The Angband Ladder: Samwise, Hobbit no-class by Satyr

                 [Sangband 1.0.0 Character Dump]

        Samwise          Age    :             31  STR:   18/90
   the Shaman-Rogue      Height :     3 ft, 5 in  INT:   18/76
                         Weight :          79 lb  WIS:  18/154
Gender : Male                                     DEX:  18/113
Race   : Hobbit           Slayer of a level 50    CON:  18/158
Realm  : Nature Magic         Balance drake       CHR!   18/70

Max Hitpoints       451  Power                72  Max Mana          116
Cur Hitpoints        -2  Score               829  Cur Mana          104

       (Melee)           Unspent Exp        5878         (Missile)
Blows per round       2  Gold              27489  Shots per round   1.5
Average Damage       53                           + to Skill          9
    (using Karate)       Max Depth        Lev 44  Deadliness (%)     66

                          (Character Abilities)
Melee     : Excellent  Saving Throw: Superb     Magic Device: Very Bad
Shooting  : Superb     Stealth     : Heroic     Dodging     : Good
Throwing  : Iffy       Perception  : Legendary  Fame        : Well-known
Digging   : Poor       Disarming   : Legendary  Infra-Vision: 30 feet

   Speed       : +7
   Armor      : 119
   Kills       : 2939
   Time Elapsed: 9 days, 8 hours, 12 minutes   (934200 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.......2....1        STR:  18/90 .1..........1  18/90
Invis:.............        INT:  18/66 ............1  18/76
Aware:.....1.......        WIS:  18/64 ....5....1..3 18/154
Disar:.............        DEX:  18/53 ............6 18/113
Devic:.............        CON:  18/78 ..4...2.....2 18/158
Speed:...........8.        CHR! 18/100 ............3  18/70

      abcdefghijkl@                           abcdefghijkl@
Infra:............3                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+...... Light:............. Food :.............
Elec :......+...... Dark :............. Feath:.............
Fire :......+...... Sound:......+...... Shine:.............
Cold :......+.+.... Shard:............. Regen:.............
Pois :............. Nexus:......+...... ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:...+.........
Confu:......+...... Disen:............. HLife:.............


  [Last Messages]

The Balance drake claws you.
The Balance drake misses you. <2x>
The Balance drake claws you. <2x>
You dodge the Balance drake.
You quaff a Tyrian Purple Potion.
Massive explosions rupture your body!
You have been heavily stunned.
You have been given a mortal wound!
You realize that you have quaffed a Potion of Detonations.  Your experience
rises.
You see no more Potions of Detonations {cursed}.
The Balance drake claws you! <2x>
The Balance drake bites you!
You die.



  [Skills]

Archery - Slings  :  69%
Karate            :  70%
Spellcasting      :  61%
Magical Power     :  60%
Holy Alliance     :  33%
Nature Lore       :  70%
Burglary          :  75%
Perception        :  65%
Stealth           :  75%
Disarming         :  75%
Dodging           :  75%
Spell Resistance  :  65%

You have joined the Burglar's Guild.


  [Quests]

   To fulfill your task, you must kill a Balance drake on dungeon level
   44.
   
   Defeated 7 Metallic red centipedes on level 3
   Defeated 7 Giant salamanders on level 6
   Defeated 10 Baby multi-hued dragons on level 8
   Defeated 9 Priests on level 10
   Defeated 12 Stone golems on level 13
   Defeated 20 Nrulings on level 15
   Defeated 16 Illusionists on level 18
   Defeated 19 Young multi-hued dragons on level 21
   Defeated 11 Basilisks on level 24
   Defeated 26 Cave trolls on level 27
   Failed to defeat 22 Monadic Devas on level 30
   Defeated 14 Mature green dragons on level 33
   Defeated 21 Blades of slaughter on level 35
   Defeated 19 Emperor wights on level 37
   Defeated 13 Beholders on level 40
   Defeated 17 Berserkers on level 42


  [Character Equipment]

