The Angband Ladder: Diral, Gnome Archer by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Diral                  Age                 77       STR!     40       
 Sex   : Male                   Height              39       INT:     33       
 Race  : Gnome                  Weight              93       WIS!     28       
 Class : Archer                 Social Class        53       DEX:     39       
 Body  : Player                                              CON!     36       
 God   : Nobody                                              CHR!     27       
                                                                               
 + To Melee Hit          39 Level             41    Max Hit Points       712   
 + To Melee Damage       43 Experience   2338188    Cur Hit Points       712   
 + To Ranged Hit         62 Max Exp      2338188    Max SP (Mana)        136   
 + To Ranged Damage      25 Exp to Adv.  2475000    Cur SP (Mana)        136   
   AC                54+121 Gold          972636                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Legendary[55]Searching   : Superb       Shots/Round:  3         
 Saving Throw: Excellent    Disarming   : Excellent    Mel.dmg/Rnd:  8d5+172   
 Stealth     : Legendary[7] Magic Device: Superb       Infra-Vision: 230 feet  
                                                       Tactic:       wary      
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Gnome Warrior.  You             
          are a credit to the family.  You have hazel eyes, a shaven           
          head, and a dark green complexion.                                   
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Maze: Level 34 (1700')
        Orc Cave: Level 15 (750')
        Erebor: Level 60 (3000')
        The Old Forest: Level 20 (1000')
        Moria: Level 50 (2500')
        The Sacred Land Of Mountains: Level 55 (2750')
        The Land Of Rhun: Level 37 (1850')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 6341 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 5th Hrive of the 2890th year of the third age.
 You have been adventuring for 73 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..........34..5.            
        Add Int   : 3...............            
        Add Dex   : 3..24...........            
        Add Con   : ...2.......4....            
        Add Stea. : ...24.33........            
        Add Sear. : .....4.3........            
        Add Infra : ..*.4......4....            
        Add Tun.. : ..............5.            
        Add Speed : 3.*24...........            
        Slay Evil : .............+..            
        Slay Und. : .............+..            
        Slay Demon: .............++.            
        Slay Orc  : ..............+.            
        Slay Troll: +.............+.            
        Slay Giant: +............+..            
        Poison Brd: .............+..            
        Acid Brand: ..............+.            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ..+...........+.            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+...........            
        Sust Con  : ..+.............            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..............+            
        Hold Life : ................            
        Imm Acid  : ..+...+.*.......            
        Res Elec  : ..+...+.........            
        Imm Fire  : ......+.*.......            
        Res Cold  : ......+.........            
        Res Pois  : ....+....+......            
        Res Fear  : ..+.....+.......            
        Res Lite  : ..............+.            
        Res Dark  : .++........+..+.            
        Res Blind : .........+......            
        Res Conf  : ........+.......            
        Res Sound : ..+.......+.....            
        Res Shard : ..+....+........            
        Res Neth  : ......+.+.......            
        Res Nexus : ....+...........            
        Res Chaos : ........+.....+.            
        Res Disen : .........+......            
        Lite      : ..............+.            
        See Invis : +...............            
        Regen     : ........+.......            
        Xtra Might: .+..............            
        Activate  : .....++.......+.            
        Fly       : ......+.........            
        Orc.ESP   : ......+.........            
        Full ESP  : +...............            

Skills (points left: 0)
 - Combat                                        43.696 [0.800]
          . Weaponmastery                        30.000 [0.500]
          - Archery                              42.433 [0.850]
                   . Sling-mastery               45.500 [0.500]
                   . Bow-mastery                 00.000 [0.500]
                   . Crossbow-mastery            00.000 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         00.540 [0.200]
          . Magic-Device                         12.000 [1.100]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  02.000 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Ammo creation
 * Spread blows


  [Fates]

You are fated to meet a Jackal on level 1.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Sling of Extra Might (x5) (+13,+25)
    It provides
    resistance to dark.  It fires missiles with extra might.  
    You bought it from the Master Archer.
e) The Ring of Antham (+11) {100% off}
    It increases your infravision and 
    speed by 11.  It sustains your strength and constitution.  It makes
    you completely fearless.  It provides resistance to acid, electricity, 
    dark, sound and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You stole it from the Rare Jewelry Shop.
f) The Ring of Heldar (+2)
    It increases your dexterity, 
    constitution, stealth and speed by 2.  It makes you invisible.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
k) an Amulet of Trickery (+4)
    It 
    increases your dexterity, stealth, infravision and speed by 4.  It
    sustains your dexterity.  It provides resistance to poison and nexus.  
    
