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The Angband Ladder: Lucky II, Dwarf Warrior by drchung

  [Angband 3.0.9b Character Dump]

 Name   Lucky II                                 Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR! 18/100  +2  +5 +11 18/280
 Race   Dwarf             Height     48   INT! 18/100  -3  -2  +2  18/70
 Class  Warrior           Weight    159   WIS! 18/100  +2  -2  +9 18/190
 Title  ***WINNER***      Status     43   DEX! 18/100  -2  +2  +6 18/160
 HP     872/1087          Maximize    Y   CON! 18/100  +2  +2  +7 18/210
 SP     0/0                               CHR:  18/99  -3  -1  +9 18/149

 Level           50       Armor   [60,+123]     Saving Throw      Heroic
 Cur Exp    5793021       Fight   (+68,+43)     Stealth        Excellent
 Max Exp    5793021       Melee   (+87,+67)     Fighting       Legendary
 Adv Exp   ********       Shoot   (+88,+22)     Shooting       Legendary
 MaxDepth   Lev 100       Blows      8/turn     Disarming         Superb
 Turns       540706       Shots      2/turn     Magic Device      Superb
 Gold       1541670       Infra       50 ft     Perception          Poor
 Burden   337.3 lbs       Speed          18     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+..+... Blind:..+...+.....+
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:..*...+..+... Shard:......+......
 Pois:......+...... Nexus:......++.+...
 Fear:+...........+ Nethr:......+......
 Lite:.....++...... Chaos:......+......
 Dark:.....++..+... Disen:.+....+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.+.....+...+.
Feath:..+........+. Sear.:.............
PLite:............. Infra:.............
Regen:..+.......... Tunn.:.............
Telep:..+.......... Speed:.++.+..+...+.
Invis:..+..+....... Blows:+............
FrAct:..+.......+.. Shots:.+...........
HLife:..+..+....... Might:.............


  [Character Equipment]

a) a Great Axe of Fury (4d4) (+19,+24) (+2)
   It increases your strength by 2.  It increases your attack speed by
   2.  It provides resistance to fear.  It aggravates creatures around
   you.  It cannot be harmed by acid or fire.  
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  
   It cannot be harmed by the elements.  
c) The Ring of Power 'Nenya' (+8,+8) (+2)
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intelligence, wisdom, and charisma.
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
d) a Lapis Lazuli Ring of Speed
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It cannot be harmed by the elements.  It might
   have hidden powers.
f) The Arkenstone of Thrain (charging)
   It provides resistance to light, dark, and life draining.  It
   usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for detection every 30+d30 turns.
   It cannot be harmed by the elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3) {Level 53 AMHD}
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be
   harmed by the elements.  
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It cannot be harmed by
   the elements.  It might have hidden powers.
j) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains
   your strength, dexterity, and constitution.  It aggravates creatures
   around you.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Elvenkind [2,+12] (+2)
   It increases your stealth and speed by 2.  It makes you fall like a
   feather.  It cannot be harmed by acid or fire.  


  [Character Inventory]

a) 7 Brown Speckled Potions of Speed
b) 3 Violet Potions of Heroism
c) 6 Indigo Potions of Healing
d) 9 Cyan Potions of *Healing*
e) 3 Dark Red Potions of Life
f) 7 Scrolls titled "mo co gaescito" of Teleportation
g) 2 Scrolls titled "sharuo inundor" of *Destruction*
h) 2 Tungsten Rods of Recall
   It cannot be harmed by electricity.  
i) a Cast Iron Rod of Illumination
j) a Brass Rod of Enlightenment
k) 7 Lead-Plated Rods of Teleport Other (2 charging)
l) a Tortoise Shell Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
m) The Golden Crown of Gondor [0,+15] (+3)
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It cannot be harmed by the elements.  It
   might have hidden powers.
n) a Massive Iron Crown [0]
o) a Main Gauche (2d5)
p) an Executioner's Sword (4d5)
q) a Pike (2d5)
r) a Mighty Hammer (9d9) {special}
s) a Light Crossbow (x3) {indestructible}
t) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It cannot be harmed by the elements.  It might
   have hidden powers.
u) 29 Bolts of Slay Evil (1d5) (+11,+10) {@f2}
   It slays all evil creatures.  
v) 20 Seeker Bolts of Flame (4d5) (+13,+13) {@f1}
   It is branded with fire.  It cannot be harmed by fire.  
w) 18 Seeker Bolts (4d5) (+9,+9) {@f0}


