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The Angband Ladder: Thyme VI, Half-Troll Mage by protomech

  [Angband 3.0.9 Character Dump]

 Name   Thyme VI                                 Self  RB  CB  EB   Best
 Sex    Male              Age        29   STR! 18/100  +4  -5  +5 18/140
 Race   Half-Troll        Height     97   INT! 18/100  -4  +3 +12 18/210
 Class  Mage              Weight    305   WIS! 18/100  -2  +0  +6 18/140
 Title  Arch-Mage         Status      1   DEX! 18/100  -4  +1  +9 18/160
 HP     -148/628          Maximize    Y   CON! 18/100  +3  -2  +3 18/140
 SP     73/365                            CHR! 18/100  -6  +1  +4  18/90

 Level           48       Armor   [45,+122]     Saving Throw      Superb
 Cur Exp    5821563       Fight   (+30,+20)     Stealth             Fair
 Max Exp    5821563       Melee   (+40,+33)     Fighting          Superb
 Adv Exp    6000000       Shoot   (+40,+14)     Shooting       Very Good
 MaxDepth   3450 ft       Blows      4/turn     Disarming         Superb
 Turns      2496960       Shots      1/turn     Magic Device   Legendary
 Gold       3040000       Infra       60 ft     Perception     Excellent
 Burden   181.4 lbs       Speed          21     Searching      Very Good

 Your mother was a Cave-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and black ulcerous skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...+.. Blind:.........+...
 Elec:......+...... Confu:......+.++...
 Fire:++....+...... Sound:......+......
 Cold:......+...... Shard:.......+.....
 Pois:....+........ Nexus:....+........
 Fear:......+....+. Nethr:+............
 Lite:.....+....... Chaos:.............
 Dark:.....+....... Disen:........+....

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:....+........
Feath:............. Sear.:....+....+...
PLite:............. Infra:....+........
Regen:............+ Tunn.:.............
Telep:............. Speed:.+.++......+.
Invis:+....+...+... Blows:.............
FrAct:..........+.. Shots:.............
HLife:+....+..+.... Might:.............


  [Last Messages]

> The Greater titan magically summons monsters!
> You miss the Ochre jelly.
> You hit the Ochre jelly. <2x>
> You have destroyed the Ochre jelly.
> The Greater titan hits you. <2x>
> The Greater titan misses you.
> The Greater titan hits you.
> Target Selected.
> The Greater titan grunts with pain.
> The Jabberwock disappears!
> The Jabberwock breathes chaos.
> The Greater titan changes!
> The Giant red scorpion dies.
> You feel drugged!
> You die.


  [Character Equipment]

a) The Quarterstaff of Olorin (2d9) (+10,+13) (+4) {saruman 2900'}
   It increases your intelligence, wisdom, and charisma by 4.  It slays 
   orcs, trolls, and all evil creatures, and is especially deadly
   against demons.  It is branded with fire.  It provides resistance to 
   fire, nether, and life draining.  It grants you the ability to see
   invisible things.  It activates for probing every 20 turns.  It
   cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) a Jasper Ring of Intelligence (+6)
   It increases your intelligence by 6.  It sustains your intelligence.
   
d) a Beryl Ring of Speed (+6) {Novice Priest 1600'}
   It increases your speed by 6.  
e) a Flint Stone Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
f) The Arkenstone of Thrain {Lesser Balrog 2700'}
   It provides resistance to light, dark, and life draining.  It
   usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for detection every 30+d30 turns.
   It cannot be harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {rconf,sound}
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, and 
   sound.  It cannot be harmed by the elements.  
h) a Shadow Cloak of Protection [6,+24] {Lesser Balrog 2700'}
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
i) a Large Leather Shield of Preservation [4,+21]
   It provides resistance to confusion, disenchantment, and life
   draining.  It sustains your strength, dexterity, and constitution.  
   It cannot be harmed by the elements.  
j) The Iron Helm 'Holhenneth' [5,+11] (+2) {gvault 1050'}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  
   It grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
   
