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The Angband Ladder: Daisuke, Barbarian Warrior by azfalt

  [TinyAngband 0.0.3 Character Dump]

                          Name  : Daisuke

 Sex      : Male             Age                19    STR:   18/***
 Race     : Barbarian        Height             90    INT:   18/103
 Class    : Warrior          Weight            201    WIS:    18/78
                             Social Class       19    DEX:   18/197
 Patron   : Nienna                                    CON:   18/***
                                                      CHR:    18/67

 + Melee         (+28,+68)   Hit point    884/ 884    Fighting    : Legendary [
                             SP (Mana)      0/   0    Bows/Throw  : Legendary [
 Blows/Round             7                            Saving Throw: Superb
 AverageDmg/Rnd        696   Level              36    Stealth     : Very Good
                             Experience     549404
 + Shooting      (+31,+14)   Max Exp        549404    Perception  : Bad
 Multiplier          x6.25   Exp to Adv     660000    Searching   : Poor
 Shots/Round          1.43   Gold         10291981    Disarming   : Superb
                                                      Magic Device: Excellent
 AC               [37,+83]   Time     Day 10  6:50
 Speed               (+24)   Play time    33:05:58    Infra-Vision: 130 feet


                         (Character Background)
          You are one of several children of a Serf.  You are a
          credit to the family.  You have brown eyes, wavy auburn
          hair, and an average complexion.


          ...You retired from the adventure after the winning.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str:  18/78   3   4  14 18/***        .4..4s.2.4...
                          Int:  18/93  -2  -2   5 18/103        ......3....2.
                          Wis:  18/78  -1  -2   3  18/78        ......3......
                          Dex:  18/87   1   2   8 18/197        ....4s...4...
                          Con:  18/70   2   2  12 18/***        .4..4....4...
                          Chr:  18/77  -2  -1   2  18/67        .......2.....

         abcdefghijkl@              abcdefghijkl@               abcdefghijkl@
 Acid  : .*.....+++...    Speed   : ..+++.+......    Free Actn: .+...+.......
 Elec  : .......+.+...    Reflect : .............    SeeInvis.: .....++..+...
 Fire  : ..+....+.+...    MagicDev: .............    Hold Life: ......+......
 Cold  : .......+.+...    AuraFire: .....+.......    Telepathy: .........+...
 Poison: .......+.....    AuraElec: .............    Warning  : ............+
 Fear  : .....+......+    AuraCold: .............    SlwDigstn: .............
 Dark  : .......+.....    Dec.mana: .............    Regen.   : .....+.......
 Blind : .........+...    Teleport: .............    Levitate : .............
 Conf  : ......+.....+    NoTelprt: .............    PermLite : ......+..+...
 Sound : .+...........    No Magic: .............    Aggravate: .............
 Nether: .++..........    DrainExp: .............    EvilCurse: .............


  [Quest information]

< Recall Depth >
  Level 27 (1350')

< Completed Quest >
  Wormtongue, Agent of Saruman             (Dungeon level:   5) - level 10
  Gorbag, the Orc Captain                  (Dungeon level:  10) - level 16
  Lugdush, the Uruk                        (Dungeon level:  15) - level 21
  Sauron                                   (Danger level:  26)  - level 35
  Morgoth, Lord of Darkness                (Danger level:  27)  - level 36

< Failed Quest >
  Scatha the Worm                          (Dungeon level:  20) - level 26
  Gothmog, the High Captain of Balrogs     (Dungeon level:  25) - level 32


  [Miscellaneous information]

 Preserve Mode:      ON
 Autoscum:           OFF
 Num. Random Quests: 5

 You have defeated 6135 enemies.


