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The Angband Ladder: Thoth II, Half-Troll Priest by Roch

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Thoth II                                 Self  RB  CB  EB   Best
 Sex    Male         Age             24   STR:  18/57  +4  -1  +2 18/107
 Race   Half-Troll   Height         101   INT:     14  -4  -3  +6     13
 Class  Priest       Weight         308   WIS! 18/100  -2  +3  +2 18/130
 Title  Canon        Social       Known   DEX:     16  -4  -1  +3     14
 HP     -61/567      Maximize         Y   CON:  18/81  +3  +0  +6 18/171
 SP     193/193                           CHR:     14  -6  +2  +0     10


 Level               35   Armor    [23,+93]     Saving Throw         76%
 Cur Exp         548872   Fight   (+12,+14)     Stealth             Fair
 Max Exp         560276   Melee   (+27,+29)     Fighting          Superb
 Adv Exp         630000   Shoot   (+30,+24)     Shooting       Excellent
 MaxDepth   2550' (L51)   Blows      3/turn     Disarming            41%
 Turns           647706   Shots      1/turn     Magic Device      Superb
 Gold            440054   Infra       70 ft     Perception       1 in 27
 Burden       120.8 lbs   Speed           7     Searching            25%

 Your father was a Cave-Troll Warrior.  You have slime-green eyes, oily
 bright red hair, and white leprous skin.



rAcid:......+.+.... rConf:.........+...
rElec:........+.... Sound:.............
rFire:+.......+.... Shard:......+......
rCold:........+.... Nexus:...........+.
rPois:..+.......... Nethr:.............
rFear:............. Chaos:.............
rLite:+......+..... Disen:.............
rDark:............. S.Dig:.............
rBlnd:.........+... Feath:+..........+.

PLite:+............ Aggrv:.............
Regen:....+.......+ Stea.:.......+.....
  ESP:............. Sear.:.........+...
Invis:+....+...+... Infra:+...........+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:+.....+......
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have slain the Impact hound.
> You are no longer stunned.
> You miss the Stone golem.
> You hit the Stone golem.
> You miss the Stone golem.
> The Stone golem misses you.
> The Stone golem hits you.
> You hit the Stone golem.
> You have destroyed the Stone golem.
> You dig in the rubble.
> You have removed the rubble.
> You hear a door burst open!
> It breathes nether.
> You feel your life draining away!
> You die.

Killed by a Dracolich.

  [Character Equipment]

a) The Spear of Orome (4d6) (+15,+15) (+4)
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     3 blows/round.
     Average damage/hit: 59.2 vs. animals, 73.9 vs. giants, 73.9 vs.
     creatures not resistant to fire, and 44.5 vs. others.
     
     Radius 1 light.
b) a Light Crossbow of Power (x3) (+18,+24)
c) a Ring of Resist Poison
     Provides resistance to poison.
     
d) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
e) an Amulet of Regeneration
     Speeds regeneration.  
     
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+22] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Aman [3,+22] (+3 stealth)
     +3 stealth.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Resistance [2,+16]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stability [2,+8]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 13 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
i) a Potion of Restore Life Levels
     When drunk, it restores your experience.
     
j) a Scroll of Mass Banishment
     When read, it removes all non-unique monsters within 20 squares, d
     ealing you damage in the process.
     
k) 2 Rods of Teleport Other (1 charging)
     When aimed, it teleports a target monster away.
     Takes 67 turns to recharge at your current speed.
     
l) a Rod of Recall
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 162 turns to recharge at your current speed.
     
m) a Wand of Teleport Other (9 charges)
     
     When aimed, it teleports a target monster away.
     
n) 2 Staves of Teleportation (14 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
o) 2 Staves of Speed (3 charges)
     
     When activated, it hastens you for 2d10+20 turns.
     
p) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
q) a Shovel of Digging (1d2) (+2,+11) (+5)
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 30.2 vs. creatures not resistant to acid, and 
     27 vs. others.
     
