The Angband Ladder: Baltia, Giant no-class by camlost

                 [Sangband 1.0.0 Character Dump]

        Baltia           Age    :             25  STR:  18/214
     the Sorceress       Height :     8 ft, 5 in  INT!  18/200
                         Weight :         396 lb  WIS!  18/140
Gender : Female                                   DEX!  18/130
Race   : Giant                  Slayer of         CON!  18/***
Realm  : Sorcery          Sauron, the Sorcerer    CHR!  18/110

Max Hitpoints       913  Power                91  Max Mana          393
Cur Hitpoints      -162  Score              7809  Cur Mana          185

       (Melee)           Unspent Exp        6394         (Missile)
Blows per round       2  Gold             182746  Shots per round     1
Average Damage       85                           + to Skill         10
     (Wrestling)         Max Depth       Lev 100  Deadliness (%)    119

                          (Character Abilities)
Melee     : Heroic     Saving Throw: Heroic     Magic Device: Bad
Shooting  : Good       Stealth     : Poor       Dodging     : Bad
Throwing  : Fair       Perception  : Awful      Fame        : Storied
Digging   : Legendary  Disarming   : Poor       Infra-Vision: 0 feet

   Speed       : +31
   Armor      : 127
   Kills       : 3283
   Time Elapsed: 11 days, 10 hours, 36 minutes   (1144228 turns)

  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:...........3.        STR:  18/94 ......s.43..5 18/214
Invis:.............        INT! 18/100 ....4.s2....4 18/200
Aware:.............        WIS! 18/100 .1....s2.3..2 18/140
Disar:.............        DEX! 18/100 ......s...4.1 18/130
Devic:.............        CON! 18/100 ......s.43.32 18/***
Speed:..99.......3.        CHR! 18/100 ......s2....1 18/110

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.............
Tunnl:............8                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....3...1...                     Aggra:.............


      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+.*.... Light:.........+... Food :.............
Elec :......+...... Dark :.+.....+..... Feath:.............
Fire :......+..+... Sound:........+.... Shine:.............
Cold :......++.+... Shard:............. Regen:.........+...
Pois :......+...... Nexus:............. ESP  :............+
Fear :............. Nethr:.......+..... SeeIn:.....+...+..+
Blind:.....+...+... Chaos:.......++.... FrAct:......+.+....
Confu:............. Disen:............+ HLife:......+......

  [Last Messages]

You cast Teleport Other.
The Mouth of Sauron disappears!
You cast Teleport Other.
Omarax, the Eye Tyrant disappears!
You cast Teleport Other.
Dwar, Dog Lord of Waw disappears!
Morgoth, Lord of Darkness magically summons mighty undead opponents!
You cast Mana Storm.
Morgoth, Lord of Darkness grunts with pain.
The Nightwing cries out in pain.
The Black reaver grunts with pain. <2x>
The Nightwing grunts with pain.
Morgoth, Lord of Darkness magically summons legendary opponents!
You cast Teleport Self.
You cast Cone of Cold.
The Chaos vortex writhes about.
You cast Cone of Cold.
The Chaos vortex is destroyed.
You are no longer invisible.
You cast Wizardly Enhancement.
You cast Cloaking.
You feel your body fade away.
You cast Teleport Other.
The Planetar disappears!
You cast Teleport Other.
Illegal aim direction!
The Mouth of Sauron disappears!
You cast Tap Magical Energy.
That staff had no useable energy.
You cast Tap Magical Energy.
You feel your head clear a little.
You read a Scroll titled "al-gat ast culgul" of Recharging.
You have 12 Scrolls titled "al-gat ast culgul" of Recharging (n).
You read a Scroll titled "al-gat ast culgul" of Recharging.
You have 11 Scrolls titled "al-gat ast culgul" of Recharging (n).
You cast Teleport Other.
The Nether wraith disappears!
Your evasion field crumbles away.
There is a wall in the way. <2x>
You slam the Bodak.
You grab the Bodak.
You have destroyed the Bodak.
You have found 145 gold pieces worth of gold.
You cast Mana Storm.
Morgoth, Lord of Darkness grunts with pain.
Morgoth, Lord of Darkness calls up a storm of nether magics.
You cast Mana Storm.
Morgoth, Lord of Darkness grunts with pain.
You are no longer protected from the ravages of the elements.
You cast Mana Storm.
Morgoth, Lord of Darkness grunts with pain.
You cast Mana Storm.
Morgoth, Lord of Darkness grunts with pain.
You cast Phase Door.
Morgoth, Lord of Darkness invokes a storm of mana.
Gothmog, the High Captain of Balrogs shrugs off the attack.
Gothmog, the High Captain of Balrogs breathes fire!
You die.
Replace existing file C:\games\Angband\sangband100\lib\user\Baltia.txt?  y


Wrestling         :  84%
Spellcasting      : 100%
Magical Power     :  92%
Wizardry          : 100%
Spell Resistance  :  92%

You have taken the Oath of Sorcery.


