The Angband Ladder: Zlqomylrynq, High-Elf Necromancer by <>

  [FAangband 0.2.2 Character Dump]

 Name    : Zlqomylrynq     Age                 574   STR         14          
 Sex     : Male            Height               90   INT      18/50          
 Race    : High-Elf        Weight              160   WIS         11          
 Class   : Necromancer     Social Class         63   DEX         18          
                                                     CON         18          
                                                     CHR         16          

 Max Hit Points      197   Level                28   Max SP (Mana)        52
 Cur Hit Points      197   Experience        66962   Cur SP (Mana)        16
                           Max Exp           66962
        (Fighting)         Exp to Adv.       84500          (Shooting)    
 Blows/Round           3   Gold              11503   Shots/Round         1.0
 + to Skill           11                             + to Skill           12
 Deadliness (%)        0   Base AC/+ To AC  23/ 61   Deadliness (%)       33

                            (Character Abilities)
 Fighting    : Mediocre    Stealth     : Excellent   Disarming   : Good     
 Bows/Throw  : Good        Perception  : Mediocre    Magic Device: Excellent
 Saving Throw: Excellent   Searching   : Mediocre    Infra-Vision: 20 feet

                            (Character Background)
          You are one of several children of a Warrior.  You have
          light grey eyes, wavy blond hair, and a fair complexion.

  [Recent locations]

Current Location : Amon Rudh Level 30
Previous Location: Amon Rudh Level 28
Recall Point 1   : Ephel Brandir Level 0
Recall Point 2   : West Beleriand Level 18
Recall Point 3   : Amon Rudh Level 30
Recall Point 4   : Tol-In-Gaurhoth Level 41

  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:......+...... Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.......+.....
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:....+........ M-Mas:.............
Feath:............. Stea.:.............
PLite:............. Sear.:.............
Regen:............. Infra:.............
Telep:............. Tunn.:.............
Invis:............+ Speed:.............
FrAct:..........+.. Might:.............
HLife:............. Shots:.............

  [Specialty Abilities]

Heighten Magic 

  [Character Equipment]

b) a Long Bow (x3) (+1,+8)
c) an Emerald Ring of Protection [+12]
d) a Nephrite Ring of Skill (+9)
e) a Bronze Amulet of Slow Digestion
f) The Lamp of Gwindor
g) Leather Scale Mail of Resist Lightning (-1) [11,+7]
h) a Cloak of Shard Protection [1,+8] {25% off}
i) The Large Leather Shield of Rhuornor [9,+18] (+3 to stealth)
k) The Set of Leather Gloves of Free Action 'Gloves of Free Action' [1,+6]
l) a Pair of Leather Sandals [1,+8]

0) 33 Arrows (1d6) (+1,+6)

  [Character Inventory]

a) a Tome of Necromancy [Beginner's Curses]
b) 2 Tomes of Necromancy [Dark Initiation]
c) a Tome of Necromancy [Blood Novitiate] {50% off}
d) a Tome of Necromancy [Frightful Realms]
e) a Gold Speckled Potion of Heroism
f) 12 Sea-blue Potions of Cure Critical Wounds
g) a Greenish Potion of Healing
h) 4 Auburn Potions of Restore Life Levels
i) 12 Scrolls titled "nagblaa monu" of Phase Door
j) 13 Scrolls titled "uniwun stamik" of Teleport Level
k) 2 Scrolls titled "sunfin sriwerg" of Word of Recall
l) 5 Scrolls titled "rok vomprok" of Identify
m) an Ivory Wand of Teleport Away (6 charges)
n) a Copper Wand of Stone to Mud (5 charges)
o) a Cottonwood Staff of Perception
p) a Yew Staff of Dungeon Mapping (9 charges)
q) 3 Fir Staffs of Cure Medium Wounds (3x 10 charges)
r) a Locust Staff of Sleep Monsters (16 charges)
s) a Mother-of-Pearl Ring of Free Action
t) a Scimitar of Poisoning (2d5) (+6,+6)
u) a Broad Axe (2d6) (+4,+7)

  [Home Inventory]

a) 3 Peach Potions of Speed
b) a Gold Speckled Potion of Heroism
c) 3 Sea-blue Potions of Cure Critical Wounds
d) a Greenish Potion of Healing
e) a Pungent Potion
f) 6 Scrolls titled "uniwun stamik" of Teleport Level
g) an Amethyst Ring of Strength (+3)
h) a Nephrite Ring of Skill (+12)
i) a Calcite Ring of Deadliness (+8)
j) a Cloak of Stealth [1,+6] (+3 to stealth)