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) (charging) {vault 3300}
   It increases your dexterity by 4.  It provides resistance to acid.  
   It grants you immunity to paralysis.  It activates for a magical
   arrow (150) every 30+d30 turns.  It cannot be harmed by the
   elements.  
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@m1!d!k}
b) 5 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3!d!k}
d) 5 Books of Magic Spells [Sorcery and Evocations] {@m4!d!k}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!k}
   It cannot be harmed by the elements.  
f) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m6!d!k}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7!d!k}
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations] {@m8!d!k}
   It cannot be harmed by the elements.  
i) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
j) 6 Metallic Green Potions of Healing
k) 7 Orange Potions of Restore Mana
l) 2 Brown Potions of Enlightenment
m) 2 Scrolls titled "aliseco cortus" of *Destruction* {!r}
n) a Molybdenum Rod of Drain Life {@z2}
o) 7 Nickel-Plated Rods of Fire Bolts (3 charging) {@z3}
p) 24 Seeker Bolts of Venom (4d5) (+7,+9)
   It is branded with poison.  


  [Home Inventory]

a) 21 Metallic Green Potions of Healing
b) 7 Green Potions of *Healing*
c) 2 Pungent Potions of Life
d) 22 Orange Potions of Restore Mana
e) a Platinum Ring of Slaying (+8,+7)
f) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  
   It provides resistance to poison and dark.  It cannot be harmed by
   the elements.  
g) The Amulet of Ingwe (+3) {vault 3300'}
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It provides resistance to acid, 
   lightning, and cold.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for dispel evil (x5)
   every 50+d50 turns.  It cannot be harmed by the elements.  
h) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {GWoTh 3350'}
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  
   It activates for heal (500) every 200 turns.  It cannot be harmed by
   the elements.  
i) a Brass Amulet of Weaponmastery (+4,+3) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It
   grants you immunity to paralysis.  
j) Chaos Dragon Scale Mail (-2) [30,+17] {!k rdis,chaos}
   It provides resistance to chaos and disenchantment.  It activates
   for breathe chaos/disenchant (220) every 300+d300 turns.  It cannot
   be harmed by the elements.  
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Death Quasit}
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates
   for door and trap destruction every 10 turns.  It cannot be harmed
   by the elements.  
l) Soft Leather Armour of Elvenkind [4,+11] (+3 to stealth) {rdis}
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and disenchantment.  It cannot be harmed by
   the elements.  
m) The Large Leather Shield of Celegorm [4,+20] {gvault 2000'}
   It provides resistance to acid, lightning, fire, cold, light, and 
   dark.  It cannot be harmed by the elements.  
n) an Iron Crown of the Magi [0,+11] (+3) {!k}
   It increases your intelligence by 3.  It provides resistance to acid,
   lightning, fire, and cold.  It sustains your intelligence.  It
   grants you the ability to see invisible things.  It cannot be harmed
   by the elements.  
o) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains
   your strength, dexterity, and constitution.  It aggravates creatures
   around you.  It cannot be harmed by the elements.  
p) The Broken Sword 'Narsil' (3d2) (+7,+10) (+2) {ground 1550'}
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It slays orcs and trolls.  It provides
   resistance to fire.  It is blessed by the gods.  It cannot be harmed
   by the elements.  
q) The Dagger of Rilia (2d4) (+9,+9) {@v1=g Wormtongue}
   It slays orcs.  It is branded with poison.  It provides resistance
   to poison and disenchantment.  It activates for stinking cloud (12)
   every 4+d4 turns.  It cannot be harmed by the elements.  
r) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {gvault 2350'}
   It increases your strength and dexterity by 4.  It slays orcs, 
   trolls, undead, and all evil creatures.  It is branded with fire.  
   It provides resistance to fire, fear, and disenchantment.  It
   sustains your strength and dexterity.  It is blessed by the gods.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for fire ball (72) every 40 turns.  It cannot
   be harmed by the elements.  
s) The Trident of Wrath (3d8) (+16,+18) (+2)
   It increases your strength and dexterity by 2.  It slays all evil
   creatures, and is especially deadly against undead.  It is branded
   with poison.  It provides resistance to light and dark.  It is
   blessed by the gods.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
t) The War Hammer of Aule (9d3) (+17,+20) [+4] (+4) {gvault 2350'}
   It increases your wisdom by 4.  It increases your tunneling by 4.  
   It slays demons, undead, and all evil creatures, and is especially
   deadly against dragons.  It is branded with acid.  It provides
   resistance to acid, lightning, fire, cold, fear, and nexus.  It
   grants you immunity to paralysis and the ability to see invisible
   things.  It cannot be harmed by the elements.  
u) The Short Bow of Amras (x2) (+9,+12) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
v) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {gvault 2350'}
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  
   It cannot be harmed by the elements.  
w) 20 Seeker Bolts of Holy Might (4d5) (+23,+17)
   It slays demons, undead, and all evil creatures.  It cannot be
   harmed by acid or fire.  
x) 23 Seeker Bolts of Holy Might (4d5) (+20,+14)
   It slays demons, undead, and all evil creatures.  It cannot be
   harmed by acid or fire.  


