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The Angband Ladder: Thoth, Half-Troll Priest by PowerDiver

  [Angband 3.1.1 dev Character Dump]

 Name   Thoth                                    Self  RB  CB  EB   Best
 Sex    Male         Age             24   STR:  18/65  +4  -1  +7 18/165
 Race   Half-Troll   Height         101   INT:     18  -4  -3  +7     18
 Class  Priest       Weight         308   WIS:  18/87  -2  +3 +12 18/217
 Title  ***WINNER*** Social       Liked   DEX:     15  -4  -1  +0     10
 HP     880/880      Maximize         Y   CON:  18/69  +3  +0 +12 18/219
 SP     117/345                           CHR:     13  -6  +2  +4     13


 Level               44   Armor   [31,+119]     Saving Throw         94%
 Cur Exp        3192178   Fight   (+13,+17)     Stealth             Fair
 Max Exp        3327483   Melee   (+34,+35)     Fighting          Superb
 Adv Exp        3360000   Shoot   (+23,+14)     Shooting          Superb
 MaxDepth  5000' (L100)   Blows      1/turn     Disarming            48%
 Turns           349786   Shots      1/turn     Magic Device      Superb
 Gold             59038   Infra       50 ft     Perception       1 in 27
 Burden       254.3 lbs   Speed          33     Searching            25%

 Your father was a Cave-Troll Warrior.  You have slime-green eyes, oily
 bright red hair, and white leprous skin.



rAcid:......++*.... rConf:......+......
rElec:..........+.. Sound:........+....
rFire:.+.....+..... Shard:.............
rCold:.......+..... Nexus:...........+.
rPois:......+...... Nethr:.............
rFear:+...+...++... Chaos:.....+..+....
rLite:............. Disen:....+........
rDark:............. S.Dig:.............
rBlnd:.....+....... Feath:.............

PLite:..........+.. Aggrv:.....+.......
Regen:............+ Stea.:.......+.....
  ESP:.....+....... Sear.:.....+.......
Invis:+....+...+... Infra:.....+......+
FrAct:....+...+.... Tunn.:.............
HLife:............. Speed:.++....+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Halberd (Holy Avenger) (3d5) (+21,+18) [+4] (+3)
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     1 blow/round.
     Average damage/hit: 57.2 vs. evil creatures, 67.1 vs. undead, 67.1
     vs. demons, and 47.2 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed (+9)
     +9 speed.
     
d) a Ring of Constitution (+5)
     +5 constitution.
     Sustains constitution.
     
e) an Amulet of Weaponmastery (+4,+5) (+3)
     +3 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) The Palantir of Westernesse (+2) {!!}
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {!!}
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Elven Cloak of Luthien [6,+20] (+2)
     +2 intelligence, wisdom, charisma, stealth, speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Golden Crown of Lordliness [0,+16] (+2)
     +2 wisdom, charisma.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     Grants the ability to see invisible things.  
     
k) The Set of Gauntlets 'Pauraegen' [3,+14]
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
l) The Pair of Leather Boots of Feanor [2,+20] (+15) (charging) {!!}
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@p1 @G1 @b1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@p2 @G2 @b2}
c) 4 Holy Books of Prayers [Chants and Blessings] {@p3 @G3 @b3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@p4 @G4 @b4}
e) 5 Holy Books of Prayers [Ethereal Openings] {@p5 @G5 @b5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 3 Holy Books of Prayers [Godly Insights] {@p6 @G6 @b6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 5 Holy Books of Prayers [Purifications and Healing] {@p7 @G7 @b7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 3 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
i) 2 Potions of Life {!*}
     When drunk, it restores 5000 hit points, restores experience and s
     tats, heals cut damage, and cures stunning, poison, blindness, and 
     confusion.
     
     It can be thrown at creatures with damaging effect.
     
j) 7 Potions of Restore Mana {!*}
     When drunk, it restores your mana points to maximum.
     
k) 7 Potions of Speed {!*}
     When drunk, it hastens you for 2d10+20 turns.
     
l) 10 Scrolls of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
m) 5 Scrolls of *Destruction* {!*}
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
n) 5 Wands of Stone to Mud (4 charges)
     
     When aimed, it turns rock into mud.
     
o) a Wand of Teleport Other (0 charges) {@a4}
     When aimed, it teleports a target monster away.
     
