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The Angband Ladder: Isendil II, Half-Elf Ranger by <benlinkknilneb@yahoo.com>

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age             31   STR:     15  +0  +2  +6  18/50
 Race   Half-Elf     Height          71   INT:     13  +1  +2  +1     17
 Class  Ranger       Weight         126   WIS:     10  -1  +0  +0      9
 Title  Guide        Social  Role model   DEX:  18/01  +1  +1  +2  18/41
 HP     300/300      Maximize         Y   CON:  18/23  -1  +1  +2  18/43
 SP     36/36                             CHR:     17  +1  +1  +0  18/10


 Level               27   Armor    [14,+56]     Saving Throw         59%
 Cur Exp          46558   Fight     (+4,+3)     Stealth           Superb
 Max Exp          46558   Melee   (+15,+13)     Fighting          Superb
 Adv Exp          49000   Shoot   (+11,+17)     Shooting          Heroic
 MaxDepth   1150' (L23)   Blows      2/turn     Disarming            55%
 Turns          1147995   Shots      2/turn     Magic Device      Superb
 Gold            112367   Infra       50 ft     Perception       1 in 23
 Burden        63.2 lbs   Speed      Normal     Searching            30%

 Your father was of the Nandor.  You are one of several children of a
 Yeoman.  You are a credit to the family.  You have brown eyes,
 straight brown hair, and an average complexion.


 Acid:......+.+.... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+...... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:......+...... S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:......+......
Telep:............. Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:+..........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Cutlass of Westernesse (1d8) (+11,+10) (+2)
     +2 strength, dexterity, constitution.
     Prevents paralysis.
     Grants the ability to see invisible things.
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 26.5 against orcs, 26.5 against
     trolls, 26.5 against giants, and 17.5 against normal creatures.
b) a Long Bow of Power (x3) (+7,+17)
c) a Calcite Ring of Strength (+4)
     +4 strength.
     Sustains strength.
d) a Garnet Ring of Protection [+14]
e) a Copper Amulet of Infravision (+3)
     +3 infravision.
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     It takes 10 turns to recharge after use.
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak [1,+4]
i) a Small Metal Shield of Resist Acid [4,+5]
     Provides resistance to acid.
     Cannot be harmed by acid.
j) a Hard Leather Cap of Intelligence [2,+5] (+1)
     +1 intelligence.
     Sustains intelligence.
k) (nothing)
l) a Pair of Iron Shod Boots of Free Action [3,+6]
     Prevents paralysis.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 4 Scrolls titled "tormis ultus" of Word of Recall


  [Home Inventory]

a) 5 Scrolls titled "tormis ultus" of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
b) 23 Bolts of Flame (1d5) (+3,+2)
     Cannot be harmed by fire.
     


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.5.2009 15:19
Last updated on 18.5.2009 20:59

Download this dump

8889. on the Ladder (of 12451)
2742. on the Angband Ladder (of 3628)
Second best for this player (out of 2)

Comments

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On 15.5.2009 15:19 benlinkknilneb@yahoo.com wrote:
Isendil II is my first character in about a year. Finally starting to get to the point where I feel like he's viable. 13 known uniques so far, 8 slain. I'm hanging out around 900' right now looking for trouble.

On 15.5.2009 16:29 benlinkknilneb@yahoo.com wrote:
Some improvement! Finally found a bow that I didn't enchant myself and took out a few more uniques (12 of 15 killed now). Also found another Cutlass of Westernesse that was better than my previous kit... I melee'd Ufthak to death in about 6 turns. Resisting Dark Hounds is such a relief... saved my bacon on several occasions.

On 18.5.2009 20:59 benlinkknilneb@yahoo.com wrote:
18/20 Uniques slain. Haven't been shallow enough to run into Mughash or Smeagol lately. Stats improving slowly, wish I could find some cooler armor or something. Nar the Dwarf was the latest victim of my wrath... found him blocked by a mold, set him up to charge me, and when he did, loaded him full of arrows. Finished him with lightning bolts. The whole battle was about 20 turns. Isendil II has a great chance to be much much better than his predecessor.

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