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The Angband Ladder: Lucky Luke, Dwarf Warrior by NeoWizard

  [Angband 3.0.9b Character Dump]

 Name   Lucky Luke                               Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:  18/30  +2  +5  +0 18/100
 Race   Dwarf             Height     48   INT:     14  -3  -2  +0      9
 Class  Warrior           Weight    159   WIS:     18  +2  -2  +0     18
 Title  Commando          Status     43   DEX:  18/20  -2  +2  +0  18/20
 HP     -130/434          Maximize    Y   Con:  18/66  +2  +2  +0 18/106  18/96
 SP     0/0                               Chr:  18/19  -3  -1  +0     16     15

 Level           31       Armor    [55,+24]     Saving Throw      Superb
 Cur Exp     162225       Fight     (+5,+6)     Stealth              Bad
 Max Exp     162225       Melee   (+11,+13)     Fighting       Legendary
 Adv Exp     180000       Shoot    (+15,+9)     Shooting          Heroic
 MaxDepth   2250 ft       Blows      5/turn     Disarming      Excellent
 Turns       571048       Shots      2/turn     Magic Device   Excellent
 Gold         14047       Infra       80 ft     Perception          Poor
 Burden   171.1 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:......+.....+
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:......+...... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............+ Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:....+........
Regen:+............ Tunn.:.............
Telep:.........+... Speed:.............
Invis:...+......... Blows:+............
FrAct:..+.......... Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> You hear a door burst open!
> The Tiger misses you. <3x>
> You miss the Tiger.
> You hit the Tiger. <3x>
> You miss the Tiger.
> The Tiger flees in terror!
> Target Selected.
> You have 75 Bolts (1d5) (+0,+0) {@f0=g} (u).
> The Bolt (1d5) (+0,+0) {@f0=g} hits the Tiger.
> The Tiger dies.
> Your Rod of Detection has recharged.
> The Ancient multi-hued dragon wakes up.
> The Ancient multi-hued dragon breathes fire.
> The Ancient multi-hued dragon breathes gas.
> You die.


  [Character Equipment]

a) The Short Sword 'Dagmor' (1d7) (+6,+7) (+2) {!k!d!v Khim 1850}
   It increases your attack speed by 2.  It slays animals.  It is
   branded with poison.  It slows your metabolism and speeds your
   regeneration.  It cannot be harmed by the elements.  
b) a Light Crossbow of the Haradrim (x3) (+10,+9) (+1)
   It increases your shooting speed and shooting power by 1.  It cannot
   be harmed by acid or fire.  
c) a Ring of Free Action
   It grants you immunity to paralysis.  
d) a Ring of See Invisible
   It grants you the ability to see invisible things.  
e) an Amulet of Infravision (+3)
   It increases your infravision by 3.  
f) a Wooden Torch (3878 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,-1]
i) a Large Metal Shield of Resist Acid [5,+11]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) an Iron Helm of Telepathy [5,-3]
   It grants you the power of telepathy.  
k) a Set of Gauntlets [2,-2]
l) a Pair of Soft Leather Boots [2,+2]


  [Character Inventory]

a) 11 Rations of Food {@E1}
b) 5 Potions of Resist Heat
c) 5 Potions of Resist Cold
d) a Potion of Cure Critical Wounds
e) a Potion of *Healing* {=g}
f) 3 Potions of Restore Life Levels
g) a Potion of Enlightenment
h) 3 Scrolls of Phase Door
i) 4 Scrolls of Teleportation
j) 6 Scrolls of Word of Recall {@r0}
k) 34 Scrolls of Identify {@r5}
l) a Scroll of *Identify*
m) 2 Scrolls of Holy Prayer
n) 4 Rods of Trap Location (1 charging) {@z1!k!d!v!!}
o) 4 Rods of Door/Stair Location (1 charging) {@z2!!}
p) a Rod of Illumination {@z4!k!d!v!!}
q) a Rod of Detection {@z7!!}
   It cannot be harmed by electricity.  
r) 3 Rods of Light {@z3}
s) 2 Staffs of Teleportation (11 charges) {@u1!k!d!v}
t) 3 Wooden Torches (3000 turns) {@F2}
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
u) 75 Bolts (1d5) (+0,+0) {@f0=g}


  [Home Inventory]

a) 4 Flasks of oil {@F1}
b) 5 Potions of Speed {=g}
c) 3 Potions of Restore Life Levels
d) a Potion of Restore Dexterity
e) 19 Scrolls of Teleportation
f) 90 Scrolls of Identify {@r5}
g) a Rod of Fire Balls
h) 2 Staffs of Teleportation (13 charges) {@u1!k!d!v}
i) a Ring of Slow Digestion
   It slows your metabolism.  
j) a Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
k) a Ring of Protection [+10]
l) a Ring of Strength (+2)
   It increases your strength by 2.  It sustains your strength.  
m) a Ring of Intelligence (+2)
   It increases your intelligence by 2.  It sustains your intelligence.
   
n) an Amulet of Slow Digestion
   It slows your metabolism.  
o) an Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
p) an Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
q) an Amulet of Charisma (-3) {cursed}
   It decreases your charisma by 3.  It sustains your charisma.  It is
   cursed.  
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
s) a Dagger of Slay Evil (1d4) (+6,+12)
   It slays all evil creatures.  
t) a Long Sword of Westernesse (2d5) (+9,+7) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis 
   and the ability to see invisible things.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.1.2009 05:30
Last updated on 4.1.2009 05:57

Download this dump

30. on the Competition No.62 Ladder (of 63)

Comments

Jump to latest

On 3.1.2009 05:30 NeoWizard wrote:
I think this one will be my last attempt at the comp.

On 4.1.2009 06:02 NeoWizard wrote:
That's it, I'm done. Going back to my old mage now. But I must say, this competition has thought me to dive, and it helped me a lot about how to survive. I now know I can dive safely at least to stat gain under 200k-250k turns. Thats is much improvement over the 1M I usually did.

Thanks for this one,
I cant wait for the next V competition.

NeoWizard

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