The Angband Ladder: Viciceonia II, High-Elf Mage by Nolendil

  [Angband 3.1.1 dev Character Dump]

 Name   Viciceonia II                            Self  RB  CB  EB   Best
 Sex    Female       Age            128   Str:     14  +1  -5  +0     10      8
 Race   High-Elf     Height          80   INT:     16  +3  +3  +0  18/40
 Class  Mage         Weight         180   WIS:     14  -1  +0  +0     13
 Title  Trickster    Social       Liked   DEX:     14  +3  +1  +0     18
 HP     -6/74        Maximize         Y   Con:     15  +1  -2  +0     14     13
 SP     0/27                              CHR:     10  +5  +1  +0     16

 Level               14   Armor     [12,+3]     Saving Throw         63%
 Cur Exp           3055   Fight     (+2,+0)     Stealth        Very Good
 Max Exp           3452   Melee     (+8,+3)     Fighting            Good
 Adv Exp           3220   Shoot     (+7,+3)     Shooting            Good
 MaxDepth    500' (L10)   Blows      1/turn     Disarming            46%
 Turns           395327   Shots      1/turn     Magic Device      Superb
 Gold              2271   Infra       40 ft     Perception       1 in 11
 Burden        76.4 lbs   Speed          -2     Searching            24%

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.

 Acid:............. Confu:.............
 Elec:............. Sound:.............
 Fire:+............ Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:....+........
Blind:............. Feath:..+..........

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:...+.........
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............

  [Last Messages]

> The Orc shaman misses you.
> The Orc shaman hits you.
> The Hill orc hits you.
> The Hill orc hits you.
> The Hill orc hits you.
> Grishnakh, the Hill Orc hits you.
> Grishnakh, the Hill Orc hits you.
> Grishnakh, the Hill Orc hits you.
> You die.

Killed by Grishnakh, the Hill Orc.

  [Character Equipment]

a) a Spear of Flame (1d6) (+6,+3)
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Combat info:
     1 blow/round.
     Average damage/hit: 13.8 vs. creatures not resistant to fire, and 
     6.6 vs. others.
b) a Long Bow (x3) (+5,+3)
c) a Ring of Feather Falling
     Feather Falling.
d) a Ring of Searching (+1)
     +5% to searching.
e) an Amulet of Slow Digestion
     Slows your metabolism.
f) a Wooden Torch (2291 turns)
     Radius 2 light, reduced when running out of fuel.
g) Studded Leather Armour (-1) [6,+0]
h) a Cloak [1,+0]
i) a Wicker Shield [2,+0]
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [3,+1]

  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {!d!v!k@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {!d!v!k@m2}
c) 16 Rations of Food {@E0}
d) a Slime Mold {@E1}
e) 2 Potions of Cure Light Wounds
f) a Potion of Speed {!d!v!k}
g) 2 Potions of Resist Heat
h) a Potion of True Seeing
i) 6 Scrolls of Satisfy Hunger {!d!v!k}
j) 4 Scrolls of Identify {!d!v!k}
k) a Scroll of Deep Descent
l) a Wand of Stone to Mud (4 charges)
m) 2 Rings of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
n) an Amulet of Teleportation
     Induces random teleportation.
o) 2 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
p) a Hard Leather Cap [2,+2]
q) a Ball-and-Chain (Holy Avenger) (2d4) (+7,+8) [+2] (+3)
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains dexterity.
     Blessed by the gods.
     Grants the ability to see invisible things.
     Combat info:
     You are too weak to use this weapon.
     1 blow/round.
     Average damage/hit: 18.8 vs. evil creatures, 24 vs. undead, 24 vs.
     demons, and 13.6 vs. others.

         1      0'    1   Began the quest to destroy Morgoth.
     12605     50'    2   Reached level 2
     20097    100'    3   Reached level 3
     25578    100'    3   Killed Fang, Farmer Maggot's dog
     36285    100'    4   Reached level 4
     45156    100'    5   Reached level 5
     51041    100'    5   Killed Grip, Farmer Maggot's dog
     63131    150'    6   Reached level 6
     86907    150'    7   Reached level 7
    103111    200'    8   Reached level 8
    131232    250'    8   Killed Bullroarer the Hobbit
    131232    250'    9   Reached level 9
    162633    300'   10   Reached level 10
    189014    350'   11   Reached level 11
    223652    400'   12   Reached level 12
    259833    400'   13   Reached level 13
    307752    450'   14   Reached level 14
    314507    450'   14   Killed Brodda, the Easterling
    346879    500'   15   Reached level 15
    360301    500'   15   Killed Lagduf, the Snaga
    394923    500'   14   Killed Mughash the Kobold Lord


Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

Posted on 2.7.2009 02:53
Last updated on 8.7.2009 01:18

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14117. on the Ladder (of 15565)
4470. on the Angband Ladder (of 4858)
7. for this player (out of 8)


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On 2.7.2009 02:53 Nolendil wrote:
Yeah, I broke my previous record in ironman :o)
Only clvl 13 @ dlvl 9 but I'm still alive.

I had to avoid several uniques (Smeagol, Mughash, Lagduf, Wormtongue and Brodda) since I didn't feel I could take them down. I had 3 or 4 of them at dlvl 8 and was worried each time I had to teleport self. I finally fled to the stairs after killing most of their escorts.
SP is still very low so I can't wipe packs of monsters easily, I even had to teleport without enough SP once and lost some CON and I used all my ?PhaseDoor. *MagicMissile is getting a bit too weak but the other spells cost too much. I'm still far from stat gain so I try and gain as much XP per level as possible hoping it will boost my SP enough.
Food is not (yet?) a problem this time so I can rest often which is very helpful.

Otherwise, I still feel that pseudo-id with mage is broken. I haven't spent too much time waiting for it to kick in but since the beginning I haven't pseudo-id-ed *any* item.
I'd better test this with a dedicated character that I don't care about.

On 8.7.2009 01:35 Nolendil wrote:
Well, I'm dead :o(
I had 3 uniques at that level. I killed Lagduf and Mughash, had to flee several times to wipe their escort (using the Rings of Teleportation when SP was low), then I grabbed some of the loot and teleported right into Grishnakh and his escort with only 1 SP left and slowed down (-2).
I had the choice between trying to teleport self without enough SP and using an unidentified scroll.
Off course, I tried the spell which failed and the dump revealed that the scroll was one of Deep Descent that could have saved me (there is no delay when using them, right?) -_-'

On 8.7.2009 01:58 Sirridan wrote:
You made a good choice, that scroll could have been anything else practically... at least it wasn't *AQUIREMENT* and have you read that just do die a round later...

Don't feel bad though, I've died so many times when I had foolproof escapes, it's not even funny, and you didn't even know!

On 8.7.2009 18:22 Nolendil wrote:
Being right in general doesn't help being sad because I was wrong in this particular case ;o)

Well, I'll try ironman again that's sure, that's a very fun way to play. And ironmage mage is just insane :o)

Thanks for your post.

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