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The Angband Ladder: Melwe, High-Elf Warrior by Sirridan

  [Angband 3.1.2 dev (r1627) Character Dump]

 Name   Melwe                                    Self  RB  CB  EB   Best
 Sex    Female       Age            112   STR:  18/26  +1  +5  +2 18/106
 Race   High-Elf     Height          62   INT:     12  +3  -2  +0     13
 Class  Warrior      Weight         187   WIS:     10  -1  -2  +0      7
 Title  Myrmidon     Social   Respected   DEX:     18  +3  +2  +0  18/50
 HP     423/423      Maximize         Y   CON:  18/31  +1  +2  +2  18/81
 SP     0/0                               CHR:     11  +5  -1  +2     17


 Level               29   Armor    [22,+56]     Saving Throw         67%
 Cur Exp         118437   Fight     (+7,+6)     Stealth        Excellent
 Max Exp         118437   Melee   (+19,+18)     Fighting          Heroic
 Adv Exp         150000   Shoot   (+16,+18)     Shooting          Heroic
 MaxDepth   2300' (L46)   Blows      3/turn     Disarming            59%
 Turns           293195   Shots      1/turn     Magic Device      Superb
 Gold            125959   Infra       60 ft     Perception       1 in 34
 Burden       170.7 lbs   Speed           9     Searching            17%

 You are one of several children of a Noldorin Archer.  You have light
 blue eyes, straight blond hair, and a fair complexion.



rAcid:.......++.... rConf:.............
rElec:*.......+.... Sound:.............
rFire:........+.... Shard:.............
rCold:........+.... Nexus:...........+.
rPois:..+.......... Nethr:.............
rFear:.......+..... Chaos:........+....
rLite:..........+.+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:...........+.

PLite:..........+.. Aggrv:.............
Regen:............. Stea.:........+....
  ESP:............. Sear.:.............
Invis:.......+....+ Infra:......+.....+
FrAct:......++..+.. Tunn.:.............
HLife:............. Speed:...+.........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12)
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3 blows/round.
     Average damage/hit: 43.7 vs. creatures not resistant to
     electricity, 60.1 vs. dragons, and 27.4 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+9,+18)
c) a Quartz Ring of Resist Poison
     Provides resistance to poison.
     
d) a Calcite Ring of Speed (+9)
     +9 speed.
     
e) a Crystal Amulet of Adornment
f) The Phial of Galadriel {!!}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Metal Scale Mail (Dwarven) (-2) [12,+14] (+2)
     +2 strength, constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) The Cloak of Thorongil [1,+10]
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Elvenkind [4,+9] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Beauty [2,+5] (+2)
     +2 charisma.
     Sustains charisma.
     
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     Radius 1 light.
l) a Pair of Leather Boots of Stability [2,+5]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Inventory]

a) 4 Dark Blue Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
b) 16 Violet Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
c) 20 Scrolls titled "lem ma pontus" of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
d) 6 Scrolls titled "aeveter" of Teleportation {!*}
     When read, it teleports you randomly up to 100 squares away.
     
e) a Scroll titled "na aut rum" of Banishment
     When read, it removes all non-unique monsters represented by a cho
     sen symbol from the level, dealing you damage in the process.
     
f) 2 Scrolls titled "pudis pa" of Word of Recall {!*}
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
g) 5 Scrolls titled "pugnax" of Deep Descent
     When read, it transports you two or three levels below your maximu
     m dungeon depth.
     
h) 2 Lead-Plated Rods of Treasure Location {!!}
     When activated, it detects gold and objects nearby.
     Takes 95 turns to recharge at your current speed.
     
i) 3 Tin-Plated Rods of Door/Stair Location {!!}
     When activated, it detects doors and stairs nearby.
     Takes 133 turns to recharge at your current speed.
     
j) a Silver-Plated Rod of Teleport Other
     When aimed, it teleports a target monster away.
     Takes 47 turns to recharge at your current speed.
     
k) 3 Pewter Rods of Light {!!}
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 17 turns to recharge at your current speed.
     
l) 2 Lead Wands of Stone to Mud (10 charges)
     
     When aimed, it turns rock into mud.
     
m) 2 Mithril-Plated Wands of Teleport Other (8 charges)
     
     When aimed, it teleports a target monster away.
     
n) 2 Ironwood Staves of Teleportation (15 charges) {!*}
     
     When activated, it teleports you randomly up to 100 squares away.
     
o) a Staff of Identify (11 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
p) Chain Mail of Resist Lightning (-2) [14,+6]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
q) 45 Bolts (1d5) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 84.8.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Black Mushroom of Vigor
     
     When eaten, it restores all your stats.
     
b) a Black Potion of Restore Strength
     When drunk, it restores your strength.
     