Zlqomylrynq the High-Elf Necromancer
Began the quest to kill Morgoth on 03/18/2007 at 08:00 AM
|   TURN  |      LOCATION        |LEVEL| EVENT
|       10|        Gondolin Town |  5  | Gained the Clarity specialty.
|     2790|        Gondolin Town |  5  | Killed The Complainer
|    11185|        Gondolin Town | 10  | Reached level 10
|    17750|     Sirion Vale  28  | 15  | Reached level 15
|    68783|     Sirion Vale  32  | 20  | Reached level 20
|   136780|     Sirion Vale  36  | 23  | Killed Mughash the Kobold Lord
|   177482| Tol-In-Gaurhoth  40  | 25  | Reached level 25
|   203436|         Brethil  22  | 25  | Destroyed Andy Astrand, the Spirit
|   235144|  West Beleriand  19  | 25  | Killed Boldor, King of the Yeeks
|   242309|  West Beleriand  19  | 25  | Found The Lamp of Gwindor
|   250426|  West Beleriand  17  | 25  | Killed Ulfast, son of Ulfang
|   253243|  West Beleriand  17  | 25  | Killed Orfax, Son of Boldor
|   315100|       Amon Rudh  21  | 25  | Killed Ulwarth, son of Ulfang
|   364967|       Amon Rudh  26  | 26  | Killed Balcmeg, the Cave Orc
|   460127| Tol-In-Gaurhoth  41  | 27  | Found The Large Leather Shield of 
|  continued...                  |     |  Rhuornor 
|   493772|       Amon Rudh  30  | 27  | Killed The Thief of the Mountains
|   512748|       Amon Rudh  30  | 28  | Destroyed Leon Marrick, the Wight
|   526357|       Amon Rudh  30  | 28  | Killed Mim, Betrayer of Turin
|   527286|       Amon Rudh  30  | 28  | Gained the Heighten Magic 
|  continued...                  |     |  specialty. 

  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : no  (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Adult: Write notes file in savefile directory    : no  (adult_notes_save)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 18.3.2007 14:49
Last updated on 25.3.2007 10:12

Download this dump

12838. on the Ladder (of 18583)
298. on the FAangband Ladder (of 494)
7. for this player (out of 14)

Related screenshot:
So How Do You Get There, Exactly?


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On 18.3.2007 14:49 wrote:
I'm not expecting this character stay alive very long, as I'm no great expert in power-diving and nonetheless travelling towards Angband rather than Amon R?dh... perhaps I should make a quick U-turn...

On 19.3.2007 00:58 wrote:
Horrible deaths are fun too :)

On 19.3.2007 02:10 HallucinationMushroom@Yahoo.egg wrote:
High-Elf Necromancer, or unique Quylthug in disguise.
Zlqomylrynq indeed... lol
Your names always give me the best gut-laughs.

On 19.3.2007 07:53 wrote:
I'm glad you like 'em ;-) This guy's been having real fun on Underworld 33, killing everything in and out of sight except a few things (namely Khm, Ibun, Orcobal and a few dozen other monsters he has to flee from... but Dispel Undead is a life-saver :) ) He's been wasting teleport level all over the place (he had 22 scrolls not so long ago...) but now I've been able to stay on U33 quite a long time (more than 5 secs that is ;-) )

Luckily I've been mainly hitting underworlds and not mountain tops (are UWs more common or have I been lucky just this once?) The cliff behaviour is just weird...

He's had a lot of tight spots but tele_level has been keeping him alive - the only really close call was when I'd been at very little HP when recalling home and then ran into a BSV ;-)

On 19.3.2007 10:11 wrote:
Nice kill list - does that count as suicide? :)

On 19.3.2007 11:42 wrote:
I'm starting to get the hang of mountaintops and the cliff idea... although phasedooring to an "empty space" grid still feels ghastly ;-)

On 20.3.2007 06:59 wrote:
Made it to Tol-in-Gaurhoth!!! Although I'm not actually homed in there yet and I'm mostly fleeing and tele_leveling all the time so I guess the next thing I'll do is to go to Amon R?dh after all...

On 20.3.2007 09:31 wrote:
So now I'm going to Ephel Brandir. As you can see I'm out of mana with low HP and not too many teleports so 1000' isn't any safer than 2000' it seems ;-) actually, I've noticed it before: being deeper means more undead and other such creatures that necromancers are good at dealing with, and less hounds and such that mean a real danger... DEX is terribly low because of Andy but it'll have to do. I'm not using melee too much anyway and the AC reduction is minimal.

On 20.3.2007 14:10 wrote:
Made it to Amon R?dh despite some difficulties (not only monsters but not being able to get to the dungeon stairs as the screenshot shows...) Despite the extra 7K turns, Gwindor was a Boldor drop... The notefile's still a bit strange on that account.