A Sling of Velocity (x2) (+9,+18) (+1) {quest L21}
     Activates for an shot that can hurl opponents back every 20-40 turns.  [74%
fail]
     +1 STR.
A Ring of Constitution (+4)
A Ring of Free Action {Orfax}
An Amulet of Wisdom (+5)
A Brass Lantern of Acuity (lit) [2] <Fuel: 14363>
     +1 Awareness.
The Full Plate Armor of Isildur (-3) [25,+25] (+2) {quest L33}
     +2 CON.
     Resist Acid, Lightning, Fire, Cold, Sound, Nexus, Confusion.
An Elven Cloak [2,+7] (+2 to stealth)
A Wicker Shield of Resist Cold [2,+9]
A Barbut of Wisdom [4,+8] (+1)
A Set of Mail Gauntlets [2,+8]
A Pair of Soft Leather Boots of Speed [2,+7] (+8) {Tom}
11 Lead Shots (Poisoned) (2d2) (+8,+13)
37 Lead Shots (Poisoned) (2d2) (+9,+8)
63 Lead Shots (Poisoned) (2d2) (+8,+7)
22 Lead Shots (Poisoned) (2d2) (+6,+6)
21 Seeker Shots (Impact) (2d5) (+9,+9) {quest L37}
     Impact.
6 Well-balanced Throwing Knives of Flame (1d4) (+3,+6) {Boldor}
     Brand Fire.  Well-Balanced.  Resist Fire.
     Permanent Light (radius 1)


  [Character Inventory]

2 Stones of Nature [Call of the Wild]
2 Stones of Nature [Communion with Nature]
2 Stones of Nature [Book of Combat]
a Stone of Nature [Druidic Transformations]
a Stone of Nature [Weather Mastery]
a Potion of Speed
27 Potions of Cure Critical Wounds
11 Scrolls of Teleportation {on sale, 50% off}
7 Scrolls of Word of Recall {25% off}
4 Scrolls of Identify
2 Scrolls of Holy Chant {25% off}
16 Scrolls of Holy Prayer
a Rod of Acid Bolts
6 Rods of Lightning Bolts
2 Rods of Fire Bolts
a Rod of Fire Balls
a Ring of Poison Resistance
a Ring of See Invisible
a Long Sword of Slay Undead (2d5) (+9,+9)
a Katana of Slay Orc (3d4) (+13,+8)
a War Hammer of Acid (3d3) (+12,+8)


  [Home Inventory]

a Sprig of Athelas
a Potion of Healing
6 Potions of Restore Experience {Kh�m}
9 Scrolls of *Identify* {25% off}
4 Scrolls of Remove Curse
a Scroll of Elemental Attacks
14 Scrolls of Protection from Evil
15 Scrolls of Forests
a Rod of Acid Bolts
a Rod of Frost Bolts
a Rod of Lightning Balls
a Rod of Cold Balls
a Ring of Resist Acid
a Ring of Resist Fire
a Ring of Resist Cold
a Ring of Strength (+5)
a Ring of Dexterity (+4)
a Ring of Deadliness (+12)
the Augmented Chain Mail of Asteleb (-1) [16,+14]
     Sustain STR.  Resist Acid, Fire, Cold.
     Free Action.
a Robe of Permanence [2,+20] {quest L24}
     Sustain all stats.
     Resist Acid, Lightning, Fire, Cold, Nether.
     Regeneration; Hold Life.
a Small Leather Shield of Resistance [3,+7]
     Resist Acid, Lightning, Fire, Cold.
a Hard Leather Cap of Serenity [2,+9] {quest L10}
     Resist Sound, Confusion.


  [Special Advantages and Disadvantages]

(none)


Posted on 25.7.2007 10:24
Last updated on 28.7.2007 00:11

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106. on the Sangband Ladder (of 287)

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On 25.7.2007 10:24 Satyr wrote:
My latest try at the current competition ( http://mysite.wanadoo-members.co.uk/angband_comp ). Picked up Nature Magic for the nice selection of utility spells + 30 levels of piety to get detect evil. I haven't tried burglary that intensive before, and though I'm still not quite convinced on the effectiveness of traps, they are fun at least. There is something about a group of orcs that trigger you're row of traps trying to get to you while you pelt them with sling fire ... Stealing is fun, too. You easily can double your loot in the dungeon.

On 27.7.2007 19:39 Satyr wrote:
Finally found the shapeshift dungeon book, Cheeta and Lion form really help with hand-to-hand combat.
Lions also have intrinsic fear resistance, closing the most annoying resistance hole I still have. Lack of fear resistance (or sources of boldness) was the reason for failing the Nomadic Deva quest. The blades of slaughter were nice enough to show up one at a time, so nothing that couldn't be handeled with some !CCWs.

On 28.7.2007 00:11 Satyr wrote:
What a stupid, stupid death! I really don't know what made me test an unidentified potion while fighting a quest monster.

All in all burglary was fun to play, but the deeper I went the less I actually used it, mainly because you cannot steal or set traps while shapeshifted.
If I have another go with the competition I'll probably go straight for a fighting oathless druid and just skill dodging and stealth without burglary, but take some magic devices skill.

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