c) a Potion of Restore Constitution
     When drunk, it restores your constitution.
     
d) a Potion of Restore Life Levels
     When drunk, it restores your experience.
     
e) a Scroll of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
     
f) a Nickel-Plated Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 190 turns to recharge at your current speed.
     
g) an Elm Staff of Dispel Evil (6 charges)
     
     When activated, it deals 60 damage to all evil creatures that you 
     can see.
     
h) 2 Runed Staves of Speed (11 charges)
     
     When activated, it hastens you for 2d10+20 turns.
     
i) 6 Staves of Identify (84 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
j) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
k) a Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
l) a Ring of Damage (+0,+13)
m) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Pair of Steel Shod Boots of Free Action [6,+5]
     Prevents paralysis.  
     
o) The Short Sword 'Dagmor' (1d7) (+7,+8) (+2)
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 22.7 vs. animals, 26.8 vs. creatures not
     resistant to poison, and 18.5 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1741      0'    1   Killed Farmer Maggot
      6532     50'    2   Reached level 2
     17126    100'    3   Reached level 3
     20461    150'    4   Reached level 4
     22505    200'    5   Reached level 5
     26527    200'    5   Killed Fang, Farmer Maggot's dog
     26527    200'    6   Reached level 6
     34501    300'    7   Reached level 7
     39247    350'    8   Reached level 8
     39997    350'    9   Reached level 9
     46735    350'   10   Reached level 10
     60902    550'   11   Reached level 11
     66444    600'   12   Reached level 12
     66705    600'   12   Killed Lagduf, the Snaga
     67145    600'   13   Reached level 13
     70276    650'   13   Killed Grip, Farmer Maggot's dog
     70536    650'   13   Killed Brodda, the Easterling
     81123    750'   13   Killed Golfimbul, the Hill Orc Chief
     87920    750'   14   Reached level 14
     90986    800'   15   Reached level 15
     94159    800'   16   Reached level 16
    111913    800'   16   Found The Set of Gauntlets 'Paurhach' (LOST)
    115879    850'   17   Reached level 17
    124100    900'   18   Reached level 18
    124883    900'   18   Killed Nar, the Dwarf
    135547   1100'   19   Reached level 19
    140267   1150'   19   Killed Ufthak of Cirith Ungol
    140267   1150'   20   Reached level 20
    147368   1200'   21   Reached level 21
    159563   1300'   21   Killed Wormtongue, Agent of Saruman
    163844   1300'   22   Reached level 22
    168201   1300'   22   Found The Set of Leather Gloves 'Cammithrim'
    185240   1350'   23   Reached level 23
    193198   1450'   23   Killed Angamaite of Umbar
    194476   1450'   23   Killed Khim, Son of Mim
    195135   1450'   24   Reached level 24
    195187   1450'   24   Killed Gorbag, the Orc Captain
    203296   1500'   24   Killed Ulfast, Son of Ulfang
    206784   1550'   24   Killed Bullroarer the Hobbit
    209565   1550'   25   Reached level 25
    213464   1550'   25   Found The Short Sword 'Dagmor'
    215914      0'   25   Found The Phial of Galadriel
    220988   1650'   26   Reached level 26
    225936   1750'   26   Found The Long Sword 'Elvagil' (LOST)
    231358   1800'   27   Reached level 27
    232809   1800'   27   Killed Boldor, King of the Yeeks
    243748   1900'   28   Reached level 28
    249435   2000'   28   Killed Grishnakh, the Hill Orc
    251621   2000'   28   Killed Bert the Stone Troll
    261367   2200'   29   Reached level 29
    268593   2200'   29   Found The Morning Star 'Firestar'
    278982   2200'   29   Killed Ugluk, the Uruk
    280613   2250'   29   Found The Cloak of Thorongil
    284397   2300'   29   Found The Leather Scale Mail 'Thalkettoth'
    290448   2300'   29   Found The Mace 'Taratol'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.8.2009 03:53

Download this dump

10263. on the Ladder (of 16118)
3643. on the Angband Ladder (of 5096)
31. for this player (out of 51)

Comments

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On 19.8.2009 03:53 Sirridan wrote:
Doing quite well, ring of speed +9 early on, and ring of poison, so I have those base resists covered.

I have the choice between Thalkettoth and dwarven armor, right now I'm using dwarven for the extra con, or is 3 speed worth 2 con?

In any case, weapon swapped to taratol, better than dagmor and I don't have to worry about elec blowing up my -TO.

On 19.8.2009 04:34 Sirridan wrote:
Damn gravity hounds, canceled a read of my banishment so I could teleport instead then heal and banish, but noo, it took my turn away and I got breathed to 3 hp.

read ?tele, shardstorm kills me.

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