  [Character Equipment]

a) The Glaive of Pain (9d6) (+7,+30)
      Activates for nothing
b) The Small Metal Shield of Thorin [5,+10] (+4) {Nt}
      +4 to STR, CON
      Immunity to Acid
      Resist Sound, Nether
       Free Action
      Activates for nothing
c) The Crossbow 'Cubragol' (x5) (+10,+14) (+10 to speed) {Nt}
      +10 to Speed
      Resist Fire, Nether
      Activates for fire branding of bolts every 999 turns
d) a Ring of Speed (+8)
e) The Ring of Tulkas (+4)
      +4 to STR, DEX, CON, Speed
      Activates for speed (dur 75+d75) every 200+d200 turns
f) an Amulet of the Hero (+5,+6) [+4] (+9)
g) The Arkenstone of Thrain (+3 to speed)
      +3 to INT, WIS, Speed
      Resist Confusion
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for clairvoyance and recall, draining you every 20+d20 turns
h) The Chain Mail of Arvedui (-2) [12,+9] (+2) {Po}
      +2 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Poison, Dark
      Activates for nothing
i) The Cloak 'Colannon' [1,+13] (+3 to stealth)
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
j) The Dragon Helm of Dor-Lomin [8,+12] (+4)
      +4 to STR, DEX, CON
      Resist Acid, Lightning, Fire, Cold, Blindness
       See Invisible; ESP; Permanent Light(1)
      Activates for rays of fear in every direction every 3*(level+10) turns
k) a Set of Cesti of Slaying 'Maneth' (+1,+7) [5,+10] (+4 to infravision) {If}
      +4 to Infravision
      Activates for nothing
l) a Pair of Metal Shod Boots of Stealth 'Sulak' [6,+11] (+2 to stealth) {In}
      +2 to INT, Stealth
      Activates for nothing


  [Character Inventory]

a) 8 Rations of Food
b) 5 Potions of Speed
c) 13 Potions of Heroism {25% off}
d) a Potion of Cure Critical Wounds
e) 11 Potions of Restore Life Levels {90% off}
f) 4 Potions of Resistance
g) 10 Scrolls of Phase Door
h) 9 Scrolls of Teleportation
i) 3 Scrolls of Teleport Level
j) 2 Rods of Perception {!!@z3}
k) 2 Rods of Recall
l) a Rod of Detection {!!@z1}
m) 4 Rods of Teleport Other
n) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
      +125 to All stats, Infravision
      Resist Acid, Lightning, Fire, Cold, Poison, Dark, Confusion
       Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
    Permanently Cursed
      Activates for nothing
o) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
      Slay Human, Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
       Earthquake impact on hit
      Resist Acid, Lightning, Fire, Cold
       Anti-Magic; See Invisible; ESP; Aggravates
      Activates for nothing
p) 37 Seeker Bolts of Flame (6d5) (+9,+8) (250/358) {@f1}
q) 25 Seeker Bolts of Hurt Evil (6d5) (+10,+8) (250/358)


  [Home Inventory]

 ( page 1 )
a) 10 Potions of Speed
b) 25 Potions of Heroism
c) 4 Potions of Restore Life Levels {90% off}
d) a Potion of Resistance
e) a Potion of Restoring
f) 10 Scrolls of Teleportation
g) 8 Scrolls of *Identify*
h) a Scroll of *Remove Curse*
i) 3 Scrolls of *Destruction*
j) a Scroll of Mass Genocide
k) a Ring of Constitution (+4)
l) a Ring of Speed (+7)

 ( page 2 )
a) The Ring of Barahir (+1)
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing
b) 2 Rings of Extra Attacks (+1 attack)
c) a Ring of Extra Shots
d) The Ring of Wraith 'Eressea' (+12,+12) (+1) {cursed,
StInWiDxCnCh;AcPoDkNt;SiHlSdCu}
      +1 to All stats
      Resist Acid, Poison, Dark, Nether
       Hold Life; See Invisible; Slow Digestion; Drains Experience
    Heavily Cursed
      Activates for wraith form (level/2 + d(level/2)) every 1000 turns
e) The Ring of Wraith 'Neuma' (+12,+12) (+1) {cursed,
StInWiDxCnCh;AcElCoSo;SiCu}
      +1 to All stats
      Resist Acid, Lightning, Cold, Sound
       See Invisible; Drains Experience; Heavily Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
f) The Ring of Wraith 'Rucina' (+12,+12) (+2) {cursed,
StInWiDxCnCh;Nt;SiAgCuTy}
      +2 to All stats
      Resist Nether
       See Invisible; Drains Experience; Aggravates; Ancient Curse
    Heavily Cursed
      Activates for mass genocide every 1000 turns
g) The Ring of Wraith 'Neuma' (+10,+10) (+1) {cursed,
StInWiDxCnCh;PoDkNt;SiRgLvAgPcTy}
      +1 to All stats
      Resist Poison, Dark, Nether
       Levitation; See Invisible; Regeneration; Drains Experience
    Aggravates; Ancient Curse; Permanently Cursed
      Activates for vampiric drain (3*50) every 400 turns
h) an Amulet of Reflection
i) The Amulet of Carlammas (+2)
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
j) The Amulet of Ingwe (+3)
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns
k) an Amulet of Anti-Magic {@w0}
l) an Amulet of Resistance {Bl, @w0}

