The Angband Ladder: hadhod, Dwarf Warrior by Bandobras

  [Oangband 1.1.0 Character Dump]

 Name    : hadhod          Age                  45   STR:    18/110            
 Sex     : Male            Height               47   INT:         6            
 Race    : Dwarf           Weight              145   WIS:        10            
 Class   : Warrior         Social Class         42   DEX:     18/10            
                                                     CON:     18/70            
                                                     CHR:         8            
 Max Hit Points      413   Level                29   Max SP (Mana)         0   
 Cur Hit Points      395   Experience       100221   Cur SP (Mana)         0   
                           Max Exp          100221                             
        (Fighting)         Exp to Adv.      111000          (Shooting)         
 Blows/Round           3   Gold              41258   Shots/Round         1.0   
 + to Skill           33                             + to Skill           29   
 Deadliness (%)       96   Base AC/+ To AC  23/ 49   Deadliness (%)      112   
                            (Character Abilities)                              
 Fighting    : Superb      Stealth     : Mediocre    Disarming   : Very Good   
 Bows/Throw  : Excellent   Perception  : Poor        Magic Device: Fair        
 Saving Throw: Excellent   Searching   : Poor        Infra-Vision: 50 feet     
                            (Character Background)                             
          You are the only child of a Dwarven Miner.  You are a                
          credit to the family.  You have dark brown eyes, straight            
          black hair, a one foot beard, and a dark complexion.                 

  [Specialty Abilities]

Shield Mastery 

  [Character Equipment]

a) a Broad Axe of Westernesse (2d6) (+12,+8) (+2)
b) a Light Crossbow of Velocity (x3) (+8,+14)
c) a Ring of Skill (+10)
d) a Ring of Feather Falling
e) an Amulet of Resist Acid
f) The Phial of Galadriel
g) The Soft Studded Leather 'Searfin' [5,+18] (+3 to stealth) {ElAcDkSITp}
h) a Cloak of Protection [1,+12]
i) a Large Leather Shield [6,-2] {25% off}
j) a Hard Leather Cap of Serenity [2,+7]
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2)
l) a Pair of Soft Leather Boots [2] {good}

0) a Well-balanced Dagger (Holy Avenger) (1d4) (+8,+12) [+4] (+1) {=g}
1) 22 Bolts (1d8) (+0,+0) {@f1 =g}
2) a Well-balanced Dagger (1d4) (+3,+5) {=g}
3) 4 Daggers (1d4) (+4,+3)
4) 2 Daggers (1d4) {good}
5) 2 Well-balanced Spears (1d6) (+5,+4) {=g}
6) a Well-balanced Spear (1d6) (+1,+5) {=g}
7) 2 Spears (1d6) (+4,+3)
8) 41 Bolts of Flame (1d7) (+4,+4) {=g}
9) 47 Bolts of Hurt Animal (1d7) (+4,+2)

  [Character Inventory]

a) 8 Potions of Speed
b) 7 Potions of Heroism
c) 2 Potions of Berserk Strength
d) 5 Potions of Healing
e) 7 Rods of Trap Location {@z1}
f) 4 Rods of Door/Stair Location {@z2}
g) 2 Rods of Recall {!*}
h) a Rod of Illumination
i) a Wand of Stinking Cloud
j) 3 Wands of Lightning Bolts (27 charges)
k) a Wand of Frost Bolts
l) a Wand of Shrapnel
m) 3 Staffs of Sleep Monsters (3x 14 charges)
n) 3 Rings of Resist Fire
o) Metal Scale Mail of Resist Acid (-2) [13,+7]
p) a Small Sword of Slay Troll (1d6) (+3,+10)
q) a Scimitar of Slay Animal (2d5) (+6,+4)
r) a Bastard Sword (3d4) {good}
s) a Whip of Slay Troll (1d5) (+4,+6)
t) a Small iron chest
u) a Large wooden chest

