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The Angband Ladder: Eat World, Half-Troll Barbarian by will_asher

  [DaJAngband v1.0.95 (pre 1.1.0) Character Dump]

 Name   Eat World                                Self  RB  CB  EB   Best
 Sex    Male              Age        30   STR:     14  +4  +6  +0  18/60
 Race   Half-Troll        Height     78   INT:     10  -4  -3  +0      3
 Class  Barbarian         Weight    298   WIS:     16  -2  -1  +0     13
 Title  Barbarian         Status      1   DEX:     17  -4  +1  +0     14
 HP     -82/373           Maximize    Y   CON:     16  +3  +2  +0  18/30
 SP     13/20                             CHR:     10  -6  -1  +0      3

 Level           23       Armor    [15,+27]     Saving Throw          36
 Cur Exp      12462       Fight     (+1,+4)     Stealth                1
 Max Exp      12462       Melee     (+3,+4)     Fighting             205
 Adv Exp      12750       Shoot     (+1,+0)     Shooting             150
 MaxDepth    Lev 19       Blows      3/turn     Disarming             38
 Turns       371353       Shots      1/turn     Magic Device          24
 Gold         23556       Infra       30 ft     Perception            12
 Burden   132.5 lbs       Energy       100%     Searching             12

 Your mother was a Water-Troll Warrior.  You have blue-bloodshot eyes,
 dirty dark purple hair, and green scabby skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Confu:.............
 Elec:......+...... Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:...........+.
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:.........+... Disen:.............
 Dark:............. S.Dig:..+..........

      abcdefghijkl@       abcdefghijkl@
PLite:.........+... Tunn.:.............
Regen:............+ Speed:.............
Telep:............. Blows:+............
Invis:...+......... Shots:.............
FrAct:............. Might:.............
HLife:.............      :.............
Stea.:.............      :.............
Sear.:.............      :.............


  [Last Messages]

> The 4-headed hydra starts moving faster.
> The 4-headed hydra misses you.
> The 4-headed hydra bites you.
> The 4-headed hydra misses you.
> The 4-headed hydra bites you.
> The 4-headed hydra misses you.
> The 4-headed hydra bites you. <6x>
> The 4-headed hydra misses you.
> The 4-headed hydra casts a fearful illusion.
> You have 7 charges remaining.
> It magically summons something hairy!
> It points at you, incanting terribly!
> You feel bolder now.
> It points at you, incanting terribly!
> You die.


  [Character Equipment]

a) a scimitar of Extra Attacks (2d4) (+2,+0) (+2) {@w0}
   It increases your attack speed by 2.  
b) a long bow (x3) (+0,+0)
c) a Black Diamond Ring of Slow Digestion
   It slows your metabolism.  
d) a Moonstone Ring of See Invisible
   It grants you the ability to see invisible things.  
e) a Glass Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) a brass lantern (9978 turns) {@w4}
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) soft studded leather of Resist Lightning [5,+5]
   It provides resistance to electricity.  It cannot be harmed by 
   lightning.  
h) a cloak [1,+3]
i) a small leather shield [2,+4]
j) a hard leather cap of Light [2,+6]
   It provides resistance to light.  It usually provides light of
   radius 1.  
k) a set of gauntlets [2,+0]
l) a pair of hard leather boots of Stability [3,+9]
   It provides resistance to nexus.  It makes you fall like a feather.  
   


  [Character Inventory]

a) a Book of Nature Magic [Call of the Wild] {@p1}
b) a Book of Nature Magic [Communion with Nature] {@p2}
c) a Fleshy Mushroom of Cure Serious Wounds
d) 2 flasks of oil
e) a Magenta Potion of Speed {@q7}
f) 4 Purple Speckled Potions of Cure Serious Wounds {@q2}
g) 6 Gloopy Green Potions of Cure Critical Wounds {@q1}
h) a Clotted Red Potion of Healing
i) 4 Scrolls titled "exho as plito" of Word of Recall {@r3=g}
j) 4 Scrolls titled "obvitior co" of Identify {@r2=g}
k) a Lead-Plated Rod of Light {@z4}
l) a Platinum Rod of Frost Bolts
m) a Hydra Tongue Wand of Teleport Other (9 charges)
n) a Basilisk Tooth Wand of Light (10 charges)
o) a Wyrm Fang Wand of Stinking Cloud (8 charges)
p) a Chimaera Hide Wand of Wonder (10 charges)
   It cannot be harmed by the elements.  
q) a Cottonwood Staff of Teleportation (7 charges) {@u9}
r) 3 Elm Staffs of Detect Invisible (55 charges) {@u4}
s) a Limestone Amulet of Slow Digestion
   It slows your metabolism.  
t) a morning star (Defender) (2d6) (+8,+14) [+6] (+3 to stealth)
   It increases your stealth and infravision by 3.  It provides
   resistance to acid, electricity, fire, and cold.  It sustains your 
   wisdom.  It makes you fall like a feather and speeds your
   regeneration.  It grants you immunity to paralysis.  It cannot be
   harmed by the elements.  
u) a light crossbow of Power (x3) (+7,+12)
v) 24 arrows of Slay Evil (1d4) (+3,+6) {@f3=g}
   It slays all evil creatures.  
w) 77 arrows (1d4) (+0,+0) {@f1=g}


  [Home Inventory]

a) a Fleshy Mushroom of Cure Serious Wounds
b) 5 Magenta Potions of Speed {@q7}
c) a Clotted Red Potion of Healing
d) 15 Scrolls titled "tastum actum" of Teleport Level {@r7 !*}
e) a Basilisk Tooth Wand of Light (10 charges)
f) a Wyrm Fang Wand of Stinking Cloud (7 charges)
g) 3 Chimaera Hide Wands of Wonder (55 charges)
   It cannot be harmed by the elements.  
h) 3 Willow Staffs of Light (44 charges) {@u2}
i) 2 Elm Staffs of Detect Invisible (34 charges) {@u4}
j) a Sapphire Ring of Feather Falling
   It makes you fall like a feather.  
k) a Procelain Amulet of Resist Lightning
   It provides resistance to electricity.  It cannot be harmed by 
   lightning.  
l) a hard leather cap of Beauty [2,+2] (+4)
   It increases your charisma by 4.  It sustains your charisma.  
m) a pair of soft leather boots [2,+4]
n) a short sword of Slay Evil (1d7) (+3,+3)
   It slays all evil creatures.  
o) a great axe (4d4) (+0,+0) {@w0}


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.6.2008 03:44

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12726. on the Ladder (of 15888)
65. on the DaJAngband Ladder (of 100)
64. for this player (out of 101)

Comments

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On 23.6.2008 03:44 will_asher wrote:
This time, I actually had enough sense to teleport away from danger, but not enough to heal right away afterwords, or teleport again when I realized that I had appeared near a different danger, or carry around my teleport level scrolls..

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