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The Angband Ladder: [Borg] Wito, Hobbit Ranger by <mmrcn@o2.pl>

  [Angband 3.0.6 Character Dump]

 Name   [Borg] Wito                              Self  RB  CB  EB   Best
 Sex    Male              Age         1   STR! 18/100  -2  +2 +12 18/220
 Race   Hobbit            Height     39   INT! 18/100  +2  +2 +10 18/240
 Class  Ranger            Weight     56   WIS! 18/100  +1  +0  +7 18/180
 Title  ***WINNER***      Status      0   DEX! 18/100  +3  +1 +16 18/300
 HP     892/962           Maximize    Y   CON! 18/100  +2  +1 +12 18/250
 SP     90/385            Preserve    Y   CHR! 18/100  +1  +1  +8 18/200

 Level           50       Armor    [42,+136]     Saving Throw  Legendary
 Cur Exp   53494031       Fight    (+92,+48)     Stealth          Heroic
 Max Exp   53494031       Melee   (+107,+68)     Fighting      Legendary
 Adv Exp   ********       Shoot   (+107,+15)     Shooting      Legendary
 MaxDepth   Lev 100       Blows       5/turn     Disarming        Heroic
 Gold      35305633       Shots       1/turn     Magic Device  Legendary
 Burden   454.3 lbs                              Perception       Superb
 Speed          +20       Infra       100 ft     Searching        Superb

 You are one of several children of a Hobbit Shirriff.  You are a
 credit to the family.  You have blue-gray eyes, wavy brown hair, and
 an average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.......*.+.. Blind:..+..+...+...
 Elec:...*......... Confu:+............
 Fire:++........... Sound:........++...
 Cold:..*......+... Shard:.........+...
 Pois:...++........ Nexus:....+..+...+.
 Fear:+.......+.... Nethr:.............
 Lite:+.....+..+... Chaos:+....+..+....
 Dark:+.....+..+... Disen:...+.........

      abcdefghijkl@       abcdefghijkl@
S.Dig:...+......... Stea.:....+..+.....
Feath:..++......... Sear.:....++...+...
PLite:.........+... Infra:....++.......
Regen:..++......... Tunn.:+............
Telep:..+..+....... Speed:.++++..+.+.+.
Invis:..++.+...+... Blows:.............
FrAct:+.++....+++.. Shots:.............
HLife:..++........+ Might:.............


  [Character Equipment]

a) The Great Axe of Durin (4d4) (+15,+20) [+15] (+3)
   It increases your strength and constitution by 3.  It increases your 
   tunneling by 3.  It slays orcs, trolls, and demons, and is especially
   deadly against dragons.  It is branded with acid and fire.  It provides
   resistance to acid, fire, fear, light, dark, confusion, and chaos.  It
   grants you immunity to paralysis.  It cannot be harmed by the elements.
   
b) The Light Crossbow 'Cubragol' (x3) (+15,+15) (+10) (charging)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) The Ring of Power 'Nenya' (+8,+8) (+2) {SpdICldBlndActvESPHLFASInv}
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intelligence, wisdom, and charisma.  
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
d) The Ring of Power 'Vilya' (+10,+10) (+3) {SpdPoisnIElcDisnActvHLFASInv}
   It increases all your stats by 3.  It increases your speed by 3.  It
   provides immunity to lightning.  It provides resistance to poison, 
   disenchantment, and life draining.  It sustains your strength, 
   dexterity, and constitution.  It slows your metabolism, makes you fall
   like a feather, and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It activates for 
   large lightning ball (250) every 20+d20 turns.  It cannot be harmed by
   the elements.  
e) an Amulet of Trickery (+4)
   It increases your dexterity by 4.  It increases your stealth, searching,
   infravision, and speed by 4.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness 
   and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
g) Pseudo-Dragon Scale Mail (-2) [30,+18] (charging)
   It provides resistance to light and dark.  It activates for breathe
   light/darkness (200) every 300+d300 turns.  It cannot be harmed by the
   elements.  
h) The Cloak 'Colannon' [1,+15] (+3) {SpdNxsActv}
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching and speed by 3.  It provides resistance to 
   cold, light, dark, blindness, sound, and shards.  It lights the dungeon
   around you.  It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) (charging)
   It increases your speed by 15.  It provides resistance to nexus.  It
   activates for haste self (20+d20 turns) every 200 turns.  It cannot be
   harmed by the elements.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions] {75% off}
d) 4 Books of Magic Spells [Sorcery and Evocations] {25% off}
e) 3 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 3 Books of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) 3 Books of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
j) 62 Potions of Cure Critical Wounds {90% off}
k) 62 Potions of Healing
l) 26 Potions of Life
m) 94 Potions of Restore Mana {40% off}
n) 3 Scrolls of Teleportation {25% off}
o) 4 Scrolls of Teleport Level
p) 4 Rods of Healing (2 charging)
   It cannot be harmed by electricity.  
q) 6 Staffs of Teleportation (0 charges)
r) 2 Staffs of the Magi (0 charges)
s) 3 Staffs of *Destruction* (0 charges)
t) a Set of Leather Gloves [1] {good}
u) a Lochaber Axe (3d8)
v) a Mighty Hammer (9d9)
w) a Sling (x2)


  [Home Inventory]

a) 19 Books of Magic Spells [Magic for Beginners]
b) 20 Books of Magic Spells [Conjurings and Tricks]
c) 19 Books of Magic Spells [Incantations and Illusions] {75% off}
d) 17 Books of Magic Spells [Sorcery and Evocations] {25% off}
e) 90 Potions of Cure Critical Wounds {90% off}
f) 45 Potions of Restore Mana {40% off}
g) 85 Scrolls of Teleportation {25% off}
h) 90 Scrolls of *Identify* {40% off}
i) 31 Scrolls of Protection from Evil {10% off}
j) a Ring of Speed (+10)
   It increases your speed by 10.  
k) a Ring of Speed (+7)
   It increases your speed by 7.  
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
   It increases your intelligence and dexterity by 3.  It increases your 
   speed by 3.  It slays trolls and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
m) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {SpdLiteFASInv}
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It cannot be harmed by the
   elements.  It might have hidden powers.
n) The Long Sword 'Ringil' (4d5) (+20,+24) (+10 to speed)
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
o) The Spear of Orome (4d6) (+15,+15) (+4) {SpdLiteActvSInv}
   It increases your intelligence by 4.  It increases your infravision and 
   speed by 4.  It cannot be harmed by the elements.  It might have hidden
   powers.
p) The Ball-and-Chain of Fundin Bluecloak (4d4) (+14,+17) [+10] (+4)
   It increases your strength and wisdom by 4.  It increases your speed by
   4.  It slays undead and all evil creatures.  It provides resistance to 
   lightning, fire, nether, and life draining.  It lights the dungeon
   around you.  It activates for dispel evil (x5) every 100+d100 turns.  
   It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : yes (score_live)



Posted on 28.1.2008 22:07

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294. on the Ladder (of 12671)
36. on the Angband Ladder (of 3730)
Third best for this player (out of 19)

Comments

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On 28.1.2008 22:07 mmrcn@o2.pl wrote:
I've posted year ago my first borg winner.. now after long break i came back to improve borg. I stick with old 3.0.6 now after two weeks time I've had 9 winners - all classes (unfortunately don't have save game for my first priest winner). Again I 've been modyfing borg.txt and also borg sources with my poor C skills ;)

This is my first ranger borg winner. Again it looks like nether resistance is not necessary to win angband ;)

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