The Angband Ladder: Lain IV, High-Elf Mage by Kadoles

  [Angband 3.0.9b Character Dump]

 Name   Lain IV                                  Self  RB  CB  EB   Best
 Sex    Male              Age       101   STR:     15  +1  -5  +3     14
 Race   High-Elf          Height     90   INT:     17  +3  +3  +0  18/50
 Class  Mage              Weight    182   WIS:      8  -1  +0  +3     10
 Title  Evoker            Status     51   DEX:     18  +3  +1  +0  18/40
 HP     -20/151           Maximize    Y   CON:     12  +1  -2  +0     11
 SP     5/55                              CHR:     12  +5  +1  +3  18/30

 Level           27       Armor    [12,+28]     Saving Throw      Superb
 Cur Exp      75975       Fight     (-2,-5)     Stealth        Very Good
 Max Exp      75975       Melee     (+7,+4)     Fighting       Excellent
 Adv Exp      80500       Shoot    (+7,+12)     Shooting       Excellent
 MaxDepth    Lev 49       Blows      1/turn     Disarming      Excellent
 Turns      1616247       Shots      1/turn     Magic Device      Heroic
 Gold          4635       Infra       40 ft     Perception          Good
 Burden    81.6 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Noldorin Archer.  You have light grey
 eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Blind:.............
 Elec:......+...... Confu:.........+...
 Fire:+............ Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:.............
FrAct:..+.......... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> It whines, glows and fades...
> The Young white dragon claws you. <2x>
> The Young white dragon bites you.
> You feel much better.
> You have 9 Yellow Potions of Cure Critical Wounds (g).
> The Young white dragon claws you. <2x>
> The Young white dragon misses you.
> The Young white dragon casts a fearful illusion.
> You refuse to be frightened.
> You have 0 charges remaining.
> The Gravity hound breathes gravity.
> Gravity warps around you.
> You feel yourself moving slower!
> You have been stunned.
> You die.


  [Character Equipment]

a) The Dagger 'Narthanc' (2d4) (+9,+9)
   It is branded with fire.  It provides resistance to fire.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
b) a Sling of Power (x2) (+9,+12)
c) a Jade Ring of Free Action
   It grants you immunity to paralysis.  
d) a Corundum Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
e) a Carved Oak Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Soft Leather Armour of Resist Lightning [4,+7]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
h) a Cloak [1,+3]
i) a Small Leather Shield [2,-1]
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
k) (nothing)
l) a Pair of Soft Leather Boots [2,+5]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1!d!v!k}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!v!k}
c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!v!k}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!v!k}
e) 15 Viscous Pink Potions of Speed
f) an Orange Speckled Potion of Cure Serious Wounds
g) 9 Yellow Potions of Cure Critical Wounds
h) 10 Scrolls titled "abus pro prae" of Phase Door
i) 10 Scrolls titled "crigo hundo" of Teleportation
j) a Scroll titled "pervus chrum" of Teleport Level
k) a Scroll titled "mago lamese so" of Word of Recall {!r!d!v!k}
l) 4 Scrolls titled "levirgo peneo" of Recharging
m) a Zinc Rod of Recall
   It cannot be harmed by electricity.  
n) an Aluminum Rod of Healing {!!}
   It cannot be harmed by electricity.  
o) a Tin Rod of Teleport Other {@z2!!}
p) 3 Iron Rods of Sleep Monster {@z1!!}
q) a Silver Rod of Acid Bolts (charging) {!!}
r) 3 Zinc Wands of Teleport Other (21 charges)
s) 2 Gold Wands of Light (3 charges)
t) a Maple Staff of Teleportation (0 charges)
u) a Corundum Ring of Strength (+2)
   It increases your strength by 2.  It sustains your strength.  
v) 5 Rounded Pebbles (1d2) (+3,+6)
w) 5 Iron Shots (1d4) (+0,+0)


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!v!k}
b) 5 Books of Magic Spells [Conjurings and Tricks] {@m2!d!v!k}
c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!v!k}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4!d!v!k}
e) a Black Mushroom of Restoring
f) 2 Orange Speckled Potions of Cure Serious Wounds
g) 13 Yellow Potions of Cure Critical Wounds
h) a Blue Potion of Restore Mana
i) a Gold Potion of Restore Life Levels
j) 3 Dark Blue Potions of Restore Intelligence
k) 2 Crimson Potions of Restore Dexterity
l) a Metallic Green Potion of Restore Charisma
m) 22 Scrolls titled "abus pro prae" of Phase Door
n) 5 Scrolls titled "vera admitto" of Enchant Weapon To-Hit
o) a Scroll titled "biline jacci" of Enchant Weapon To-Dam
p) a Lead Wand of Sleep Monster (4 charges)
q) a Platinum Wand of Magic Missile (3 charges)
r) 2 Maple Staffs of Teleportation (8 charges)
s) a Mithril Ring of Protection [+10]
t) an Obsidian Ring of Resist Poison
   It provides resistance to poison.  
u) a Pearl Ring of Dexterity (+4)
   It increases your dexterity by 4.  It sustains your dexterity.  
v) a Pearl Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
w) The Mace 'Taratol' (3d4) (+12,+12)
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It activates for 
   haste self (20+d20 turns) every 100+d100 turns.  It cannot be harmed
   by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.4.2008 20:10
Last updated on 6.7.2008 15:09

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13460. on the Ladder (of 18919)
5124. on the Angband Ladder (of 6469)
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Comments

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On 17.7.2008 15:09 Kadoles wrote:
another death due to telself instead of telOther...

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