p) 3 Staves of *Destruction* (5 charges) {!*}
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
q) 3 Staves of Banishment (2 charges) {!*}
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     
r) 4 Staves of Speed (1 charge) {!*}
     
     When activated, it hastens you for 2d10+20 turns.
     
s) a Staff of the Magi (1 charge) {!*}
     
     When activated, it restores both intelligence and manapoints to ma
     ximum.
     
t) 20 Seeker Bolts of Slay Giant (4d5) (+15,+15)
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 383.7 vs. giants, 383.7 vs. creatures not
     resistant to fire, and 127.9 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Holy Infusions] {@p8 @G8 @b8}
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 3 Rods of Identify {@z1 !!}
     Cannot be harmed by electricity.
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     Takes 43 turns to recharge at your current speed.
     
c) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) an Amulet of Wisdom (+5)
     +5 wisdom.
     Sustains wisdom.
     
e) an Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Amulet of Carlammas (+2)
     +2 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
h) The Phial of Galadriel {!!}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
i) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Golden Crown of Might [0,+13] (+2)
     +2 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
m) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Set of Caestus of Combat (+2,+7) [2,+13] (+2)
     +2 strength, constitution.
     Aggravates creatures nearby.  
     
o) a Scythe of Slicing (Holy Avenger) (8d4) (+22,+21) [+2] (+1)
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains charisma.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     1 blow/round.
     Average damage/hit: 86.8 vs. evil creatures, 109.6 vs. undead, 
     109.6 vs. demons, and 64 vs. others.
     
p) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth)
     +2 stealth.
     Branded with flames.
     Provides resistance to fire.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 59.8 vs. creatures not resistant to fire, and 
     37.1 vs. others.
     
q) a War Hammer (Defender) (3d3) (+16,+16) [+8] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     Average damage/hit: 40.9.
     
r) The Mattock of Nain (2d8) (+12,+18) (+6 searching)
     +6 strength, infravision, tunneling.
     +30% to searching.
     Slays orcs, trolls, giants, dragons.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 76.1 vs. orcs, 76.1 vs. trolls, 76.1 vs.
     giants, 76.1 vs. dragons, and 55.7 vs. others.
     
s) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     +1 dexterity, stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Heavy Crossbow of Extra Might (x4) (+17,+24) (+1)
     +1 shooting power.
     
u) 25 Bolts of Slay Dragon (1d5) (+13,+19)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 333.7 vs. dragons, 333.7 vs. creatures not
     resistant to fire, and 111.2 vs. others.
     25% chance of breaking upon contact.
     
v) 22 Bolts of Frost (1d5) (+10,+14)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 287.3 vs. creatures not resistant to fire, 
     287.3 vs. creatures not resistant to cold, and 95.8 vs. others.
     25% chance of breaking upon contact.
     
w) 28 Arrows of Slay Undead (1d4) (+11,+17)
     Slays undead.
     
