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The Angband Ladder: hadhod, Dwarf Warrior by tigen

  [Oangband 1.1.0 Character Dump]

 Name    : hadhod          Age                  45   STR:    18/164            
 Sex     : Male            Height               47   Int:        18       18   
 Race    : Dwarf           Weight              145   WIS:     18/69            
 Class   : Warrior         Social Class         42   DEX:    18/162            
                                                     CON:     18/82            
                                                     CHR:     18/51            
                                                                               
 Max Hit Points      488   Level                37   Max SP (Mana)         0   
 Cur Hit Points      488   Experience       542707   Cur SP (Mana)         0   
                           Max Exp          542707                             
        (Fighting)         Exp to Adv.      640000          (Shooting)         
 Blows/Round           6   Gold             256654   Shots/Round         1.8   
 + to Skill           26                             + to Skill           48   
 Deadliness (%)      122   Base AC/+ To AC  42/ 94   Deadliness (%)      159   
                                                                               
                            (Character Abilities)                              
 Fighting    : Superb      Stealth     : Very Bad    Disarming   : Excellent   
 Bows/Throw  : Superb      Perception  : Poor        Magic Device: Good        
 Saving Throw: Excellent   Searching   : Poor        Infra-Vision: 50 feet     
                                                                               
                            (Character Background)                             
          You are the only child of a Dwarven Miner.  You are a                
          credit to the family.  You have dark brown eyes, straight            
          black hair, a one foot beard, and a dark complexion.                 
                                                                               


  [Specialty Abilities]

Shield Mastery 
Fury 
Fast Attacking 


  [Character Equipment]

a) The Katana 'Aglarang' (6d6) (+1,+3) (+5) {@w0 warlords 45}
b) a Heavy Crossbow of Accuracy (x4) (+23,+18)
c) a Tanzanite Ring of Poison Resistance
d) a Lapis Lazuli Ring of Skill (+14)
e) The Torque of Boromir (+0,+18) (+2)
f) The Stone of Lore
g) The Metal Brigandine Armour of the Rohirrim (-3) [19,+15] (+2)
h) a Cloak of Protection [1,+16]
i) a Large Metal Shield of Resistance [8,+18]
j) The Metal Cap of Thengel [3,+12] (+3)
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
l) The Pair of Soft Leather Boots 'Helthar' [2,+12]

         [Quiver]
0) 24 Bolts (1d7) (+4,+3) {@f0=g}
1) 15 Bolts of Hurt Undead (1d7) (+2,+8)
2) 37 Bolts of Hurt Animal (1d7) (+4,+6)
3) 9 Bolts of Hurt Evil (1d8) (+2,+4) {@f3=g}
4) 14 Bolts of Wounding (1d7) (+6,+4)
5) 24 Bolts of Wounding (1d7) (+4,+4)
6) 16 Bolts (1d7) (+3,+4)
7) 10 Bolts (1d7) (+3,+2)
8) 3 Bolts (1d7) (+3,+1)
9) (nothing)


  [Character Inventory]

a) 7 Strips of Beef Jerky
b) 4 Myrtle Green Potions of Heroism
c) 11 Metallic Purple Potions of Cure Serious Wounds
d) 10 Pink Potions of Cure Critical Wounds
e) a Black Potion of Healing
f) 13 Scrolls titled "bieod urblaa" of Phase Door
g) 9 Scrolls titled "pleip orgcan" of Teleportation {50% off}
h) 6 Scrolls titled "ulkshu appion" of Teleport Level {25% off}
i) a Scroll titled "hadoe garfu" of *Identify*
j) 2 Scrolls titled "blaashu sehsna" of Holy Chant
k) a Scroll titled "lechcomp" of Elemental Attacks
l) 3 Brass Rods of Trap Location {@z0}
m) 2 Galvorn Rods of Door/Stair Location {@z2}
n) 2 Silver Rods of Recall {!*!*!*}
o) 4 Palladium Rods of Light {@z1}
p) a Lithium Wand of Disarming
q) a Hickory Staff of Detect Evil (26 charges)
r) a Maple Staff of Speed (8 charges)
s) a Mulberry Staff of Detection (18 charges)
t) The Phial of Galadriel
u) The Flail of Marod (2d11) (+14,+15) (+3) {@w0 Algroth, Lev 28}