Thyme VI the Half-Troll Mage
Began the quest to kill Morgoth on 03/12/2008 at 04:33 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    17603|   100 |  4  | Killed Fang, Farmer Maggot's dog
|    18828|   100 |  5  | Reached level 5
|    68899|  Town |  8  | Killed Farmer Maggot
|    81748|   100 |  9  | Killed Grip, Farmer Maggot's dog
|   105107|   250 | 10  | Reached level 10
|   105107|   250 | 10  | Killed Bullroarer the Hobbit
|   125870|   250 | 11  | Killed Lagduf, the Snaga
|   144960|   250 | 13  | Killed Smeagol
|   199389|   400 | 15  | Reached level 15
|   229017|   500 | 16  | Killed Grishnakh, the Hill Orc
|   251140|   500 | 16  | Found The Phial of Galadriel
|   314842|   650 | 18  | Killed Mughash the Kobold Lord
|   365203|   650 | 20  | Reached level 20
|   365203|   650 | 20  | Killed Wormtongue, Agent of Saruman
|   365748|   650 | 20  | Found The Dagger of Rilia
|   379181|   650 | 20  | Killed Orfax, Son of Boldor
|   462573|   800 | 22  | Killed Ulfast, Son of Ulfang
|   529231|   850 | 24  | Killed Boldor, King of the Yeeks
|   560171|   850 | 24  | Killed Ufthak of Cirith Ungol
|   591359|   900 | 25  | Reached level 25
|   621910|   900 | 25  | Killed Nar, the Dwarf
|   790745|  1000 | 26  | Killed Gorbag, the Orc Captain
|   798358|  1000 | 26  | Killed Shagrat, the Orc Captain
|   806544|  1000 | 26  | Found The Set of Gauntlets 'Paurhach'
|   881085|  1050 | 27  | Killed Brodda, the Easterling
|   913070|  1050 | 27  | Found The Set of Gauntlets 'Paurnimmen'
|   920289|  1050 | 27  | Found The Chain Mail of Arvedui
|   924994|  1050 | 27  | Found The Iron Helm 'Holhenneth'
|   980880|  1300 | 28  | Killed Ugluk, the Uruk
|  1029057|  1300 | 28  | Killed Lugdush, the Uruk
|  1097960|  1500 | 29  | Destroyed Draebor, the Imp
|  1130322|  1550 | 29  | Found The Broken Sword 'Narsil'
|  1149672|  1550 | 29  | Found The Halberd 'Osondir'
|  1157812|  1550 | 29  | Killed Beorn, the Shape-Changer
|  1201313|  1550 | 29  | Found The Long Sword 'Elvagil'
|  1262644|  1550 | 29  | Killed Ibun, Son of Mim
|  1286486|  1550 | 30  | Reached level 30
|  1311621|  1550 | 30  | Found The Dagger 'Nimthanc'
|  1342469|  1600 | 30  | Killed Golfimbul, the Hill Orc Chief
|  1353470|  1600 | 30  | Killed Sangahyando of Umbar
|  1373843|  1600 | 30  | Killed Bill the Stone Troll
