The Angband Ladder: Khulke, Nibelung Priest by RogerN

  [Z+Angband 0.2.3 Character Dump]

Name     : Khulke               Age             51     STR:   27.7
Sex      : Male                 Height          41     INT:   22.0
Race     : Nibelung             Weight          87     WIS:   38.4
Class    : Priest               Social Class    73     DEX:   25.2
Magic    : Death                                       CON:   33.6
           Conjuration                                 CHR:   24.7

+ Skill         15     Level                34     Max Hit Points     481
% Deadliness   230     Experience       514745     Cur Hit Points    -113
+ To AC        100     Max Exp          537862     Max SP (Mana)      188
  Base AC       50     Exp to Adv.       27755     Cur SP (Mana)      131
                       Gold             194998

                         (Miscellaneous Abilities)
Fighting    : Excellent      Perception  : Fair           Blows/Round : 6
Bows/Throw  : Poor           Sensing     : Fair           Shots/Round : 1.0
Saving Throw: Amber [5]      Disarming   : Excellent      Avg.Dam./Rnd: 61
Stealth     : Fair           Magic Device: Superb         Infra-Vision: 50'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    87 (4350')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   27.7   1  -1   0   27.7         s............
Int:   26.0  -1  -3   0   22.0         .............
Wis:   26.4   2   3   7   38.4         2...5........
Dex:   26.2   0  -1   0   25.2         .............
Con:   25.6   2   0   6   33.6         ..6..........
Chr:   26.7  -4   2   0   24.7         .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ............. 
Search :  .....1....... 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ...........6. 
Blows  :  2............ 

        abcdefghijkl@
Acid  : ........+....
Elec  : ........+....
Fire  : ...+....+....
Cold  : ........+....
Poison: .............
Fear  : +............
Light : .......+.....
Dark  : .......+....+
Shard : .............
Blind : .............
Conf  : ......+......
Sound : .............
Nether: .............
Nexus : .............
Chaos : .............
Disnch: ............+

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: ..........+..
SeeInvis.: +............
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : .........+...
Levitate : .............
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +............
Pr Undead: +...+........
Pr Demon : +............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 5715 enemies.


  [Top 10 deepest kills]

 1 Ulik the Troll                       Level 79 (3950')
 2 Great hell wyrm                      Level 78 (3900')
 1 The Phoenix                          Level 76 (3800')
 1 Hell knight                          Level 76 (3800')
 1 Chaos vortex                         Level 76 (3800')
 7 Time hound                           Level 72 (3600')
 5 Plasma hound                         Level 71 (3550')
 1 Nightwing                            Level 68 (3400')
 1 Ren the Unclean                      Level 66 (3300')
 1 Hoarmurath of Dir                    Level 66 (3300')


  [Character Equipment]

a) a Khopesh (Holy Avenger) (2d4) (+11,+75%) [+2] (+2 attacks)
   You have full knowledge of this item.  It increases your wisdom by +2.  It
   provides 2 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It sustains your strength.  It provides
   resistance to fear.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and demons.  You bought it in a Swordsman in Feaedh Town.  
b) (nothing)
c) an Alexandrite Ring of Constitution (+6)
   It increases your constitution by +6.  It sustains your constitution.  You
   bought it in a Gold Jeweler in Cuiar Hold.  
d) a Scarab Ring of Flames [+16] {25% off}
   It can be activated for ball of fire (100) and resist fire (20+ turns) if
   it is being worn.  It provides resistance to fire.  It cannot be harmed by
   fire.  You bought it in a Gold Jeweler in Cuiar Hold.  
e) a Coral Amulet of Protection from Undead (+5)
   It increases your wisdom by +5.  It provides protection from the undead. 
   You found it in a vault in a quest (level 40).  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  You found
   it in a vault in a quest (level 40).  
g) a Bronze Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe confusion (400) every 50-100 turns if it
   is being worn.  It provides resistance to confusion.  It cannot be harmed
   by the elements.  It was dropped by a Novice priest in a quest (level 14). 
h) a Shadow Cloak of Protection [6,+20]
   It provides resistance to bright light and magical darkness.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 81.  
i) a Shield of Resistance [6,+10]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  You
   bought it in a Advanced Shieldsman in Cuiar Hold.  
j) an Iron Crown of Regeneration [0,+10]
   It speeds your regenerative powers.  It cannot be harmed by acid.  You
   bought it in a Arcane Milliner in Ercar Town.  
k) a Set of Gauntlets of Free Action [2,+16]
   It provides immunity to paralysis.  It cannot be harmed by acid.  You
   bought it in a Unique Armoury in Rondser Town.  
l) a Pair of Metal Shod Boots of Speed [6,+13] (+6)
   It increases your speed by +6.  You found it on the floor on dungeon level
   81.  


