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The Angband Ladder: Dayel3, Elf Ranger by <runningwolf@operamail.com>

  [EyAngband 0.5.0 Character Dump]

 Name   Dayel3                                 CB  Base  RB  EB  Stat
 Sex    Male         Age             84  STR: (+1)  13   -1  +1   13
 Race   Elf          Height          98  INT: (+1)  10   +2  +0   12
 Class  Ranger       Weight         184  WIS: (+0)   7   -1  +0    6
 Title  Scout        Status          49  DEX: (+2)  14   +2  +0   16
 HP     -4/68                            CON: (+0)   8   +1  +0    9
 SP     12/13        Max Depth   400 Ft  CHR: (+0)  10   +3  +0   13


 Level           12  Armor       [4,+3]  Infra    40 ft  Saving Throw    Superb
 Cur Exp       1268                                      Stealth      Excellent
 Max Exp       1268  Melee    (+8, 1d6)  Racial Ability  Fighting        Superb
 Adv Exp       1402  Blows       3/turn  None            Shooting        Superb
                                                         Throwing        Superb
 Gold           397  Shoot         (+4)                  Disarming    Very Good
 Burden      88/108  Shots       1/turn                  Bypass Trap       Fair
                                                         Magic Device    Superb
 You are the only child of a city-born Elf Archer.       Searching    Very Good
 You have light grey eyes, straight black hair, and a    Search Freq. Very Good
 fair complexion.                                        Digging            Bad
                                                         Alchemy      Very Good

  [Resists & Abilities]

  No  Blind:..............      Light:.....*........      Blows:..............
  Free Actn:..............      Regen:..............      Shots:..............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:..............  See Invis:..............     Health:..............
  No Dsease:..............  Invisible:..............      Might:..............
  No   Stun:..............       Luck:..............      Taint:..............
  No Poison:..............    Stealth:..............    Disrupt:..............
  No    Cut:..............     Search:...+..........  Drn Items:..............
  No   Conf:..............  Infra-vsn:..............  Drn   Exp:..............
  S. Digest:..............  Tunneling:..............   Teleport:..............
  Fthr Fall:..............      Speed:..............  Aggravate:..............

  Resistances:
  Acid :6%  ............+.  Dises:9%  ............+.  Chaos:3%  ............+.
  Elec :8%  ............+.  Light:12% ............+.
  Fire :6%  ............+.  Sound:3%  ............+.
  Cold :8%  ............+.  Shard:3%  ............+.
  Water:4%  ............+.  Nexus:3%  ............+.
  Poisn:9%  ............+.  Nethr:1%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |} = ~ () ]]              |} = ~ () ]]              |} = ~ () ]]



  [Last Messages]

> The Crow of Durthang misses you. <2x>
> You regain 10 hp.
> You have 2 Red Speckled Potions of Cure Light Wounds (h).
> The Crow of Durthang tries to cast a spell, but fails.
> There is a wall in the way!
> The Crow of Durthang bites you.
> The Crow of Durthang claws you.
> The Crow of Durthang points at you and curses.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Skeleton orc hits you.
> *** LOW HITPOINT WARNING! ***
> You fail to tap onto the necessary magical forces!
> The Skeleton orc hits you.
> You die.


  [Character Equipment]

a) a Short Sword of Slay Humanoid (+7, 1d6) (+1 str)
   It was dropped by Smeagol at a depth of 200 ft
b) a Long Bow (+3, x5, 12)
c) (nothing)
d) a Lapis Lazuli Ring of Searching (+2)
e) (nothing)
f) a Brass Lantern <12596>
g) (nothing)
h) a Cloak [1,+1]
i) a Wooden Shield [1,+0]
j) (nothing)
k) a Set of Leather Gloves [1,+0]
l) a Pair of Soft Leather Boots [1,+0]


  [Character Inventory]

a) 2 Books of Magic Spells [Elementary Incantations] {25% off}
b) a Book of Magic Spells [Sorcerous Adjurations]
c) a Holy Book of Prayers [Words of Wisdom]
d) 19 Rations of Food
e) 3 Yellow Mushrooms of Paralysis
f) 7 Lantern Oils
g) 2 Hazy Potions of Boldness
h) 2 Red Speckled Potions of Cure Light Wounds
i) 2 Blue Speckled Potions of Neutralize Poison
j) 2 Pink Speckled Potions of Cure Disease
k) a Light Brown Potion of Apple Juice
l) a Yellow Speckled Potion of Berserk Strength
m) a Scroll titled "eep ite bytti" of Blessing
n) a Copper Wand of Calm Monster (9 charges)
o) a Nickel-Plated Wand of Blind Monster (15 charges)
p) a Runed Wand of Stinking Cloud (9 charges)
q) a Silver Wand of Magic Missile (5 charges)
r) an Elven Broad Sword (+2, 2d4)
s) a Dragonbone Shortspear (+0, 2d2)
t) a Short Bow (+0, x2, 8)
u) 6 Tough Arrows (+0, 1d4, -1)


  [Home Inventory]

a) a Book of Magic Spells [Elementary Incantations] {25% off}
b) a Scroll titled "sne payre" of Word of Recall


  [Current Quest]

To fulfill your task, you must kill 7 Grizzly bears at a depth of 450 feet.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 350 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 350 ft
Smeagol                              has been killed at a depth of 200 ft
Total: 5 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : yes (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : yes (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 25.12.2002 01:34

Download this dump

15001. on the Ladder (of 16116)
282. on the EyAngband Ladder (of 301)
Third best for this player (out of 5)

Comments

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On 25.12.2002 01:34 runningwolf@operamail.com wrote:
Crows do over 20 hitpoints a turn?

On 25.12.2002 10:32 Alex.Stoizner@gmx.net wrote:
Not their melee attacks do that much damage, but their curses do.
Try not to be in LOS of more than 1 crow at a time.

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