The Angband Ladder: Charles V, British Naturalist by Roch

  [Steamband 0.4.1 Character Dump]

 Name   Charles V                                Self  abcdefghijkl@   Best
 Sex    Male           Age            16  MUS:    294  5........*7.4   574
 Race   British        Height         71  AGI:    419  .........*..4   579
 Class  Naturalist     Weight        159  VIG:    403  ......4......   443
 Title  Druid          Status         28  SCH:    472  ..8..8.......   632
 WP     -15/75         MaxDepth  Lev   2  EGO:    594  .............   594
 SP     269/368        Preserve        Y  Chr:    338  .............   344

 Level           36       Armor     [26,+86]     Saving Throw      Favorable
 Cur Exp     981914       Blows     4+2/turn     Stealth                 Bad
 Max Exp     981914       Shots       1/turn     Fighting      Legendary[5+]
 Adv Exp    1072500       Infra        60 ft     Shooting         First-rate
                                                 Disarming              Fair
          Stat     Skill     Equip.    Total     Magic Device           Good
 Melee (+12,+11) (+13,+13) (+37,+51) (+62,+75)   Perception        Very Good
 Shoot  (+12,+0)   (+0,+0) (+33,+16) (+45,+16)   Searching        First-rate

     You are the first child of a Laborer. You are a credit to
     the family. You have blue eyes, wavy brown hair, and an
     average complexion.



  [Resists & Abilities]

   Critical:+............   Fthr Fall:.............   Hvy Curse:+............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:....+........    No Magic:+............
     Vorpal:.............    Free Act:....+........   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:+............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:..........+..
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:....+........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:....+........    Teleport:.............
  Psn. Brnd:.............    Res Fear:......+..+..+   Aggravate:.............
  Resistances:
  Fire :2%  ............+.  Acid :1%  ............+.
  Erth :2%  ............+.  Poisn:1%  ............+.
  Air  :112%......+.....+.  Time :30% ..+...........
  Water:62% ......++....+.  Ether:30% ..+...........
  Elec :31% ........+...+.  Sound:30% ..+...........
  Ice  :41% ......++....+.  Nethr:30% ..+...........
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]

  [Last Messages]

> The wall turns into mud.
> It fires a guided missile!
> The wall is blasted down. <8x>
> Target Aborted.
> You failed to use the ray gun properly.
> The Etheric Dimensional Phase Automaton fires a guided missile!
> The wall is blasted down. <7x>
> Low hitpoint warning!
> *** LOW WOUNDPOINT WARNING! 23/75 ***
> You have 16 Ringing Heliometer Mechanisms of Etheric Travel {40% off} (c).
> It fires a guided missile!
> The vein melts.
> The wall is blasted down. <4x>
> The vein melts.
> You die.


  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
   Neophyte Combat 11
   Standard Combat 20
   Advanced Combat  1
   Critical Strike  8
   Accurate Strike 13
    Vicious Strike 13
        Swift Blow  4
    Weapon Finesse  8
      Martial Arts  1
 Neophyte Firearms  1
          Throwing  1
    Hafted Weapons  1
     Blunt Weapons  1
             Flora 10
             Fauna 14
         Elemental 20
    Earth's Hearth 20
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
     Using Devices 15
  Advanced Devices  2
  Device Power Amp  1
         Wind Lore 20
      Wind Mastery 20
 Elemental Defense  1
         Toughness 20
         Athletics 15


  [Steamware & Mutations]

 You can see your surroundings from the air. 
 You can create a giant cyclone of air. 
 You can move in quick bursts of speed. 
 You have a scorpion tail (poison, 3d7).
 You have beta level spurs (stun, 5d9).
 You have beta level enhanced eyesight (60'infra + 3*search).
 You have alpha level wired reflexes (+2 speed).
 You have gamma level dermal plating (+40 ac -2 speed).
 You have alpha level core furnace (+2 Health).


