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The Angband Ladder: Khulke, Nibelung Priest by Mangojuice

  [Z+Angband 0.2.3 Character Dump]

Name     : Khulke               Age             51     STR:   24.9
Sex      : Male                 Height          41     INT:   17.3
Race     : Nibelung             Weight          87     Wis:   25.9   27.5
Class    : Priest               Social Class    73     DEX:   24.2
Magic    : Death                                       CON:   24.6
           Conjuration                                 CHR:   23.7

+ Skill         23     Level                32     Max Hit Points     361
% Deadliness   235     Experience       236997     Cur Hit Points    -350
+ To AC         97     Max Exp          236997     Max SP (Mana)       76
  Base AC       48     Exp to Adv.       73003     Cur SP (Mana)       76
                       Gold             293996

                         (Miscellaneous Abilities)
Fighting    : Excellent      Perception  : Good           Blows/Round : 3
Bows/Throw  : Fair           Sensing     : Very Good      Shots/Round : 1.0
Saving Throw: Chaos Rank     Disarming   : Excellent      Avg.Dam./Rnd: 36
Stealth     : Excellent      Magic Device: Superb         Infra-Vision: 70'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    65 (3250')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   23.9   1  -1   1   24.9         s.........1..
Int:   21.3  -1  -3   0   17.3         .......s.....
Wis:   18.5   2   3   4   27.5   25.9  ....4........
Dex:   22.2   0  -1   3   24.2         .2.....1.....
Con:   22.6   2   0   0   24.6         s............
Chr:   21.7  -4   2   4   23.7         4......s.....

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  .2.....1..... 
Search :  .....1...2... 
Infra  :  .........2... 
Tunnel :  ............. 
Speed  :  ..2........9. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : ...+.........
Elec  : ...+..++.....
Fire  : ...+...+.....
Cold  : ...+...++....
Poison: .............
Fear  : .............
Light : .............
Dark  : ............+
Shard : .............
Blind : .........+...
Conf  : .............
Sound : .............
Nether: .............
Nexus : +.........+..
Chaos : +............
Disnch: ............+

           abcdefghijkl@
Reflect  : ........+....
Aura Acid: .............
Aura Fire: .............
Aura Elec: .......+.....
Aura Cold: .............
No Magic : .............
Free Actn: .+...........
SeeInvis.: .........+...
Hold Life: +............
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : ..+..........
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : .............
Pr Undead: +...+........
Pr Demon : +............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: ............+
EvilCurse: .............
                        

 You have defeated 7689 enemies.


  [Top 10 deepest kills]

62 Spawn of Ubbo-Sathla                 Level 60 (3000')
 4 Ancient white dragon                 Level 55 (2750')
 1 Grey wraith                          Level 54 (2700')
 1 Bodak                                Level 53 (2650')
 4 Bloodletter of Khorne                Level 52 (2600')
 1 Pattern ghost                        Level 51 (2550')
 1 Night stalker                        Level 51 (2550')
 9 Olog                                 Level 51 (2550')
15 Water troll                          Level 50 (2500')
 1 Water elemental                      Level 50 (2500')


  [Mutations]

You can drain life from a foe like a vampire.
You can feel the strength of the magics affecting you.
You can send evil creatures directly to Hell.


  [Character Equipment]

