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The Angband Ladder: Lucky, Dwarf Warrior by flechette

  [Angband 3.0.9b Character Dump]

 Name   Lucky                                    Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:     17  +2  +5  +0  18/60
 Race   Dwarf             Height     48   INT:     11  -3  -2  +0      6
 Class  Warrior           Weight    159   WIS:     11  +2  -2  +0     11
 Title  Myrmidon          Status     43   DEX:     17  -2  +2  +2  18/10
 HP     400/400           Maximize    Y   CON:  18/50  +2  +2  +0  18/90
 SP     0/0                               CHR:     14  -3  -1  +0     10

 Level           29       Armor    [52,+35]     Saving Throw      Superb
 Cur Exp      79165       Fight     (+4,+4)     Stealth              Bad
 Max Exp      79165       Melee   (+16,+23)     Fighting          Heroic
 Adv Exp      90000       Shoot    (+15,+7)     Shooting          Heroic
 MaxDepth    Lev 33       Blows      4/turn     Disarming      Excellent
 Turns       460468       Shots      1/turn     Magic Device   Excellent
 Gold         74227       Infra       50 ft     Perception          Poor
 Burden   148.5 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:......+.....+
 Elec:....+.+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:......+...... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............. Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:.........+... Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:...+......... Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Rapier 'Forasgil' (1d6) (+12,+19)
   It cannot be harmed by the elements.  It might have hidden powers.
b) a Light Crossbow of Extra Might (x3) (+11,+7) (+1)
   It increases your shooting power by 1.  
c) a Bloodstone Ring of Dexterity (+2)
   It increases your dexterity by 2.  It sustains your dexterity.  
d) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
e) a Crystal Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) The Star of Elendil
   It usually provides light of radius 3.  It cannot be harmed by the
   elements.  It might have hidden powers.
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+5]
i) a Large Metal Shield [5,+4]
j) a Hard Leather Cap of Regeneration [2,+1]
   It speeds your regeneration.  
k) a Set of Leather Gloves of Slaying (+3,+1) [1,+3]
l) a Pair of Hard Leather Boots [3,+5]


  [Character Inventory]

a) 5 Rations of Food
b) 8 Violet Potions of Heroism
c) 3 Chartreuse Potions of Berserk Strength
d) 11 Tangerine Potions of Cure Critical Wounds
e) an Indigo Potion of Healing
f) 8 Scrolls titled "temptus voloco" of Phase Door
g) 2 Scrolls titled "mo co gaescito" of Teleportation
h) 5 Scrolls titled "dio do do" of Word of Recall
i) 2 Scrolls titled "mer illacia" of Holy Chant
j) a Scroll titled "pares qui" of Banishment
k) 3 Rusty Rods of Trap Location
l) 3 Nickel Rods of Door/Stair Location
m) a Tungsten Rod of Recall
   It cannot be harmed by electricity.  
n) an Ivory Rod of Fire Bolts
o) 2 Chromium Wands of Teleport Other (14 charges)
p) 3 Hawthorn Staffs of Teleportation (20 charges)
q) 2 Ivory Staffs of Perception (10 charges)
r) a Bloodstone Ring of Dexterity (+2)
   It increases your dexterity by 2.  It sustains your dexterity.  
s) 64 Bolts (1d5) (+0,+1) {@1}
t) 39 Bolts (1d5) (+0,+0)


  [Home Inventory]

a) a Red Mushroom of Restore Constitution
b) 2 Yellow Potions of Restore Life Levels
c) a Coagulated Crimson Potion of Restore Dexterity
d) 2 Gold Speckled Potions of Restore Constitution
e) 3 Azure Potions of Restore Charisma
f) a Scroll titled "pro pa" of *Identify*
g) a Scroll titled "tar pro lendo" of Remove Curse
h) 3 Hawthorn Staffs of Teleportation (22 charges)
i) 2 Ivory Staffs of Perception (13 charges)
j) a Topaz Ring of Protection [+12]
k) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
l) a Zircon Ring of Damage (+10)
m) The Phial of Galadriel
   It usually provides light of radius 3.  It cannot be harmed by the
   elements.  It might have hidden powers.
n) The Dagger 'Narthanc' (2d4) (+7,+7)
   It cannot be harmed by the elements.  It might have hidden powers.
o) a Bastard Sword (Defender) (3d4) (+13,+6) [+6] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis and 
   the ability to see invisible things.  It cannot be harmed by the
   elements.  It might have hidden powers.
p) 60 Bolts (1d5) (+0,+0)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.12.2008 05:39

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43. on the Competition No.62 Ladder (of 63)

Comments

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On 25.12.2008 05:39 flechette wrote:
Still getting used to 3.0.9b, haven't played a warrior in ages. Not too bad of a start.

On 25.12.2008 07:52 buzzkill wrote:
The turn count is a little high, but you've got some nice gear. I wish I could find good stuff in the DL20's-30's.

On 25.12.2008 18:04 flechette wrote:
Right after I posted him he bit the dust, Adunaphel the Quiet and gravity hounds just tore him to pieces. Gonna try to power dive better next time around, early on I had bad bad gear and had to play conservatively.

On 26.12.2008 06:15 buzzkill wrote:
I had a close call with Gravity Hounds also. After descending into the middle of a large pack of orc-types, I decided they didn't look so tough, and mostly asleep, so I took a wack at the nearest one. Suddenly the Orcs started disappearing. At first I didn't know what was happening, but I soon realized that a pack of gravity hounds, also in the room, were breathing. By the end of the round, I had been knocked down to 54 HP. Teleported and healed, but that was too close.

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