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The Angband Ladder: Mighty Belyias, High-Elf High-Mage by <chriskousky@hotmail.com>

  [Hengband 1.7.0 Character Dump]

                          Name  : Mighty Belyias

 Sex      : Female           Age               128   STR!:  18/180
 Race     : High-Elf         Height             89   INT!:  18/150
 Class    : High-Mage        Weight            193   WIS!:   18/60
 Magic    : Nature           Social Class       34   DEX!:  18/200
                             Align         Neutral   CON!:  18/190
                                                     CHR!:  18/130

 Right hand      (+44,+57)   Hit point    645/ 645   Fighting   : Heroic
                             SP (Mana)    209/ 248   Bows/Throw : Legendary[7]
 Blows/Round           5+0                           SavingThrow: Superb
 AverageDmg/Rnd      302+0   Level              37   Stealth    : Superb
                             Experience    1364165
 Shooting        (+57,+19)   Max Exp       1364165   Perception : Good
 Multiplier          x3.42   Exp to Adv    1610000   Searching  : Poor
 Shots/Round          1.00   Gold          1581577   Disarming  : Superb
                                                     MagicDevice: Legendary[2]
 AC              [30,+174]   Time   Day 1004 20:43
 Speed               (+14)   Play time    11:52:34   Infra-Vision: 110 feet


                         (Character Background)
          You are one of several children of a Teleri Ranger.  You
          have light grey eyes, straight black hair, and a fair
          complexion.


          ...Now, you are exploring level 53 of Angband.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR!: 18/100  1 -4  2  9 18/180         2....s.2..5..
 Class : High-Mage     INT!: 18/100  3  4 -2  0 18/150         .........4..4
 Level : 37            WIS!: 18/120 -1  0 -1 -4  18/60         .......s....4
 Hits  : 645/645       DEX!:  18/70  3  0  0 10 18/200         2.......4..4.
 Mana  : 209/248       CON!: 18/120  1 -2  1  7 18/190         2.3....2.....
                       CHR!:  18/90  3  1  0  0 18/130         .............

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .++.........#    Sound : .............    Speed     : ........++.++
 Elec  : .++.........#    Nether: ....+...+....    FreeAction: +...+......+.
 Fire  : .+..........#    Nexus : ..+.+......+.    SeeInvisi.: +.....+.....+
 Cold  : .+.....*....#    Chaos : .........+...    Hold Life : ....+........
 Poison: ....+.......#    Disnch: ....+........    Warning   : .............
 Light : ++..........+    Fear  : ....++.......    SlowDigest: .............
 Dark  : ++........+..    Reflct: .............    Regene.   : .............
 Shard : ........+....    AuFire: .............    Levitation: ...........+.
 Blind : ......+......    AuElec: .............    Perm Lite : +............
 Conf  : .............    AuCold: .......+.....    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ..+.....+....
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .........+...
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : +............    Blessed     : .............
 Elec Brand: ...    ESP Troll : +............    No Teleport : .............
 Fire Brand: ...    ESP Giant : +............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .....+.......
 Sharpness : ...    Sust Int  : .........+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  53


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Orc Camp                                 (Danger  level:  15) - level 13
  Doom Quest 1                             (Danger  level:  15) - level 16
  The Sewer                                (Danger  level:  15) - level 20
  Logrus Master                            (Danger  level:  25) - level 21
  The Vault                                (Danger  level:  30) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  Tengu and Death Swords                   (Danger  level:  25) - level 30
  The Mimic's Treasure                     (Danger  level:  25) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 32
  Meng Huo, the King of Southerings        (Dungeon level:   6) - level 33
  Nar, the Dwarf                           (Dungeon level:  12) - level 33
  Rich, the Thief                          (Dungeon level:  24) - level 33
  M. Bison                                 (Dungeon level:  38) - level 33
  Node of Nature                           (Danger  level:  65) - level 33
  Santa Claus                              (Dungeon level:  44) - level 34
  Hastur the Unspeakable                   (Dungeon level:  50) - level 34

< Failed Quest >
  Nothing.


