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The Angband Ladder: Ironbark, Ent Rogue by Psi

  [FAangband 0.3.5a Character Dump]

 Name    : Ironbark        Age                   124 STR      18/80
 Sex     : Female          Height                 70 INT         15
 Race    : Ent             Weight                239 WIS         16
 Class   : Rogue           Social Class           74 DEX         16
                                                     CON         17
                                                     CHR         13

 Max Hit Points      290   Level                29   Max SP (Mana)        10
 Cur Hit Points      -42   Experience       108047   Cur SP (Mana)         8
                           Max Exp          122097
        (Fighting)         Exp to Adv.      111000          (Shooting)
 Blows/Round           2   Gold              22444   Shots/Round         1.0
 + to Skill           26                             + to Skill           17
 Deadliness (%)       75   Base AC/+ To AC  23/ 56

 Fighting    : Excellent   Stealth     : Excellent   Disarming   : Superb
 Bows/Throw  : Very Good   Perception  : Excellent   Magic Device: Very Good
 Saving Throw: Excellent   Searching   : Excellent   Infravision : 0 feet

                            (Character Background)
          You are the only offspring of Fangorn himself.  You have
          five fingers and toes, and are covered in mossy skin.
          
          

  [Recent locations]

 Current Location : Nargothrond Level 32
 Previous Location: Nargothrond Level 31

  [Resistances and Powers]

      abcdefghijkl@            abcdefghijkl@
 Acid:..+...+......  53% Confu:......+......  55%
 Elec:......+.+....  58% Sound:.......+.....   8%
 Fire:......+.....-  35% Shard:.......+.....  10%
 Cold:..+..........  14% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lite:.............   0% Chaos:.............   0%
 Dark:+...........+  68% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:....+........      M-Mas:.............
Feath:............-      Stea.:.............
PLite:+............      Sear.:.............
Regen:.............      Infra:.............
Telep:.........+...      Tunn.:.............
Invis:+............      Speed:.............
FrAct:+..........+.      Might:.............
HLife:.............      Shots:.............
Blind:.........+...      Throw:.............
NFear:.............      WlBal:.............


  [Specialty Abilities]

Unlight 
Mana Burn 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl@
Str:     18   4   2   2  18/80            ..........1.
Int:     14  -4   1   4     15            ......2..2..
Wis:     14   2  -2   2     16            .........2..
Dex:     17  -3   3  -1     16            ............
Con:     12   3   1   1     17            ............
Chr:     18   0  -5   0     13            ............

  [Last Messages]

> You have disarmed the monster trap (basic).
> The Elven thrall lord concentrates on his body.
> The Elven thrall lord starts moving faster.
> You hit the Abyss worm mass.
> You have slain the Abyss worm mass.
> The Elven thrall lord casts a fire bolt.
> The Elven thrall lord casts a frost bolt. <2x>
> The Elven thrall lord hits you.
> The Elven thrall lord misses you.
> You hit the Elven thrall lord.
> You miss the Elven thrall lord.
> The Elven thrall lord casts a frost bolt. <2x>
> Your Potion of Healing (j) was destroyed!
> The Elven thrall lord casts a frost bolt.
> You die.


  [Character Equipment]

a) an Executioner's Sword of Gondolin (4d6) (+12,+10)
b) a Long Bow (x3) (+3,+6)
c) a Ring of Protection [+9]
d) a Ring of Skill (+9)
e) an Amulet of Slow Digestion
g) The Double Chain Mail of Gindiri (-1) [16,+13] (+2) {Floor 30}
h) a Cloak of Protection [1,+11]
i) a Small Metal Shield of Resistance [1(5),+9(+19)]
j) The Hard Leather Cap of Mablung [2,+8] (+2) {Lug 15}
k) a Set of Mail Gauntlets of Power (+4,+2) [2,+2] (+1)
l) a Pair of Leather Sandals of Free Action [1,+3]

