The Angband Ladder: Eomer, Human Warrior by Daniel Fishman

  [TinyAngband 0.0.3 Character Dump]

                          Name  : Eomer

 Sex      : Male             Age                23    STR:   18/155
 Race     : Human            Height             61    INT:       13
 Class    : Warrior          Weight            143    WIS:       14
                             Social Class        9    DEX!   18/150
 Patron   : Nessa                                     CON:   18/150
                                                      CHR:       13

                  (-6,+29)   Hit point    -93/ 574    Fighting    : Heroic
                  (-8,+33)   SP (Mana)      0/   0    Bows/Throw  : Legendary [
 Blows/Round           6+6                            Saving Throw: Superb
 AverageDmg/Rnd    255+270   Level              32    Stealth     : Excellent
                             Experience     177434
 + Shooting       (+25,+9)   Max Exp        177988    Perception  : Superb
 Multiplier          x3.51   Exp to Adv     200000    Searching   : Superb
 Shots/Round          2.00   Gold           110553    Disarming   : Superb
                                                      Magic Device: Excellent
 AC               [22,+48]   Time      Day 4 13:31
 Speed                (+8)   Play time    03:41:58    Infra-Vision: 130 feet

                         (Character Background)
          You are Eomer, of the house of Eorl, 18th King of Rohan.
          You were reborn for the competition. It is your fate to go
          down the dungeon and kill Morgoth. You must quickly do the
          following: go to general store, buy lantern, kill Morgoth.

          ...You were killed by The Witch-King of Angmar on level 23.

                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str:  18/35   0   4   8 18/155        6...2s.......
                          Int:     15   0  -2   0     13        .............
                          Wis:     16   0  -2   0     14        .............
                          Dex: 18/100   0   2   3 18/150        .1..2s.......
                          Con:  18/90   0   2   4 18/150        ....2s.2.....
                          Chr:     13   0  -1   1     13        .1...........

         abcdefghijkl@              abcdefghijkl@               abcdefghijkl@
 Acid  : +......+.....    Speed   : .+.+..+......    Free Actn: .....+.......
 Elec  : .......+...+.    Reflect : .............    SeeInvis.: .....++..+...
 Fire  : .......++....    MagicDev: .+...........    Hold Life: ......+......
 Cold  : .......+...+.    AuraFire: .....+..+....    Telepathy: .........+...
 Poison: ..+........+.    AuraElec: .............    Warning  : .............
 Fear  : +....+......+    AuraCold: .............    SlwDigstn: .+...+.......
 Dark  : +..........+.    Dec.mana: .............    Regen.   : .....+.......
 Blind : .........+...    Teleport: .............    Levitate : .+...........
 Conf  : .......+.....    NoTelprt: .............    PermLite : .+....+......
 Sound : .......+.....    No Magic: .............    Aggravate: .............
 Nether: .............    DrainExp: .............    EvilCurse: +.+.+......+.

  [Quest information]

< Recall Depth >
  Level 23 (1150')

< Completed Quest >
  Radbug, the Snaga                        (Dungeon level:   5) - level  8
  Ulfast, Son of Ulfang                    (Dungeon level:  10) - level 17
  Lorgan, Chief of the Easterlings         (Dungeon level:  15) - level 21
  Saruman of Many Colours                  (Dungeon level:  20) - level 27

< Failed Quest >

  [Last messages]

> You have no room for a Long Sword (2d5).
> The Witch-King of Angmar wakes up.
> The Witch-King of Angmar is unaffected!
> You have 53 charges remaining.
> You see a Cloak [1].
> The Witch-King of Angmar magically summons greater undead!
> You behold the nightmarish visage of Khamul the Easterling!
> You are terrified!
> The Nazgul casts a nether bolt.
> You feel your life slipping away!
> Khamul the Easterling hits you.
> Khamul the Easterling misses you.
> Khamul the Easterling touches you.
> Your Jewel Encrusted Crown of Seeing (j) was disenchanted!
> Khamul the Easterling touches you.
> Your Set of Leather Gloves (k) was disenchanted!
> The Wraith misses you.
> The Wraith hits you.
> The Wraith is suddenly very hot!
> The Wraith misses you.
> The Witch-King of Angmar breathes nether.
> The Wraith is immune.
> The Vampire is immune. <2x>
> The Nazgul is immune.
> The Lich is immune.
> The Wraith is immune.
> Khamul the Easterling is immune.
> The Lich is immune.
> You keep hold of your life force!
> What is this? I've been stricken by fate!
> Goodbye, Eomer!