     You have slain Sauron, the Sorcerer; only Morgoth now remains!   
   Defeated 7 Metallic red centipedes on level 3
   Defeated 18 Novice rangers on level 5
   Defeated 18 White wolves on level 7
   Defeated 16 Griffons on level 10
   Defeated 32 Uruks on level 12
   Defeated 10 Ogre mages on level 15
   Defeated Sauron, the Sorcerer on level 99

  [Character Equipment]

A Light Crossbow of Holy Might (x3) (+10,+15) (+1)
     +1 WIS.  Slay Evil.  Resist Dark.  Blessed Blade.
An Aquamarine Ring of Speed (+9)
     +9 Speed.
An Aquamarine Ring of Speed (+9)
     +9 Speed.
A Shark's Tooth Amulet of Intelligence (+4)
A Brass Lantern of Eldamar (lit) [3] <Fuel: 14783>
     Resist Blindness.  See Invisible.
A Robe of Permanence [2,+19]
     Sustain all stats.
     Resist Acid, Lightning, Fire, Cold, Poison.
     Free Action; Hold Life.
The Shadow Cloak of Lthien [4,+20] (+2) {Murazor}
     Activates for restore skills every 450 turns.  [100% fail]
     +2 INT, WIS, CHR.  Resist Cold, Dark, Nether, Chaos.
The Small Metal Shield of Thorin [5,+21] (+4) {Smaug}
     +4 STR, CON.  Immunity to Acid.
     Resist Sound, Chaos.  Free Action.
The Golden Crown of Gondor [0,+18] (+3) {Sauron}
     Activates for heal (500) every 500 turns.  [100% fail]
     +3 STR, WIS, CON.  Resist Fire, Cold, Light, Blindness.
     Regeneration; See Invisible.
     Permanent Light (radius 1)
A Set of Mail Gauntlets of Agility [2,+11] (+4) {Fundin Bluecloak}
The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) {ChestWight67}
     +3 CON, Stealth, Speed.

  [Character Inventory]

3 Books of Magic Spells [Apprentice Magic]
3 Books of Magic Spells [Lesser Conjury]
     Does 3d7 thrown damage
2 Books of Magic Spells [Elemental Sorcery]
     Does 5d11 thrown damage
3 Books of Magic Spells [Phantasms and Illusions] {Bill}
     Does 7d14 thrown damage
4 Books of Magic Spells [Mordenkainen's Escapes]
     Does 8d19 thrown damage
2 Books of Magic Spells [Grimoire of Wizardry] {Lungorthin}
     Does 9d28 thrown damage
2 Books of Magic Spells [Raal's Tome of Destruction]
     Does 10d47 thrown damage
17 Wrinkled Mushrooms of Heroism
18 Sea-blue Potions of Mental Awareness
31 Tyrian Purple Potions of Cure Critical Wounds
5 Light Blue Potions of Healing {25% off}
4 Brown Speckled Potions of *Healing*
a Dark Blue Potion of Life
11 Scrolls titled "al-gat ast culgul" of Recharging
6 Scrolls titled "hanont" of Elemental Attacks
23 Scrolls titled "worgpeel" of Holy Chant {25% off}
8 Scrolls titled "kulworg" of Genocide
a Scroll titled "gafud" of Mass Genocide
14 Scrolls titled "ad brosluss" of Forests
2 Damascened Wands of Dragon's Flame (2 charges)
2 Carbonized Wands of Doomblasts (3 charges)
a Mahogany Staff of Detect Evil (11 charges)
     Unusually durable
a Mahogany Staff of Detect Evil (25 charges)
     Unusually durable

  [Home Inventory]

