The Angband Ladder: Kiewyth, Demon (Lygrog) Sorceror by <acockbur@gmail.com>

  [Theme 1.2.0 Character Sheet]

 Name  : Kiewyth                Age                 34       STR!     40       
 Sex   : Male                   Height             143       INT!     40       
 Race  : Demon (Lygrog)         Weight             136       WIS!     40       
 Class : Sorceror               Social Class        91       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Manwe Sulimo                                        CHR!     40       
                                                                               
 + To Melee Hit          12 Level             50    Hit Points     2185/  2185 
 + To Melee Damage        9 Experience  13729983    Spell Points   3828/  3828 
 + To Ranged Hit         12 Max Exp     13729983    Sanity          930/   930 
 + To Ranged Damage       0 Exp to Adv.    *****    Piety                33810 
   AC                16+162 Gold          963360    Speed           Fast (+67) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Legendary[5] Disarming   : Good         Mel.dmg/Rnd:  9         
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 1310 feet 
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You've been corrupted for quite a while, and your entire             
          being detests this fact. Your glowing red eyes radiate pure          
          evil.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Orodruin: Level 99 (4950')
        Nether Realm: Level 696 (34800')
        Cirith Ungol: Level 50 (2500')
        The Void: Level 150 (7500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 45 (2250')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Withered Heath: Level 29 (1450')
        a Lost Temple: Level 4 (200')
        Dol Amroth: Level 35 (1750')
        Utumno: Level 127 (6350')
        Bilbo's trail: Level 10 (500')
        Thorin's trail: Level 33 (1650')

 Your body is a Player.
 You are currently on level 150 of The Void.
 You have defeated 3923 enemies.
 You destroyed Melkor forever and have been elevated to the status of Vala by
Eru Iluvatar.
 Arda will forever be free.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed King.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    ekmnosz{@                   
        Add Str   : .....*...                   
        Add Int   : .....*...                   
        Add Wis   : .....*...                   
        Add Dex   : ....5*...                   
        Add Con   : .....*...                   
        Add Chr   : .....*...                   
        Mul Mana  : .+.......                   
        Mul SPower: .+......+                   
        Add Stea. : ....5....                   
        Add Sear. : ..4......                   
        Add Infra : .....*...                   
        Add Speed : ....5...+                   
        Sust Str  : +.......+                   
        Sust Int  : ........+                   
        Sust Wis  : ...+....+                   
        Sust Dex  : +..++...+                   
        Sust Con  : +.......+                   
        Sust Chr  : ........+                   
        Invisible : ....+....                   
        Mul life  : ++.+....+                   
        Sens Fire : .........                   
        Reflect   : ........+                   
        Free Act  : ...+....+                   
        Hold Life : +.......+                   
        Imm Acid  : ...*.+..*                   
        Imm Elec  : .....+..*                   
        Imm Fire  : .....+..*                   
        Imm Cold  : ...+.+..*                   
        Res Pois  : .....+..+                   
        Res Fear  : ........+                   
        Res Light : .....+..+                   
        Res Dark  : .....+..+                   
        Res Blind : ........+                   
        Res Conf  : .....+..+                   
        Res Sound : ........+                   
        Res Shard : ...+....+                   
        Imm Neth  : .....+..*                   
        Res Nexus : .....+..+                   
        Res Chaos : ........+                   
        Res Disen : ........+                   
        Aura Fire : ........+                   
        WraithForm: ........+                   
        Levitate  : ........+                   
        Lite      : .....+..+                   
        See Invis : .....+..+                   
        Digestion : ........+                   
        Regen     : +.......+                   
        Activate  : +.+......                   
        Drain Exp : .+.......                   
        Aggravate : .+......+                   
        Cursed    : .....+...                   
        Hvy Curse : .....+...                   
        Prm Curse : .....+...                   
        Precogn.  : ........+                   
        Fly       : ........+                   
        Climb     : ........+                   
        Orc.ESP   : ........+                   
        Troll.ESP : ........+                   
        Dragon.ESP: ........+                   
        Giant.ESP : ........+                   
        Demon.ESP : ........+                   
        Undead.ESP: ........+                   
        Evil.ESP  : ........+                   
        Animal.ESP: ........+                   
        TLord.ESP : ........+                   
        Good.ESP  : ........+                   
        Nlive.ESP : ........+                   
        Unique.ESP: ........+                   
        Full ESP  : .....+..+                   