x) 27 Mithril Arrows of Slay Dragon (3d4) (+12,+12)
     Slays dragons.
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5283     50'    2   Reached level 2
     13840    150'    2   Killed Fang, Farmer Maggot's dog
     13840    150'    3   Reached level 3
     14410    150'    4   Reached level 4
     21157    200'    5   Reached level 5
     26862    250'    6   Reached level 6
     29572    300'    7   Reached level 7
     32125    400'    8   Reached level 8
     34873    400'    9   Reached level 9
     43100      0'   10   Reached level 10
     50088    500'   11   Reached level 11
     55415    600'   12   Reached level 12
     57796    650'   13   Reached level 13
     66336    800'   14   Reached level 14
     71906   1000'   15   Reached level 15
     76405   1100'   16   Reached level 16
     82345   1100'   16   Killed Wormtongue, Agent of Saruman
     82405   1100'   16   Found The Long Sword 'Elvagil' (LOST)
     82556   1100'   17   Reached level 17
     89305   1200'   18   Reached level 18
    103171   1500'   19   Reached level 19
    106373   1550'   20   Reached level 20
    112973   1550'   21   Reached level 21
    118986   1700'   21   Killed Grip, Farmer Maggot's dog
    119226   1700'   21   Killed Brodda, the Easterling
    129760      0'   22   Reached level 22
    133884   2200'   23   Reached level 23
    135531   2250'   24   Reached level 24
    138918   2250'   24   Killed Mughash the Kobold Lord
    148935   2350'   25   Reached level 25
    158866   2450'   25   Found The Hard Leather Cap of Thranduil
    162752   2550'   26   Reached level 26
    174337   2650'   27   Reached level 27
    181354   2650'   28   Reached level 28
    192589   2750'   29   Reached level 29
    213210   3100'   29   Killed Bullroarer the Hobbit
    216499   3150'   29   Killed Tom the Stone Troll
    216987   3150'   30   Reached level 30
    234100      0'   30   Killed Farmer Maggot
    238970   3300'   30   Killed Smaug the Golden
    238970   3300'   31   Reached level 31
    253860   3600'   31   Killed Angamaite of Umbar
    254547   3600'   31   Killed Lagduf, the Snaga
    254841   3600'   31   Found The Light Crossbow 'Cubragol'
    258918   3750'   32   Reached level 32
    260135   3800'   32   Killed Uvatha the Horseman
    260245   3800'   32   Killed Beorn, the Shape-Changer
    261368      0'   32   Found The Amulet of Carlammas
    262762   3850'   32   Killed Adunaphel the Quiet
    270463   4000'   33   Reached level 33
    271195   4000'   33   Killed Bert the Stone Troll
    272233   4050'   33   Killed Boldor, King of the Yeeks
    275985   4100'   33   Killed Mim, Betrayer of Turin
    277299   4100'   33   Killed Draebor, the Imp
    279044   4150'   34   Reached level 34
    279140   4150'   34   Killed Uldor the Accursed
    279276   4150'   34   Killed Castamir the Usurper
    280467   4150'   34   Found The Dagger 'Narthanc' (LOST)
    280866   4150'   34   Found The Augmented Chain Mail of Caspanion
    283125   4150'   34   Found The Metal Brigandine Armour of the Rohirrim
    283541   4150'   34   Killed Ugluk, the Uruk
    283679   4150'   34   Killed Khim, Son of Mim
    285538   4250'   34   Found The Cutlass 'Gondricam' (LOST)
    285652   4250'   34   Killed Rogrog the Black Troll
    286866   4250'   34   Killed Gorbag, the Orc Captain
    288414   4250'   34   Killed Kavlax the Many-Headed
    288586   4250'   34   Found The Set of Gauntlets 'Paurnimmen'
    288685   4250'   35   Reached level 35
    289338   4250'   35   Found The Palantir of Westernesse
    290673   4250'   35   Found The Pair of Leather Boots of Feanor
    292631   4250'   35   Killed Orfax, Son of Boldor
    294510   4350'   35   Killed Scatha the Worm
    295523   4350'   36   Reached level 36
    295714   4350'   36   Killed Draugluin, Sire of All Werewolves
    295714   4350'   37   Reached level 37
    298850   4400'   37   Killed Dwar, Dog Lord of Waw
    298850   4400'   38   Reached level 38
    299595   4450'   38   Killed Thuringwethil, the Vampire Messenger
    300136   4450'   38   Killed Sangahyando of Umbar
    303066   4550'   38   Killed Ulfang the Black
    304268   4550'   38   Found The Set of Gauntlets 'Pauraegen'
    304555   4550'   38   Found The Elven Cloak of Luthien
    304620   4550'   38   testing a note
    307088   4600'   38   Found The Dagger 'Nimthanc' (LOST)
    307548   4600'   38   Found The Rapier 'Careth Asdriag' (LOST)
    309142   4600'   38   Killed Atlas, the Titan
    309142   4600'   39   Reached level 39
    309591   4600'   39   Killed Fundin Bluecloak
    310673   4600'   39   Killed Khamul, the Black Easterling
    310766   4600'   39   Killed Ji Indur Dawndeath
    311834   4600'   39   Killed Eol, the Dark Elf
    314166   4600'   40   Reached level 40
    314453   4600'   40   Found The Short Sword 'Dagmor' (LOST)
    314806   4600'   40   Killed Shelob, Spider of Darkness
    318061   4700'   40   Found The Chain Mail of Arvedui (LOST)
    319017   4750'   40   Found The Small Metal Shield of Thorin
    319537   4750'   40   Killed Polyphemus, the Blind Cyclops
    320980   4750'   41   Reached level 41
    324788   4750'   41   Found The Mithril Plate Mail of Celeborn
    324965   4750'   41   Found The Set of Gauntlets 'Paurnen' (LOST)
    326890   4800'   41   Killed Saruman of Many Colours
    326938   4800'   41   Found The Amulet of Ingwe
    328219   4850'   41   Killed Carcharoth, the Jaws of Thirst
    328219   4850'   42   Reached level 42
    329072   4850'   42   Found The Full Plate Armour of Isildur
    329971   4850'   42   Found The Iron Helm of Gorlim (LOST)
    331857   4850'   42   Killed Gorlim, Betrayer of Barahir
    332597   4900'   42   Killed Maeglin, the Traitor of Gondolin
    333824   4900'   42   Killed Ren the Unclean
    333839   4900'   42   Found The Metal Cap of Thengel
    333855   4900'   42   Found The Ring of Barahir
    333992   4900'   42   Found The Dagger 'Dethanc' (LOST)
    334023   4900'   42   Killed Akhorahil the Blind
    334113   4900'   42   Found The Jewel 'Evenstar' (LOST)
    335506   4900'   42   Killed Feagwath, the Undead Sorcerer
    336215   4900'   42   Killed Vecna, the Emperor Lich
    336215   4900'   43   Reached level 43
    336353   4900'   43   Found The Set of Gauntlets 'Paurhach' (LOST)
    337804   4900'   43   Killed The Witch-King of Angmar
    337827   4900'   43   Found The Long Bow 'Belthronding'
    337834   4900'   43   Found The Iron Crown of Beruthiel (LOST)
    338435   4900'   43   Killed Hoarmurath of Dir
    341254   4950'   43   Killed Lorgan, Chief of the Easterlings
    341688   4950'   44   Reached level 44
    344488   4950'   44   Killed Sauron, the Sorcerer
    344538   4950'   44   Found The Mattock of Nain
    344562   4950'   44   Found The Leather Scale Mail 'Thalkettoth'
    344974   4950'   44   Killed Ulfast, Son of Ulfang
    345370   5000'   44   Found The Rapier 'Forasgil' (LOST)
    349784   5000'   44   Killed Morgoth, Lord of Darkness