    You bought it from the Rare Jewelry Shop.
m) The Phial of Galadriel (+4)
    It can be activated for light
    area (dam 2d15) every 10+d10 turns if it is being worn. It provides
    light (radius 3) forever.  It increases your searching and luck by 4.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gorbag, the Orc Captain on level 22 of Orc
    Cave.
n) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+23] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns
     if it is being worn. It increases your stealth by 3.  It provides
    resistance to acid, electricity, fire, cold and nether.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) an Elven Cloak of Protection [4,+27] (+3 to stealth)
    It increases your stealth, searching
     and luck by 3.  It provides resistance to shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Expensive Black Market.
p) The Demonshield of Elmanatar [5,+13]
    It provides immunity to 
    acid and fire.  It makes you completely fearless.  It provides
    resistance to confusion, nether and chaos.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Forbidden Library.
s) a Dragon Helm [8,+19]
u) a Set of Leather Gloves of Power (+2,+4) [1,+10] (+3)
    It increases your strength by 
    3.  It provides resistance to sound.  
    You bought it from the Armoury.
x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+9] (+4 to infravision)
    It increases your strength, 
    constitution and infravision by 4.  It provides resistance to dark.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 17 Rounded Pebbles 'Thronie' (1d2) (+14,+11) {Fire,Pois+Gen}
    It does extra damage from 
    electricity and fire.  It poisons your foes.  It is especially deadly
    against giants.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
|) The Dwarven Pick of Erebor (+5,+20) (+5)
    It can be activated for open a secret passage
    every 75 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your strength and ability to tunnel by 5.  It
    does extra damage from acid.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It strikes at demons with
    holy wrath.  It sustains your strength.  It provides resistance to 
    light, dark and chaos.  It allows you to climb mountains.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 51 of The Sacred Land Of Mountains.


  [Character Inventory]

a) The Gem of Knowledge {Light Absorb}
    
    It can be activated for light absorption.  
    You found it in the remains of a Black wraith in the town of Minas Anor .
b) Gamenlon's Summoning Manual {Genocide}
    
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 24 of The Sandworm lair.
c) Baalzebub's Tormented Skullcap {Teleport}
    It
    can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Novice ranger in a forest.
d) Heward's Excellent Experimental Earmuffs {Heal 700}
    It can be
    activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 20 of The Helcaraxe.
e) 12 Lembases
f) 12 Pints of Fine Ale
g) 8 Potions of Speed
h) 12 Potions of Healing
i) a Potion of Enlightenment
j) 18 Scrolls of Identify
k) an Iron Rod of Illumination (50/50)
l) a Silver Rod of Capacity of Disarming (200/200)
    It can
    hold more mana.  
    You bought it from the Black Market.
m) a Silver Rod of Quickness of Recall (100/100)
    It can cast spells faster.  
    You found it lying on the ground on level 37 of The Land Of Rhun.
n) a Silver Rod of Trap Location (100/100)
o) a Golden Rod of Cheapness of Detection (125/125)
    It
    can cast spells for a lesser mana cost.  
    You bought it from the Black Market.
p) a Golden Rod of Simplicity of Teleport Other (125/125)
    