|  1402026|  1600 | 31  | Killed Azog, King of the Uruk-Hai
|  1445437|  1700 | 31  | Found The Metal Brigandine Armour of the Rohirrim
|  1512261|  1800 | 32  | Killed Bert the Stone Troll
|  1554491|  1800 | 33  | Killed Angamaite of Umbar
|  1571469|  1800 | 33  | Killed Khim, Son of Mim
|  1698940|  1850 | 33  | Killed Lokkak, the Ogre Chieftain
|  1733255|  1850 | 34  | Found The Dagger 'Dethanc'
|  1788175|  1900 | 34  | Destroyed Quaker, Master of Earth
|  1817977|  1950 | 34  | Killed The Queen Ant
|  1819208|  1950 | 34  | Found The Dagger 'Narthanc'
|  1841488|  2000 | 35  | Reached level 35
|  1857120|  2000 | 35  | Found The Amulet of Carlammas
|  1861768|  2000 | 35  | Found The Large Leather Shield of Celegorm
|  1884500|  2000 | 35  | Killed Rogrog the Black Troll
|  1969448|  2150 | 35  | Destroyed Uvatha the Horseman
|  2002720|  2150 | 36  | Destroyed Adunaphel the Quiet
|  2007777|  2150 | 36  | Killed Castamir the Usurper
|  2037499|  2200 | 37  | Destroyed Ren the Unclean
|  2049180|  2200 | 37  | Found The Trident of Wrath
|  2052586|  2200 | 37  | Killed Mim, Betrayer of Turin
|  2052686|  2200 | 37  | Found The Pike 'Til-i-arc'
|  2068419|  2300 | 38  | Killed Scatha the Worm
|  2072418|  2350 | 38  | Found The Augmented Chain Mail of Caspanion
|  2086337|  2350 | 38  | Destroyed Ariel, Queen of Air
|  2086608|  2350 | 38  | Found The Jewel 'Evenstar'
|  2093695|  2350 | 38  | Destroyed Akhorahil the Blind
|  2095821|  2350 | 38  | Found The War Hammer of Aule
|  2102312|  2350 | 38  | Found The Long Sword 'Anduril'
|  2106190|  2350 | 38  | Found The Short Bow of Amras
|  2113182|  2350 | 39  | Found The Iron Helm of Gorlim
|  2119340|  2350 | 39  | Killed Bolg, Son of Azog
|  2128592|  2350 | 39  | Killed Ulwarth, Son of Ulfang
|  2129165|  2350 | 39  | Found The Soft Leather Armour 'Hithlomir'
|  2129912|  2350 | 39  | Found The Long Bow 'Belthronding'
|  2130503|  2350 | 39  | Found The Two-Handed Sword 'Mormegil'
|  2131214|  2350 | 39  | Found The Leather Scale Mail 'Thalkettoth'
|  2132167|  2350 | 39  | Found The Pair of Metal Shod Boots of Thror
|  2134059|  2350 | 39  | Found The Scythe 'Avavir'
|  2137377|  2350 | 39  | Killed Eol, the Dark Elf
|  2142207|  2350 | 39  | Found The Star of Elendil
|  2151535|  2350 | 39  | Killed Shelob, Spider of Darkness
|  2151990|  2350 | 40  | Reached level 40