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable and aggravating

Smaug's Breath:
  Fires a fire ball.
  Damage=2*level Radius 1+(level/20)
  Level=20, Cost=10, Stat=CON, Difficulty=18

Glaurung's Spell:
  Fires a mind blasting bolt (psi damage).
  Psi Damage (3+(level-1)/5)d3
  Level=5, Cost=3, Stat=WIS, Difficulty=15

Huan's Nose:
  You can detect nearby monsters.
  Radius 25
  Level=5, Cost=4, Stat=INT, Difficulty=15

Illuminate:
  You can emit bright light that illuminates an area.
  Damage=2d(level/2) Radius=(level/10)+1
  Level=3, Cost=2, Stat=INT, Difficulty=10

Berserk:
  You can drive yourself into a berserk frenzy.
  It grants super-heroism. Duration=10+1d(level)
  Level=8, Cost=8, Stat=STR, Difficulty=14

Midas touch:
  You can turn ordinary items to gold.
  Turns a non-artifact object into 1/3 its value in gold
  Level=10, Cost=5, Stat=INT, Difficulty=12

Grow Mold:
  You can cause mold to grow near you.
  Summons up to 8 molds around the player
  Level=1, Cost=6, Stat=CON, Difficulty=14

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level-dependent chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12

Earthquake:
  You can bring down the dungeon around your ears.
  Radius=10, center on the player
  Level=12, Cost=12, Stat=STR, Difficulty=16


Skills (points left: 0)
          . Archery                              01.000 [0.300]
 - Sneakiness                                    01.500 [1.100]
          . Stealth                              01.000 [0.600]
          . Disarming                            01.000 [0.200]
 - Magic                                         50.000 [1.200]
          . Magic-Device                         06.900 [1.300]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 16.000 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  50.000 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may find a Fortune cookie on level 1.


  [Character Equipment]

e) a Ring of Vitality(40%)
    It can be activated for satisfy hunger every 100 turns if it is being
    worn. It increases your hit points by 40%.  It sustains your strength, 
    dexterity and constitution.  It provides resistance to life draining.  
    It speeds your regenerative powers.  
    You found it lying in a vault on level 695 of Nether Realm.
k) The Amulet of Annatar(200%)(200%) (+10)
    It increases your spell power by 10.  It increases your mana capacity
     and hit points by 200%.  It drains experience.  It aggravates nearby
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 93 of Orodruin.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
n) The Double Ring Mail of Elcal (-15,-6) [15,+15](40%)
    It increases your hit points by 40%.  It sustains your wisdom and 
    dexterity.  It provides immunity to acid.  It provides immunity to
    paralysis.  It provides resistance to cold and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 670 of Nether Realm.
o) The Cloak of Ghan-buri-Ghan (+5,+5) [1,+13] (+5)
    It grants you the power of berserk if it is being worn.  It increases 
    your dexterity, stealth and speed by 5.  It makes you invisible.  It
    sustains your dexterity.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 60 of Erebor.
s) The Massive Iron Crown of Morgoth [0,+10] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 103 of
    Utumno.
z) (nothing)
{) (nothing)


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
b) a Fireproof Tome of the Eternal Flame
    It cannot be harmed by fire.  
    You found it lying in a vault on level 47 of The Sacred Land Of Mountains.
c) a Fireproof Tome of the Blowing Wind
    It cannot be harmed by electricity.  It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
d) a Fireproof Tome of the Impenetrable Earth
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
e) a Fireproof Tome of the Everrunning Wave
    It cannot be harmed by fire.  
    You found it lying in a vault on level 30 of The Withered Heath.
f) a Fireproof Tome of Translocation
    It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
g) a Fireproof Tome of the Tree
    It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
h) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
i) a Fireproof Tome of the Time
    It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
j) a Fireproof Unholy Tome of the Hellflame
    It cannot be harmed by fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
k) 10 Sprigs of Athelas
l) 45 Potions of *Healing* {!k}
m) 2 Potions of Life
n) 16 Potions of Restore Mana {!k}
o) 2 Scrolls of Sterilise
p) a Mithril Rod of Home Summoning (102/160)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 3 Sprigs of Athelas
b) a Blazing Ring of Speed (+9) {!k}
c) a Lucky Amulet of Trickery (+7) {!k}
    It increases your dexterity, stealth, infravision, speed and luck by 7
    .  It sustains your dexterity.  It provides resistance to poison and 
    nexus.  It has been blessed by the gods.  
    You found it lying in a vault on level 47 of The Sacred Land Of Mountains.
d) The Robe of Incanus [2,+20] (+3)
    It grants you the power of weigh magic if it is being worn.  It can be
    used to store a spell.  It increases your intelligence, wisdom and 
    searching by 3.  It sustains your intelligence and wisdom.  It
    provides immunity to fire.  It provides immunity to paralysis.  It
    provides resistance to acid, electricity and cold.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 30 of Moria.
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It increases your stealth and searching by 4.  It provides resistance 
    to acid, electricity, fire, cold and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .


