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The Angband Ladder: Imorgor, Half-Orc Warrior by AceRimmer

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Imorgor                                  Self  RB  CB  EB   Best
 Sex    Male         Age             14   STR:     16  +2  +5  +2  18/70
 Race   Half-Orc     Height          66   INT:     13  -1  -2  +0     10
 Class  Warrior      Weight         143   WIS:     17  +0  -2  +1     16
 Title  Commando     Social  Well-liked   DEX:     13  +0  +2  +4  18/10
 HP     445/445      Maximize         Y   CON:     14  +1  +2  +4  18/30
 SP     0/0                               CHR:     18  -4  -1  +0     13


 Level               31   Armor    [14,+53]     Saving Throw         48%
 Cur Exp         114529   Fight   (+14,+13)     Stealth             Poor
 Max Exp         114529   Melee   (+20,+26)     Fighting       Legendary
 Adv Exp         165000   Shoot   (+22,+16)     Shooting          Heroic
 MaxDepth   1750' (L35)   Blows      2/turn     Disarming            53%
 Turns           414065   Shots      1/turn     Magic Device   Very Good
 Gold             52475   Infra       60 ft     Perception       1 in 41
 Burden       135.2 lbs   Speed          15     Searching            14%

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Landed Knight.  You are a well liked child.  You have brown
 eyes, straight auburn hair, and an average complexion.


rAcid:......+...... rConf:.............
rElec:......+...... Sound:.............
rFire:......+...... Shard:.............
rCold:......+...... Nexus:.............
rPois:......+...... Nethr:.............
rFear:............+ Chaos:.............
rLite:............. Disen:.............
rDark:............+ S.Dig:.............
rBlnd:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:............. Infra:....+.......+
FrAct:........+.... Tunn.:.............
HLife:......+...... Speed:+..........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Battle Axe of Garantilo (2d8) (+6,+13) (+10)
     +10 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 36.9.
     
b) The Light Crossbow of Brith (x3) (+8,+16) (+4)
     +4 dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
c) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
d) a Ring of Slaying (+5,+7)
e) an Amulet of Infravision (+3)
     +3 infravision.
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) a Robe of Permanence [2,+13]
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Stops experience drain.  
     
h) a Fur Cloak of Stealth [3,+5] (+1 stealth)
     +1 stealth.
     
i) The Wicker Shield of Nimlamar [2,+9]
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Metal Cap of Wisdom [3,+8] (+1)
     +1 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Slaying (+4,+2) [1,+9]
l) a Pair of Iron Shod Boots of Speed [3,+7] (+5)
     +5 speed.
     


  [Character Inventory]

a) 20 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
b) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
c) 2 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
d) 10 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
e) 9 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
f) 6 Scrolls of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
g) 6 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
h) 3 Rods of Door/Stair Location
     When activated, it detects doors and stairs nearby.
     Takes 175 turns to recharge at your current speed.
     
i) 2 Rods of Trap Location
     When activated, it detects traps nearby.
     Takes 125 turns to recharge at your current speed.
     
j) a Rod of Illumination
     When activated, it lights up an area and inflicts 2d8 damage on li
     ght-sensitive creatures.
     Takes 75 turns to recharge at your current speed.
     
k) 2 Wands of Teleport Other (14 charges)
     
     When aimed, it teleports a target monster away.
     
l) 2 Staves of Teleportation (8 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
m) a Staff of Identify (8 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
n) a Robe of Elvenkind [2,+9] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Scimitar of Imlon (5d2) (+16,+12) [+5] (+1)
     +1 speed.
     Slays animals, evil creatures, undead.
     *Slays* demons.
     Provides resistance to light, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     2 blows/round.
     Average damage/hit: 42.3 vs. animals, 42.3 vs. evil creatures, 
     50.4 vs. undead, 66.6 vs. demons, and 34.2 vs. others.
     