|  2180348|  2500 | 40  | Destroyed Vargo, Tyrant of Fire
|  2201975|  2600 | 41  | Destroyed Dwar, Dog Lord of Waw
|  2217217|  2650 | 41  | Killed Harowen the Black Hand
|  2220001|  2650 | 41  | Killed Ulfang the Black
|  2226652|  2650 | 42  | Killed Lorgan, Chief of the Easterlings
|  2238042|  2700 | 42  | Destroyed The Balrog of Moria
|  2242111|  2700 | 42  | Found The Arkenstone of Thrain
|  2247512|  2700 | 42  | Found The Broad Axe 'Barukkheled'
|  2259057|  2700 | 43  | Killed Medusa, the Gorgon
|  2280898|  2900 | 43  | Destroyed Ji Indur Dawndeath
|  2281136|  2900 | 43  | Found The Metal Cap of Thengel
|  2283406|  2900 | 43  | Killed Saruman of Many Colours
|  2283439|  2900 | 43  | Found The Battle Axe 'Lotharang'
|  2283466|  2900 | 43  | Found The Two-Handed Flail 'Thunderfist'
|  2283469|  2900 | 43  | Found The Quarterstaff of Olorin
|  2290638|  2900 | 43  | Killed Baphomet the Minotaur Lord
|  2322756|  2950 | 44  | Killed Ar-Pharazon the Golden
|  2334585|  2950 | 44  | Killed Gorlim, Betrayer of Barahir
|  2337556|  2950 | 44  | Killed Itangast the Fire Drake
|  2343785|  2950 | 45  | Reached level 45
|  2345385|  2950 | 45  | Found The Executioner's Sword 'Crisdurian'
|  2348403|  2950 | 45  | Killed Fundin Bluecloak
|  2362144|  3100 | 45  | Found The Steel Helm of Hammerhand
|  2389077|  3150 | 45  | Found The Light Crossbow 'Cubragol'
|  2398750|  3150 | 46  | Killed The Phoenix
|  2403297|  3150 | 46  | Destroyed Hoarmurath of Dir
|  2423450|  3250 | 46  | Killed Uriel, Angel of Fire
|  2434175|  3300 | 47  | Found The Set of Cesti of Fingolfin
|  2434247|  3300 | 47  | Found The Set of Gauntlets 'Pauraegen'
|  2434681|  3300 | 47  | Found The Amulet of Ingwe
|  2452038|  3350 | 47  | Found The Mithril Chain Mail 'Belegennon'
|  2454540|  3350 | 47  | Found The Elfstone 'Elessar'
|  2466907|  3350 | 47  | Killed Smaug the Golden
|  2476854|  3400 | 48  | Killed Polyphemus, the Blind Cyclops
|  2486238|  3400 | 48  | Found The Ring of Barahir
|  2488460|  3400 | 48  | Destroyed Thuringwethil, the Vampire Messenger
============================================================
|  2496960|  3450 | 48  | Killed by a Jabberwock.
|  2496960|  3450 | 48  | Killed on 04/04/2008 at 10:12 AM.
============================================================
============================================================