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 35700 enemies including 51 unique monsters in total.

< Unique monsters top 10 >
  Hastur the Unspeakable                   (level  55)
  Santa Claus                              (level  52)
  Madame Debby                             (level  51)
  Zoth-Ommog                               (level  45)
  Scatha the Worm                          (level  44)
  Ariel, Queen of Air                      (level  44)
  Chaugnar Faugn, Horror from the Hills    (level  44)
  Judge Fear                               (level  43)
  Quaker, Master of Earth                  (level  43)
  Ubbo-Sathla, the Unbegotten Source       (level  41)


  [Virtues]

Your alighnment : Neutral

You have strayed from the path of Enlightenment.
You are neutral to Mysticism.
You are very virtuous in Knowledge.
You are somewhat virtuous in Vitality.
You are a champion of Nature.
You are an arch-enemy of Honour.
You are a champion of Sacrifice.
You have sinned against Valour.


  [Mutations]

 You are moronic (-4 INT/WIS).
 You have an extra pair of legs (+3 speed).


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+7,+9) (+2 attacks)
{AtStDxCn;LiDk;FaSiLu/*oL~oTP}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDk}
c) The Long Bow 'Stungun' (x3) (+20,+19) (+3 to infravision) {CnIf;AcElNx}
d) a Ring of Damage (+20)
e) a Ring of Lordly Protection [+17] {PoNtNxDiFe;FaHl}
f) The Torque of Boromir (+0,+8) {Fe(St, !d!k}
g) a Feanorian Lamp of Immortal Eye {Bl;Si, !*}
h) The Rhino Hide Armour of Ymir (-1) [8,+18] (+2) {StCn;*Co[C(Wi}
i) The Cloak 'Oogoski' [1,+17] (+4 to speed) {SpDxIf;ShNt}
j) The Steel Helm of Arcane [6,+16] (+4 to speed) {SpInSl;Ca(In}
k) a Set of Cesti of Power (+5,+1) [5,+5] (+5) {St;Dk}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 3 Nature Spellbooks [Call of the Wild] {@ma!k}
b) 3 Nature Spellbooks [Nature Mastery] {@mb!k}
c) a Nature Spellbook [Nature's Gifts] {@mc!s!d!k}
d) a Nature Spellbook [Nature's Wrath] {@md!s!d!k}
e) 48 Potions of Speed {!k!q}
f) 75 Potions of Healing {!k!q}
g) 13 Potions of *Healing* {!k!q}
h) 43 Potions of Restore Mana {!k!q}
i) a Potion of Curing
j) 66 Scrolls of Teleportation
k) 35 Scrolls of *Remove Curse* {25% off}
l) 27 Scrolls of *Destruction* {!r}
m) a Rod of Healing {!s!d!k!!}
n) 2 Rods of Restoration {!s!d!k!!}
o) a Rod of Speed {!s!d!k!!}
p) 6 Rods of Teleport Other {!s!d!k}
q) 7 Rods of Acid Balls {!s!d!k}
r) 5 Rods of Fire Balls {!s!d!k}
s) 6 Rods of Cold Balls {!s!d!k}
t) 2 Rings of Confusion Resistance {Cf, !d!k}
u) an Amulet of Telepathy {~Tele, !d!k}


  [Check Sum: "0744641889424e05ec"]


Posted on 23.7.2009 03:06
Last updated on 24.7.2009 16:13

Download this dump

5573. on the Ladder (of 12685)
385. on the Hengband Ladder (of 687)
281. for this player (out of 368)

Related screenshot:
Garage Sale

Comments

Jump to latest

On 23.7.2009 03:06 chriskousky@hotmail.com wrote:
Me so hungry ... *belch*

On 23.7.2009 17:24 chriskousky@hotmail.com wrote:
OK, here are the rules of play:
Once you enter the dungeon, any dungeon, you are not allowed to leave. No recall. Just march down and kill the Serpent. Of course this means you should probably only enter Angband.