4 Books of Magic Spells [Grimoire of Wizardry]
     Does 9d28 thrown damage
3 Books of Magic Spells [Raal's Tome of Destruction]
     Does 10d47 thrown damage
12 Sprigs of Athelas
4 Metallic Purple Potions of Enlightenment
3 Scrolls titled "u s'gav" of *Destruction*
an Onyx Ring of Constitution (+5)
the Ring of Barahir (+1) {Thuringwethil}
     +1 all stats; +1 Stealth.  Resist Poison.
a Dragon's Claw Amulet of Mana (+3)
the Necklace of the Dwarves (+3) {Muar}
     +3 STR, CON, Infravision.
     Permanent Light; Regeneration; See Invisible; Free Action.
the Star of Elendil [3] (+2 to saving throw (x5)) {Drauglin71}
     Activates for magic mapping every 30-60 turns.  [97% fail]
     +10 Save.  See Invisible.  Permanent Light (radius 3)
Bronze Dragon Scale Mail (-2) [30,+7] {cursed}
     Activates for breathe confusion (damage 166) every 120-160 turns.  [3%
     Resist Confusion.   Cursed.
the Cloak of Thingol [1,+18] (+3) {Gyrus}
     Activates for recharge magical device every 70 turns.  [92% fail]
     +3 DEX, CHR.  Resist Acid, Fire, Cold.  Free Action.
a Wicker Shield of Resistance [2,+9] {Orcs12}
     Resist Acid, Lightning, Fire, Cold.
the Steel Helm of Hammerhand [6,+20] (+3) {Shelob}
     +3 STR, DEX, CON.  Resist Acid, Nexus.
the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2) {LavaRiver48}
     Activates for door destruction every turn.  [80% fail]
     +2 STR, CON.
a Set of Mail Gauntlets of Free Action [2,+7]
a Pair of Metal Shod Boots of Pitiless Torment (-13,-17) [4,-56] (-8 to 
     -8 Speed.  Aggravates;  Heavily Cursed.
the Fellblade 'Menelvagor' (2d10) (+0,+12)
     Slay Evil, Orc, Troll, Giant.  Well-Balanced.
the Glaive of Pain (6d8) (+0,+28) [8,+0]
     Two hands required.
the Throwing Hammer 'Mjollnir' (2d7) (-5,+24) (+3) {Khaml}
     +3 STR, DEX, CON.  Slay Evil, Giant.
     Brand Lightning.  Well-Balanced.  Immunity to Lightning.
the Bolt 'Moruth' (3d3) (+12,+13) {cursed}
     Slay Evil, Orc.  Piercing.   Cursed.

  [Special Advantages and Disadvantages]

You were rolled up 11432 times before being accepted.

Posted on 12.6.2007 15:39
Last updated on 14.6.2007 18:08

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62. on the Sangband Ladder (of 279)


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On 12.6.2007 15:39 camlost wrote:
[power 52, dlevel 32, 0.4 Mturns]

So, I'm a little behind schedule, but I'm having fun, which is the important thing. Someone noted that there were no Sangband winners without magic devices, so I figure I'll give it a go. Mostly, the devices add the ability to deal damage without consuming mana, but that's basically like tap magical devices. Plus, this way, I get to play the 5-skill challenge.

I'm definitely looking forward to 1.1, especially if the shadowstalker modifications are made.

I just picked up Haste, so I'm looking forward to even more diving (the early quests slowed me down depthwise, but not powerwise). Fighting slowed confused meleers is really quite funny.

On 12.6.2007 17:42 camlost wrote:
[power 59, dlevel 45, 0.57 Mturns]

Hmmm, I'm not catching up turnwise, but gear is starting to accumulate. I recently teleported into the middle of a small demon pit, but luckily I escaped. With sust_str, I'd've bothered to clear it, especially with that DSM and the ability to double resist fire. But it wasn't worth it, and the level was somewhat nasty (my first "afraid" level feeling).

Other than that, not much going on. I cleared a young acidic dragon pit, which was kinda fun, but drops weren't great. Speaking of drops, I'm looking forward to more elemental dragons.

Haste and detect enchantment are real nice, and I'm also looking forward to the 4th book (seen 2 others).

Onward and downward!

On 12.6.2007 19:08 camlost wrote:
Ok, first artifact is a randart bolt! I've seen these things in the debug artifact creation menu before, but this is the first that's really dropped for me.

And it's the first artifact I've found. Huzzah!

On 12.6.2007 19:12 camlost wrote:
Oh, and I've found doomspells, but no sorceror dungeon books (or priest books).

Also note that I'm not wearing most of my pieces of armor, because of weight reasons. Still no gauntlets of free action, unfortunately, and I bought my third ego light source from the store (yeah for Eldamar!). Thus, I have replaced see invis ring with a ring of con+3. I've found one amulet of intelligence, but it was cursed. An uncursed example would be really nice.

On 12.6.2007 20:51 camlost wrote:
[power 66, dlevel 52, 0.7 Mturns]

Ok, enough of this for today. I'm having fun, but I'd really like a little more artifactage, and either more con, or FA somewhere else, so I can swap in the ring. Stat gain is going decently, and I've found one augmentation.

Unfortunately Cambeleg doens't have FA in S, I'm not sure why. It would be really really nice if it did... (+2 str/con, and freeing up a ring slot)

On 12.6.2007 22:57 camlost wrote:
[power 67, dlevel 52, 0.72 Mturns]

Ok, I guess I lied. A little more playing. And boy did it pay off. I just cleared a level with Tom, Bert, and Bill, Shelob, Grendel, and Grendel, all pretty easily. The real annoying part was the chaos tiles, but I think they have a finite lifespan? I don't know. Maybe I'll read the code at some point.