r) 11 Bolts of Venom (1d5) (+8,+8)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 324.4 vs. creatures not resistant to poison, 
     and 108.1 vs. others.
     25% chance of breaking upon contact.
     
s) 9 Bolts of Wounding (1d5) (+11,+12)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 120.5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Exorcism and Dispelling]
b) 2 Mushrooms of Fast Recovery
     
     When eaten, it heals cut damage, and cures stunning, poison and bl
     indness.
     
c) a Potion of *Healing*
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
d) 7 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
e) 15 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
f) 3 Scrolls of Teleport Level
     When read, it teleports you one level up or down.
     
g) a Scroll of Banishment
     When read, it removes all non-unique monsters represented by a cho
     sen symbol from the level, dealing you damage in the process.
     
h) 3 Scrolls of *Destruction*
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
i) 2 Rings of Delving (+5)
     +5 tunneling.
     
     When aimed, it turns rock into mud.
     Takes 45 to 94 turns to recharge at your current speed.
     
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Fur Cloak of Protection [3,+19]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Rapier of Slay Dragon (1d6) (+9,+6)
     Slays dragons.
     
     Combat info:
     3 blows/round.
     Average damage/hit: 29.2 vs. dragons, and 21.9 vs. others.
     
o) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 47.8 vs. evil creatures, 55.3 vs. orcs, 55.3
     vs. trolls, 55.3 vs. giants, and 40.2 vs. others.
     
p) a Scythe of Extra Attacks (5d3) (+10,+11) (+2)
     +2 attack speed.
     
     Combat info:
     3 blows/round.
     Average damage/hit: 35.5.
     
q) a Scythe of Slicing of Acid (8d4) (+7,+7)
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 86.6 vs. creatures not resistant to acid, and 
     42.2 vs. others.
     
r) a Two-Handed Great Flail of Lightning (3d6) (+11,+9)
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 60 vs. creatures not resistant to electricity, 
     and 36.3 vs. others.
     
s) a Mace of Extra Attacks (2d4) (+5,+10) (+2)
     +2 attack speed.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 30.
     
t) a Light Crossbow of Extra Shots (x3) (+16,+9) (+1)
     +1 shooting speed.
     
u) 15 Bolts of Wounding (1d5) (+7,+11)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 116.2.
     25% chance of breaking upon contact.
     
v) 17 Bolts of Slay Demon (1d5) (+3,+6)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 302.9 vs. demons, and 100.9 vs. others.
     25% chance of breaking upon contact.
     
w) 16 Arrows of Venom (1d4) (+10,+10)
     Branded with venom.
     
