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The Angband Ladder: Garzahl, Klackon Mage by <shawn.osullivan@gmail.com>

  [Z+Angband 0.3.2 Character Dump]

Name     : Garzahl              Age             22     STR:   23.9
Sex      : Male                 Height          55     INT:   38.0
Race     : Klackon              Weight          72     WIS:   32.3
Class    : Mage                 Social Class    80     DEX:   29.2
Magic    : Death, Sorcery                              CON:   26.5
Title    : Warlock                                     CHR:   20.1

+ Skill         22     Level                31     Max Hit Points     294
% Deadliness   260     Experience       215582     Cur Hit Points     -43
+ To AC         66     Max Exp          215582     Max SP (Mana)      285
  Base AC       43     Exp to Adv.       31918     Cur SP (Mana)      239
                       Gold             117750

                         (Miscellaneous Abilities)
Fighting    : Good           Perception  : Good           Blows/Round : 3
Bows/Throw  : Fair           Sensing     : Fair           Shots/Round : 1.0
Saving Throw: Chaos Rank     Disarming   : Superb         Avg.Dam./Rnd: 79
Stealth     : Superb         Magic Device: Chaos Rank     Infra-Vision: 20'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Maximum Level Reached:    56 (2800')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   26.9   2  -5   0   23.9         ..s..........
Int:   27.0  -1   3   9   38.0         4.s.3....2...
Wis:   24.3  -1   0   9   32.3         4.s.3....2...
Dex:   25.2   1   1   2   29.2         ..s....2.....
Con:   26.5   2  -2   0   26.5         ..s..........
Chr:   21.1  -2   1   0   20.1         ..s..........

Skill     abcdefghijkl@ 
BonusSP:  ...2.....2... 
Stealth:  .......2..... 
Search :  .....1....... 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ...........83 
Blows  :  ............. 

        abcdefghijkl@
Acid  : ........+...+
Elec  : +.......+....
Fire  : +.......++...
Cold  : ........+....
Poison: .............
Fear  : .............
Light : +......+.....
Dark  : .............
Shard : ......+......
Blind : .............
Conf  : ............+
Sound : ......+......
Nether: .............
Nexus : .............
Chaos : ......+......
Disnch: ......+......

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: +.........+..
SeeInvis.: .............
Hold Life: ..+..........
Telepathy: .........+...
SlwDigstn: +............
Regen.   : .............
Levitate : .............
PermLite : +....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : .............
Pr Undead: .............
Pr Demon : .............
Pr Orc   : +............
Pr Troll : +............
Pr Giant : +............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 4967 enemies.


  [Top 10 deepest kills]

 1 The Stormbringer                     Level 65 (3250')
 1 Ancient multi-hued dragon            Level 64 (3200')
 5 Dread                                Level 63 (3150')
 1 Master lich                          Level 60 (3000')
 3 Weird fume                           Level 58 (2900')
 1 Ancient bronze dragon                Level 57 (2850')
 1 Gorlim, Betrayer of Barahir          Level 56 (2800')
 1 Ebony monk                           Level 55 (2750')
10 Vrock                                Level 55 (2750')
 3 Giant silver ant                     Level 55 (2750')


  [Character Equipment]

