The Angband Ladder: Phina, Dark-Elf Assassin by <>

  [ToME 2.3.3 Character Sheet]

 Name  : Phina                  Age                121       Str:     17     18
 Sex   : Female                 Height              54       INT:     16       
 Race  : Dark-Elf               Weight              94       WIS:     14       
 Class : Assassin               Social Class         8       DEX:     29       
 Body  : Player                                              CON:     14       
 God   : Manwe Sulimo                                        CHR:     12       
 + To Melee Hit          42 Level             27    Hit Points      -30/   217 
 + To Melee Damage       27 Experience     45038    Spell Points     18/    18 
 + To Ranged Hit         13 Max Exp        45038    Sanity          140/   140 
 + To Ranged Damage      16 Exp to Adv.    61250    Piety                 -314 
   AC                 15+46 Gold           69842    Speed            Fast (+4) 
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Very Good    Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  5d4+135   
 Stealth     : Fair         Magic Device: Fair         Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, wavy black hair and a very dark                 

  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 13 (650')
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 21 (1050')
        A lost temple: Level 9 (450')

 Your body was a Player.
 You have defeated 624 enemies.
 You saved 6 princesses.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by a Dark elven warlock on level 13 of Mirkwood.
You can cast magic missiles.
You are confused.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You are unlucky.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to fire.
You are resistant to poison.
You are resistant to darkness.
Your dexterity is affected by your equipment.
Your digging ability is affected by your equipment.

        Add Dex   : ..3.5...........            
        Add Tun.. : ..............1.            
        Slay Evil : .............+..            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ........+.......            
        Res Elec  : ................            
        Res Fire  : ...+............            
        Res Cold  : ................            
        Res Pois  : ....+...........            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : .......+........            
        See Invis : ...............+            
        Activate  : ...++...........            

Skills (points left: 0)
 - Combat                                        27.056 [0.800]
          - Weaponmastery                        31.500 [0.800]
                   - Sword-mastery               31.600 [0.600]
                            . Critical-hits      02.000 [0.800]
          - Archery                              01.000 [0.000]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    29.400 [2.000]
          . Stealth                              26.000 [2.000]
          . Disarming                            01.500 [1.000]
          . Backstab                             27.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              31.000 [2.000]
 - Magic                                         01.196 [0.400]
          . Magic-Device                         07.750 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
 - Spirituality                                  11.000 [0.700]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.350 [0.500]
          . Summoning                            01.000 [0.300]
          . Symbiosis                            03.100 [0.300]

 * Extra Max Blow(1)


You may find a Ring of Spell [Globe of Light] on level 20.

  [Character Equipment]

a) a Dagger (1d4) (+4,+5)
d) a Short Bow of Power (x2) (+6,+16)
    You found it in the remains of Smeagol on level 4 of Barrow-Downs.
e) an Indestructible Ring of Dexterity (+3) {100% off}
    increases your dexterity by 3.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
f) a Ring of Flames [+10] {100% off}
    It can be activated for ball of
    fire and resist fire every 50+d50 turns if it is being worn. It
    provides resistance to fire.  It cannot be harmed by fire.  
    You stole it from the Black Market.
k) an Amulet of the Serpents [+4] (+5) {100% off}
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 5.  It provides resistance to poison.  
    You stole it from the Black Market.
m) a Brass Lantern (with 13654 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) a Paper Armour [4,+5]
o) a Fur Cloak of Immolation [3,+7] {cursed}
p) a Small Leather Shield of Resist Acid [2,+7]
    It provides resistance to acid.
    It cannot be harmed by acid.  
    You bought it from the Armoury.
s) a Metal Cap [3,+4]
u) a Set of Leather Gloves [1,+2]
x) a Pair of Soft Leather Boots [2,+0]
z) (nothing)
{) 28 Arrows of Slay Evil (1d4) (+7,+6)
|) a Shovel (+1) {cursed}

  [Character Inventory]

a) a Demonblade (4d6) (+0,+0)
b) 8 Scrolls of Teleportation
c) a Scroll of Word of Recall
d) 6 Scrolls of Detect Invisible
e) a Wooden Rod of Trap Location (10/10) {@z1}
f) an Iron Rod of Nothing (50/50)
g) a Wand of Noxious Cloud[1|25] (13 charges)
h) 2 Wands of Noxious Cloud[1|25] (24 charges)
i) a Wand of Slow Monster[1|20] (6 charges)
j) a Wand of Confuse[1|20] (4 charges)
k) a Staff of Globe of Light[3|10] (11 charges)
l) a Staff of Reveal Ways[1|25] (12 charges)
m) a Staff of Reveal Ways[1|26] (9 charges)
n) a Staff of Sense Monsters[1|16] (10 charges)
o) a Partial Totem of a Mature black dragon
p) a Ring of Protection [+12]
q) a Metal Cap [3,+4]
r) a Main Gauche (1d5) (+2,+2)
s) 19 Arrows (exploding) (1d4) (+2,+4)
t) a Wooden Boomerang of Slay Giant (1d8) (+4,+4)
u) (nothing)
v) (nothing)
w) (nothing)

  [Home Inventory - Bree ]

a) a Book of Teleportation
b) a Blue jelly (61 hp)
c) a Potion of Speed
d) a Rod Tip of Recall (80 Mana to cast)
e) a Wand of Noxious Cloud[1|25] (8 charges) {100% off}
f) a Partial Totem of a Hill orc
g) a Partial Totem of a Clear hound
h) a True Totem of The wounded bear
i) a Catapult Trap Set (+0,+0)
j) a Ring of Fire Resistance
k) a Ring of Nexus Resistance
l) a Ring of Spell
m) an Amulet of Spell
n) an Amulet of Spell
o) a Horn (+1)

  [Home Inventory - Lothlorien ]

a) a Fireproof Tome of the Time
b) a Ring of Invisibility

Posted on 21.4.2007 19:48
Last updated on 22.4.2007 07:49

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On 21.4.2007 19:48 wrote:
My first character dump! I've never come close to beating a *band, I only beat Steamband with save-scumming (though after level 30 or so, I didn't die...). This character is cheating-free though. I got lucky and saw Beorn beating up a young green dragon in the wilderness. I thought it was a baby (oops) so I joined in. I've never gained so many levels at a time! I know it's common for other people, but it's a first for me. Maybe this is a good omen, I'll see how far I can go.

On 21.4.2007 20:56 wrote:
Well... curses. I guess I deserved that. I picked off almost a dozen young dragons of various types one at a time, retreating off the map edge when necessary. Then something I couldn't see breathed poison, and though I escaped, I lacked any curative items (stupidly). Hm, I'm going to let this character stay dead and retry. It shouldn't take long to shoot back up if I can steal a wand of noxious bolts, which makes the bandit quest a free trip to level 5 (:

On 22.4.2007 07:49 wrote:
Second try with non-cheaty dark elven assassin. Got symbiosis and summoning from FF for fun, which was great. I was heading back to town from the Mirkwood entrance, having dropped my food to make room for loot, when I realized I would starve before I reached any town. Having 2 WoR scrolls, and distrusting my chances to find food in the wilderness at night, I recalled. I looked around for something to kill that would drop an edible corpse, and ran across the princess-quest of dark elven mages. One of them surely would have dropped a corpse to hack up, but I didn't look at how the lair was constructed. When I opened the door I was in LOS of about 10 mages, two of which confused me immediately (even with +4 speed, grrr). I was unable to wander out of the way, and didn't have any staffs that would help, and they tore me up with magic missiles ):

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