a) The War Hammer 'Ninbund' (3d3) (+16,+85%) [+3] (+4)
   You have full knowledge of this item.  It increases your charisma by +4. 
   It is especially deadly against demons and the undead.  It sustains your
   strength and constitution.  It provides resistance to nexus, chaos and
   life draining.  It provides protection from the undead and demons.  It
   cannot be harmed by the elements.  It was dropped by a Uruk in a quest
   (level 25).  
b) a Long Bow of Lothlorien (x4) (+10,+60%) (+2)
   It increases your dexterity and stealth by +2.  It provides immunity to
   paralysis.  Its shots are not hindered by trees.  It fires missiles with
   extra might.  You found it on the floor in a quest (level 21).  
c) an Engagement Ring of Flight (+2)
   It increases your speed by +2.  It allows you to levitate.  You found it
   on the floor in a quest (level 34).  
d) a Wedding Ring of Elemental Protection [+10]
   It can be activated for resist the elements (20+ turns) if it is being
   worn.  It provides resistance to acid, electricity, fire and cold.  It
   cannot be harmed by the elements.  You bought it in a Gold Jeweler in
   Cuiar Hold.  
e) a Coral Amulet of Protection from Undead (+4)
   It increases your wisdom by +4.  It provides protection from the undead. 
   It was dropped by a Young white dragon on dungeon level 43.  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was in
   a chest (level 21).
g) a Blue Dragon Scale Mail (-2) [30,+15] (charging)
   It can be activated for breathe lightning (330) every 50-100 turns if it
   is being worn.  It provides resistance to electricity.  It cannot be
   harmed by the elements.  It was dropped by Robin Hood, the Outlaw in a
   quest (level 12).  
h) The Cloak of Illusion [1,+25] (+1)
   You have full knowledge of this item.  It increases your dexterity and
   stealth by +1.  It sustains your intelligence and charisma.  It provides
   resistance to electricity, fire and cold.  It produces an electric sheath. 
   It cannot be harmed by the elements.  It was dropped by a Hardened warrior
   on dungeon level 39.  
i) a Shield of Reflection [6,+12]
   You have full knowledge of this item.  It provides resistance to cold.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Obscure Shieldsman in Wingmor Keep.  
j) a Steel Helm of Seeing [6,+10] (+2)
   This item may have hidden powers.  It increases your perception by +2.  It
   increases your infravision by 20 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters.  It was given to you
   as a reward for killing a local enemy in Cuiar Hold.  
k) a Set of Gauntlets of Power (+4,+10%) [2,+9] (+1)
   You have full knowledge of this item.  It increases your strength by +1. 
   It provides resistance to nexus.  It was dropped by a Cave ogre in a quest
   (level 48).  
l) a Pair of Hard Leather Boots of Speed [3,+10] (+9)
   It increases your speed by +9.  It cannot be harmed by acid.  It was
   dropped by a Hill orc in a quest (level 31).  


  [Character Inventory]

a) 5 Books of Death Magic [Black Prayers] {@m1@G1@b1!k!K!d!v=g5}
b) 5 Books of Death Magic [Black Mass] {@m2@b2@G2!k!K!d!v=g5}
c) 5 Books of Conjuration [Tricks for Beginners] {@m5@G5@b5!k!K!d!v=g5}
d) 3 Books of Conjuration [Master Conjurer's Handbook] {@m6@G6@b6!k!K!d!v=g5}
e) 19 Green Mushrooms of Cure Critical Wounds {=g}
f) 17 Pink Mushrooms of Healing
g) 3 Furry Mushrooms of Energy
h) a Fizzy Yellow Potion of *Healing* {=g}
i) a Sweet Potion of Restore Life Levels
j) a Sky Blue Potion of Enlightenment
k) 17 Scrolls titled "tasee paysun" of Teleportation {=g}
l) 68 Scrolls titled "rolski snikrea" of Alchemy {=g@r1}
m) a Silver-Plated Rod of Recall {=g2}
n) 5 Mithril Rods of Sense Monsters {@z2=g6}
o) 7 Carbon Steel Rods of Fire Bolts {=g}
p) 2 Brass-Plated Rods of Lightning Balls
q) 3 Electrum-Plated Rods of Cold Balls {=g}
r) 2 Runed Wands of Stone to Mud (18 charges) {=g}
s) an Electrum-Plated Wand of Cold Beams (8 charges)
t) a Zinc-Plated Wand of Wondrous Balls (10 charges)
u) 2 Runed Staffs of Perception (2x 27 charges)
v) a Runed Staff of Perception (20 charges)
w) a Charred Staff of Speed (6 charges)


  [Home Inventory - Wingmor Keep]

a) 5 Blue Spotted Mushrooms of Restoring
b) 2 Dark Blue Mushrooms of Lesser Restoration
c) 2 Sweet Potions of Restore Life Levels
d) 3 Scrolls titled "akssne mesan" of *Identify*
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   This item may have hidden powers.  You found it in a vault on dungeon
   level 43.  
f) The Spear of Hagen (1d10) (+11,+65%) (+3)
   You have full knowledge of this item.  It increases your speed by +7.  It
   increases your stealth by +3.  It increases your infravision by 30 feet. 
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold and magical darkness.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It provides protection from the undead.  It cannot be harmed by the
   elements.  It was dropped by Hagen, son of Alberich on dungeon level 43.  