Anyhoo, I picked up the 4th book from Bill, and Hammerhand! from Shelob. Also I found some cesti of agility, so there's at least something in my hands slot. I'd still love free action from a non-ring slot. More con is more better (but +5 invis is too good to pass up).

On 13.6.2007 02:52 camlost wrote:
[power 73, dlevel 63, 0.84 Mturns]

Oh, happy is me! My robe of permanence has res_poison! And free action (which I think I had just forgotten about). That frees up a ring slot for more constitution! It's getting close to time for some more speed than just haste. I'm looking forward to it. There was a pit par excellence that I didn't clear a little bit ago, though I didn't miss out on any new books, at the least. Piles of excellent drops aren't to be scoffed at, though. Maybe next time.

On 13.6.2007 03:45 camlost wrote:
[power 75, dlevel 63, 0.88 Mturns]

Holy book chest batman! Now I've got everything but Tensers. Even Raal's showed up. Highly notable: Teleport Other!

Ok, I declare that it's time for something with confusion resistance to show up. Either that or speed.

On 13.6.2007 16:28 camlost wrote:
[power 77, dlevel 71, 0.95 Mturns]

Well, this has been a nice little bit of playing. First, a Chest nets me Nevrast, my favorite bootses. Speed, Con, Stealth... what more could I ask for?

Next, I off Smaug, it's pretty easy hasted, with double resist and a good saving throw. And he drops... Thorin! Thorin goes on, and now that I have full con, I can swap in a second ring of invisibility. Smaug also dropped a shadow cloak of aman, so I obligingly wore it, but it's pretty useless (compared to shadow cloak of stealth, that is) with res_nexus and shine.

After that, I decided that my 1 remaning potion of healing wasn't enough, and so I decided to invest in and buy out the temple. I did so, like 6 or more times, and got no healing. Did manage to max out str and con, which was nice, but really, I wanted some healing potions. Lousy bum didn't even offer to move out and set up shop elsewhere.

Maybe I need to try the alchemists.

On 13.6.2007 16:34 camlost wrote:
(also, I should probably go questing now that I have teleport other as a possibility, especially now that I'm deep enough to have RoP and RoS as possibilities. It's just scary...)

On 14.6.2007 00:54 camlost wrote:
[power 86, depth 85, 1.08 Mturns]

Well, this is getting to be quite a rush. Questing didn't turn up much, except uniques to kill. I left it with a teleport level and found a RoS +9 in a vault, which made me excitedly happy.

Since then I've found another RoS (+6), a crossbow of holy might (res_dark), and a shadow cloak of invis (+5!), so doing pretty well overall. I've also killed a parcel of uniques, and there's a parcel left over. Deepest unique kill is Gabriel, whom I managed to confuse, which made it pretty easy. Demons are worth so much XP... But it's still taking forever to level up. I guess that comes with the territory.

On 14.6.2007 03:20 camlost wrote:
[power 88, dlevel 90, 1.1 Mturns]

Murazor has fallen! Mana storming plus tap magic device is getting pretty awesome. Wild magic consuming all my wands of doomblasts not so awesome. Luthein among the drops, awesome. Lack of confusion resistance at dlevel 90 (not a single source found all game), not so awesome. Living life on the edge (vicariously through my player), awesome.

Now to find some scrolls of *ID* and some more potions of friggin' healing. The market has a serious deficiency in them, and doesn't want to be bought out so someone competent can do it.

On 14.6.2007 17:10 camlost wrote:
[power 90, dlevel 99, 1.14 Mturns]

Sauron has fallen, but there is a greater threat! Only drop of note is Gondor, which is a slight improvement over Hammerhand, at least for me.

So far, the only source of confusion resistance I've seen all game is that cursed Bronze DSM in the house. Unfortunately, I don't have poison covered elsewhere or Rbase elsewhere either, so it's a no-go. I fully expect Morgoth to drop something with telepathy, confusion resistance, and a RoP.

Rings of speed this game were pretty good. +6, -8, +9, +9, and +9.

I'll need to stock up on more recharging for Morgoth, as that'll be my primary source of mana.

Still a lot of high-end uniques out there: Ungoliant, Omarax, Tselakus, the Mouth, Vecna, Cantoras, Gothmog, and although I haven't seen him with this character, Ancalagon the Black (Rushing Jaws). That's what TPO and Call Destruction are for.

On 14.6.2007 18:08 camlost wrote:
Wow, I blink away from Morgoth to avoid melee, and I end up like 2 squares from Gothmog. Mana Storm + Fire Breath and I die. I'm going to chalk that one up to a really bad phase door. I guess 1.0.0 is still unbeaten.

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