a) The Spear 'Aeglos' (1d20) (+15,+125%) [+5] (+4)
   You have full knowledge of this item.  It can be activated for lightning
   ball (200) every 500 turns if it is being worn.  It increases your
   intelligence and wisdom by +4.  It does extra damage from electricity and
   fire.  It is especially deadly against orcs, trolls and giants.  It
   returns when thrown.  It provides immunity to paralysis.  It provides
   resistance to electricity, fire and bright light.  It is perfectly
   balanced for throwing.  It provides permanent light and slows your
   metabolism.  It has been blessed by the gods.  It provides protection from
   orcs, trolls and giants.  It cannot be harmed by the elements.  You found
   it on the floor on dungeon level 29.  
b) (nothing)
c) a Diamond-studded Ring of Permanence
   It sustains all your stats.  It provides resistance to life draining.  You
   bought it in a Copper Jeweler in Aglris View.  
d) an Aquamarine Ring of Wizardry (+2)
   It increases your maximum sp by 2 per level.  You found it in a vault on
   dungeon level 49.  
e) an Adamant Amulet of Brilliance (+3)
   It increases your intelligence and wisdom by +3.  It was dropped by
   Bizmaz, the Thief on dungeon level 34.  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  You found
   it on the floor in a quest (level 21).  
g) a Balance Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe balance (840) every 30-60 turns if it is
   being worn.  It provides resistance to sound, shards, chaos and
   disenchantment.  It cannot be harmed by the elements.  You bought it in a
   Deep Armoury in Fundub.  
h) The Cloak 'Thief's Shadow' [1,+10] (+2)
   You have full knowledge of this item.  It can be activated for sleep
   nearby monsters every 55 turns if it is being worn.  It increases your
   stealth by +7.  It increases your dexterity by +2.  It provides resistance
   to bright light.  It is easy to enchant.  It cannot be harmed by the
   elements.  It was dropped by a Snaga in a quest (level 10).  
i) a Small Shield of Resistance [5,+8]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  You
   bought it in a Expert Shieldsman in Rasar Keep.  
j) a Golden Crown of the Magi [0,+9] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It increases your maximum sp by 2 per level.  It sustains
   your intelligence and wisdom.  It provides resistance to fire.  It gives
   telepathic powers.  It cannot be harmed by acid.  You bought it in a
   Advanced Milliner in Linfar View.  
k) a Set of Leather Gloves of Free Action [1,+8]
   It provides immunity to paralysis.  It cannot be harmed by acid.  You
   bought it in a Clothes Store in Aglris View.  
l) a Pair of Metal Shod Boots of Speed [6,+9] (+8)
   It increases your speed by +8.  It cannot be harmed by acid.  You bought
   it in a Expert Warrior Hall in Fundub.  


  [Character Inventory]

a) 2 Death Spellbooks [Black Prayers] {25% off}
b) 2 Death Spellbooks [Black Mass]
c) 2 Sorcery Spellbooks [Beginner's Handbook]
d) 3 Sorcery Spellbooks [Master Sorcerer's Handbook]
e) 4 Fragrant Mushrooms of Cure Critical Wounds
f) 9 Blue Potions of Healing {5% off}
g) 5 Viscous Pink Potions of Restore Mana
h) 2 Clear Blue Potions of *Speed*
i) 8 Scrolls titled "rovom rokyp" of Teleportation
j) 15 Scrolls titled "rogturs gop" of Satisfy Hunger
k) 2 Nickel-Plated Rods of Recall
l) a Gold Rod of Healing
m) 3 Chromium Rods of Disarming
n) 9 Bone Rods of Lightning Bolts
o) 8 Bronze Rods of Fire Bolts
p) 8 Steel-Plated Rods of Frost Bolts
q) 2 Zirconium Rods of Lightning Balls
r) a Maple Staff of Speed
s) a Linden Staff of Dispel Evil (7 charges)
t) a Stained Glass Amulet of Luck
   This item may have hidden powers.  It was dropped by a Halfling slinger on
   dungeon level 55.  
u) a Stained Glass Amulet of Luck
   This item may have hidden powers.  It was dropped by a Halfling slinger on
   dungeon level 55.  
v) a Blue Dragon Scale Mail [30]
w) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+105%) (+4)
   You have full knowledge of this item.  It increases your strength and
   charisma by +4.  It increases your infravision by 40 feet.  It does extra
   damage from fire.  It is very sharp and can cut your foes.  It is a great
   bane of dragons.  It is especially deadly against orcs, trolls, giants,
   demons, the undead, evil monsters and natural creatures.  It provides
   immunity to paralysis.  It provides resistance to fire, confusion, chaos
   and life draining.  It provides permanent light and allows you to see
   invisible monsters.  It aggravates nearby creatures.  It provides
   protection from natural creatures, evil monsters, the undead, demons,
   orcs, trolls and giants.  It cannot be harmed by the elements.  You found
   it on the floor on dungeon level 52.  