  [Home Inventory]

a) a Red Spotted Mushroom of Restoring
b) 5 Sprigs of Athelas
c) a Sea-blue Potion of Restore Life Levels
d) 3 Yellow Potions of Enlightenment
e) 16 Scrolls titled "bieod urblaa" of Phase Door {75% off}
f) 9 Scrolls titled "pleip orgcan" of Teleportation {50% off}
g) 11 Scrolls titled "ulkshu appion" of Teleport Level {25% off}
h) 4 Brass Rods of Trap Location {@z0}
i) a Magnesium Rod of Disarming
j) a Sycamore Staff of *Destruction* (5 charges)
k) a Granite Ring of Ice [+17]
l) a Topaz Ring of Constitution (+5)
m) a Lapis Lazuli Ring of Skill (+13)
n) a Quartzite Ring of Combat (+11,+11)
o) The Chain Mail of Arvedui (-2) [14,+15] (+2) {vault lev29}
p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
q) Leather Scale Mail of Elvenkind (-1) [11,+24] (+3 to stealth)
r) an Iron Helm of Seeing [5,+7] (+3 to searching)
s) a Set of Leather Gloves of Power (+7,+1) [1,-1] (+5) {shop}
t) a Pair of Soft Leather Boots of Stealth [2,+0] (+3 to stealth)
u) a Pair of Hard Leather Boots of Free Action [3,+7]
v) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching) {@w0 G.Pal. l}
w) The Flail 'Totila' (3d6) (+6,+8) (+2) {@w0}
x) 43 Bolts of Flame (1d8) (+4,+8) {@f4=g}


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 21.9.2007 09:00
Last updated on 25.9.2007 22:07

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7484. on the Ladder (of 16389)
99. on the Oangband Ladder (of 220)

Comments

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On 21.9.2007 09:00 tigen wrote:
My second attempt with this thing. I just found this flail, apparently a randart as it causes earthquakes and I don't see anything in artifact.txt matching this. It's powerful, but the constant earthquakes are pretty annoying.

On 21.9.2007 09:16 tigen wrote:
My turn count is up in the 700k range, because I kept scumming for !speed around level 2. Also due to mining.



On 21.9.2007 12:10 Bandobras wrote:
Wow, you are powerful. You don't need the Pick any more.

On 22.9.2007 03:41 tigen wrote:
Played just a little more. I found Cammithrim on the same level as the flail (an "excellent" level), but I think I should stick with my Gloves of Power because it gives me 3 blows. I could use the extra light radius from Cammithrim though: the earthquakes make everything chaotic and eat up items :/

I just WOR'd back down to level 29... a superb level. (This is without autoscum too.)

With this weapon I feel pretty powerful, and I've got rConf. But elemental breaths and wound-causing spells can still hurt a lot. And rFear would be nice to have.


On 22.9.2007 18:25 Psi wrote:
You'll get that next Clevel (as I recently found out...)

On 23.9.2007 21:45 tigen wrote:
Up to level 34, at dungeon level 45. Observations:

1. Certain monsters have attacks that hurt a lot even though they aren't very high level. I'm finding myself quite wary of packs of Giant Paladins (because of their curses, though I'm resisting those more now) and Colbrans (quick movers and "shoot sparks" can hurt).

2. The last 10 dungeon levels have been boring. I found some randarts but they were totally boring... one armor had nothing but 3 base resistances.

3. "blank your mind" is a horrible attack and shouldn't be in the game. It's mainly an attack on the player... i.e. the human playing the game, not the character. I forgot which monster did it to me this time.

Stat potions seem hard to come by. Maybe I have dived past the optimal statgain levels already, but I can't be bothered to scum for things now. I wish I had speed...

Now I'm at lev45 and got this message:

"Proud warlords struggle in this land; here, there are no neutrals."

Scary stuff? I suppose I will try this level without source diving for spoilers :)


On 23.9.2007 22:08 tigen wrote:
Also, this is what that earthquake flail is:
The Flail of Marod
It increases your strength by 3.
It increases your tunnelling ability by 3.
It slays giants.
It provides resistance to acid.
It allows you to see invisible monsters and induces earthquakes.
It cannot be damaged by acid, electricity, fire, or frost.