  [Character Equipment]

a) a Pneumatic Axe of Power (3d8|18) (+10,+27) [-6] <+5, +2>
b) a 12 Gauge Shotgun (x4) (+6,+16)
c) The Ring of Edison <+8>
d) a Jade Ring of Slaying (+19,+15)
e) a Teak Amulet of the Magi [+8] <+4>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) The Tweed Jacket of Sexton Blake [11,+16] <+4, +2>
h) a Fur Cloak of Inviolability to Water [3,+2]
i) a Pair of Breeches of Inviolability to Electricity [3,+4]
j) The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1>
k) a Set of Work Gloves of Power (+8,+9) [3,+9] <+7>
l) The Pair of Laced Boots of Seven League Strides [6,+3]
n) a Steel shotgun slug (8d22|0) (+0,+0) (+432/432)


  [Character Inventory]

a) 5 "Balyeat's Fig" Tonics of Restore Life Levels
b) 16 Whizzing Aethercid Mechanisms of Phase Door
c) 16 Ringing Heliometer Mechanisms of Etheric Travel {40% off}
d) 6 Silver Quadraphone Mechanisms of Returning {90% off}
e) a Keyring of the Claus
f) a Steel-Plated Ray Gun of Tachyon Generation (14 charges)
g) a Bronze Ray Gun of Phasic Shift (16 charges)
h) a Nickel-Plated Ray Gun of Vaporize Solid (15 charges)
i) a Cavorite Tool of Object Analysis (12 charges)
j) an Ironwood Tool of Object Location (13 charges)
k) a Golden Tool of Celerity (6 charges)
l) a Thick Tool of Etheric Travel (11 charges)
m) 26 Shotgun slugs (8d13|0) (+14,+16) (+352/352)


  [Home Inventory]

17 "Gray's Sparkling Spray" Tonics of Speed
a "Dr. A. Armistead's Fameous Ague" Tonic of *Healing*
9 "Balyeat's Fig" Tonics of Restore Life Levels {25% off}
8 Moaning Seismodyne Mechanisms of Detailed Object Analysis
3 Lead Radiophonic Mechanisms of Power Cell
a Physiological Rejuvinator
a Bronze Ray Gun of Phasic Shift (0 charges)
an Opal Ring of Protection [+25]
a Bloodstone Ring of Damage (+19)
The Amulet of Arbaces <+10, +3, +8>
The Tweed Suit of Freud [16,+9] <+8>
a Tweed Jacket of the Chemist [9,+11] <+5, -1>
a Deerstalker of Telepathy [4,+12]
The Green-tinted Glasses of Auguste Dupin [8,+1] <+8>
The Crown of Isis [0,+9] <+8, +5, +1>
The Pair of Ruby Red Slippers of Dorthy [0,+0]
a Short Sword of Eternity (1d7|1) (+11,+11) <+4, +3>
a Dirk of Exigency (1d7|2) (+10,+13) <+7>
a Small Sword of Exigency (1d6|1) (+9,+7) <+5>
The Hammer of John Henry (12d3|3) (+8,+23) <+15, +6>
a Mace of Venom (2d4|1) (+17,+15) <+3>
36 Shotgun slugs (8d11|0) (+12,+12) (+304/304)
39 Shotgun buckshot (3d12|0) (+16,+15) (+200/200)
32 Shotgun buckshot (3d12|0) (+3,+10) (+180/180)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.5.2009 19:42
Last updated on 14.5.2009 13:16

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2. on the Competition No.68 Ladder (of 14)

Comments

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On 6.5.2009 19:42 Roch wrote:
Keep forgetting to change the name.

On 6.5.2009 20:51 Roch wrote:
On that amulet of the magi -- res conf, res blind, FA, SI, plus a nice spell point boost.

My strategy so far is to dive, er, surface fast (up to level 30) to gain equipment and levels, then I climbed back up from 50 to go after the lower level uniques that I couldn't handle early on. The payoff has been a little disappointing though as the drops are still scanty from uniques. Having a lot of fun with this variant though -- kudos to the creator.l

On 8.5.2009 08:21 Roch wrote:
Lot. 249 finally met his maker, and Arnold Poole as well. Those two had been chasing me for days! I have a bunch of research cooking, so things are getting very interesting. My scorpion tail mutation has been a nice asset. Feeling good about clearing small vaults in the 40's and lower 30's.

On 14.5.2009 11:19 Roch wrote:
Still going, got some nice finds but not sure about the final battle. Really enjoying the game.

On 14.5.2009 13:16 Roch wrote:
Level 2 is pretty hairy -- I ran from Moreau but teleporting took me into more trouble. Hat's off to Cave Man on this one. Very impressive win.

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