  [Home Inventory - Feaedh Town]

a) 5 Blue Mushrooms of Resist Confusion
b) 3 Light Green Mushrooms of Restore Strength
c) a Coagulated Crimson Potion of Restore Mana
d) a Smoky Potion of Restore Strength
e) a Vermilion Potion of *Speed*
f) 2 Scrolls titled "valpo sander" of Remove Curse
g) a Set of Gauntlets of Slaying (+3,+15%) [2,+10]
   It cannot be harmed by acid.  It was given to you as a reward for killing
   a local enemy in Cuiar Hold.  


  [Home Inventory - Gishzar]

a) a Smoky Potion of Restore Strength
b) a Blue Speckled Potion of Restore Wisdom
c) a Fizzy Potion of Restore Dexterity
d) a Shimmering Potion of Restore Charisma
e) a Copper Amulet of Sustenance


  [Home Inventory - Cuiar Hold]

a) 6 Slimy Mushrooms of Restore Constitution
b) 2 Blue Speckled Potions of Restore Wisdom
c) a Fizzy Potion of Restore Dexterity
d) 2 Gold Potions of Restore Constitution


  [Home Inventory - Olmir View]

a) a Two-Handed Flail of *Slay* Demon (3d6) (+9,+40%) (+2)
   It increases your intelligence by +2.  It is especially deadly against
   demons.  It sustains your intelligence.  It provides resistance to chaos. 
   It has been blessed by the gods.  It provides protection from demons.  You
   bought it in a Expert Weapon Smiths in Cuiar Hold.  


  [Quests]

====Active quests==== 

Defeat the orc camp south-east of Feaedh Town.  

Defeat the undead camp south of Adnan Town.  

From a Courier in Cuiar Hold (Danger level 0):
   Carry a message to Laign Mawan the Telepath in Rondser Town.  

From a Castle in Khelaz View (Danger level 20):
   Find the relic of Flora, which is hidden in an underground city, north-east
of Rilal Watch.  

From a Castle in Feaedh Town (Danger level 40):
   A number of religious fanatics have been troubling the area south of Feaedh
Town.  Discover their stronghold and slay them all.  

From a Keep in Adnan Town (Danger level 44):
   An Ice troll and his minions have been running amok in the area north-east of
Adnan Town.  Find their home and kill them.  

From a Town Hall in Biznala (Danger level 46):
   A bunch of religious fanatics have been discovered in the area north-east of
Biznala.  Discover their hideout and slay them all.  (2 levels)  

From a Cathedral in Feaedh Town (Danger level 48):
   Recently, strange substances have been running amok in the area north of
Feaedh Town.  Discover their stronghold and kill them all.  (4
levels)  You have cleared 2 levels.

From a Cathedral in Gishzar (Danger level 50):
   Several arctic monsters have been troubling the area near Khelaz View. 
Discover their den and exterminate them all.  

From a Rangers' Guild in Zathkek (Danger level 53):
   Kill 1 Balance drake.  

From a Rangers' Guild in Cuiar Hold (Danger level 54):
   Kill 5 Mature red dragons.  You have killed 0.

From a Thieves' Guild in Gishzar (Danger level 55):
   Find the relic of Thorin, which is hidden in an underground temple, east of
Wingmor Keep.  

From a Keep in Gishzar (Danger level 56):
   Strygalldwir and its followers have been spreading evil in the area near
Feaedh Town.  Find its home and slay it.  

From a Castle in Olmir View (Danger level 56):
   Clear 3 levels of a certain underground city south-west of Olmir View.  

From a Thieves' Guild in Cuiar Hold (Danger level 57):
   A bunch of fire-breathers have been hiding in the area east of Khelaz View. 
Discover their hideout and slay them all.  

From a Cathedral in Biznala (Danger level 58):
   Judge Death has been seen in the area north of Biznala.  Track him to his
hideout and destroy him.  

From a Keep in Zathkek (Danger level 62):
   Clear 3 levels of a certain underground city north-west of Wingmor Keep.  

From a Keep in Wingmor Keep (Danger level 64):
   Clear 3 levels of a certain pit near Wingmor Keep.  

