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The Angband Ladder: Michael IV, High-Elf Mage by <rbernfel@marlboro.edu>

  [Angband 3.0.4 beta 1 Character Dump]

 Name   Michael IV                               Self  RB  CB  EB   Best
 Sex    Female            Age       110   STR:     16  +1  -5  +2     14
 Race   High-Elf          Height     84   INT:     18  +3  +3  +0  18/60
 Class  Mage              Weight    164   WIS:     13  -1  +0  +0     12
 Title  Spellbinder       Status     31   DEX:      9  +3  +1  +0     13
 HP     220/220           Maximize    Y   CON:     17  +1  -2  +8  18/60
 SP     57/57             Preserve    Y   CHR:     11  +5  +1  +0     17

 Level           25       Armor     [20,+20]     Saving Throw     Superb
 Cur Exp      30067       Fight      (-2,+0)     Stealth       Excellent
 Max Exp      30067       Melee     (+7,+14)     Fighting      Excellent
 Adv Exp      40250       Shoot      (+4,+9)     Shooting      Excellent
 MaxDepth   1200 ft       Blows       1/turn     Disarming     Excellent
 Gold         12506       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Good
 Burden   105.8 lbs       Infra        60 ft     Searching          Fair

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+............ Blind:.............
 Elec:+............ Confu:.............
 Fire:+............ Sound:.............
 Cold:+............ Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:....+........ Stea.:+............
Feath:+............ Sear.:.............
PLite:............. Infra:......+......
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:+...........+ Blows:.............
FrAct:+.+...+....+. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Tulwar (Defender) (2d4) (+9,+14) [+1] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It makes you fall like a feather and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It cannot be harmed by the elements.  It
   might have hidden powers.
b) a Long Bow (x3) (+6,+9)
c) a Granite Ring of Free Action
   It grants you immunity to paralysis.  
d) a Jasper Ring of Constitution (+6) {10% off}
   It increases your constitution by 6.  It sustains your constitution.  
e) a Copper Amulet of Slow Digestion
   It slows your metabolism.  
f) a Brass Lantern (with 4160 turns of light)
   It cannot be harmed by fire.  
g) Chain Mail (Dwarven) (-2) [14,+8] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
h) a Cloak [1,-1]
i) (nothing)
j) a Metal Cap [3,+1]
k) (nothing)
l) a Pair of Soft Leather Boots of Free Action [2,+11]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Cloudy Potion of Heroism
g) 12 Red Potions of Cure Critical Wounds
h) 4 White Potions of Restore Life Levels
i) 7 Scrolls titled "po riesh ner" of Phase Door
j) 3 Scrolls titled "ganbie bytsol" of Word of Recall
k) a Nickel Rod of Cold Balls
l) a Mithril-Plated Wand of Teleport Other (7 charges)
m) a Copper Wand of Disarming (7 charges)
n) a Runed Staff of Detect Invisible (11 charges)
o) 29 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 8 Magenta Potions of Speed
c) a Brown Potion of Healing
d) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Vault 1050'}
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the elements.  
   
e) The Dagger 'Dethanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
f) a Light Crossbow of Power (x3) (+4,+24)
g) 30 Arrows (1d4) (+5,+1)
h) 31 Arrows (1d4) (+2,+2)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.11.2008 03:40

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13887. on the Ladder (of 18073)
4989. on the Angband Ladder (of 6025)

Comments

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On 29.11.2008 03:40 rbernfel@marlboro.edu wrote:
I used to back up my savefiles; this is my 4th character since I stopped and first to get anywhere. She's still going as of now.

On 29.11.2008 11:40 Estie wrote:
That con ring is really nice. Ive had characters wearing 2x =con+3 before.

With the defender giving FA, I would leave all other FA items at home, for weight reasons. Also, i would prefer Hithlomir over dwarven at this stage. More stealth > a few hit points, and, again, weight. However, that xbow is tempting; it would about double your ranged damage!

Good luck!



On 29.11.2008 23:20 rbernfel@marlboro.edu wrote:
Instadeath at 1500' due to casting light in a room containing Uldor the Accursed. He summoned minions and I had two mystics right next to me, and was dead before I could move. Worst part is, I saw him but assumed he was one of the less dangerous umber 'p'. Oh well, time for Michael V!

I'm not sure how to update the dump without making a new one, so I'll update hopefully when I figure it out.

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