The Angband Ladder: Ulothori, High-Elf Mage by g. rodrigues

  [Angband 3.0.9 Character Dump]

 Name   Ulothori                                 Self  RB  CB  EB   Best
 Sex    Male              Age       125   STR! 18/100  +1  -5  +7 18/130
 Race   High-Elf          Height     93   INT! 18/100  +3  +3  +0 18/160
 Class  Mage              Weight    169   WIS! 18/100  -1  +0  +6 18/150
 Title  Warlock           Status     41   DEX:  18/86  +3  +1  +2 18/146
 HP     528/528           Maximize    Y   CON! 18/100  +1  -2  +9 18/180
 SP     246/246                           CHR! 18/100  +5  +1  +3 18/190

 Level           36       Armor    [34,+96]     Saving Throw      Heroic
 Cur Exp    1144804       Fight   (+25,+17)     Stealth           Superb
 Max Exp    1144804       Melee   (+33,+28)     Fighting       Excellent
 Adv Exp    1265000       Shoot   (+35,+19)     Shooting       Excellent
 MaxDepth    Lev 45       Blows      4/turn     Disarming         Superb
 Turns      3586042       Shots      1/turn     Magic Device   Legendary
 Gold        679307       Infra       40 ft     Perception          Good
 Burden   130.7 lbs       Speed           3     Searching           Fair

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight brown hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+.+.... Blind:+............
 Elec:+.....+.+.... Confu:......+..+...
 Fire:+.....+.+.... Sound:......+......
 Cold:+.....+.+.... Shard:.............
 Pois:..+.......... Nexus:.......+...+.
 Fear:......+...... Nethr:.............
 Lite:........+...+ Chaos:.............
 Dark:........+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+......+.....
Feath:+..........+. Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.......+.....
Invis:+...........+ Blows:.............
FrAct:+.........+.. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {@w1}
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Long Bow of Power (x3) (+10,+19)
c) a Malachite Ring of Resist Poison
   It provides resistance to poison.  
d) a Marble Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.
   
e) a Coral Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, and 
   sound.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be
   harmed by the elements.  
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and 
   dark.  It cannot be harmed by the elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Stability [6,+5]
   It provides resistance to nexus.  It makes you fall like a feather.  
   


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1} (squelch)
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@b4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7}
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Kelek's Grimoire of Power] {@m8@b8}
   It cannot be harmed by the elements.  
i) 8 Grey Potions of Cure Critical Wounds
j) 2 Metallic Purple Potions of Healing {@q1}
k) 8 Misty Potions of Restore Mana {@q2}
l) 8 Oily Yellow Potions of Restore Life Levels
m) 5 Scrolls titled "ca conter fec" of Teleport Level {@r1}
n) 12 Scrolls titled "pa osilis veo" of Dispel Undead
o) 2 Arrows of Slay Demon (1d4) (+12,+11) {@f1}
   It slays demons.  
p) 16 Arrows (1d4) (+5,+3) {@f2}


  [Home Inventory]

a) 4 White Spotted Mushrooms of Restoring
b) 2 Red Speckled Potions of *Healing*
c) 5 Misty Potions of Restore Mana {@q4}
d) 16 Oily Yellow Potions of Restore Life Levels
e) 13 Scrolls titled "imultus leo" of *Identify*
f) 2 Scrolls titled "plus ellae" of *Remove Curse*
g) an Ironwood Staff of Holiness (4 charges)
h) a Platinum Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.
   
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
j) The Dagger 'Dethanc' (2d4) (+9,+9)
   It is branded with electricity.  It provides resistance to lightning.
   It activates for lightning bolt (4d8) every 6+d6 turns.  It cannot
   be harmed by the elements.  
k) The Dagger 'Narthanc' (2d4) (+8,+6)
   It is branded with fire.  It provides resistance to fire.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
l) The Dagger 'Nimthanc' (2d4) (+7,+9)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be
   harmed by the elements.  
m) The Rapier 'Forasgil' (1d6) (+12,+19)
   It slays animals.  It is branded with frost.  It provides resistance
   to cold and light.  It usually provides light of radius 4.  It
   cannot be harmed by the elements.  
n) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
   It increases your intelligence by 2.  It slays trolls, giants, and 
   demons.  It is branded with fire and frost.  It provides resistance
   to fire and cold.  It sustains your intelligence.  It slows your
   metabolism.  It cannot be harmed by the elements.  
o) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1)
   It increases your strength and dexterity by 1.  It slays orcs and 
   trolls.  It activates for cure wounds (4d8) every 3+d3 turns.  It
   cannot be harmed by the elements.  
p) 21 Bolts of Slay Undead (1d5) (+10,+8)
   It slays undead.  
q) 30 Arrows of Slay Evil (1d4) (+8,+8) {@f3}
   It slays all evil creatures.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : no  (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.2.2008 15:56

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9205. on the Ladder (of 18915)
3839. on the Angband Ladder (of 6466)
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Comments

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On 27.2.2008 15:56 g. rodrigues wrote:
Started playing Angband a few months back,and this is the first character I post to the ladder. An high-elf mage; let's see how this goes. Already ~1.5M turns under my belt and not much to show for: the phial, FA, regen and the westernesse dagger are the high points until now, but not much else.

Almost all uniques until dlvl 20 are dead; diving to 25-30 to see if I can get my hands on better stuff: rConf is what I need the most.

On 27.2.2008 16:03 g. rodrigues wrote:
Oops, wrong dump file! Ack!

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