  [Home Inventory]

a) 11 Brown Speckled Potions of Speed
b) 57 Violet Potions of Heroism
c) 28 Scrolls titled "mo co gaescito" of Teleportation
d) 9 Scrolls titled "clusquo vo" of Teleport Level
e) 50 Scrolls titled "luvinqui pro" of Identify
f) 71 Scrolls titled "wizzy ventus" of Enchant Weapon To-Hit
g) 33 Scrolls titled "co incido ega" of Recharging
h) 6 Balsa Staffs of *Destruction* (17 charges)
i) a Lapis Lazuli Ring of Speed (+7)
   It increases your speed by 7.  
j) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and 
   nether.  It sustains your strength, wisdom, constitution, and 
   charisma.  It slows your metabolism and speeds your regeneration.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for large fire ball (120) every 20+d20 turns.  
   It cannot be harmed by the elements.  
k) The Necklace of the Dwarves (+3)
   It increases your strength and constitution by 3.  It increases your 
   infravision by 3.  It cannot be harmed by the elements.  It might
   have hidden powers.
l) an Adamant Amulet of ESP (+6)
   It increases your searching by 6.  It grants you the power of
   telepathy.  It cannot be harmed by the elements.  
m) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It cannot be harmed
   by the elements.  It might have hidden powers.
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It cannot be harmed
   by the elements.  It might have hidden powers.
o) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
p) a Short Bow of Lothlorien (x2) (+23,+17) (+1)
   It increases your dexterity by 1.  It increases your shooting power
   by 1.  It grants you immunity to paralysis.  It cannot be harmed by 
   acid or fire.  It might have hidden powers.
q) a Heavy Crossbow of Extra Shots (x4) (+15,+17) (+1)
   It increases your shooting speed by 1.  
r) 19 Bolts of Slay Giant (1d5) (+12,+14) {@f3}
   It slays giants.  
s) 17 Seeker Bolts of Frost (4d5) (+17,+11) {@f2}
   It is branded with frost.  It cannot be harmed by cold.  
t) 18 Seeker Bolts of Flame (4d5) (+11,+11) {@f1}
   It is branded with fire.  It cannot be harmed by fire.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.12.2008 00:33
Last updated on 2.1.2009 05:33

Download this dump

2. on the Competition No.62 Ladder (of 63)

Comments

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On 29.12.2008 00:33 drchung wrote:
Ok, decent start, with good (though not spectacular) ego helm and boots. My big find was Raal's :P

Been using Powerdiver's suggestion to buy out slots of the alchemist's shop (thx Powerdiver for the tip!), waiting for those ?oMM. Still, been having a hard enough time that I am not that sad that I am slowed down in the 30's.



On 30.12.2008 02:43 drchung wrote:
Demons are so tasty... Also got Barukkuhed up to 3 attacks, so have middling damage now. Can take out vanilla ancient dragons now, which is always fun. And demons, even tastier than in O!

On 31.12.2008 03:32 drchung wrote:
As I went around the bend
There arose monsters without end

I counted U's o'er twenty two
The youngest one was Glaberzu

The killing in this neighborhood
is exceptionally good

(Been reading too much Madeline to my daughter)

On 31.12.2008 03:48 flechette wrote:
lol I love it. go go go!

On 31.12.2008 06:11 Nick wrote:
By Smaug I finally was nailed
Despite my Power Dragon Scale Mail

On 1.1.2009 01:44 drchung wrote:
Lucky the Pooh

In which Pooh Pretends to be Eeyore

"Hallo Pooh. How's things?" asked the Sabre-Toothed Tigger.

"Terrible and Sad. It all comes from exploding staves." said Pooh-Dwarf.

"How so?" asked Tigger.

"I was looking to get a lick of XP from Piglet's vault in level 62, when a tried to recharge my staff of speed. It exploded, and everything went pear-shaped. Former agreeable pots of XP like Greater Basilisks became, well, less agreeable as their sting became harder to ignore."

"I cannot help but notice that you have another such staff now" remarked Tigger.