On 22.3.2007 16:35 wrote:
He's at the bottom of Amon R?dh now but fleeing every time he sees Mm. Of course, given that it's a mystery what's he doing at lvl30 anyway. Actually I just went there in hope of finding some sort of dungeon-bottom bug (no luck yet) ;-)

On 22.3.2007 21:20 wrote:
No changes to Amon Rudh this time round, so Ithink you're out of luck...

On 22.3.2007 21:43 HallucinationMushroom@Yahoo.egg wrote:
Heheh, I try at least 3 or 4 teleport level scrolls at the bottom of Amod Rudh and try creating trap doors with scrolls of trap creation every time with no success. I think old Amod Rudh is sealed tight. If only you could dig straight down, or point a wand of stone to mud at your feet.

On 23.3.2007 12:06 wrote:
As you can see I got bored with the bugless Amon R?dh and went back to Tol-in-Gaurhoth. There's some sort of vault in there, including some mummified trolls, Greg Wooledge the Phantom and some other stuff I can't help to counter, but nonetheless I'm not actually happy if I have to leave this level...

On 23.3.2007 12:07 wrote:
hmm half asleep it appears... probably meant something like 'there's no helping me if I choose to counter them...' or something... ;-)

On 23.3.2007 16:55 wrote:
I see you are widely read - is your necro cross-training?

On 23.3.2007 17:50 wrote:
Mostly he's training just one thing - How to Flee From a Dangerous Dungeon Level in 5 Easy Steps... (if I used macros, it would be 1 Easy Step ;-) )

On 24.3.2007 09:25 wrote:
I had some great fun at TiG 41, fighting two mummified trolls at once with 0SP. Good thing they had troll INT! I simply ran around a walled area with the trolls trailing me until I had full SP. Then I wiped them both away with some Dispel Undead (it was good job I'd waited until very full SP; even now I had to do some further pillar-dancing to get enough to finish the job..:) The Middle-Earth's a better place without such idiots walking under it. Then I was forced to use the same strategy to a killer iridescent beetle, admittedly with mana bolts rather than dispel undead. I admit that my way of fighting was neither original or fair, but I sort of liked it, especially as one of the trolls dropped the LLS of Rhuornor :) Despite this glorious victory, I never really got a chance to have a go at the vault, for a slightly (well, very) humiliating reason... I had forgotten to take food with me!!! Thank Valar for slow digestion that I had survived so long.

On 24.3.2007 10:39 wrote:
I once ran out of food part way into a GCV in Vanilla; there was an unID'd ring further in, so I quaffed potions of Healing for the food value until I got there. Happy ending - it was Narya.

On 24.3.2007 10:51 wrote:
lol... now I'm running around in Amon R?dh without ID. Although this isn't because of an oversight, but 'cos nobody would sell me any... not the alchemist of Ephel Brandir, not the alchemist of Gondolin, not even the Travelling Merchant...

On 25.3.2007 01:25 HallucinationMushroom@Yahoo.egg wrote:
I feel almost sane after reading about your exploits... haha. Keep up the good work!

On 25.3.2007 08:14 wrote:
Gave Mm a go, he acid-balled me and it was very nearly insta-death. I won't touch him again until I've got either resist acid or HP>400...

On 25.3.2007 10:12 wrote:
Mm is dead! Although it might as well have been Zlqomylrynq. I just couldn't leave him alone, despite the insta-death possibility. I picked an unusual tactic when it comes to fighting disenchanters - trying to stay as close to him as possible, so he'd prefer melee to healing or acid balls. This meant some items getting disenchanted of course despite me phasedooring a lot. You might ask where's my faithful Whip of Gondolin now, surely it didn't get disenchanted so badly I dropped it?! Well in the end I ran out of mana and had to use arrows - but I made a comedy kill by throwing the Whip at him! ;-)

Nice glove find too :)

On 25.3.2007 12:42 wrote:
So what is it with the comedy kills? Seems everyone is doing it now.

I guess I do it occasionally too, but it's black comedy, and it's me that dies.

On 25.3.2007 14:10 wrote:
It's a High-Elf Necromancer thing. You're not supposed to understand. ;-)

On 26.3.2007 15:00 wrote:
Psiren also took out one of the townsfolk with a large jeweled chest - 65lbs worth! I wish I'd saved that for the TDA instead...

On 27.3.2007 08:31 wrote:
I'm very busy at the moment, so I guess next update of Zlqomylrynq will be around April 2...

On 27.3.2007 09:55 wrote:
And will you have removed the joke gloves by then... ;-)

On 2.4.2007 18:09 wrote:
Sorry. No update. Wait a couple more days ;-)

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