The Angband Ladder: Luthien, High-Elf Adventurer by <daven_26d1>

  [Ironband Pre-release Character Dump]

 Name   Luthien        STR:  18/20 -1 +0  +0  18/10
 Sex    Male           INT:     15 +3 +0  +0     18
 Race   High-Elf       WIS:     15 +2 +0  +0     17
 Class  Adventurer     DEX:     17 +1 +0  +0     18
 Title  Champion       CON:     17 -2 +0  +0     15
 HP     -2/185         AGI:  18/10 +2 +0  +0  18/30
 SP     136/201        STE:     17 +2 +0  -2     17
 Level  22             PER:     18 +3 +0  -2  18/10
 Depth  19             LUC:     16 -1 +0  +2     17

 GameTurn      438043  Armor   [24,+74]
 PlayerTurn     57134  Fight  (+3,+60%)
 Cur Exp        40155  Melee (+7,+200%)
 Max Exp        40155  Shoot   (+18,+9)
 Adv Exp         3845  Blows      26/10
 Gold           20837  Shots      12/10
 Burden       142 lbs  Speed         +4
 % Burden         64%  Infra      50 ft

 You are one of several children of a Vanyarin Archer. You have
 light grey eyes, straight brown hair, and a fair complexion.

  [Last Messages]

> The Creeping diamond gems hits you.
> The Creeping diamond gems bashes you.
> The Creeping diamond gems is destroyed.
> You feel something roll beneath your feet.
> 2 Piles of creeping adamantite coins hiss.
> The Creeping adamantite coins writhes about.
> The Creeping adamantite coins rears up in anger.
> The Creeping adamantite coins hisses.
> The granite wall burns up.
> The Creeping adamantite coins misses you. <3x>
> The Creeping adamantite coins hits you.
> The Creeping adamantite coins bites you!
> The Creeping adamantite coins touches you!
> The Creeping adamantite coins bashes you!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)     +       
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Agi: .............        Agi:  .............
 Ste: ...........2.        Ste:  .............
 Per: .........2...        Per:  .............
 Luc: ....2........        Luc:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:.............        Confu:............. 
 Fire:.............        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:............+        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Sear.:.............
Feath:.............        Infra:.............
PLite:.............        Tunn.:.............
Regen:.............        Aggr.:.............
Telep:.............        Blows:.............
Invis:............+        Shots:.............
FrAct:..+..........        Might:.............
HLife:.............              .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) a Scimitar of Slays (2d5) (+4,+7) {@w1}
   It slays all evil creatures.  It gives you 26/10 attacks per
b) a Longbow of Accuracy (x3) (+15,+6) {@w6}
   It was dropped by Bullroarer the Hobbit on dungeon level 6.
c) a Calcite Ring of Free Action
   It grants you immunity to paralysis.  
d) a Jasper Ring of Protection [+13]
e) a Bone Amulet of Fortune (+2)
   It increases your luck by 2.  
   It was lying on the floor on dungeon level 13.
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   It was dropped by Wormtongue, Agent of Saruman on dungeon level
g) Wolfskin [6,+10]
h) a Cloak [1,+5]
i) a Wooden Shield [4,+8]
   It was dropped by Golfimbul, the Hill Orc Chief on dungeon level
j) a War Helm [5,+11]
k) a Set of Gauntlets [2,+4]
l) a Pair of Metal-shod Boots [6,+10]
   It was dropped by Sangahyando of Umbar on dungeon level 18.

  [Character Equipment -- Quiver]

n) 22 Arrows of Frost (1d4) (+6,+6)
   It is branded with frost.  It cannot be harmed by cold.  
o) 25 Arrows of Slay Undead (1d4) (+4,+6)
   It slays undead.  
p) 6 Arrows (1d4) (+4,+4)
   They were dropped by Golfimbul, the Hill Orc Chief on dungeon
   level 11.
q) 6 Arrows (1d4) (+3,+3)
r) 20 Arrows (1d4) (+0,+0)

  [Character Inventory]

a) 2 Books of Mage Spells [Magic for Beginners] {@m0}
b) a Book of Mage Spells [Intermediate Transfiguration] {@m1}
c) a Book of Mage Spells [Mordenkainen's Faithful Compendium] {@m2}
   It was dropped by a Ranger on dungeon level 17.
d) a Book of Mage Spells [Bigby's Handy Handbook]
   It was lying on the floor on dungeon level 18.
e) 7 Pieces of Elvish Waybread
f) 7 Misty Potions of Cure Serious Wounds
g) 4 Sky Blue Potions of Cure Critical Wounds
h) a Grey Speckled Potion of *Healing*
   It was dropped by a Black orc on dungeon level 16.
i) 7 Scrolls titled "glenfri ausfri" of Teleportation
j) a Mithril Wand of Fire Bolt
   It was dropped by Sangahyando of Umbar on dungeon level 18.
k) 2 Rowan Wands of Remove Curse {@a2 @z2}
l) a Zinc Wand of Mana Bolt {@a3 @z3}
m) a Gnarled Wand of Acid Ball {@a4 @z4}
n) a Quartz-tipped Wand of Sandstorm {@a1 @z1}
o) a Mistletoe Wand of Magic Mapping {@a5 @z5}
p) a Magnesium Wand of Enchant Armor
q) an Astral Talisman of Force
   It was dropped by a Black orc on dungeon level 9.
r) a Bloodstone Ring of Damage (+11)
s) a Pick (1d3) (+1,+4) (+1) {@w0}
   It increases your tunneling by 1.  It gives you 26/10 attacks
   per turn.  