  [Home Inventory - Rukhkhaz Town]

a) a Pewter Amulet of Greater Warding [+7]
   It provides protection from natural creatures, the undead, demons, orcs,
   trolls, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Copper Jeweler in Aglris View.  
b) The Filthy Rag of Keri the Humble [1,+20] (+1)
   You have full knowledge of this item.  It can be activated for create food
   every 100 turns if it is being worn.  It increases your strength,
   constitution and charisma by +1.  It sustains your strength.  It slows
   your metabolism.  It cannot be harmed by the elements.  It was dropped by
   a Novice ranger in a quest (level 14).  
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   You have full knowledge of this item.  It increases your dexterity by +3. 
   It provides resistance to acid, shards and disenchantment.  It cannot be
   harmed by the elements.  It was dropped by Felkek, the Ranger on dungeon
   level 35.  
d) The Hard Leather Cap of Thranduil [2,+10] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It provides resistance to blindness and shards.  It gives
   telepathic powers.  It cannot be harmed by the elements.  It was dropped
   by a Sand-dweller in a quest (level 42).  
e) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) {cursed}
   You have full knowledge of this item.  It increases your strength and
   constitution by +2.  It drains life from your foes.  It provides immunity
   to paralysis.  It provides resistance to confusion, nether, nexus, chaos
   and life draining.  It prevents teleportation.  It produces an aura of
   fear.  It aggravates nearby creatures.  It is heavily cursed.  It cannot
   be harmed by the elements.  It was dropped by The Stormbringer on dungeon
   level 49.  


  [Home Inventory - Nalabahz City]

a) a Hard Leather Armor [6]
b) a Small Sword (1d6)
c) a War Hammer (3d3)


  [Home Inventory - Amen City]

a) a Gold Ring of Resist Fire {75% off}
   It provides resistance to fire.  It cannot be harmed by fire.  You bought
   it in a Temple in Ercu Keep.  


  [Home Inventory - Linfar View]

a) a Steel Helm of Seeing [6,+4] (+4)
   You have full knowledge of this item.  It increases your perception by +4. 
   It increases your infravision by 40 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters and gives telepathic
   powers.  You bought it in a Milliner in Rasar Keep.  


  [Spells]

You have learned 25 spells and/or improvements.

You have 5 tier-1 slots (levels 1-10) remaining.
You have 6 tier-2 slots (levels 1-20) remaining.
You have 7 tier-3 slots (levels 1-30) remaining.
You have 13 tier-4 slots (levels 1-40) remaining.
You have 12 tier-5 slots (levels 1-50) remaining.


Death Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Malediction                       1       0%     +50%  mastered
Stinking Cloud                    2       0%     +40%  specialized
Nether Bolt                       9       0%       0%  
Orb of Entropy                   10       0%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Banshee's Wail                    9       0%     +40%  specialized
Vampiric Drain                   20       0%       0%  
Identify                         23       8%     +10%  




Sorcery Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Monsters                   1       0%       0%  
Phase Door                        2       0%       0%  
Detect Doors and Traps            3       0%       0%  
Light Area                        3       0%       0%  
Detect Objects and Treasure       3       0%       0%  
Confuse Monster                   4       0%       0%  
Teleport                          5       0%       0%  
Magic Mapping                     8       0%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Identify                          9       0%     +10%  
Teleport Away                    12       0%       0%  
Haste Self                       16       0%       0%  
Detection True                   20       0%       0%  


  [Quests]

====Active quests==== 

Defeat the orc camp north of Daifun.  

Defeat the dragon camp east of Linfar View.  

Defeat the undead camp south-east of Thinthal.  

Defeat the orc camp west of Boul.  

Defeat the undead camp east of Felkhi Town.  

Defeat the troll camp north-east of Linfar View.  

Defeat the giant camp north-east of Nalabahz City.  

Defeat the troll camp north-east of Thinthal.  

Defeat the troll camp near Daifun.  

Defeat the dragon camp north-east of Linfar View.  

From a Keep in Fundub (Danger level 3):
   Kill the 5 Giant white centipedes that are guarding dungeon level 3. You have
killed 0.

From a Castle in Linfar View (Danger level 6):
   Kill Wolf, Farmer Maggot's dog.  

From a Keep in Daifun (Danger level 9):
   Kill the 5 Novice priests that are guarding dungeon level 9. You have killed
0.

From a Town Hall in Ercu Keep (Danger level 9):
   Clear 1 level of a certain sewer south-east of Ercu Keep.  

From a Castle in Nalabahz City (Danger level 11):
   A group of snakes and lizards have been terrorizing the area south-east of
Nalabahz City.
 Discover their abode and kill them all.  

From a Rangers' Guild in Kibluk City (Danger level 13):
   Recently, orcs have been terrorizing the area near Moreb Watch.  Discover
their lair and terminate
them all.  

