The Angband Ladder: Kennet, Dwarf Adventurer by will_asher

  [Ironband Second beta release Character Dump]

 Name   Kennet         Str:     14 +2 +0  +2     18    17
 Sex    Male           INT:     13 -1 +0  +0     12
 Race   Dwarf          WIS:     13 -2 +0  +0     11
 Class  Adventurer     DEX:     13 +0 +0  +0     13
 Title  Explorer       CON:     12 +2 +0  +0     14
 HP     -2/84          AGI:  18/30 -2 +0  +0  18/10
 SP     27/32          STE:     16 -2 +0  -2     12
 Level  9              PER:     16 +2 +0  +0     18
 Depth  5              LUC:     14 +1 +0  +0     15

 GameTurn       80384  Armor   [19,+18]
 PlayerTurn      8492  Fight  (-1,+40%)
 Cur Exp          627  Melee  (-3,-20%)
 Max Exp          627  Shoot    (+6,+5)
 Adv Exp          198  Blows      16/10
 Gold            1398  Shots      10/10
 Burden       128 lbs  Speed         +2
 % Burden         67%  Infra      20 ft

 You are one of two children of a Dwarven Prison Guard. You are
 a well liked child. You have dark brown eyes, straight brown
 hair, a two foot beard, and a dark complexion.


  [Last Messages]

> *** LOW HITPOINT WARNING! *** <2x>
> You hit the Novice warrior.
> The Novice warrior hits you.
> *** LOW HITPOINT WARNING! ***
> The Novice warrior misses you.
> You hit the Novice warrior.
> *** LOW HITPOINT WARNING! ***
> The Novice warrior misses you. <2x>
> You hit the Novice warrior. <2x>
> You are on the verge of death!
> *** LOW HITPOINT WARNING! ***
> You faint from the lack of food.
> You are paralyzed!
> The Novice warrior hits you!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)            +
      |}== ~[  ] ]               |}== ~[  ] ]
      abcdefghijkl@              abcdefghijkl@
 Str: ...........2.        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Agi: .............        Agi:  .............
 Ste: ......2......        Ste:  .............
 Per: .............        Per:  .............
 Luc: .............        Luc:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............+ 
 Elec:.............        Confu:............. 
 Fire:.............        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:..+........+.        Sear.:.............
Feath:...+.........        Infra:.............
PLite:.............        Tunn.:.............
Regen:.............        Aggr.:...........+.
Telep:.............        Blows:.............
Invis:.............        Shots:.............
FrAct:.............        Might:.............
HLife:.............              .............
      abcdefghijkl@              abcdefghijkl@
      |}== ~[  ] ]               |}== ~[  ] ] 

  [Character Equipment]

a) a Cutlass (1d8) (-2,-3) {cursed}
   It is cursed.  It gives you 16/10 attacks per turn.  
b) a Sling (x2) (+5,+2)
c) a Mithril Ring of Slow Digestion
   It slows your metabolism.  
d) an Onyx Ring of Feather Falling
   It makes you fall like a feather.  
e) (nothing)
f) a Wooden Torch (with 941 turns of light) {@w4}
g) a Hauberk (-2) [14,+0]
h) (nothing)
i) (nothing)
j) a Leather Cap [2,+1]
k) (nothing)
l) The Pair of Leather Boots of Lurtz [3,+6] (+2)
   It increases your strength by 2.  It slows your metabolism.  
   It aggravates creatures around you.  It cannot be harmed by
   the elements.  
   It was dropped by a Novice rogue on dungeon level 5.


  [Character Equipment -- Quiver]

n) 24 Arrows (1d4) (+6,+5) {@f2=g}
o) 43 Iron Shots (1d4) (+0,+0) {@f1=g}


  [Character Inventory]

a) a Book of Mage Spells [Magic for Beginners]
b) a Scroll titled "aghe bjorshu" of Phase Door {@r1=g}
c) 2 Scrolls titled "unitri banite" of Identify {@r2=g}
d) a Scroll titled "sneur unibot" of Enchant Weapon To-Hit
e) a Scroll titled "satarg miing" of Door/Stair Location
f) a Scroll titled "densa ingbjor" of Blessing
g) an Amethyst Ring of Aggravate Monster {cursed}
   It aggravates creatures around you and is cursed.  
h) 3 Wooden Torches (with 1000 turns of light)
i) a Robe [2,+1]
j) a Wolfskin [6,+4]
k) a Leather Cap [2,+1]
l) a Pair of Shoes [2,+1]
m) a Shortsword (1d7) (-3,-5) {cursed}
   It is cursed.  It gives you 16/10 attacks per turn.  
n) a Cutlass (1d8) (+0,+0)
   It gives you 16/10 attacks per turn.  
o) a Whip (1d3) (+5,+4) {@w0}
   It gives you 16/10 attacks per turn.  
p) a Shovel (1d4) (+0,+0) (+1) {@w0}
   It increases your tunneling by 1.  It gives you 16/10 attacks
   per turn.  
q) a Sling (x2) (+1,+3)
r) a Shortbow (x2) (+0,+0)

Kennet the Dwarf Adventurer
Began the quest to kill The Witch-King of Angmar on 01/27/2008 at 02:30 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    17754|     2 |  4  | Killed Grip, Farmer Maggot's dog
|    28719|     2 |  5  | Reached level 5
|    29129|     2 |  5  | Killed Wolf, Farmer Maggot's dog
|    48129|     3 |  7  | Killed Fang, Farmer Maggot's dog
|    59600|     4 |  7  | Came close to death.
|    59810|     4 |  7  | Came close to death.
|    80380|     5 |  9  | Came close to death.
============================================================
|    80384|     5 |  9  | Killed by a Novice warrior.
|    80384|     5 |  9  | Killed on 01/27/2008 at 03:31 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : no  (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : yes (adult_retain_squelch)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: No special statgain at DL 2, 4, 6     : no  (adult_no_discovery)
Adult: Easy start (but mid game is harder)   : no  (adult_no_easy_start)
Score: Peek into object creation             : no  (score_peek)

CHEAT OPTIONS:

Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.1.2008 05:53

Download this dump

18055. on the Ladder (of 18915)
73. on the Ironband Ladder (of 81)
111. for this player (

Comments

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On 28.1.2008 05:53 will_asher wrote:
Thought I had a pretty good game going except that a glutton ghost ate most of my food, and then I didn't find any more. Green glutton ghosts are real nasty when food is so rare and there are no forms of see invisible available.

On 28.1.2008 10:45 Antoine wrote:
If you meet a GGG, *drop your food on the floor*.

The GGG can pick up the dropped food, but will not eat it - you can recover the food when you kill the mob.

A.

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