  [Character Inventory]

a) 4 Books of Death Magic [Black Prayers] {@m1@b1@G1!k!K!d!v=g5}
b) 3 Books of Death Magic [Black Mass] {@m2@b2@G2!k!v=g3}
c) 2 Books of Death Magic [Black Channels] {@m3@b3@G3!k!v=g3}
   It cannot be harmed by the elements.  You found them on the floor on
   dungeon level 80.  
d) 3 Books of Conjuration [Tricks for Beginners] {@m5@G5@b5!k!K!d!v=g5}
e) 3 Books of Conjuration [Master Conjurer's Handbook] {@m6@b6@G6!k!v=g3}
f) 3 Pink Mushrooms of Healing
g) 7 Clotted Red Potions of Healing
h) 4 Coagulated Crimson Potions of Restore Mana
i) a Bubbling Potion of Resistance
j) a Scroll titled "byterk xidan" of Word of Recall
k) a Cast Iron Rod of Perception
l) 2 Steel Rods of Detection (1 charging)
m) 6 Long Rods of Light {@z2}
n) 3 Tin Rods of Acid Balls (2 charging) {@z1}
o) a Steel Wand of Teleport Other (7 charges)
p) a Runed Wand of Stone to Mud (11 charges)
q) 2 Zirconium-Plated Wands of Acid Balls (0 charges)
r) 6 Mithril-Plated Wands of Cold Balls (18 charges)
s) a Titanium-Plated Wand of Dragon's Frost (0 charges)
t) a Platinum Wand of Rockets (0 charges)
u) 5 Lead Wands of Fire Beams (20 charges)
v) a Mistletoe Staff of Enlightenment (0 charges)


  [Home Inventory - Gishzar]

a) a Book of Conjuration [Energy Conjuring]
   It cannot be harmed by the elements.  It was dropped by a Warp drake in a
   quest (level 72).  
b) 6 Puce Potions of Resist Heat
c) 3 Clotted Red Potions of Healing
d) a Scroll titled "tabeng klitue" of *Destruction*
e) a Scroll titled "oxyla blumi" of Genocide
f) a Willow Rod of Alchemy {@z6}
g) 4 Short Wands of Lightning Balls (37 charges)
h) a Wormwood Staff of Detection (19 charges) {75% off}
i) a Birch Staff of Dispel Evil (5 charges)
j) a Walnut Staff of Power (4 charges)
k) a Beryl Ring of Resist Fire and Cold [+1]
   It provides resistance to fire and cold.  It cannot be harmed by fire or
   cold.  You found it on the floor on dungeon level 22.  
l) an Elven Cloak of Stealth [4,+10] (+2)
   It increases your stealth and perception by +2.  It cannot be harmed by
   the elements.  You bought it in a Arcane Armoury in Cuiar Hold.  
m) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
   You have full knowledge of this item.  It can be activated for remove fear
   and cure poison every 5 turns if it is being worn.  It increases your
   dexterity and charisma by +5.  It sustains your constitution and charisma. 
   It provides immunity to paralysis.  It provides resistance to nether and
   chaos.  It cannot be harmed by the elements.  You found it on the floor on
   dungeon level 20.  


  [Home Inventory - Rondser Town]

a) a Book of Conjuration [Tricks for Beginners] {@m5@G5@b5!k!K!d!v=g5}
b) 2 Books of Death Magic [Black Prayers] {@m1@b1@G1!k!K!d!v=g5}
c) 2 Carbon Steel Rods of Fire Bolts
d) a Dragon Shield [11,+16]
   You have full knowledge of this item.  It provides resistance to acid,
   fire, bright light, magical darkness, nether, chaos and disenchantment. 
   It cannot be harmed by the elements.  You bought it in a Arcane Shieldsman
   in Rondser Town.  
e) The Set of Gauntlets 'Paurnen' [2,+15]
   This item may have hidden powers.  It can be activated for acid bolt (8d8)
   every 5-10 turns if it is being worn.  You found it on the floor on
   dungeon level 20.  
f) The Spear of Hagen (1d10) (+11,+65%) (+3)
   You have full knowledge of this item.  It increases your speed by +7.  It
   increases your stealth by +3.  It increases your infravision by 30 feet. 
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold and magical darkness.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It provides protection from the undead.  It cannot be harmed by the
   elements.  It was dropped by Hagen, son of Alberich in a quest (level 39). 