    You bought it from the Expensive Black Market.
q) The Anchor of Space-Time
    It provides light
    (radius 1) forever.  It prevents the space-time continuum from being
    disrupted.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Strygalldwir on level 45 of The Sacred Land
    Of Mountains.
r) 25 Rounded Pebbles of Nestirith (1d2) (+10,+10) {Acid,Dg+Nat}
    It does extra damage from acid and electricity.  It is
    especially deadly against dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It is especially deadly against natural creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
s) The Mithril Shot of Larahil (3d4) (+21,+16) {Dragonbane}
    It does extra damage from electricity and frost.  
    It is a great bane of dragons.  It is especially deadly against orcs.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade 'Anweth' (4d6) (+28,+32) (+4)
    It provides light (radius 1)
    forever.  It increases your wisdom by 4.  It does extra damage from 
    frost.  It produces chaotic effects.  It drains life from your foes.  
    It is very sharp and can cut your foes.  It strikes at demons with
    holy wrath.  It fights against evil with holy fury.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Library.
b) a Vampiric Demonblade of *Slay Dragon* (4d6) (+9,+15)(0%) (+0)
    It decreases your constitution by 0.  
    It decreases your hit points by 0%.  It drains life from your foes.  
    It is a great bane of dragons.  It strikes at demons with holy wrath.  
    It makes you completely fearless.  It provides resistance to life
    draining, electricity and fire.  It allows you to sense the presence 
    of dragons.  
    You bought it from the Library.
c) 7 Scrolls of Enchant Weapon To-Dam
d) an Indestructible Amulet of Anti-Magic
e) Dwarven Double Ring Mail (-2) [15,+18] (+2)
f) a Pair of Metal Shod Boots of Speed [6,+10] (+11)
    It increases your speed by 11.  
    You bought it from the Footwear Shop.
g) The Pair of Metal Shod Boots of Sulen [6,+13]
    It sustains your constitution.  
    It provides resistance to cold, poison, confusion, shards and chaos.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Footwear Shop.
h) an Orcish Pick of Earthquakes (+22,+25) (+7)
    It increases your strength
     and ability to tunnel by 7.  It can cause earthquakes.  
    You bought it from the Expensive Black Market.


  [Home Inventory - Lothlorien ]

a) The Demonshield of Larodri [5,+13]
    It provides immunity to 
    electricity and cold.  It makes you completely fearless.  It provides
    resistance to acid, light and disenchantment.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Library.
b) a Demonshield of Reflection [5,+11]
    It speeds your regenerative powers.  It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
c) a Demonhorn of Seeing [2,+10] (+4 to searching)
    It provides light (radius 2)
    forever.  It increases your searching by 4.  It provides resistance to 
    blindness.  It allows you to see invisible monsters.  
    You bought it from the Library.
d) Jor's Book of Impossible Occurences {Cure Insanity}
    It can be activated for cure insanity.  
    
    You found it lying on the ground on level 5 of Barrow-Downs.
e) 8 Sprigs of Athelas
f) 9 Potions of Speed
g) 7 Potions of *Healing*
h) 10 Scrolls of Reset Recall
i) 3 Scrolls of Genocide
j) a Golden Rod of Cheapness of Nothing (125/125)
k) The Ring of Vorlagon (+2)
    It can be
    used to store a spell.  It increases your strength, dexterity and 
    charisma by 2.  It provides resistance to light and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 17 of The Old Forest.
l) a Feanorian Lamp of the Eternal Eye
    
    It provides light (radius 3) forever.  It provides resistance to 
    blindness.  It allows you to see invisible monsters.  It cannot be
    harmed by fire.  
    You bought it from the Mining Supply store.
m) The Rusty Chain Mail of Morion (-5 to accuracy) [14,+9]
    It sustains your strength
     and charisma.  It provides immunity to cold.  It provides resistance 
    to life draining.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Nightblade on level 36 of The Land Of
    Rhun.
n) The Soft Studded Leather 'Avalion' [5,+9]
    It sustains your wisdom and dexterity.  It provides immunity to
    paralysis.  It provides resistance to confusion, chaos and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Skeleton Novice ranger on level 45 of The
    Sacred Land Of Mountains.
o) The Dagger 'Nimthanc' (E:50702, L:26) (1d4) (+23,+15) (+2 to speed)
    It can be activated for frost bolt (6d8)
    every 7+d7 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your wisdom and speed by 2.  It does extra
    damage from frost.  It sustains your wisdom.  It provides resistance 
    to cold.  It allows you to levitate.  It allows you to see invisible
    monsters.  It allows you to sense the presence of good beings.  It
    produces a fiery sheath.  It has been blessed by the gods.  It cannot
    be harmed by acid, cold, lightning or fire.  
p) The Broad Sword 'Antaliol' (2d5) (+10,+15) (+2)
    It increases your 
    constitution by 2.  It does extra damage from acid and frost.  It
    produces chaotic effects.  It is very sharp and can cut your foes.  It
    is especially deadly against dragons.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
q) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It 
    increases your dexterity and attack speed by 3.  It poisons your foes.
    It is very sharp and can cut your foes.  It is especially deadly
    against orcs.  It is especially deadly against natural creatures.  It
    provides immunity to paralysis.  It provides resistance to poison.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Olog in the town of Gondolin .
r) a Gnomish Shovel (+5,+6) (+2)
s) a Sling of Extra Might (x4) (+18,+16)
    It
    provides resistance to poison.  It fires missiles with extra might.  
    You bought it from the Master Archer.
t) 25 Rounded Pebbles of Siaurufin (1d2) (+12,+9) {Nat+Ev}
    It does extra damage from acid
     and electricity.  It is especially deadly against dragons.  It is
    especially deadly against orcs.  It is especially deadly against
    giants.  It is a great bane of undead.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
u) 14 Rounded Pebbles (exploding) (1d2) (+5,+6) {Gravity}
v) 17 Iron Shots of Undorin (1d4) (+10,+10) {Frost,Dg+Ev}
    It does extra damage from frost.  It is
    especially deadly against dragons.  It is especially deadly against
    orcs.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It cannot be harmed by acid, cold, lightning or fire.
    