From a Castle in Cuiar Hold (Danger level 72):
   Several terrors of the deep have been terrorizing the area south-west of
Adnan Town.  Discover their stronghold and slay them
all.  

From a Thieves' Guild in Olmir View (Danger level 81):
   A group of fire-breathers have been terrorizing the area west of Olmir View. 
Discover their den and kill them all.  

From a Mages' Guild in Feaedh Town (Danger level 83):
   A Nightwalker and its minions have been hiding in the area near Cuiar Hold. 
Find their hideout and destroy them.  

====Finished quests==== 

A Poltergeist has been discovered in the area east of Biznala.  Track it to its
lair and destroy it.  (Finished)
(Danger level 5):  Several orcs have been rampaging the area south-west of
Feaedh Town.  Discover their hole and slay them all.  (Finished)
(Danger level 5):  Clear 1 level of a certain mine near Khelaz View. 
(Finished)
(Danger level 6):  Kill the 5 Green nagas that are guarding dungeon level 6.
(Finished)
(Danger level 6):  Clear 1 level of a certain mine north-east of Cuiar Hold. 
(Finished)
(Danger level 6):  Some women have been seen in the area south-west of Olmir
View.  Discover
their hideout and terminate them all.  (Finished)
(Danger level 9):  Orfax, Son of Boldor and his legion have been troubling the
area west of Feaedh Town.  Find his den and slay him.  (Finished)
(Danger level 11):  A Moon beast has been troubling the area north-east of Olmir
View.  Track it to its home and kill it.  (Finished)
(Danger level 11):  A Dark elven mage has been discovered in the area north-east
of Ercar Town.  Track him to his stronghold and
terminate him.  (Finished)
(Danger level 12):  Robin Hood, the Outlaw and his legion have been spreading
evil in the area near Biznala.  Find his den and slay him.  (Finished)
(Danger level 14):  A Kobold chieftain and its followers have been troubling the
area south-west of Adnan Town.  Find their abode and slay them. 
(Finished)
(Danger level 15):  Kill the 5 Tengu that are guarding dungeon level 15.
(Finished)
(Danger level 16):  A Dark elven mage and his minions have been troubling the
area north-west of Zathkek.  Find their den and slay them.  (Finished)
(Danger level 17):  Clear 1 level of a certain mine east of Zathkek. 
(Finished)
(Danger level 18):  Ulfast, Son of Ulfang has been spotted in the area near
Biznala.  Track him to his abode and
exterminate him.  (Finished)
(Danger level 18):  Clear 1 level of a certain mine west of Adnan Town. 
(Finished)
(Danger level 19):  A Quasit has been troubling the area north-west of Feaedh
Town.  Track it to its lair and destroy it.  (Finished)
(Danger level 21):  A Guardian naga and her followers have been spotted in the
area near Cuiar Hold.  Find their den and kill them. 
(Finished)
(Danger level 21):  Many arctic monsters have been seen in the area south-west
of Gishzar.  Discover their lair and kill them all.  (Finished)
(Danger level 24):  A group of demons have been hiding in the area near Cuiar
Hold.  Discover their stronghold and destroy them all.  (2 levels) 
(Finished)
(Danger level 27):  Clear 2 levels of a certain underground city west of Olmir
View.  (Finished)
(Danger level 29):  Many nagas have been killing people in the area south-west
of Feaedh Town.  Discover their hideout and slay them all. 
(Finished)
(Danger level 29):  A Mummy has been seen in the area north of Biznala.  Track
it to its hideout and destroy it.  (Finished)
(Danger level 31):  Azog, King of the Uruk-Hai and his followers have been
terrorizing the area near Feaedh Town.  Find his hole and terminate him. 
(Finished)
(Danger level 33):  We have heard that a group of living dead have been lurking
in the area north-west of Cuiar Hold.  Discover their lair and slay them all. 
(Finished)
(Danger level 33):  A Wyvern and its legion have been rampaging the area
south-east of Cuiar Hold.  Find their den and kill them.  (Finished)
(Danger level 34):  Many strange substances have been rampaging the area
south-east of Zathkek.  Discover their stronghold and kill them all.  (3
levels)  (Finished)
(Danger level 36):  A Flamer of Tzeentch has been terrorizing the area
north-west of Khelaz View.  Track it to its home and kill it.  (Finished)
(Danger level 39):  Kill the 5 Mind flayers that are guarding dungeon level 39.
(Finished)
(Danger level 40):  A Young multi-hued dragon has been rampaging the area
south-east of Feaedh Town.  Track it to its abode and
exterminate it.  (Finished)
(Danger level 42):  An Algroth and its gang have been troubling the area near
Gishzar.  Find their den and exterminate them.  (Finished)
(Danger level 42):  Many arctic monsters have been seen in the area near Khelaz
View.  Discover their den and slay them all.  (Finished)
(Danger level 43):  A Manticore and its followers have been troubling the area
near Gishzar.  Find their den and slay them. 
(Finished)
(Danger level 43):  Kill the 5 Water vortices that are guarding dungeon level
43. (Finished)
(Danger level 44):  Kill the 2 Killer slicer beetles that are guarding dungeon
level 44. (Finished)
(Danger level 49):  A Grey wraith has been lurking in the area north-west of
Feaedh Town.  Track it to its hideout and terminate it. 
(Finished)
(Danger level 50):  We have heard that a number of freezing monsters have been
troubling the area south-east of Olmir View.  Discover their den and kill them
all. 
(Finished)
(Danger level 60):  A High priest has been terrorizing the area south of Olmir
View.  Track him to his home and kill him.  (Finished, Failed)