 ( page 3 )
a) an Amulet of ESP {@w0}
b) The Torque of Boromir (+0,+8) (+3)
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
c) The Amulet of Faramir (+12,+0) (+3)
      +3 to Stealth
      Resist Confusion
      Sustain DEX
      Activates for dispel small life every 55+d55 turns
d) an Amulet of the Hero (+6,+4) [+3] (+4) {Sd(Cn}
e) The Phial of Galadriel (+1 to searching)
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
f) The Star of Elendil (+1 to speed) (charging)
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
g) The Metal Brigandine Armour of the Rohirrim [13,+12] (+2) {Nt}
      +2 to STR, DEX
      Resist Acid, Lightning, Fire, Cold, Confusion, Nether
      Activates for nothing
h) The Full Plate Armour 'Eglaumarth' (-3) [15,+19] (+2) {St;HlSdXl[F(Dx}
      +2 to STR
      Sustain DEX
       Hold Life; Fiery Aura; Slow Digestion; Permanent Light(1)
      Activates for nothing
i) Leather Scale Mail of Resistance 'Tiraina' (-1) [8,+18] {Dk[C}
      Resist Acid, Lightning, Fire, Cold, Dark
       Cold Aura
      Activates for stinking cloud (12), rad. 3, every 4+d4 turns
j) The Large Leather Shield of Celegorm [6,+10]
      Resist Acid, Lightning, Fire, Cold, Dark
      Activates for nothing
k) a Large Metal Shield of Resistance 'Gilereg' [8,+17] (+2) {Sl}
      +2 to Magic device
      Resist Acid, Lightning, Fire, Cold
      Activates for nothing
l) The Large Metal Shield of Anarion [8,+10] {Cf}
      Resist Acid, Lightning, Fire, Cold, Confusion
      Sustain All stats
      Activates for nothing

 ( page 4 )
a) The Jewel Encrusted Crown of Numenor [0,+11] (+3) {Lv}
      +3 to INT, DEX, CHR, Speed
      Resist Dark, Blindness, Sound
       Free Action; Levitation; See Invisible; Permanent Light(1)
      Activates for nothing
b) The Steel Helm of Hammerhand [6,+15] (+3)
      +3 to STR, DEX, CON
      Resist Acid
      Activates for nothing
c) The Set of Gauntlets 'Paurnen' [2,+15] (+4)
      +4 to DEX
      Resist Acid
      Sustain DEX
       Slow Digestion
      Activates for acid bolt (5d8) every 5+d5 turns
d) a Pair of Hard Leather Boots of Dwarf [3,+17] (+2)
e) The Dagger 'Belangil' (2d4) (+6,+9) (+2) {@w0}
      +2 to DEX, Attacks, Speed
       Frost Brand; Poisoned
      Resist Cold
       Throwing; See Invisible; Slow Digestion; Regeneration
      Activates for frost bolt (6d8) every 7+d7 turns
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {So}
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Sound
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
g) The Long Sword 'Hanuorod' (3d5) (+14,+18) (+4) {InWi;AcBl;Si/*D}
      +4 to INT, WIS
      Slay Evil, Dragon
      Resist Acid, Blindness
       See Invisible
      Activates for nothing
h) The Long Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Cf;Hl}
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Confusion
       Hold Life; Slow Digestion; Permanent Light(1)
      Activates for nothing
i) The Long Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching) {Wr}
      +1 to INT, Searching
      Slay Evil, Orc
       Flame Tongue
      Resist Fire
       Slow Digestion; Warning; Permanent Light(1)
      Activates for nothing
j) The Bastard Sword of Eowyn (4d4) (+11,+15) (+4 to speed)
      +4 to STR, CHR, Stealth, Speed
      Slay Animal, Evil, Undead, Giant
      Resist Cold, Fear, Dark, Nether
      Activates for nothing
k) an Executioner's Sword of Holy Wrath 'Thoneb' (4d5) (+21,+19) (+2) {|PV}
      +2 to STR, WIS
      Slay Undead, Demon
       Poisoned; Vampiric
       Blessed Blade; Permanent Light(1)
      Activates for dispel evil (level*5) every 200+d200 turns
l) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {@w0}
      Slay Human, Evil, Undead, Orc, Troll, Giant, Dragon
       Poisoned; Very sharp
       See Invisible
      Activates for nothing

