The Angband Ladder: Jean Pierre, High-Elf Ranger by azfalt

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age            113   STR:     18  +1  +2  +0  18/30
 Race   High-Elf     Height          94   INT:     10  +3  +2  +0     15
 Class  Ranger       Weight         210   WIS:     10  -1  +0  +1     10
 Title  Courser      Social       Liked   DEX:     17  +3  +1  +0  18/30
 HP     -2/146       Maximize         Y   CON:     14  +1  +1  +0     16
 SP     3/16                              CHR:     10  +5  +1  +0     16


 Level               20   Armor    [12,+32]     Saving Throw         69%
 Cur Exp          10308   Fight     (+9,+6)     Stealth        Excellent
 Max Exp          10308   Melee   (+15,+15)     Fighting          Superb
 Adv Exp          12420   Shoot   (+15,+10)     Shooting          Heroic
 MaxDepth    850' (L17)   Blows      3/turn     Disarming            51%
 Turns           343307   Shots      2/turn     Magic Device      Superb
 Gold              8742   Infra       40 ft     Perception       1 in 20
 Burden       110.9 lbs   Speed      Normal     Searching            27%

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



 Acid:......+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+...... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:..+..........

PLite:............. Aggrv:.............
Regen:............. Stea.:...........+.
Telep:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You are poisoned!
> You feel much better.
> You are no longer poisoned.
> You have 6 Gold Speckled Potions of Cure Critical Wounds (e).
> The Wyvern bites you.
> The Wyvern stings you.
> You are poisoned!
> The Wyvern bites you.
> The Wyvern misses you.
> The Wyvern bites you.
> The Wyvern stings you.
> You are more poisoned!
> You have 6 Scrolls titled "ago pro ium do" of Phase Door (j).
> The Gnome mage casts a frost bolt.
> You die.

Killed by a Gnome mage.

  [Character Equipment]

a) a Main Gauche (1d5) (+6,+9) {@w0}
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 18 against normal creatures.
b) a Short Bow of Extra Might (x2) (+6,+10) (+1)
     +1 shooting power.
c) a Gold Ring of Feather Falling
     Feather Falling.
d) (nothing)
e) (nothing)
f) a Wooden Torch (1488 turns)
     Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour of Resistance [4,+14]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak [1,+0]
i) a Wicker Shield [2,+0]
j) a Hard Leather Cap of Wisdom [2,+4] (+1)
     +1 wisdom.
     Sustains wisdom.
k) a Set of Leather Gloves of Slaying (+5,+3) [1,+5]
l) a Pair of Leather Boots of Stealth [2,+7] (+1)
     +1 stealth.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) a Book of Magic Spells [Incantations and Illusions]
d) 7 Rations of Food
e) 6 Gold Speckled Potions of Cure Critical Wounds
f) a White Potion of Speed
g) 10 Red Speckled Potions of Heroism
h) a Puce Potion of Berserk Strength
i) a Hazy Potion of True Seeing
j) 6 Scrolls titled "ago pro ium do" of Phase Door
k) a Scroll titled "co infinuo" of Enchant Weapon To-Dam
l) 31 Scrolls titled "pervus suas" of Identify
m) 3 Scrolls titled "inctus no" of Word of Recall
n) an Ivory Rod of Light
o) a Magnesium Wand of Confuse Monster (7 charges)
p) a Mahogany Staff of Teleportation (6 charges)
q) 9 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
r) a Hard Leather Cap [2,+0]
s) a Shovel (1d2) (+5,+8) (+1) {@w0}
     +1 tunneling.
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 15.5 against normal creatures.
t) 65 Arrows (1d4) (+0,+0) {@f1}
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 37.5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) a Metallic Green Potion of Restore Strength
     When ingested, it restores your strength.
b) an Icky Green Potion of Restore Intelligence
     When ingested, it restores your intelligence.
c) a Scroll titled "co infinuo" of Enchant Weapon To-Dam
     When read, it attempts to magically enhance a weapon's to-dam bonu
     s.
d) a Long Bow (x3) (+0,+0)


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.5.2009 18:14
Last updated on 13.5.2009 18:14

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16037. on the Ladder (of 18915)
5743. on the Angband Ladder (of 6466)
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