The Angband Ladder: Luckful, Dwarf Warrior by Bodkin

  [Angband 3.0.9b Character Dump]

 Name   Luckful                                  Self  RB  CB  EB   Best
 Sex    Male              Age        47   Str:     16  +2  +5  +0  18/50  18/40
 Race   Dwarf             Height     48   INT:     10  -3  -2  +0      5
 Class  Warrior           Weight    159   WIS:     10  +2  -2  +0     10
 Title  Swordsman         Status     43   Dex:     16  -2  +2  +0     16     14
 HP     -8/142            Maximize    Y   CON:     16  +2  +2  +0  18/20
 SP     0/0                               CHR:     10  -3  -1  +0      6

 Level           12       Armor    [46,+15]     Saving Throw   Very Good
 Cur Exp        824       Fight     (-2,+3)     Stealth              Bad
 Max Exp        824       Melee     (+4,+5)     Fighting          Superb
 Adv Exp       1020       Shoot     (-2,+0)     Shooting          Superb
 MaxDepth    Lev 10       Blows      1/turn     Disarming           Good
 Turns        46000       Shots      1/turn     Magic Device        Good
 Gold           683       Infra       50 ft     Perception          Poor
 Burden    95.3 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:......+.....+
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:+.....+...... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............. Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...+......... Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You feel less resistant to cold.
> You feel yourself yanked upwards!
> You faint from the lack of food.
> You are paralyzed!
> You can move again.
> You feel much better.
> You have a Dark Blue Potion of Cure Serious Wounds (b).
> You faint from the lack of food.
> You are paralyzed!
> You can move again.
> You feel better.
> You have no more Dark Blue Potions of Cure Serious Wounds (b).
> You faint from the lack of food.
> You are paralyzed!
> You die.


  [Character Equipment]

a) a Flail of Frost (2d6) (+6,+2)
   It is branded with frost.  It provides resistance to cold.  It
   cannot be harmed by cold.  
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) an Engagement Ring of Feather Falling
   It makes you fall like a feather.  
e) (nothing)
f) a Wooden Torch (5407 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+0]
i) (nothing)
j) a Hard Leather Cap [2,+0]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Soft Leather Boots [2,+0]


  [Character Inventory]

a) a Chartreuse Potion of Berserk Strength
b) 3 Scrolls titled "temptus voloco" of Phase Door
c) a Silver Wand of Sleep Monster (12 charges)
d) a Zinc Wand of Slow Monster (6 charges)
e) a Nickel-Plated Wand of Confuse Monster (17 charges)
f) a Nickel-Plated Wand of Confuse Monster (10 charges)
g) a Silver-Plated Wand of Wonder (8 charges)
   It cannot be harmed by the elements.  
h) a Dogwood Staff of Treasure Location (19 charges)
i) an Amethyst Ring of Teleportation {cursed}
   It induces random teleportation and is cursed.  
j) a Cloak [1,+0]
k) a Dagger (1d4) (+0,+0)
l) a Tulwar (2d4) (+2,+2)
m) a Mace (2d4) (+0,+0)
n) a War Hammer of Lightning (3d3) (+2,+3)
   It is branded with electricity.  It provides resistance to lightning.
   It cannot be harmed by electricity.  
o) 4 Arrows (1d4) (+0,+0) {@f1}


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.12.2008 00:50

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62. on the Competition No.62 Ladder (of 63)

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On 22.12.2008 00:50 Bodkin wrote:
My first competition entry ever. Starved to death in town, what a debut! But I'm not in last place, so I guess I'll take it.

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