x) 12 Arrows of Venom (1d4) (+11,+6)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1203     50'    2   Reached level 2
      7645    100'    2   Killed Fang, Farmer Maggot's dog
      7645    100'    3   Reached level 3
      7786    100'    3   Killed Grip, Farmer Maggot's dog
      7786    100'    4   Reached level 4
     10978    150'    5   Reached level 5
     27413    100'    6   Reached level 6
     42497    300'    6   Killed Bullroarer the Hobbit
     42497    300'    7   Reached level 7
     46382    300'    8   Reached level 8
     53780    300'    9   Reached level 9
     58931    350'   10   Reached level 10
     65480      0'   10   Killed Farmer Maggot
     76563    450'   11   Reached level 11
     83701    700'   12   Reached level 12
     88724    800'   13   Reached level 13
     95107    850'   14   Reached level 14
     98153    900'   15   Reached level 15
     98399    900'   16   Reached level 16
    108592   1000'   17   Reached level 17
    113836   1100'   18   Reached level 18
    129543   1200'   19   Reached level 19
    130475   1200'   20   Reached level 20
    142683   1200'   21   Reached level 21
    165063   1450'   22   Reached level 22
    172309   1400'   22   Killed Lugdush, the Uruk
    172309   1400'   23   Reached level 23
    185328   1450'   23   Found The Leather Scale Mail 'Thalkettoth'
    193530   1450'   24   Reached level 24
    207218   1450'   24   Killed Ulfast, Son of Ulfang
    210488   1450'   25   Reached level 25
    216615   1450'   25   Killed Gorbag, the Orc Captain
    239992   1500'   25   Killed Sangahyando of Umbar
    246544   1500'   25   Found The Dagger 'Narthanc' (LOST)
    250122   1500'   25   Killed Ulwarth, Son of Ulfang
    250122   1500'   26   Reached level 26
    265700   1500'   26   Killed Azog, King of the Uruk-Hai
    265810   1500'   26   Found The Rapier 'Careth Asdriag' (LOST)
    270000   1500'   26   Killed Golfimbul, the Hill Orc Chief
    271175   1500'   27   Reached level 27
    314302   1550'   27   Killed Brodda, the Easterling
    314634   1550'   28   Reached level 28
    316674   1550'   28   Killed Uldor the Accursed
    319230   1550'   28   Killed Smeagol
    324954   1550'   28   Killed Mim, Betrayer of Turin
    325027   1550'   28   Found The Chain Mail of Arvedui
    335139   1550'   28   Killed Mughash the Kobold Lord
    376677      0'   28   Found The Phial of Galadriel
    379963   1600'   29   Reached level 29
    400667   1600'   29   Killed Khim, Son of Mim
    402521   1650'   29   Killed Ugluk, the Uruk
    423820   1700'   29   Found The Full Plate Armour of Isildur
    425547   1700'   29   Killed Wormtongue, Agent of Saruman
    433581   1700'   29   Killed Lokkak, the Ogre Chieftain
    437004   1700'   30   Reached level 30
    439921   1700'   30   Killed Angamaite of Umbar
    441283   1700'   30   Killed Ibun, Son of Mim
    450658   1800'   30   Killed Draebor, the Imp
    451046   1800'   30   Found The Spear of Orome
    470540   1900'   30   Killed Castamir the Usurper
    476455   1900'   31   Reached level 31
    477285   1900'   31   Killed Bolg, Son of Azog
    510835   2000'   32   Reached level 32
    514127   2000'   32   Found The Broad Axe 'Barukkheled'
    524500   2050'   32   Found The Iron Helm 'Holhenneth'
    529456   2050'   32   Killed Lorgan, Chief of the Easterlings
    541187   2100'   32   Killed Orfax, Son of Boldor
    546729   2100'   32   Killed Tom the Stone Troll
    546782   2100'   33   Reached level 33
    547938   2150'   33   Killed Adunaphel the Quiet
    558343   2250'   33   Killed Akhorahil the Blind
    559750   2250'   33   Killed Rogrog the Black Troll
    564910   2250'   33   Killed Lagduf, the Snaga
    572497   2300'   33   Found The Spear 'Nimloth'
    585650   2300'   33   Killed Uvatha the Horseman
    604250   2300'   34   Reached level 34
    607435   2300'   33   Killed Eol, the Dark Elf
    618593   2300'   34   Killed Gorlim, Betrayer of Barahir
    620859   2300'   34   Killed Kavlax the Many-Headed
    625453   2350'   34   Killed Shagrat, the Orc Captain
    626265   2350'   34   Killed Nar, the Dwarf
    627180   2350'   34   Killed Smaug the Golden
    627180   2350'   35   Reached level 35
    636119   2500'   35   Found The Metal Brigandine Armour of the Rohirrim
    643640   2550'   35   Killed Scatha the Worm
    643647   2550'   35   Found The Star of Elendil
    645718   2550'   35   Killed Quaker, Master of Earth


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.8.2009 19:02
Last updated on 25.8.2009 06:30

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4. on the Competition No.73 Ladder (of 12)

Comments

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On 24.8.2009 19:02 Roch wrote:
Eol summoned some nasties but the maxed wisdom helped me get the job done.

On 25.8.2009 06:30 Roch wrote:
Once again, a bit careless when sending things away from a vault. I sent the Dracolich away, then teleported self a little later. One nether breath was all it took.

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