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Write notes to a file                 : yes (adult_take_notes)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): yes (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.3.2008 04:56
Last updated on 4.4.2008 17:27

Download this dump

5613. on the Ladder (of 17923)
2268. on the Angband Ladder (of 5946)
Second best for this player (out of 4)

Related screenshots:
Orcish occasions
Snake Maze @ 1050'

Comments

Jump to latest

On 13.3.2008 04:56 protomech wrote:
Newbie Half-Troll Mage. Intrinsic regeneration is *so* choice - if you have the means, I highly recommend it.

Good luck so far on drops, between the Phial already and some Gloves of Free Action that I sold unidentified to the armor shop at level 2 :/

Posting this dump basically commits this character to an early grave.

On 13.3.2008 15:43 protomech wrote:
At 700':

The Illusionist stares deep into your eyes!
You are paralyzed!
The Illusionist blinks away.
The Half-orc hits you. <4x>
The Illusionist hits you.
The Half-orc hits you.
The Half-orc misses you.
The Illusionist hits you. <2x>
The Half-orc hits you. <2x>
You can move again.

Go go half-troll hit dice.

Looking at the code, it looks like the best save I can get is 86% (-8% + 30% + 50 * 0.9% + 19%) .. and right now it's in the low 40's.

On 13.3.2008 18:29 protomech wrote:
Picked up Rilia from Wormtongue, just got a ring of intelligence off the dungeon floor at 800'. Free action would be nice to find.. although if I'm both lucky and careful I can avoid nasties that paralyze.

On 14.3.2008 00:41 g. rodrigues wrote:
How do you managed to get that table of accomplishments in your character file dump? I tried writing notes (: command) but produced nothing.

On 14.3.2008 06:10 protomech wrote:
It's a notes patch that I've dragged along for some years. I believe it started its life as CK's notes patch here:
http://www.thangorodrim.net/development/patches.html

I probably should post the patch against 3.0.9a to the angband-dev mailing list.


On 14.3.2008 18:24 protomech wrote:
Bought a ring of Free Action from the black market, then found a defender axe (heavy, oof) a short time later.

rbasic, free action, see invisible are now covered. Time to dive down to stat gain.

On 15.3.2008 01:08 protomech wrote:
Cleared a Snake Maze Greater Vault at 1050'. Found Holhenneth and Arvedui. With the ring of Free Action and Rilia, I've got rbasic + rpoison + free action + see invisible + rblind / rconf covered already.

I'm so dead :D

On 18.3.2008 23:34 protomech wrote:
Parked at 1600', slowly working my way through stat gain. Picked up a ring of speed +6, some boots of free action, and shuffled around my equipment a little. Happy with my gear, I just need !con !int and some dungeon books.

Killed all the uniques I've run across save for Mim. Fought a Vampire Lord 500' OOD until he cursed me for > 60% of my max hp. No thank you, teleport other + leave level.

On 26.3.2008 20:20 protomech wrote:
Cleared out a greater vault "Hourglass" at 2000'. Found the Amulet of Carlammas (replacing amulet of wisdom +2) and the Large Shield of Celegorm. Mana is high enough now that I can wear a bit more armor.

Gear is fine for now. Would like more speed, rchaos and rsound would be nice too. HP is getting better but still too low to really take a big breath. Will have to be careful as I continue down.

Hoping for Raal's soon. Relying heavily on rods of frost-, fire-bolt for damage.

On 31.3.2008 06:10 protomech wrote:
Cleared out a 'Bubbles' vault at 2350'. Found some neat gear - Aule's hammer, Boots of Thror, Augmented Mail of Caspanion, Bow of Amras and 'Belthronding', 'Evenstar', 'Anduril', etc. Also some dungeon books - found everything but Kelek's.

Trying to wrestle gear now. I've got +10 base speed, 0% spell fail, plenty of mana and very decent hp. I'm missing some high resists - sound, chaos, disenchant - but I can swap rilia in for disenchant, or preferably just avoid monsters that disenchant.

Esp would not go amiss either.. though I find that I feel its absence less than with my previous warrior.

On 31.3.2008 06:31 protomech wrote:
Character dump as he prepares to recall back down to 2350 and "aggressively" dive. Resistance holes are sound, chaos, and either nexus (wielding Rilia) or disenchant (wielding Aule's).

If I can get 1 more pt of int from gear, I can swap in Belthronding to cover disenchant. Rohirrim has sound resistance, but I don't have the gear to replace Caspanion.

Gear suggestions are welcome.

PS my "aggressively" dive means maybe 3 levels per recall :)

On 31.3.2008 06:35 protomech wrote:
Oh, and also cleared a "v-vault" greater vault at 2150'. Full of garbage and unique wights. Wasn't really pleasant.

That's four greater vaults by 2350'. Go go autoscum.

On 31.3.2008 21:23 erobjt@hotmail.com wrote:
Vegnar wishes he could share some of the Keleks magic books with you, in gratitude for your help and assistance. He's found two so far.

On 3.4.2008 03:08 protomech wrote:
Moving down, close to 3000'. Thyme has claimed bounties for Saruman, the Balrog of Moria, and a number of wights, hauling their unseeing heads back through the twisting never-ways to town. Saruman disenchanted Aule's hammer and the bow of Amras before I realized his hunger for magic; happily, he dropped Olorin's staff which is a passable replacement. He also dropped some *outstanding* bolts that I would love to expend on Morgoth.

