The Angband Ladder: Ernest, Dwarf Paladin by will_asher

  [DaJAngband v1.0.95 (pre 1.1.0) Character Dump]

 Name   Ernest                                   Self  RB  CB  EB   Best
 Sex    Male              Age        44   Str:     16  +2  +3  +2  18/50  18/40
 Race   Dwarf             Height     47   INT:     10  -3  -2  +0      5
 Class  Paladin           Weight    159   Wis:     16  +2  +1  +0  18/10     18
 Title  LightSoldier      Status     63   DEX:     17  -2  +0  +2     17
 HP     -1/270            Maximize    Y   Con:     16  +2  +1  +2  18/30  18/10
 SP     10/37                             CHR:     10  -3  +2  +0      9

 Level           24       Armor    [16,+26]     Saving Throw          67
 Cur Exp      19257       Fight     (+1,+3)     Stealth                4
 Max Exp      19257       Melee   (+10,+11)     Fighting             198
 Adv Exp      19375       Shoot    (+10,+8)     Shooting             142
 MaxDepth    Lev 23       Blows      3/turn     Disarming             55
 Turns      1153618       Shots      1/turn     Magic Device          46
 Gold         21697       Infra       70 ft     Perception            20
 Burden   128.4 lbs       Energy       100%     Searching             19

 You are the only child of a Dwarven Warrior.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:..+...+...... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:......+...... S.Dig:...+.........

      abcdefghijkl@       abcdefghijkl@
PLite:............. Tunn.:.............
Regen:....+........ Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:+............ Might:.............
HLife:.............      :.............
Stea.:......+......      :.............
Sear.:.............      :.............


  [Last Messages]

> The centaur stargazer turns to fight!
> You have 51 bolts (1d5) (+0,+0) {@f1=g} (w).
> The bolt (1d5) (+0,+0) {@f1=g} hits the centaur stargazer.
> The centaur stargazer dies.
> The sasquatch claws you. <2x>
> The sasquatch misses you.
> You hit the sasquatch. <3x>
> It was a great hit!
> The prayer has expired.
> The sasquatch claws you.
> The sasquatch misses you.
> The sasquatch kicks you.
> The sasquatch claws you. <2x>
> The sasquatch kicks you.
> You die.


  [Character Equipment]

a) a rapier of Westernesse (1d5) (+9,+8) [1,+0] (+2 to infravision) {floor L6 }
   It increases your strength, dexterity, and constitution by 2.  It
   increases your infravision by 2.  It slays orcs, trolls, and giants.
   It grants you immunity to paralysis.  
b) a light crossbow (x3) (+9,+8)
c) a Tourmaline Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
d) a Bloodstone Ring of Slow Digestion
   It slows your metabolism.  
e) a Dragon Tooth Amulet of Regeneration
   It speeds your regeneration.  
f) a brass lantern (9758 turns) {@w4}
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) soft studded leather of Elvenkind [5,+11] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   electricity, fire, cold, and dark.  It cannot be harmed by the
   elements.  
h) a cloak [1,+1]
i) a small leather shield [2,+5]
j) a metal cap [3,+1]
k) a set of leather gloves [1,+4]
l) a pair of hard leather boots [3,+3]


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginner's Handbook] {@p1}
b) 2 Holy Books of Prayers [Godly Insights] {@p2}
c) 2 Holy Books of Prayers [Defences of Light] {@p3}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@p4}
e) a Smoky Potion of Speed {@q7}
f) 4 Black Potions of Cure Serious Wounds {@q2}
g) 7 Gloopy Green Potions of Cure Critical Wounds {@q1}
h) a Clotted Red Potion of Healing {@q2}
i) 4 Scrolls titled "se ips" of Phase Door {@r1}
j) 2 Scrolls titled "dius cor dio" of Teleportation {@r9 !*}
k) a Scroll titled "pa atim sa" of Teleport Level {@r7 !*}
l) 5 Scrolls titled "per cor cus" of Word of Recall {@r3}
m) 7 Scrolls titled "calmus opuendo" of Identify {@r2}
n) a Copper-Plated Rod of Trap Location {@z3}
o) 2 Bronze-Plated Rods of Light {@z4}
p) a Wyvern Scale Wand of Stinking Cloud (10 charges)
q) a Rowan Staff of Teleportation (7 charges) {@u9 !*}
r) 2 Cottonwood Staffs of Object Location (17 charges)
s) a Topaz Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
t) a short sword of Lightning (1d7) (+8,+8) {@w1 witch L10}
   It is branded with lightning.  It provides resistance to electricity.
   It cannot be harmed by lightning.  
u) a shovel of Digging (1d2) (+4,+2) (+3) {@w0}
   It increases your tunneling by 3.  It is branded with acid.  
v) a sling of Extra Might (x2) (+4,+11) (+1)
   It increases your shooting power by 1.  
w) 51 bolts (1d5) (+0,+0) {@f1=g}


  [Home Inventory]

a) 3 Holy Books of Prayers [Beginner's Handbook] {@p1}
b) 8 Smoky Potions of Speed {@q7}
c) a Magenta Potion of Heroism {@q4}
d) 2 Clotted Red Potions of Healing {@q2}
e) 28 Scrolls titled "dius cor dio" of Teleportation {@r9 !*}
f) 23 Scrolls titled "pa atim sa" of Teleport Level {@r7 !*}
g) a Xan Stinger Wand of Sleep Monster (16 charges)
h) a Wyvern Scale Wand of Stinking Cloud (10 charges)
i) an Amphisbaena Tail Wand of Acid Balls (4 charges)
   It cannot be harmed by acid.  
j) a Jet Ring of Free Action
   It grants you immunity to paralysis.  
k) an Enamel Amulet of Resist Lightning
   It provides resistance to electricity.  It cannot be harmed by 
   lightning.  
l) a sabre (1d7) (+1,+5)
m) a long sword (Defender) (2d5) (+11,+6) [+6] (+3 to stealth)
   It increases your stealth and infravision by 3.  It provides
   resistance to acid, electricity, fire, and cold.  It sustains your 
   charisma.  It makes you fall like a feather and speeds your
   regeneration.  It grants you immunity to paralysis.  It cannot be
   harmed by the elements.  
n) a long bow (x3) (+0,+0)
o) 66 arrows (1d4) (+0,+0) {@f1=g}


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.9.2008 06:01

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15083. on the Ladder (of 18915)
62. on the DaJAngband Ladder (of 100)
76. for this player (

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