From a Thieves' Guild in Ninrush Keep (Danger level 18):
   We have heard that a number of orcs have been discovered in the area
north-west of Ninrush Keep. 
Discover their lair and terminate them all.  

From a Thieves' Guild in Kibluk City (Danger level 18):
   Clear 1 level of a certain lair south-east of Rasar Keep.  

From a Warriors' Guild in Linfar View (Danger level 18):
   A number of fire-breathers have been spotted in the area south-west of Linfar
View.  Discover
their den and destroy them all.  

From a Keep in Ninrush Keep (Danger level 20):
   A Servant of Glaaki and its minions have been spotted in the area south of
Ninrush Keep.  Find their
stronghold and slay them.  

From a Mages' Guild in Ercu Keep (Danger level 20):
   We have heard that a number of demons have been troubling the area north-west
of Ercu Keep.  Discover
their den and slay them all.  (2 levels)  

From a Castle in Aglris View (Danger level 23):
   Clear 2 levels of a certain underground temple south-east of Ercu Keep.  

From a Castle in Kibluk City (Danger level 26):
   Many mysterious things have been spotted in the area south-west of Kibluk
City.  Discover their
lair and exterminate them all.  

From a Castle in Rukhkhaz Town (Danger level 29):
   Bolg, Son of Azog and his followers have been lurking in the area west of
Rukhkhaz Town.  Find his
den and terminate him.  

From a Keep in Nancuru (Danger level 29):
   Clear 2 levels of a certain underground city north-west of Nancuru.  

From a Keep in Narthor (Danger level 48):
   Clear 2 levels of a certain crypt south of Narthor.  

From a Castle in Amen City (Danger level 53):
   Kill Bill the Stone Troll, who is guarding dungeon level 53. 

From a Keep in Gunhed Watch (Danger level 54):
   Several ghosts have been discovered in the area north of Gunhed Watch. 
Discover their
hideout and terminate them all.  (2 levels)  

From a Castle in Felkhi Town (Danger level 56):
   Kill Strygalldwir.  

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Completed/failed quests==== 

From a Courier in Rasar Keep (Danger level 0):
   Carry a message to Wizzle the Patient in Nancuru.  (Delivered)

From a Mages' Guild in Nalabahz City (Danger level 55):
   Find the relic 'Zarcuthra', which is hidden in a tower dungeon, north-west of
Gunhed Watch. 
(Found)

====Finished quests==== 

Defeat the troll camp north-east of Nalabahz City.  (Finished)

Defeat the orc camp east of Nalabahz City.  (Finished)

A Metallic blue centipede has been running amok in the area south of Felkhi
Town.  Track it to its
stronghold and destroy it.  (Finished)

(Danger level 2):  A Woodsman has been running amok in the area near Amen City. 
Track him to his stronghold
and destroy him.  (Finished)

(Danger level 5):  The wounded bear has been lurking in the area near Ercu Keep.
 Track it to its lair and
exterminate it.  (Finished)

(Danger level 8):  Recently, spirits have been spotted in the area east of
Aglris View.  Discover their
stronghold and slay them all.  (Finished)

(Danger level 9):  Kill Mughash the Kobold Lord.  (Finished)

(Danger level 9):  Orfax, Son of Boldor and his minions have been lurking in the
area
north-west of Nalabahz City.  Find his hideout and kill him.  (Finished)

(Danger level 10):  Many orcs have been running amok in the area near Aglris
View.  Discover their lair and
slay them all.  (Finished)

(Danger level 10):  Recently, mages have been lurking in the area south-west of
Felkhi Town.  Discover their
lair and destroy them all.  (Finished)

(Danger level 11):  Too many women have been spotted in the area near Rasar
Keep.  Discover their lair and
slay them all.  (Finished)

(Danger level 11):  We have heard that a group of bears have been running amok
in the area north of Aglris
View.  Discover their hole and destroy them all.  (Finished)

(Danger level 11):  Lagduf, the Snaga and his minions have been hiding in the
area north-west of Amen City. 
Find his abode and kill him.  (Finished)

(Danger level 12):  Robin Hood, the Outlaw and his followers have been hiding in
the area near Nalabahz City.
 Find his den and destroy him.  (Finished)

(Danger level 12):  Brodda, the Easterling and his followers have been running
amok in the area north of
Kibluk City.  Find his hideout and kill him.  (Finished)

(Danger level 12):  Clear 1 level of a certain mine north of Aglris View. 
(Finished)