  [Home Inventory - Cuiar Hold]

a) a Scroll titled "akssne mesan" of *Identify* {25% off}
b) a Palladium-Plated Rod of Disarming
c) a Garnet Ring of Electricity [+9]
   It can be activated for ball of lightning (100) and resist lightning (20+
   turns) if it is being worn.  It provides resistance to electricity.  It
   cannot be harmed by electricity.  It was dropped by a Ivory monk in a
   quest (level 46).  


  [Home Inventory - Biznala]

a) a Coagulated Crimson Potion of Restore Mana
b) a Sweet Potion of Restore Life Levels
c) a Sky Blue Potion of Enlightenment
d) an Oily Yellow Potion of ESP
e) a Steel Amulet of Berserk Strength (+1,+10%) [-10]
   It aggravates nearby creatures.  You found it on the floor in a quest
   (level 34).  


  [Home Inventory - Olmir View]

a) a Mistletoe Staff of Enlightenment


  [Quests]

====Active quests==== 

Defeat the orc camp near Miriaur.  

Defeat the undead camp south of Adnan Town.  

From a Courier in Cuiar Hold (Danger level 0):
   Carry a message to Fungus the Treacherous in Menar.  

From a Keep in Gishzar (Danger level 5):
   Clear 1 level of a certain mine near Khelaz View.  

From a Castle in Cuiar Hold (Danger level 6):
   Clear 1 level of a certain mine north-east of Cuiar Hold.  

From a Thieves' Guild in Olmir View (Danger level 6):
   Some women have been seen in the area south-west of Olmir View.  Discover
their hideout
and terminate them all.  

From a Cathedral in Gishzar (Danger level 21):
   Many arctic monsters have been seen in the area south-west of Gishzar. 
Discover their lair and
kill them all.  

From a Castle in Ercar Town (Danger level 29):
   Kill Bolg, Son of Azog.  

From a Keep in Miriaur (Danger level 39):
   Several freezing monsters have been spreading evil in the area south-west of
Galarth.  Discover
their home and terminate them all.  

From a Castle in Feaedh Town (Danger level 40):
   A number of religious fanatics have been troubling the area south of Feaedh
Town.  Discover their
stronghold and slay them all.  

From a Castle in Rondser Town (Danger level 55):
   Find the relic of Balli Stonehand, which is hidden in an underground temple,
east of Wingmor Keep.
 

From a Castle in Olmir View (Danger level 56):
   Clear 3 levels of a certain underground city south-west of Olmir View.  

From a Town Hall in Biznala (Danger level 64):
   Clear 4 levels of a certain pit north-west of Biznala.  

From a Castle in Khelaz View (Danger level 75):
   Kill Adunaphel the Quiet, who is guarding dungeon level 75. 

From a Cathedral in Biznala (Danger level 89):
   Clear 5 levels of a certain catacombs east of Biznala.  

From a Keep in Galarth (Danger level 91):
   The Witch-King of Angmar and his minions have been troubling the area near
Miriaur. 
Find his stronghold and exterminate him.  