  [Home Inventory]

a) 9 Rations of Food
b) 6 Potions of Heroism
c) a Potion of Berserk Strength
d) 4 Potions of Restore Life Levels
e) 7 Scrolls of Teleportation
f) 12 Scrolls of Teleport Level
g) 3 Scrolls of Enchant Weapon (Skill)
h) a Scroll of Recharging {90% off}
i) 38 Scrolls of Monster Confusion
j) 8 Scrolls of Protection from Evil
k) 2 Wands of Frost Bolts (15 charges)
l) a Wand of Shrapnel (7 charges)
m) a Staff of Perception (17 charges)
n) a Staff of Perception {@u1}
o) a Staff of Perception {@u1}
p) a Staff of Detect Evil (24 charges) {@u2}
q) a Ring of Free Action
r) 39 Bolts (1d8) (+0,+0) {@f1 =g}

  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 19.9.2007 20:11
Last updated on 25.9.2007 22:06

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10661. on the Ladder (of 16479)
139. on the Oangband Ladder (of 221)
Best for this player (out of 7)


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On 19.9.2007 20:11 Bandobras wrote:
233K turns, auto-scum on, lots of stair-scumming at DL10 and now DL20 (auto-scum thresholds). I intend to kick ass via throwing weapons, but none found yet.

On 20.9.2007 01:21 Bandobras wrote:
CL23, DL21. My first artifact: the Phial.

On 20.9.2007 12:03 Nick wrote:
I'm on about my eighth character, including one to cl26 and one to cl28, and I still haven't seen a source of RConf; this character is very nicely set up. You are bound to die soon :)

On 20.9.2007 13:02 Bandobras wrote:
What really enraged me was I saw a very cheap metal cap of Serenity in the Armory the same moment I triumphantly emerged from the dungeons with the leather cap of Serenity on my head. ;D I guess I've used up the supply for next 50 games. :/

On 20.9.2007 13:52 Psi wrote:
Likewise my best so far reached CL30 or so and he never found a source of rConf either.

On 20.9.2007 18:52 Bandobras wrote:
First randart: amor with teleport activation and SI. Together with a ring of FA this would open me to other weapons than my current Westernesse. But since it is a Broad Axe, I have 3 blows with it and I'm at the orc, troll & giant depth (DL22), I don't switch right now. CL26, 480K turns. Still stair-scumming. Lots of humanoid vaults lately and they force me to quaff my valuable Healing from the BM.

On 22.9.2007 01:21 Bandobras wrote:
Superb level. CL29, DL24, 600K turns, auto-scum. See the screen-shot. 7 uniques on this level. Just found Cambeleg. Preparing to take on a vault with most of the uniques, a player mummy and many monsters I've never seen. I only hope there are no breeders in the vault.

But before I take my chances, I have to revisit a stash on the other end of the level to get some food for me and transport the old loot closer to the vault. Not that I think I will take any of the {good} weapons back to town, but still better to bury somewhere them than to let monsters carry them away. ;D

On 22.9.2007 01:25 Bandobras wrote:
Ooops, sorry, it seems O does not do HTML screenshots and oook does not accept the other format. :( And I risked so much mapping the vault and detecting things just to show it to you... ;<

On 22.9.2007 02:50 Nick wrote:
You could try loading the screen into FA, then dumping it as an FA screenshot - That may work, although you couldn't link it to this character.

On 22.9.2007 10:51 Bandobras wrote:
Thanks for the idea! I had to comment out one line and it worked perfectly!

The screenie is at

On 25.9.2007 22:06 Bandobras wrote:
CL29, DL 24, 650K turns. I managed to clear the vault without using potions of speed. Actually I've never used speed nor scrolls of Teleport Level this game --- I see I like this buffer of safety in the early game.

However, I got lazy and tested some of my assumptions (namely that iron chests are fire-resistant and that Feater Fall makes disarming Trap Doors safe --- neither is true) inside the game, instead of code-diving, so I drop out of the competition and if I win I won't post the winning dump here (not that I have any chance for either of those :-).

I've found in the vault some more potions of speed, better crossbow and bolts and HA dagger for throwing (but normal dice, unfortunately) and two chests. I wonder what's in the chests, but I'll open them in town, because my backpack is already full. The only problem were Nexus hounds and Azog coupled with a black knight. Time to dive deeper, I guess...

On 26.9.2007 10:14 Psi wrote:
Not sure why you're dropping out - unless you reloaded after going through the trapdoor? If so, why? You seem to have made a good enough start?


On 30.9.2007 21:31 Bandobras wrote:
Yeah, sorry for being unclear --- I reloaded both after the burned chest and the trapdoor.

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