  [Home Inventory - Minas Anor ]

a) a Sprig of Athelas
b) The Ring of Rondir (+4) {100% off}
    It increases your constitution, stealth and searching by 4.  It
    sustains your constitution and charisma.  It provides resistance to 
    poison and chaos.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
c) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 91 of Orodruin.
d) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 98 of Orodruin.
e) The Filthy Rag of the Wight [1,-1] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, dark and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
g) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Orodruin.


  [Home Inventory - Caras Galadhon ]

a) 12 Sprigs of Athelas
b) 42 Potions of Cure Insanity {!k}
c) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Orodruin.
d) The Ring of Precognition
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 690 of Nether Realm.
e) The Ring 'Fuin' (+15 to speed)
    It grants you the power of teleport if it is being worn.  It increases 
    your speed and luck by 15.  It provides immunity to nether.  It
    provides resistance to life draining.  It renders you incorporeal.  It
    allows you to breathe without air.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It drains experience.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tik'srvzllat on level 696 of Nether Realm.
f) an Amulet of the Magi (-4,-4) (+4 to searching)
    It can be used to store a spell.  It increases your intelligence and 
    searching by 4.  It sustains your intelligence.  It provides immunity
    to paralysis.  It provides resistance to blindness and confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Nightcrawler on level 674 of Nether Realm.
g) The Spell of Mandos [+85]
    It is the ultimate armor.  It can be activated for invulnerability
    (4+d8) every 800 turns if it is being worn. It provides resistance to 
    life draining, acid, electricity, fire, cold, poison, light, dark, 
    blindness, confusion, sound, shards, nether, nexus, chaos and 
    disenchantment.  It allows you to levitate.  It allows you to fly.  It
    allows you to sense the presence of dragons.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
h) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
i) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 28 of The Withered Heath.
j) The Key of Orthanc
k) The Bronze Dragon Scale Mail 'Briengor' (-2 to accuracy) [30,+18]
    It can be activated for breathe confusion (120) every 90+d90 turns if
    it is being worn. It sustains your intelligence.  It provides immunity 
    to cold and nether.  It provides resistance to confusion, sound and 
    shards.  It allows you to fly.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 36 of Moria.
l) a Power Dragon Scale Mail of Immunity (-3 to accuracy) [40,+38]
    It can be activated for breathe the elements (300) every 60+d90 turns
     if it is being worn. It provides immunity to acid.  It provides
    resistance to electricity, fire, cold, poison, light, dark, confusion, 
    sound, shards, nether, nexus, chaos and disenchantment.  It allows you
    to fly.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 668 of Nether Realm.
m) The Metal Lamellar Armour 'Revriel' (-3 to accuracy) [23,+16]
    It sustains your intelligence.  It provides immunity to acid, 
    electricity, fire and cold.  It makes you completely fearless.  It
    provides resistance to sound, nether and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 692 of Nether Realm.
n) The Great Eagle Down Coat 'Loris' [9,+8]
    It sustains your constitution and charisma.  It provides immunity to 
    acid and cold.  It provides resistance to fire, dark, nether, chaos
     and disenchantment.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 21 of Orc Cave.
o) The Cloak 'Menelcol' [1,+25] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    charisma, searching and infravision by 5.  It sustains your charisma.  
    It provides immunity to electricity.  It provides resistance to cold, 
    light and dark.  It allows you to breathe without air.  It allows you
    to fly.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Melkor, Lord of Darkness on level 150 of
    The Void.
p) The Elven Cloak of Peregrin Took [4,+16] (+3)
    It can be activated for satisfy hunger every 100 turns if it is being
    worn. It increases your dexterity, charisma, stealth, searching and 
    luck by 3.  It makes you invisible.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 72 of Erebor.



Posted on 1.3.2009 19:46

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2941. on the Ladder (of 18915)
76. on the Theme Ladder (of 186)
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On 1.3.2009 19:46 acockbur@gmail.com wrote:
What do you call a sorceror with more than 2000 hp? Ridiculous.

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