  [Message Log (last 50 messages)]

On the ground: no more Books of Chaos Magic [Chaos Mastery].
In your pack: 68 Scrolls titled "rolski snikrea" of Alchemy {=g@r1$R} (l).
You find a Small iron chest (Multiple Traps).
You find a Book of Life Magic [High Mass].
You find a Small iron chest (Multiple Traps).
You set off a trap!
A puff of green gas surrounds you!
You are poisoned!
You are enveloped in a cloud of smoke!
The Grave wight misses you.
The Grave wight is repelled.
The Grave wight misses you.
The Archangel misses the Grave wight.
The Archangel hits the Grave wight.
The Grave wight hisses in pain.
The Archangel misses the Grave wight.
The Archangel hits the Grave wight.
The Grave wight hisses in pain.
The Seraph hits the Grave wight.
The Grave wight snarls feebly.
The Seraph hits the Grave wight.
The Grave wight is destroyed.
The Ghost is repelled.
The Ghost misses you. <2x>
The Ghost claws you.
You feel very naive.
The Ghost gets zapped!
The Ogre shaman hits you.
The Ogre shaman gets zapped!
The Ogre shaman hits you.
The Ogre shaman gets zapped!
The Ogre shaman hits you.
The Ogre shaman gets zapped!
It whines, glows and fades...
The Elder thing crushes you.
The Elder thing gets zapped!
The Elder thing is repelled.
The Elder thing misses you.
The Elder thing is repelled.
The Drolem breathes gas.
The Ogre shaman dies.
The Elder thing resists a lot.
The Daemonette of Slaanesh resists a lot.
The Seraph resists a lot.
The Giant red scorpion dies.
The Ghost resists a lot.
The Archangel resists a lot.
Angamaite of Umbar cries out feebly.
The Plaguebearer of Nurgle resists a lot.
What was that noise?  You die.



Posted on 25.9.2008 06:39
Last updated on 13.10.2008 05:04

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9174. on the Ladder (of 16488)
47. on the Z+Angband Ladder (of 120)
Third best for this player (out of 8)

Comments

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On 25.9.2008 06:39 Mangojuice wrote:
The competition 60 character. My first try died to a spiked pit trap on clvl 12. This time things went much better. I took out Robin Hood, the Outlaw early on thanks to a bunch of Maledictions, and he dropped... Blue DSM!!!

This has let me rocket through a bunch of quests, and gotten me out of a lot of tight spots.

So far, here's what I think of conjuration.
1. The added range on the teleport spells makes a real difference.
2. At 3mp, Magic Missile is useless for priests.
3. Summon Animals is very nice.
4. Glitterdust is great too. If you can't kill a group of sleeping things you want to fight, Glitterdust is the next best choice: they can't get you so much if they're all confused.



On 13.10.2008 05:04 Mangojuice wrote:
Killed by a Drolem, thanks to summoning runes on a chest, and *one* turn of not noticing. Ah well, still a stupid death.

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