 ( page 5 )
a) The Spear of Orome (3d5) (+14,+14) (+4)
      +4 to INT, WIS, Searching, Infravision
      Slay Evil, Undead, Demon, Giant, Dragon
       Flame Tongue
      Resist Fire, Fear
       Throwing; Hold Life; Levitation; See Invisible; Blessed Blade
    Permanent Light(1)
      Activates for stone to mud every 5 turns
b) The Trident of Wrath (3d8) (+16,+18) (+2) {Bl}
      +2 to STR, DEX
      Slay Evil, Undead
       Mark of Chaos
      Resist Dark, Blindness
       See Invisible; Blessed Blade
      Activates for nothing
c) The Battle Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
      +10 to Searching, Infravision, Tunneling
      Slay Evil, Giant
      Resist Acid, Lightning, Fire, Cold, Fear
      Activates for nothing
d) The Battle Axe 'Lotharang' (2d8) (+4,+4) (+1)
      +1 to STR, DEX, Attacks
      Slay Orc, Troll
      Activates for cure wounds (4d8) every 3+d3 turns
e) a Great Axe (Crusader) 'Galadan' (5d4) (+17,+14) [+6] (+2) {Dx;AcNtFe}
      +2 to STR, DEX, CON
      Slay Evil, Undead, Demon
      Resist Acid, Fear, Nether
       Free Action; See Invisible
      Activates for nothing
f) The Morning Star 'Bloodspike' (3d6) (+8,+22) (+4)
      +4 to STR
      Slay Human, Animal, Orc, Troll
       See Invisible
      Activates for nothing
g) a Two-Handed Flail of Earthquakes (3d6) (+12,+12) (+3 attacks) {At, @w0}
h) The Mattock of Nain (3d8) (+12,+18) (+6)
      +6 to STR, Searching, Infravision, Tunneling
      Slay Orc, Troll, Giant, Dragon
       Acid Brand
      Resist Acid, Fear, Dark
      Activates for stone to mud every 2 turns
i) 32 Bolts (2d5) (+6,+6) (162/232) {@f1}
j) The Arrow of Bard (8d6) (+40,+10)
      Slay Xdragon
      Activates for nothing
k) 25 Seeker Arrows (6d4) (+7,+6)



Posted on 13.4.2009 18:30

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8233. on the Ladder (of 17166)
2. on the TinyAngband Ladder (of 39)
13. for this player (out of 20)

Comments

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On 13.4.2009 18:30 azfalt wrote:
My first TinyAngand winner

On 13.4.2009 18:41 azfalt wrote:
This character started out playing fastfastfast, burning down to lev 15-ish in a couple hours... I hit a wall at lev 26 as I simply couldn't gather any healing potions to take on Sauron.
After taking out Sauron, a greater vault on lev 24 gave me the Glaive of Pain, Cubragol, and from there Morgoth was fairly easy to deal with.
(the high play time is due in part to leaving the game running while I wasn't playing, though this was still a long game. Half or more of the play time probably happened from lev 25 and onwards)

Thoughts on TinyAngband so far...
-the early game is fantastic, way better than the slogging in V. Patrons speed up the early stages considerably, and it's nice not to have to worry about stat gain potions.
-Warriors probably are the strongest out of the classes I've tried, though it's tough to find healing potions... even !CCW seem to be scarce in the town
-Priests are great fun, as Dispel Evil is ridiculous, and Heal is particularly strong.
-Mages are pathetic - everything resists/reflects their bolt attacks.

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