Luthien the High-Elf Adventurer
Began the quest to kill The Witch-King of Angmar on 11/25/2007 at 03:54 PM
|    23314|     2 |  3  | Killed Wolf, Farmer Maggot's dog
|    38351|     2 |  4  | Killed Fang, Farmer Maggot's dog
|    46262|     3 |  5  | Reached level 5
|    46934|     3 |  6  | Killed Mughash the Kobold Lord
|    97497|     5 |  9  | Killed Grip, Farmer Maggot's dog
|    99335|     5 | 10  | Reached level 10
|   114630|     6 | 11  | Killed Wormtongue, Agent of Saruman
|   114644|     6 | 11  | Found The Phial of Galadriel
|   122779|     6 | 12  | Killed Lagduf, the Snaga
|   127452|     6 | 12  | Killed Bullroarer the Hobbit
|   149054|     8 | 14  | Killed Orfax, Son of Boldor
|   158242|     8 | 14  | Killed Brodda, the Easterling
|   174242|     9 | 15  | Reached level 15
|   185379|     9 | 16  | Killed Boldor, King of the Yeeks
|   236147|    11 | 18  | Killed Golfimbul, the Hill Orc Chief
|   253047|    12 | 18  | Killed Nar, the Dwarf
|   293776|    13 | 19  | Killed Shagrat, the Orc Captain
|   297104|    13 | 20  | Reached level 20
|   303014|    13 | 20  | Killed Grishnakh, the Hill Orc
|   404958|    17 | 22  | Killed Illitha, Dark Elf Sorceress
|   427787|    18 | 22  | Killed Sangahyando of Umbar
|   438043|    19 | 22  | Killed by a Creeping adamantite coins.
|   438043|    19 | 22  | Killed on 11/26/2007 at 09:40 PM.



Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)


Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Score: Peek into object creation             : no  (score_peek)


Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

Posted on 26.11.2007 01:23
Last updated on 26.11.2007 23:12

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32. on the Ironband Ladder (of 81)
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On 26.11.2007 01:23 daven_26d1 wrote:
I was so interested in this variant, and it built so badly on my linux, that I actually dug out a windows drive to give it a test drive.

My first effort in progress - nothing has really given me a problem so far, though I have admittedly copped out a bit and picked a high elf.

Starting to wish I'd hung onto jewellery of RBase as the ego arnour is just not forthcoming. The only artifact I have seen is the PoG.

On 26.11.2007 09:41 wrote:
Bummer about the Linux build. If you've tried NPP, is that equally problematic or is Iron worse?

On 26.11.2007 12:24 daven_26d1 wrote:
Nope, I never tried NPP. Last time I got so many warnings compiling band, It was portralis, and after getting it running it was sucky due to bugs. This time, ironband did the same and finished on an error, so instead of bothering to edit the makefile, I just assumed that playing from the win binary would be smartest for a test run. If I get into Iron, I'll have a go at getting one running from source, it may well be that despite all those warnings the game runs fine. Its just that this way round I get to see a working one first.

On 26.11.2007 19:34 wrote:
Those warnings are probably my crappy coding style :)

If you do get it running from source I would like to hear about it.


On 26.11.2007 23:12 daven_26d1 wrote:
Urk. Double turned whilst halfway through clearing a coin pit (which i should have left until I'd explored the floor, once I knew I had the mana and potions spare).

I also should have swapped in =damage and topped up bless. I guess its no first for an angband char to be lost via complacency! Interestingly enough, I thought I would die if I loaded the game, as I wasn't really in the mood, just bored - there is a lesson there - leave your @ alone if you can't bring yourself to care about it!

Last couple of floors yielded those spellbooks above first (finally!), and I had a few talismans that weren't of much/any use stashed on this floor for later.

Antoine: Yeah, when I fancy some more Ironman I'll get it running in linux. I just wanted to play the game rather than spend some time working out how to compile it.

On 27.11.2007 03:32 wrote:
I'm guessing you didn't have much trouble with Illitha?

On 27.11.2007 03:33 wrote:
Oh, and don't forget that the boots and helmet damage your Stealth and Perception (respectively) - the AC bonus may not be worth it!

On 27.11.2007 15:04 daven_26d1 wrote:
Illitha gave me little trouble, snuck up on her, we did a little dance around the some branches. Kinda fun but over in <10 player turns.

I was aware of the stealth/perception reduction, actually I'd been taking of my boots when wandering around, and my perception was adequate for hitting most things with my bow, at least to this point.

On 27.11.2007 18:22 daven_26d1 wrote:
nice description for Illitha BTW, "At least she's cute when she's angry, which is all the time" =)

On 29.11.2007 13:47 daven_26d1 wrote:
"a Bone Amulet of Fortune... was lying on the floor on dungeon level 13."

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