That's it. Of course, I don't think diving in right away is the best option. Probably, you will want to complete a few quests first, especially to gain Shiva's Boots. But getting powerful enough to do the Cloning Pits without entering any dungeon seems difficult ...

Wish me luck!!

On 24.7.2009 00:12 dzhang@its.caltech.edu wrote:
Wait, so you're making food from the spell, and selling it for money? And then buying initial gear from the BM/shops? Or doing lots of gambing once you have initial amounts of money from selling food?



On 24.7.2009 00:13 chriskousky@hotmail.com wrote:
[CL31:DL0] 7:21:44
Cloning Pits is now complete ... I just need to step out and collect my pretty boots. I'm just about ready to take the plunge into Angband. When I started this character, I figured I wanted to get thru the Spawning Pits for the BDSM (which isn't too hard for a Nature High Mage, btw), but I just can't seem to level up. Funny ...

On 24.7.2009 00:15 chriskousky@hotmail.com wrote:
Yes, Create Food and sell initially. Once you get to the Tower Quest, there is a better way to make gold. Since I didn't want to fail any quests, I took a bit of time selling food to buy a -oCold Balls for the logrus master. Macros are your friend ;-)

On 24.7.2009 03:18 chriskousky@hotmail.com wrote:
[CL33:DL0] 9:33:20
In I go. I just purged my entire home inventory, and left all my stuff on the ground in town. Hurry up before Farmer Maggot picks it all up!

Hey, I don't even resist confusion, but this is the best I could do, and I am *really* tired of town scumming. I'm stopping after the Node of Nature Quest ...

Watch out Serpent, here I come!

On 24.7.2009 10:15 Djabanete wrote:
That's a pretty sick ring of damage. Do you do much melee as a high-mage?

On 24.7.2009 14:48 chriskousky@hotmail.com wrote:
I pretty much have to melee as a Nature HM. The Wrath damage spells are OK, but they cost a lot. So melee it is ... Its weird though, I was actually doing less damage with the Glaive of Pain then with little old Sting. I guess I need to find Aglarang or something similar ...

On 24.7.2009 16:13 chriskousky@hotmail.com wrote:
[CL37:DL53] 11:52:34
I breezed down the pits of Angband until I hit the Santa Claus quest, which was only mildly challenging. Hastur the Unspeakable was a completely different matter, requiring about 20 !oHealing to kill. At that point I realized that I am just a whimpy CL34 melee mage, scratching out 150hp/damage a round or so, and had better take it slow.

Now I'm a bit frustrated, and may put this guy on hold a while. My first sighting of Madame Debby moronified me. I mean, I knew it was coming sooner or later, but I was hoping for later ... much later. Bam, my fail rate on Herbal Healing shot back up to 40%. I killed her, even without resist confusion which she kept insisting on breathing. I'm gobbling my !oHealing, but I figure at high level, I'll have a 0% fail rate herbal healing (even if my Int stays at 18/150).

So, I'm taking a break from this guy. The challenges will be:
[1] Teleport. I haven't seen a single scroll yet in the dungeon, so I need to hoard what I've got.
[2] Equipment. I still have some gaping holes, most notably Resist Confusion. It'll be hard to juggle my equipment without a home to store stuff in.
[3] Encumbrance. I'm running with a -2 speed penalty. And its not like I have a free ring slot for a ring of speed, unless I give up my +20 damage ring, which means I go from piss poor at melee to completely ineffectual. Illustration: Right now, with 302hp/round melee it takes 50 rounds of melee to kill a great venom wyrm (probably because my accuracy is down around 40%). And that's with Boromir for that extra +8 damage kicker. Give up my ring, and boromir, and I'm doing 162 hp/round, times 40% accuracy for maybe 70hp/round. That's not goin' to get it done ;P

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