  [Miscellaneous information]

 Preserve Mode:      ON
 Autoscum:           OFF
 Num. Random Quests: 5

 You have defeated 2172 enemies.

  [Character Equipment]

a) The Mattock of Nain (3d8) (+12,+18) (+6) {cursed, !!}
      +6 to STR, Searching, Infravision, Tunneling
      Slay Orc, Troll, Giant, Dragon
       Acid Brand
      Resist Acid, Fear, Dark
      Activates for stone to mud every 2 turns
b) an Executioner's Sword of Fairy (4d5) (+10,+22) (+1 to speed) { }
c) a Sling of Extra Might (x3) (+10,+9) {cursed, Po}
d) a Corundum Ring of Speed (+7) {Sp}
e) an Amethyst Ring of of Muscle (+2) {cursed, StDxCn(StDxCn}
f) an Amber Amulet of the Hero (+7,+5) [+8] (+7) {If;Fe;FaSiSdRg[F(StDxCn}
g) The Star of Elendil (+1 to speed) {!!}
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
h) The Full Plate Armour of Isildur [15,+13] (+2) { }
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound
      Activates for nothing
i) a Cloak of Immolation [1,+7] { }
j) a Jewel Encrusted Crown of Seeing [0,+6] (+7 to searching) {Esp}
k) a Set of Leather Gloves [1,+3]
l) a Pair of Dragon Boots [5,+6] {cursed, ElCoPoDk}

  [Character Inventory]

a) 6 Yellow Potions of Speed {!k}
b) 12 Indigo Potions of Heroism
c) 4 Red Potions of Cure Critical Wounds
d) 7 White Potions of Healing {!k}
e) 2 Umber Potions of Restore Life Levels
f) 4 Green Potions of Resistance {!k}
g) 9 Scrolls titled "klisnin aman" of Phase Door
h) 4 Scrolls titled "nagnes erere" of Teleportation {50% off}
i) 2 Scrolls titled "marel engsna" of Teleport Level
j) 4 Scrolls titled "nih bintrol" of Word of Recall {90% off}
k) 5 Aluminum-Plated Rods of Trap Location {@z1}
l) 6 Zinc Rods of Door/Stair Location {@z2}
m) a Copper Rod of Detection
n) a Gold Rod of Sleep Monster
o) 5 Iron Wands of Teleport Other (53 charges)
p) 2 Balsa Staffs of Teleportation (2x 10 charges)
q) 2 Cottonwood Staffs of Perception (2x 19 charges) {@u1}
r) an Opal Ring of Free Action {Fa}
s) an Iron Helm of Protection [5,+31]
t) a Dragon Helm [8,+5] {PoDkSoNt}
u) a Set of Dragon Gloves [4,+5] {Dk}
v) a Lance of Slay Undead (2d8) (+10,+8) (+1) {Wi;Nt;SiHl/L}
w) 30 Seeker Bolts (6d5) (+3,+4)

  [Home Inventory]

 ( page 1 )
a) a Yellow Green Potion of Detonations
b) a Black Potion of *Healing* {!k}
c) an Umber Potion of Restore Life Levels
d) a Gray Potion of Restore Strength
e) a Dark Gray Potion of Restore Charisma
f) a Metalic Green Potion of Enlightenment
g) 18 Scrolls titled "nih bintrol" of Word of Recall {90% off}
h) 39 Scrolls titled "onbek pot" of *Identify*
i) 5 Scrolls titled "glen bittue so" of Remove Curse
j) a Scroll titled "tab snorok" of *Remove Curse*
k) a Scroll titled "ite yergbyt" of Genocide {!k}
l) a Walnut Staff of Genocide (4 charges)

 ( page 2 )
a) a Lapis Lazuli Ring of Poison Resistance {Po}
b) a Spikard Ring of See Invisible {Si}
c) a Quartzite Ring of Constitution (+5) {Cn}
d) a Platinum Ring of Skill (+10)
e) an Emerald Ring of Damage (+12)
f) a Jade Ring of Slaying (+6,+8)
g) a Corundum Ring of Speed (+4) {Sp}
h) a Ring of Fear Resistance {Fe}
i) a Beryl Ring of Nether Resistance {Nt;Hl}
j) an Adamantite Ring of Sound Resistance {So}
k) a Bloodstone Ring of Confusion Resistance {Cf}
l) an Obsidian Ring of Extra Attacks (+1 attack) {At}

