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The Angband Ladder: Albarant, Dunadan Paladin by <snazzy51@gmail.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Albarant               Age                 83       STR:     12       
 Sex   : Male                   Height              76       INT:     15       
 Race  : Dunadan                Weight             212       Wis:     15     16
 Class : Paladin                Social Class        56       Dex:      9     10
 Body  : Player                                              CON:     15       
 God   : Tulkas                                              CHR:     17       
                                                                               
 + To Melee Hit           4 Level              8    Hit Points       -6/    72 
 + To Melee Damage        6 Experience       416    Spell Points      9/    15 
 + To Ranged Hit          4 Max Exp          416    Sanity           49/    49 
 + To Ranged Damage       0 Exp to Adv.      560    Piety                  216 
   AC                 12+-5 Gold             162    Speed               Normal 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Poor         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  3d6+6     
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       aggressive
                                                       Explor:       brisk     
                         (Character Background)                                
          Albarant was born an orphan, his parents slain by Sauron's           
          Uruk-Hai.  Found and raised by a Paladin of Tulkas, he has           
          trained for decades to avenge the death of his parents.              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 7 (350')
        The Old Forest: Level 13 (650')

 Your body was a Player.
 You have defeated 89 enemies.
 You saved no princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 44th Yavie of the 2890th year of the third age.
 Your adventure lasted 1 day.

     Your Attributes:
You are dead, killed by a Dark elven mage on level 13 of The Old Forest.
You can feel the danger of evil magic.
You are poisoned.
You regenerate quickly.
You have normal luck.
Your constitution is sustained.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Tun.. : ..............1.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ...............+            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Regen     : ...............+            

Skills (points left: 0)
 - Combat                                        12.400 [0.800]
          . Weaponmastery                        10.500 [0.800]
          . Archery                              01.000 [0.000]
          . Barehand-combat                      00.000 [0.900]
 - Sneakiness                                    02.475 [0.900]
          . Stealth                              04.000 [0.400]
          . Disarming                            00.400 [0.900]
 - Magic                                         02.602 [0.900]
          . Magic-Device                         05.700 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  05.000 [1.000]
          . Prayer                               03.800 [1.400]
          . Mindcraft                            07.800 [0.600]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Equipment]

a) a Two-Handed Sword (3d6) (+0,+0)
    It must be wielded two-handed.  
d) (nothing)
e) (nothing)
f) (nothing)
k) (nothing)
m) a Brass Lantern (with 7191 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) a Soft Leather Armour [4,+0]
    
o) a Cloak [1,+0]
p) (nothing)
s) a Metal Cap [3,+0]
    
u) a Set of Leather Gloves [1,+0]
x) a Pair of Hard Leather Boots [3,+0]
    
z) (nothing)
{) (nothing)
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Spellbook of Divine Aim
    
b) a Spellbook of Stone Skin
    
c) 3 Strips of Venison
    
d) 6 Rations of Food
    
e) 7 Flasks of oil
    
f) 3 Potions of Cure Light Wounds
    
g) a Gold Speckled Potion of Resist Cold
h) a Dark Blue Potion of Booze
i) a Clear Potion of Water
j) a Scroll of Word of Recall
    
k) a Scroll titled "ash ankhcre" of Detect Invisible
l) a Scroll titled "xuxuod satwhon" of Remove Curse
m) a Wooden Rod of Nothing (10/10)
n) a Platinum Rod Tip of Light (15 Mana to cast)
o) a Dogwood Staff of Disarm[1|11] (17 charges)
p) a Shovel (+1)
    It increases your ability to tunnel by 1.  
q) a Parchment - Adventurer's Guide to Middle-earth
r) an Empty Bottle
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [The Mathom-house Inventory - Bree ]

a) The Ebon Cube of Darkness
    It can be activated for teleport level every 50 turns.  
    You found it lying on the ground on level 3 of Barrow-Downs.
b) a Fumes Trap Set [-5] {cursed}
    It is cursed.  
c) a Magic Trap Set
    It cannot be harmed by acid, cold, lightning or fire.  



Posted on 22.4.2007 08:39

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12199. on the Ladder (of 12684)
2879. on the ToME Ladder (of 2973)

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On 22.4.2007 08:39 snazzy51@gmail.com wrote:
The poor Dunadan, out to avenge his parents, met his end in the old forest. Where's Tom Bombadil when you need him?

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