I'm trying out two gear configurations. Restrictions are 18/200+ int, basic resistances covered (rbasic, nexus, blind, conf, disenchant), hp as high as possible. rnexus might be acceptable to keep on swap .. I can usually detect the few things that have it before they are in line of sight.

Aule / Amras / Preservation / Thror - 665 hp, 328 sp, +10 base speed, good melee, passable ranged

Olorin / Belthronding / Celegorm / Stability - 577 hp, 332 sp, +7 base speed, rnether, passable melee, good ranged

Olorin worked in the last trip to the dungeon. I'm thinking better melee is the way to go. The crown of might gives me 4 blows with aule's and 819 hp, at the cost of rblind and 0% spell fail. Maybe I can work it in soon.

Still missing rchaos, sound, nether (with aule's). Would dearly enjoy a Kelek's tome. HP is uncomfortably low to be fighting into great wyrms with resistance holes, but I don't think any single thing can kill me with a single breathe. I practically can't lose!

On 3.4.2008 17:35 protomech wrote:
"I and my family are entirely at your service, glorious Arch-Mage."

Now that's what I call service with a smile!

I've hit a sudden drought of ?*ID*. Maybe the RNG is pissed at me for leaving 3 ?*ID* behind at 2500'.

Hit a vault at 2950' with Fundin, Gorlim, and Itagnast. Bumped into Ar-Pharazon while clearing the level, whacked them all.

Rudely woke Hoarmurath from his slumber in a lesser vault at 3150'. Activated a staff of Summoning, got the Phoenix.. whacked him and his fowl friends. (see what I did there?)

Great Wyrms are starting to fall now. More so than uniques, they should help improve my equipment.

Continuing to dive..

On 3.4.2008 23:08 protomech wrote:
Gear is starting to come together. Picked up the Amulet of Ingwe and the Cesti of Fingolfin out of a vault at 3300', for a huge damage boost (fingolfin) and speed boost (+int from ingwe lets me swap in Cubragol).

Sound is a serious hole, and chaos is becoming an issue as well. This would be easier if I could cast genocide :)

On 4.4.2008 05:04 protomech wrote:
What a difference a level makes.

Found excellent examples of all 3 ego amulet types at 3350'. Amulet of Trickery (+3), Amulet of Devotion (+3), Amulet of Weapon-Mastery (+4,+3) (+2). Oh, and the amulet 'Elessar' too.

My resistance holes now are sound, chaos, and nether. Chaos and nether both are not reduced much by resistances, although chaos's hallucination effect can be deadly. So sound is my top priority, followed shortly by chaos.

Some configurations:

Olorin / Trickery / Rohirrim / Preservation : 617 hp, +22 speed, rsound, rnether
Olorin / Trickery / Chaos DSM / Celegorm : 617 hp, +22 speed, rnether, rchaos
Aule / Ingwe / Caspanion / Preservation : 711 hp, +19 speed

Going to try the first one. That few hp really makes me nervous about chaos breathers, but hopefully I can work in some +con gear somewhere.

On 4.4.2008 17:27 protomech wrote:
3450, starting a dive down to 4000'. New rule for diving is to run to the nearest stairs, stopping only to kill any previously-unslain mobs or to clear superb feeling levels.

Found a giant pit - lots of weak giants, but a Greater Titan in the middle. Ooh, that'll be fun. I hole up just around a corner, start pulling in hill giants and storm giants and whacking them. Greater Titan shows up, I zap him a few times with Rift. He summons monsters, including a Jabberwock. I remember Jabberwocks from my previous warrior; monster memory has 9 kills, vicious melee but nothing else of note. I zap the titan and the jabberwock with rift; the jabberwock ports down the corridor .. and breathes chaos.

Oops. I guess Half-Trolls aren't all that bright after all :)

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