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.8.2009 08:43
Last updated on 26.8.2009 02:11

Download this dump

1. on the Competition No.73 Ladder (of 12)

Comments

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On 16.8.2009 08:43 PowerDiver wrote:
Lack of SI will undoubtedly kill me, but I have managed to get to 3 blows/round!

On 16.8.2009 10:14 PowerDiver wrote:
Died to Adunaphel very soon after this dump.

On 20.8.2009 20:36 PowerDiver wrote:
Another attempt, down to DL82, still haven't managed any !CON.

On 23.8.2009 23:38 PowerDiver wrote:
All hail Pauraegen.

On 24.8.2009 22:32 PowerDiver wrote:
This game can be summarized by "find ego ammo to use on uniques". I'm getting near the end, and am tempted to do something stupid trying for a 350K turn win. It's time to recall, but I have to decide whether to make a trip to get 43 mithril bolts or 26 seeker arrows with plusses less than 10. Is it possible those are my best attack vs M? I've killed the major undead uniques, but none of the Balrogs since I haven't found any ammo effective against them except elec I used already on undead. Lungorthin is on the level and it seems a mistake to try to orb him to death, but it also seems like a mistake to leave him alive. DL98 CL43 Dex10 339K turns.

On 25.8.2009 09:40 PowerDiver wrote:
I took out Sauron using my last charge of _rMana and one !rMana I picked up on the trip to fuel Orbs. Now at DL100, have to at least clear an orc pit and a Bile Wyrm before I return to kit for M. I guess I should have been saving my _rMana rather than squandering them killing uniques on the way down.



On 25.8.2009 14:15 Nick wrote:
Right, so Pauraegen gets a mention, but Feanor doesn't. I see your point, but that still seems ... weird.

On 25.8.2009 19:13 PowerDiver wrote:
Feanor isn't so rare any more, and boots of speed +9 or +10 are pretty common so it is not so spectacular an upgrade. Also, there is not much to say about it. OTOH, I always go on and on about the importance of Pauraegen because many people call the Paur* junk.

On 26.8.2009 02:16 PowerDiver wrote:
I managed to make do with mainly my staff of the magi and stack of staves of banishment and stack of wands of stone to mud. When things got too cleared out, I would portal a couple of times and _destruct to set up a messy terrain, and then orbed and phased, and used teleport other or _banish as needed. M only manastormed twice, and I used !*HEAL and !LIFE on those occasions. I used 6 or 7 charges from _rMana, so I could have managed with my 7 !rMana.

On 26.8.2009 03:04 Roch wrote:
Very impressive. Nice win.

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