The earthquakes are too chaotic to use as a primary, and slay giant is useless. But it digs real good and could help me escape sometimes ;)

This warlords level is tough and I didn't bring enough supplies. It's too open. I think I'll try some earthquakes now...


On 23.9.2007 22:14 tigen wrote:
... except I dare not swap out my only source of rConf.


On 23.9.2007 22:52 tigen wrote:
Screen here:
http://angband.oook.cz/screen-show.php?id=1334

But that's all the time I have for Angband just now.

On 24.9.2007 07:19 tigen wrote:
It turned out that the Thunder Giant in the screenie was the last of the group that mobbed me at the start. The !enlightenment was a godsend. I holed up in one of the buildings "pulling" the nearby monsters, and then picked up another !speed and !healing in the building to the south. As long as its 1 on 1 I can handle these guys. No uniques so far.

Also picked up a Heavy Crossbow of Accuracy, a !con, and this:
The Torque of Boromir (+0,+18) (+2)

Now this level is FUN :) Oangband seems stingy with the items sometimes, but that makes it sweeter when you actually get something :)


On 24.9.2007 10:42 Seany C wrote:
Having played ToME a bit recently, I like O's item stinginess - either I've been lucky or the item quality around 2000' is decent, with less junk than most other variants...

...on the downside, I'm not used to only having one set of shops and having to go to 2000' with 4 (weak) CCWs and 2 ?TLs is a bit of a challenge, to say the least...

On 24.9.2007 22:53 tigen wrote:
I finished off that level... had problems with several summoning monsters including Lorgan, who summoned Vargo among others.

Yeah, I'm realizing that healing is the major problem. I've been stocking the ?TLs and things in my home because of the inconsistent shop availability. But CCWs are so weak (and I can't even get them half the time) and !Healing is hard to find. Right now I have no healing items at all.

It's not balanced.


On 25.9.2007 10:31 Psi wrote:
I got lucky with a stash of about 19 healing potions in the black market (when I could afford them too), however that supply is down to the last 3 or 4 now. How I wish there was a merchant like in FA to sort out all the consumables I'm lacking. As well as healing I have no source of speed (other than the Fury speciality) and *ID* is also very scarce (and how I hate those amnesia attacks!).

On 25.9.2007 22:07 tigen wrote:
Still going. *thump thump*. (sorry.)

I had a couple near-death instances, closest when receiving a "mortal wound" and not carrying any healing. (I deserved to die there.) But a staff of curing was lying in a pile of loot in the next room. Managed to kill Fundin Bluecloak and Smaug who both appeared in a sort of mini-vault.



On 25.9.2007 22:22 tigen wrote:
Now I'm in this vault, with a blue dragon nest also in the level:
http://angband.oook.cz/screen-show.php?id=1335

But I'm leaving on vacation tomorrow so I won't be able to finish this game anytime soon.


On 26.9.2007 10:07 Psi wrote:
Looking good. I nearly lost my char to Scatha: double move of an adjacent breath attack for around 470HP followed by (thankfully) a failed spell - another breath or melee attack at that point would have killed me. I swiftly TL'd rather than risk anything else. Now if O had tiles I would have realised that it was Scatha rather than an Ancient White and would not have waded straight in.

I don't think I've read of deeper kills than Smaug (or Fundin) so you may well have the lead.

Si

On 26.9.2007 15:55 Seany C wrote:
Crikey - I was happy with getting Uldor as a kill and that nearly finished me off. If anyone beats Fundin, I'll be impressed - I've always found him more of a challenge than other uniques at a similar level (I've never found Smaug or Scatha to be too much of a problem, once prepared).

Question: does O have a "monster list" window option - showing you which monsters are visible? It's a lifesaver with FAA but I've not spotted it with O yet...


On 26.9.2007 16:05 Psi wrote:
I hate Fundin too and that guy is fast. I'll be waiting for some speed items before I try him.

I haven't found a visible monster list window (and I have looked). If there's something I've missed I'll be delighted to know.

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