         [Quiver]
0) a Well-balanced Dagger of Burning (1d4) (+8,+8) {=g}
1) 4 Well-balanced Throwing Axes of Nogrod (2d3) (+6,+12) (+1 to speed) {=g}
2) 22 Arrows of Flame (1d6) (+2,+2)
3) 15 Arrows (1d8) (+3,+2)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 3 Mushrooms of Restoring
e) 23 Rations of Food
f) 3 Potions of Speed
g) 3 Potions of Heroism
h) 6 Potions of Berserk Strength
i) 6 Potions of Cure Critical Wounds
j) 5 Scrolls of Teleportation
k) a Scroll of Protection from Evil
l) a Wand of Teleport Away (6 charges)
m) 2 Wands of Stone to Mud (9 charges)
n) a Staff of Perception (7 charges)
o) a Staff of Dungeon Mapping (12 charges)
p) a Ring of Free Action
q) Double Chain Mail (-2) [16,+0]
r) Soft Studded Leather of Elvenkind [5,+13] (+3 to stealth) {Brodda 9}
s) a Cutlass of Shocking (1d7) (+8,+9)


Ironbark the Ent Rogue
Began the quest to kill Morgoth on Aug 15 08

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|      676| Taur-Im-Duinath Town |  1  | Gained the Unlight specialty.
|    20315|  East Beleriand   4  |  5  | Reached level 5
|    31402|          Andram   7  |  8  | Destroyed Just Yew, the Skeleton
|    39618|          Andram   7  |  9  | Killed Mughash the Kobold Lord
|    39862|          Andram   7  | 10  | Reached level 10
|    47052|          Andram   7  | 11  | Killed The Thief of the Mountains
|    61192|          Andram   8  | 12  | Killed Ulfast, son of Ulfang
|    61207|          Andram   8  | 15  | Found The Lamp of Gwindor
|    64404|          Andram   9  | 13  | Killed Brodda, the Easterling
|    89199|          Andram  10  | 15  | Reached level 15
|    94385|  West Beleriand  11  | 15  | Killed Balcmeg, the Cave Orc
|   105167|  West Beleriand  12  | 16  | Killed Orfax, Son of Boldor
|   110070|  West Beleriand  12  | 16  | Destroyed Ironbark, the Zombie
|   136561|       Amon Rudh  15  | 16  | Killed Lug, the Hill Orc
|   136592|       Amon Rudh  15  | 16  | Found The Hard Leather Cap of 
|  continued...                  |     | Mablung 
|   174946|       Amon Rudh  17  | 20  | Reached level 20
|   188935|       Amon Rudh  17  | 20  | Killed Boldor, King of the Yeeks
|   215888|       Amon Rudh  19  | 21  | Destroyed Ironhind, the Spirit
|   273306|       Amon Rudh  22  | 23  | Killed Othrod, Lord of the Orcs
|   312105|       Amon Rudh  23  | 24  | Killed Orcogar, Son of Orcobal
|   321596|       Amon Rudh  23  | 25  | Reached level 25
|   375091|       Amon Rudh  25  | 26  | Destroyed Bahman Rabii, the Mummy
|   426764|       Amon Rudh  26  | 26  | Found The Robe of Lenorgol
|   444117|       Amon Rudh  27  | 27  | Destroyed Diego Gonzalez, the Wight 
|   479609|       Amon Rudh  27  | 27  | Killed Ibun, Son of Mim
|   519472|       Amon Rudh  28  | 28  | Killed Khim, Son of Mim
|   578769|       Amon Rudh  30  | 29  | Found The Double Chain Mail of 
|  continued...                  |     | Gindiri 
|   585419|       Amon Rudh  30  | 29  | Killed Mim, Betrayer of Turin
|   587138|       Amon Rudh  30  | 29  | Gained the Mana Burn specialty.
|   634557|     Nargothrond  32  | 30  | Reached level 30
============================================================
|   649513|     Nargothrond  32  | 29  | Killed by an Elven thrall lord.
|   649513|     Nargothrond  32  | 29  | Killed on Aug 19 08.
============================================================
============================================================

  [Options]

Adult: Never return to less danger before winning: yes (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 19.8.2008 08:08
Last updated on 19.8.2008 20:01

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11938. on the Ladder (of 18344)
273. on the FAangband Ladder (of 493)
69. for this player (out of 83)

Comments

Jump to latest

On 19.8.2008 09:48 Psi wrote:
Yet another ironman attempt. This time going the Mim route for the extra speciality and hoping that then lets me choose to continue just south of the forests - wishful thinking?