    You made it yourself.
w) 26 Iron Shots (exploding) (1d4) (+4,+3) {Light}
x) 28 Mithril Shots of Venom (3d4) (+11,+12) {x1.3}
    It poisons your foes.  It cannot be harmed by
    acid.  
    You made it yourself.


  [The Mathom-house Inventory - Bree ]

a) Bumganir's Bag of Magic Toys {Nice!!}
    It can be activated for death.  
    You found it lying on the ground on level 31 of Mirkwood.
b) Agannazar's Antique Acorn (charging) {Acquirement}
    It can be
    activated for acquirement.  
    You found it lying in a vault on level 45 of The Sacred Land Of Mountains.
c) The Scroll of Erchand {The most pointless randart}
    
    It cannot be harmed by acid, cold, lightning or fire.  
d) an Everburning Torch of Fading (with 0 turns of light) {wt???}
    It provides
    light (radius 1) when fueled.  It cannot be harmed by fire.  
    You found it in the remains of a Quasit on level 51 of The Sacred Land Of
    Mountains.
e) a Cleaver of Nothingness (2d4) (-45,-100) {cursed}
    It can't attack.  It is heavily cursed.  It can re-curse
    itself.  
    You found it in the remains of an Algroth Chieftain in the town of Bree .
f) a Short Sword of Nothingness (1d7) (-95,-105)
    
    It can't attack.  It can re-curse itself.  
    You found it in the remains of a Mature gold dragon in the town of
    Gondolin .
g) The Sling of Farmer Maggot (x2) (+20,+10) (+2) {Scare}
    It can be activated for terrify every 10+d50 turns if it is
    being worn. It increases your searching and infravision by 2.  It
    fires missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
h) 21 Arrows of Mindor (1d4) (+11,+10) {1 in 6}
    It does extra damage from acid, 
    electricity and fire.  It is especially deadly against dragons.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It is a great bane of
    undead.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You made it yourself.



Posted on 31.5.2009 18:59
Last updated on 13.6.2009 22:47

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7938. on the Ladder (of 18915)
1410. on the ToME Ladder (of 3145)
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Comments

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On 31.5.2009 18:59 therealmatrix@hotmail.com wrote:
How bad can Weapons of Nothingness get? -105 seems extreme (Mathom house)

On 7.6.2009 02:10 Estie wrote:
Is that a quest to beat the game with Maggots sling ?

On 7.6.2009 21:30 therealmatrix@hotmail.com wrote:
That would be a noble challenge, but in truth I just havn't found
a better Sling yet!!

On 9.6.2009 13:51 therealmatrix@hotmail.com wrote:
This is possibly my best ever *steal* - see randart speed ring in equip!!

Have had 3 dungeon markets in Orc Caves & 2 in the Old Forest. Can't remember having so many so early on in the game. Wondering if there are more yet to come in Moria & Rhun...

P.S - ditched Maggot's sling already

On 13.6.2009 22:47 therealmatrix@hotmail.com wrote:
Made it to Erebor. One-hit kills on Ancient Dragons, dropping shed loads of loot: now the fun starts...

On 20.6.2009 17:31 therealmatrix@hotmail.com wrote:
Well, I found the Blood of Life and was feeling pretty
confident - then the next day my hard drive totally
died and I lost the character. Doh!! until next time ...

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