====Finished quests==== 

Defeat the troll camp south-east of Rondser Town.  (Finished)
Defeat the orc camp south-east of Feaedh Town.  (Finished)
A Poltergeist has been discovered in the area east of Biznala.  Track it to its
lair and destroy it. 
(Finished)
(Danger level 5):  Several orcs have been rampaging the area south-west of
Feaedh Town.  Discover their
hole and slay them all.  (Finished)
(Danger level 11):  A Moon beast has been troubling the area north-east of Olmir
View.  Track it to its
home and kill it.  (Finished)
(Danger level 12):  Robin Hood, the Outlaw and his legion have been spreading
evil in the area near
Biznala.  Find his den and slay him.  (Finished)
(Danger level 14):  Lots of religious fanatics have been hiding in the area west
of Galarth.  Discover
their lair and slay them all.  (2 levels)  (Finished)
(Danger level 16):  Clear 1 level of a certain mine north-west of Ercar Town. 
(Finished)
(Danger level 17):  A bunch of swarming insects have been discovered in the area
north-east
of Rondser Town.  Discover their hideout and kill them all.  (Finished)
(Danger level 18):  Ulfast, Son of Ulfang has been spotted in the area near
Biznala.  Track him to his
abode and exterminate him.  (Finished)
(Danger level 20):  Find the relic of Flora, which is hidden in an underground
city, north-east of Rilal
Watch.  (Finished)
(Danger level 20):  Find the relic 'Paurnen', which is hidden in a mine,
south-west of Rilal Watch. 
(Finished)
(Danger level 21):  Some terrors of the deep have been hiding in the area
north-west of Ercar Town. 
Discover their lair and exterminate them all.  (Finished)
(Danger level 24):  A Fire vortex has been seen in the area south of Ercar Town.
 Track it to its den and
exterminate it.  (Finished)
(Danger level 24):  A Frost giant and his legion have been spreading evil in the
area west of Miriaur. 
Find their home and kill them.  (Finished)
(Danger level 27):  Clear 2 levels of a certain underground city west of Olmir
View.  (Finished)
(Danger level 29):  A Xiclotlan has been seen in the area north-west of Khelaz
View.  Track
it to its lair and kill it.  (Finished)
(Danger level 29):  A Mummy has been seen in the area north of Biznala.  Track
it to its hideout and
destroy it.  (Finished)
(Danger level 31):  Azog, King of the Uruk-Hai and his followers have been
terrorizing the area near
Feaedh Town.  Find his hole and terminate him.  (Finished)
(Danger level 32):  Ugluk, the Uruk and his legion have been spreading evil in
the area north-east of
Olmir View.  Find his lair and destroy him.  (Finished)
(Danger level 32):  A Dark elven lord and his legion have been hiding in the
area north of Galarth.  Find
their den and exterminate them.  (Finished)
(Danger level 34):  Mime, the Nibelung and his minions have been spreading evil
in the area west of Khelaz
View.  Find his hideout and kill him.  (Finished)
(Danger level 36):  A Flamer of Tzeentch has been terrorizing the area
north-west of Khelaz View.  Track
it to its home and kill it.  (Finished)
(Danger level 38):  Kill Castamir the Usurper, who is guarding dungeon level 38.
(Finished)
(Danger level 41):  Clear 3 levels of a certain underground city north-west of
Galarth. 
(Finished)
(Danger level 43):  Kill the 5 Water vortices that are guarding dungeon level
43. (Finished)
(Danger level 46):  A bunch of religious fanatics have been discovered in the
area
north-east of Biznala.  Discover their hideout and slay them all.  (2 levels) 
(Finished)
(Danger level 51):  Too many women have been spreading evil in the area
north-east of Galarth.  Discover
their home and kill them all.  (Finished)
(Danger level 58):  Judge Death has been seen in the area north of Biznala. 
Track him to his hideout and
destroy him.  (Finished)
(Danger level 72):  A Dark elven shade and his legion have been running amok in
the area near Galarth. 
Find their abode and slay them.  (Finished)


  [Message Log (last 50 messages)]

You feel less resistant to fire.
You are surrounded by a white light.
Target Selected.
The Nightcrawler flinches.
The Nightcrawler is hit hard.
The Nightcrawler casts a nether bolt.
You feel your life draining away!
The Nightcrawler is hit hard. <2x>
The Nightcrawler looks deep into your eyes.
You resist the effects!
The Nightcrawler is hit hard. <2x>
The Nightcrawler is unaffected!
The Nightcrawler is in your thrall!
You sense the presence of unnatural beings!
You sense the presence of evil creatures!
You open a dimensional gate. Choose a destination.
Select a point and press space.
You feel yourself slow down.
You open a dimensional gate. Choose a destination.
Select a point and press space.
You enter a maze of up staircases.
Autosaving the game...
You enter a maze of down staircases.
Autosaving the game...
The Spectre is destroyed.
The Disenchanter beast draws psychic energy from you!
I see no down staircase here. <2x>
You enter a maze of up staircases.
Autosaving the game...
It magically summons an undead adversary!
You enter a maze of down staircases.
Autosaving the game...
You enter a maze of up staircases.
Autosaving the game...
You feel something focusing on your mind.
You resist the effects!
It breathes acid.
The Dhole resists a lot.
The Great unclean one resists a lot.
You've found the Behinder!
The Star-spawn of Cthulhu resists a lot.
Your Shadow Cloak of Protection is unaffected!
It tries to cast a spell, but fails.
It stares deep into your eyes!
You are unaffected!
It magically summons a demon from the Courts of Chaos!
It breathes fire.
The Star-spawn of Cthulhu resists a lot.
The Bloodletter of Khorne resists a lot. <4x>
Duh! Lev Zakrevski wouldn't have fallen for that one.  You die.



Posted on 3.10.2008 06:18

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On 3.10.2008 06:18 RogerN wrote:
This was actually my 4th attempt at competition 60. He got much further than my previous characters. I thought I had a decent chance of getting to the Serpent now that I was into speed-ring territory.

Unfortunately I chose a rather poor location to rest and recover mana. A simple Detect Evil would have immediately revealed the peril... I was right next to a pit full of deep Cthonian horrors. One of them burrowed through the wall as I was resting. Instant death from multiple nasty breathers.

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