Found the WB dagger of burning at DL7 (only pseudo'd after Mughash though who had me down to 0HP... TWICE!) which was my main weapon for much of the game until I found the cutlass of shocking. Best moment was Lug dropping Mablung! I couldn't believe it when I wield-tested it.

The battle with Ibun was tough and I really struggled to hit him. Thankfully he only landed one disenchantment attack, but unfortunately it hit Mablung :-( This does not bode well for Mim who is a lot, lot tougher. On the positive side I didn't buff at all for Ibun, so at least I have that for the Mim fight.

On 19.8.2008 10:06 Nick wrote:
Nice Australian tree name :)

On 19.8.2008 11:07 Nick wrote:
I think you have to go to Nargothrond next - you get the choice of places of danger 31, and I think there's only 1. This might need a rethink.

Gear's looking pretty good potions of RAcid and speed, "RAcid should help against Mim. Are you carrying the Sabre of Slay Evil for him?

On 19.8.2008 11:20 Psi wrote:
Nargothrond...? Oh bugger. The dungeon levels are certainly easier than normal wilderness (though of course the forests are better for ents) and not having them increment in steps of two means you don't find yourself so out of depth early on. However, I did not want to have to attempt Glaurung in ironman. If Mim is going to be a hard battle, Glaurung will be seriously tough if not bordering on the almost impossible.

Do you get a staircase when you take out a guardian or just the option of where to go next (just wondering if I get to keep their drops)?

The !rAcid, "rAcid and Sabre are all just for the Mim fight. I'm currently on a Moria level and have also added a ?HolyPrayer and a -Shrapnel, so I'm getting into better shape. What I could really do with now is a =Skill...

On 19.8.2008 13:30 Nick wrote:
You get a portal (which looks like a staircase...), and going down it gives you a choice (of one in your case). So you can pick up Mim's drop.

On 19.8.2008 15:46 Psi wrote:
Well in true Mim fashion, just when I thought I'd got him, he went on a healing frenzy. However I'm pleased to say I still prevailed - taking the mana burn speciality as my reward.

Mim's only drop was some 1d9 bolts which I ignored, before taking the portal to Nargothrond 31. Somehow I have got to be ready for Glaurung within 24 dungeon levels...

I need to get real lucky with rPois.

On 19.8.2008 20:01 Psi wrote:
Carelessness. Was not even paying attention to the shapeshifted Illusionist. I was trying to bring an abyss worm outbreak under control when I noticed my HP was at 3. I cleared the next message and I was dead.

On 20.8.2008 06:55 Nick wrote:
Good to see my playstyle is catching on...

On 20.8.2008 09:49 Psi wrote:
To be honest, I'd lost too much interest in the game by that point. Without being able to return to the wilderness as expected, being an Ent was now a hindrance instead of a bonus. I'd just cleared a graveyard (it took forever - mummified trolls are soooo tough) and was not happy with the amount of damage I was dealing. I then lost a whole CL to the abyss worms (never realised they were invisible before) and I was also slowed waiting for armour to pseudo. I get very sloppy when I am not enjoying a char.

I do wonder if ironman chars should get a choice of starting towns (and the ability to choose to go to DL32 after AR) and not get the enhanced starting weapon that non-thralls get. Maybe weaker classes could start with a little more gold then?

On 20.8.2008 15:46 Nick wrote:
Yeah, I didn't actually put all that much thought into ironman. Certainly I think more options after Amon Rudh is necessary, and maybe some other tweaks.

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