 ( page 3 )
a) a Silver Ring of Extra Shots {Xs}
b) The Swastika Amulet of Adornment 'Curuan' (+3 to searching) {Sr;ElFiPoDkNt}
      +3 to Searching
      Resist Lightning, Fire, Poison, Dark, Nether
      Activates for nothing
c) The Swastika Amulet of Adornment 'Kelor' (+4) {StSl;AcDkCf}
      +4 to STR, Magic device
      Resist Acid, Dark, Confusion
      Activates for nothing
d) The Swastika Amulet of Adornment 'Romorod' (+4 to searching) {WiSr;Cf;Fa(Wi}
      +4 to WIS, Searching
      Resist Confusion
      Sustain WIS
       Free Action
      Activates for nothing
e) The Swastika Amulet of Adornment 'Sarneg' {AcFiCf;SiXl}
      Resist Acid, Fire, Confusion
       See Invisible; Permanent Light(1)
      Activates for nothing
f) The Swastika Amulet of Adornment 'Rilear' (+4 to infravision) {DxIf!!}
      +4 to DEX, Infravision
      Activates for magic missile (2d6) every 2 turns
g) The Swastika Amulet of Adornment 'Quaeb' [-14] (-6 to infravision) {cursed,
      -6 to DEX, Infravision
      Sustain WIS, DEX
       Drains Experience; Permanently Cursed
      Activates for nothing
h) a Rusty Amulet of Reflection {Rf}
i) a Driftwood Amulet of Anti-Magic {[M}
j) an Emerald Amulet of Anti-Teleportation {[T}
k) a Crystal Amulet of Resistance {AcElFiCo}
l) a Coral Amulet of Sustaining {HlSd(StInWiDxCnCh}

 ( page 4 )
a) a Runed Amulet of ESP {Esp}
b) The Phial of Galadriel (+1 to searching) {!!}
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
c) The Full Plate Armour 'Belegernil' (-3) [15,+20] (+2) {StWiDx;Po[F}
      +2 to STR, WIS, DEX
      Resist Poison
       Fiery Aura
      Activates for nothing
d) a Dragon Armor [15,+8] {ElPoBlNt}
e) a Shadow Cloak [6,+6] {Dk}
f) The Large Metal Shield of Anarion [8,+10] {Nt}
      Resist Acid, Lightning, Fire, Cold, Nether
      Sustain All stats
      Activates for nothing
g) a Dragon Shield of Resistance [8,+8] {BlCfNt}
h) an Iron Crown of Might (+5,+4) [0,+11] (+1) {Cf}
i) The Iron Crown of Beruthiel [0,+25] (-5) {cursed,  }
      -5 to STR, DEX, CON
       Free Action; See Invisible; ESP; Decrease Need Mana; Cursed
      Activates for nothing
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {!!}
      +2 to INT, WIS, Searching
      Resist Blindness
       See Invisible
      Activates for detection every 55+d55 turns
k) The Steel Helm of Hammerhand [6,+15] (+3) { }
      +3 to STR, DEX, CON
      Resist Acid
      Activates for nothing
l) a Pair of Dragon Boots [5,+2] {So}

 ( page 5 )
a) an Executioner's Sword of Slaying (7d5) (+8,+7) {|P}
b) a Whip of Slay Human (1d6) (+6,+10) (+2) {Esp}
c) a Morning Star (Vampiric) (2d6) (+5,+7) { }
d) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {!!}
      +2 to Stealth
      Slay Evil
       Flame Tongue
      Resist Fire, Confusion
       Permanent Light(1)
      Activates for confuse monster every 15 turns
e) 28 Flight Arrows of Hurt Evil (1d4) (+6,+9) {/*}
f) 26 Flight Arrows of Flame (1d4) (+11,+7) {|F}
g) 12 Arrows of Shocking (2d4) (+6,+4) {|E}
h) 23 Arrows of Hurt Evil (2d4) (+8,+5) {/*}
i) 24 Seeker Arrows of Frost (6d4) (+9,+8) {|Co}

Posted on 19.3.2009 18:24

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11. on the Competition No.66 Ladder (of 20)


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On 19.3.2009 18:24 Daniel Fishman wrote:
A rather frustrating character - never got good enough equipment to challenge the high uniques, so was left wandering around hoping for a lucky drop before death arrived. They didn't come in time.

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