"Well, it was not after some time. I had intended to push downward (to say level 75), but I was distracted by another vault in level 69. It was horrible. After a considerable effort, I had the terrible problem of not being able to carry all the *special* items that I found".

"That doesn't sound horrible at all! And what about that =oSpeed!"

"Well, now I have so many choices to make, that it makes my mind go squishy" replied Pooh, who then eyed Tigger queerly. "You aren't using your xp have you? I could use another mouthful, if you don't mind..."


On 1.1.2009 23:10 Antoine wrote:
hehe

On 2.1.2009 05:33 drchung wrote:
So, while clearing out a vault on level 98, I found my third source of aggravation (for those taking notes, hammerhand, weapon of fury, and the Umbar), and it struck me that Lucky was one annoying git.

So, in that spirit--

H3y |\/|0rg07h, im in ur dvnj0n, ki11ing ur d00d5

Feagwath-- pwned on level 99, for kicks
Witch-King-- pwned
Maeglin-- pwned early, made him cry
Pazuzu-- pwned, fast bastard
Draugluin-- pwned lol
Cantoras-- pwned on 98
Ancalagon-- ran like a sissy dwarf
Lungorthin-- fought a bit, learned the error of my ways
Carcharoth-- pwned
Huan-- pwned
Vecna-- pwned
Gothmog-- summoned by Vecna, then pwned for a two unique easer
Saruon-- pwned

Morgoth-- after great effort, pwned.

And Cubragol, as always, gets dropped by Morgoth... 'course, can't complain when an ancient dragon decides to drop at +14 speed ring (I think, didn't id it) just before the final battle, on level 100.

And, cuz Lucky is just that aggravating

Sauron-- I'm annoyed!
Morgoth-- I'm annoyed!
Both-- We're a pair-a-noid!

Oh Thorin, where art thou?

Dean

On 2.1.2009 05:48 starstealer wrote:
Nice job and setting the bar well above where I can reach. Still - something to strive for...

On 2.1.2009 07:31 NeoWizard wrote:
Congrats! I don't think i'll ever be able to do this in so few turns!

On 2.1.2009 10:10 Psi wrote:
Congratulations - a fine win.

On 2.1.2009 11:30 pav wrote:
Nice win, indeed.

On 2.1.2009 15:12 Bandobras wrote:
Hmm, Lucky II? Wait, was this your second try in this compo? =8-O

On 2.1.2009 17:42 drchung wrote:
Thanks all, this was fun, I haven't played V in quite a while, and this is my first win with a warrior in V (although I can't really count it personally, the PDSM sort of lowers the degree of difficulty :)

Bandobras-- this was the second character I thought worth posting. I killed off six characters besides the original lucky-- only two of them got past the first recall, and all of them bit it before reaching DL 30. I thought those were not worth posting. There were probably also about a half dozen I quit from, for things like getting Str drained to 18 and no !oRS in town, or taking too long to get to level 5 (started the game w/o door detection, and got annoyed by those games where I had to search the entire level multiple times for stairs down.

Starstealer, NeoWizard-- winning at this speed is to a fair bit a mindset thing. As Evariste and Powerdiver shows, there is room for even tighter powerdiving. I remember my original wins were much slower--my first win took over 2000000 turns, and I made it a point to kill every unique. Have you read Eddie Grove's posts on diving? That's what inspired me. Essentially, if you learn the methods of survival (and one of the methods is psychological, you'll progress so fast that the occasional death won't be a huge blow, but merely a piece of negative feedback to learn from), you'll find that it is better to rely on your skills than to artificially lowering the dungeon difficulty by holding back-- the dungeon will provide what you need to survive it at the depths.



On 2.1.2009 18:19 starstealer wrote:
Well - my comment is based on a couple of things:

a) I have never won any version of *band
b) I rarely play warriors

I am now quite comfortable with diving (just started doing it last month really) - and I find I am much better about getting away from sticky situations in general. I still consider this an unreachable bar because I haven't yet gotten there. Everything is impossible until I do it :)

On 4.1.2009 21:34 HallucinationMushroom wrote:
Lucky Fu!

On 5.1.2009 13:31 drchung wrote:
Thanks HM-- granted I did it without a shovel. You still have time to jump into this one!

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