(Danger level 13):  Some elves have been rampaging the area near Rasar Keep. 
Discover their
lair and slay them all.  (Finished)

(Danger level 14):  A Rotting corpse and its followers have been spreading evil
in the area near Rukhkhaz
Town.  Find their abode and slay them.  (Finished)

(Danger level 14):  Akaz, the ranger and her minions have been spotted in the
area near Aglris View.  Find
her den and terminate her.  (Finished)

(Danger level 14):  A Baby white dragon has been spotted in the area near Rasar
Keep.  Track it to its lair
and destroy it.  (Finished)

(Danger level 14):  Some spiders have been rampaging the area south-east of
Ninrush Keep.  Discover their
hole and slay them all.  (Finished)

(Danger level 15):  A Tiger has been terrorizing the area south of Ascuru Town. 
Track it to its hole and
exterminate it.  (Finished)

(Danger level 15):  A Dark elven priest has been killing people in the area
north-west of Aglris View.  Track
him to his den and kill him.  (Finished)

(Danger level 15):  Several women have been troubling the area north-east of
Amen City.  Discover their
stronghold and destroy them all.  (Finished)

(Danger level 16):  Some thieves have been troubling the area west of Nalabahz
City.  Discover their hideout
and slay them all.  (Finished)

(Danger level 17):  A Dark elven mage and his legion have been seen in the area
north of Amen City.  Find
their home and kill them.  (Finished)

(Danger level 17):  A Tengu has been killing people in the area north of
Nancuru.  Track it to its den and
terminate it.  (Finished)

(Danger level 18):  A Tengu and its followers have been rampaging the area near
Rasar Keep.  Find their abode
and kill them.  (Finished)

(Danger level 19):  A Zombified orc and its followers have been running amok in
the area near Ercu Keep. 
Find their home and kill them.  (Finished)

(Danger level 19):  We have heard that a group of cats have been discovered in
the area near Moreb Watch. 
Discover their hole and kill them all.  (Finished)

(Danger level 19):  A group of arctic monsters have been running amok in the
area north-east of Rukhkhaz
Town.  Discover their lair and kill them all.  (Finished)

(Danger level 20):  Clear 2 levels of a certain mine south-east of Ascuru Town. 
(Finished)

(Danger level 20):  Several venomous insects have been terrorizing the area
north-west of
Ascuru Town.  Discover their hole and kill them all.  (Finished)

(Danger level 20):  A Cold vortex has been discovered in the area north-west of
Felkhi Town.  Track it to its
hideout and slay it.  (Finished)

(Danger level 20):  Ufthak of Cirith Ungol and his minions have been spotted in
the area south-east of Aglris
View.  Find his abode and slay him.  (Finished)

(Danger level 20):  Ruthas, the Druid has been lurking in the area north of
Rukhkhaz Town.  Track her to her
abode and slay her.  (Finished)

(Danger level 20):  A Hippogriff and its legion have been terrorizing the area
near Kibluk City.  Find their
hideout and kill them.  (Finished)

(Danger level 21):  We have heard that a number of living dead have been
rampaging the area south-west of
Moreb Watch.  Discover their hideout and slay them all.  (Finished)

(Danger level 23):  Ulfast, Son of Ulfang and his followers have been hiding in
the area east of Kibluk City.
 Find his abode and destroy him.  (Finished)

(Danger level 23):  Too many wolves have been discovered in the area north-west
of Rukhkhaz Town.  Discover
their hideout and kill them all.  (Finished)

(Danger level 24):  Several wolves have been discovered in the area east of
Ninrush Keep.  Discover their
hideout and destroy them all.  (Finished)

(Danger level 24):  A Guardian naga and her gang have been seen in the area near
Rukhkhaz Town.  Find their
home and slay them.  (Finished)

(Danger level 24):  A Guardian naga and her gang have been spotted in the area
north-east of Nancuru.  Find
their hole and kill them.  (Finished)

(Danger level 26):  Gorbag, the Orc Captain and his minions have been
terrorizing the area north-east of Amen
City.  Find his abode and exterminate him.  (Finished)

(Danger level 27):  Zarbad, the Uruk and his legion have been running amok in
the area near Ascuru Town. 
Find his hideout and kill him.  (Finished)

(Danger level 28):  A Plaguebearer of Nurgle has been spotted in the area near
Nancuru.  Track it to its home
and kill it.  (Finished)

(Danger level 29):  Find the relic 'Aeglos', which is hidden in a mine, north of
Narthor.  (Finished)

(Danger level 31):  A Sphinx and its minions have been lurking in the area near
Ascuru Town. 
Find their den and kill them.  (Finished)

(Danger level 31):  A Cloud giant has been spotted in the area south of Moreb
Watch.  Track him to his
hideout and terminate him.  (Finished)

(Danger level 31):  A Plaguebearer of Nurgle and its minions have been hiding in
the area south-west of
Nancuru.  Find their home and slay them.  (Finished)

(Danger level 32):  A Mummified orc and its followers have been hiding in the
area near Linfar View.  Find
their den and kill them.  (Finished)

(Danger level 34):  Camann, the Fighter and his followers have been running amok
in the area north-east of
Felkhi Town.  Find his lair and exterminate him.  (Finished)

(Danger level 36):  We have heard that a number of arctic monsters have been
seen in the area north-east of
Nalabahz City.  Discover their abode and terminate them all.  (Finished)

(Danger level 38):  It seems that some arctic monsters have been rampaging the
area north of Nalabahz City. 
Discover their hole and kill them all.  (Finished)

(Danger level 42):  Too many demons have been troubling the area east of
Thinthal.  Discover their den and
destroy them all.  (Finished)

(Danger level 45):  A Mage and his minions have been killing people in the area
north of Thinthal.  Find
their abode and kill them.  (Finished)

(Danger level 47):  A Young multi-hued dragon and its legion have been spreading
evil in the area south-east
of Narthor.  Find their hideout and destroy them.  (Finished)

(Danger level 49):  A Ninja and his followers have been lurking in the area
south-east of Thinthal.  Find
their hideout and destroy them.  (Finished)

(Danger level 51):  A Giant grey scorpion has been troubling the area near
Gunhed Watch.  Track it to its
hideout and kill it.  (Finished)

(Danger level 55):  Find the relic of Durin, which is hidden in an underground
temple, west of Fundub. 
(Finished)



  [Message Log (last 50 messages)]

On the ground: an Uridium Wand of Wondrous Bolts (18 charges).
The Colbran wakes up.
The Colbran casts a lightning bolt.
The Clay golem rumbles.
The Clay golem is dazed.
The Clay golem is destroyed.
You have no room for a Scroll titled "friing wunnej" of Dimension Door.
You have no room for a Clear Brown Potion of Constitution.
Wow!  You feel very healthy!
On the ground: no more Clear Brown Potions of Constitution.
You have found a secret door.
You found a trap!
You cannot run in that direction.
There is a wall blocking your way.
The Imp is destroyed.
You have no room for a Morning Star (2d6).
On the ground: a Morning Star (2d6) (+7,+25%).
You strike the Freezing sphere.
You have destroyed the Freezing sphere.
The Silver Speckled Potion of Strength shatters!
The Giant silver ant chitters.
The Giant silver ant looks confused.
The Giant silver ant chitters.
The Giant silver ant is dazed.
The Giant silver ant is no longer stunned.
There is a wall blocking your way. <2x>
You cannot run in that direction.
You enter a maze of down staircases.
Autosaving the game...
The Hill giant is hit hard.
The Hill giant flees in terror!
The Hill giant dies.
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
The Gorgimera grunts with pain.
The Gorgimera breathes fire.
One of your Scrolls titled "rovom rokyp" of Teleportation (i) was destroyed!
In your pack: 8 Scrolls titled "rovom rokyp" of Teleportation (i).
The Gorgimera grunts with pain. <2x>
The Gorgimera breathes fire.
The Gorgimera cries out in pain.
The Gorgimera dies.
Jack of Shadows is dazed.
Jack of Shadows is no longer stunned.
Jack of Shadows is dazed.
Jack of Shadows is no longer stunned.
Jack of Shadows invokes a darkness storm.
You are blind!
&#%#&#%*#*&%!!!!!  You die.



Posted on 26.3.2009 02:32

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7271. on the Ladder (of 12460)
50. on the Z+Angband Ladder (of 111)
6. for this player (out of 7)

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On 26.3.2009 02:32 shawn.osullivan@gmail.com wrote:
playing around with mages in z+. insta-killed by jack of shadows. going to try conjuration and chaos next, maybe...

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