p) The Flail of Limbar (6d6) (+11,+25) [+8] (+3)
     +3 strength, intelligence, wisdom, dexterity, charisma, stealth.
     Provides resistance to cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     Average damage/hit: 64.8.
     
q) 16 Bolts (1d5) (+4,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 70.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Scrolls of Deep Descent
     When read, it transports you two or three levels below your maximu
     m dungeon depth.
     
b) The Studded Leather Armour of Eluth (-1) [6,+10] (+3) (charging)
     +3 stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Pair of Leather Boots of Free Action [2,+5]
     Prevents paralysis.  
     
d) 22 Arrows of Slay Dragon (1d4) (+5,+9)
     Slays dragons.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1361    100'    2   Reached level 2
      1491    100'    3   Reached level 3
      1871    100'    4   Reached level 4
     10283    100'    4   Killed Fang, Farmer Maggot's dog
     10283    100'    5   Reached level 5
     11213    150'    5   Killed Grip, Farmer Maggot's dog
     15026    150'    6   Reached level 6
     19130    200'    7   Reached level 7
     32610    200'    8   Reached level 8
     43870    250'    9   Reached level 9
     51960    300'    9   Killed Bullroarer the Hobbit
     54014    300'   10   Reached level 10
     73484    450'   11   Reached level 11
     82418    550'   12   Reached level 12
     86238    550'   13   Reached level 13
    104542    650'   14   Reached level 14
    109895    750'   15   Reached level 15
    123989    750'   16   Reached level 16
    138065    800'   17   Reached level 17
    156661    850'   18   Reached level 18
    161074    850'   18   Killed Boldor, King of the Yeeks
    163725    850'   18   Killed Golfimbul, the Hill Orc Chief
    167179    900'   19   Reached level 19
    174255    900'   20   Reached level 20
    179774   1000'   20   Killed Lagduf, the Snaga
    181651   1000'   21   Reached level 21
    192736   1100'   22   Reached level 22
    193021   1100'   22   Killed Shagrat, the Orc Captain
    205831   1100'   23   Reached level 23
    217254   1150'   24   Reached level 24
    248450   1300'   25   Reached level 25
    250847   1300'   25   Killed Sangahyando of Umbar
    275433   1350'   26   Reached level 26
    290224   1400'   26   Killed Brodda, the Easterling
    290445   1400'   26   Killed Smeagol
    296686   1450'   26   Killed Angamaite of Umbar
    309265   1500'   26   Killed Gorbag, the Orc Captain
    313556   1500'   27   Reached level 27
    322753   1500'   27   Found The Light Crossbow of Brith
    326400   1500'   27   Killed Mughash the Kobold Lord
    338006   1550'   27   Killed Grishnakh, the Hill Orc
    344524   1550'   27   Killed Ibun, Son of Mim
    349867   1600'   28   Reached level 28
    369480   1600'   29   Reached level 29
    371996   1600'   29   Found The Flail of Limbar
    381622   1600'   29   Found The Wicker Shield of Nimlamar
    382707   1600'   29   Killed Ugluk, the Uruk
    383883   1600'   29   Killed Draebor, the Imp
    385286   1600'   30   Reached level 30
    401757   1750'   30   Found The Battle Axe of Garantilo
    404570   1750'   30   Found The Scimitar of Imlon
    408113   1750'   31   Reached level 31
    410443   1750'   31   Killed Lokkak, the Ogre Chieftain


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.8.2009 15:41

Download this dump

7543. on the Ladder (of 12622)
2434. on the Angband Ladder (of 3716)
7. for this player (out of 9)

Comments

Jump to latest

On 25.8.2009 15:50 AceRimmer wrote:
So far, the crown jewel is the Robe of Permanence at 650' with rPois... well, and now the boots of speed at 1600'.

But my question right now (input welcome) is the little randarts weapon puzzle I've been given. I have Garantilo - a plain battle axe with +10 speed (derived from Sting). And I have Limbar (derived from Durin), a flail of mega-whoop-ass with +3 to all stats (EXCEPT Con) and see invisible.

I have a two-part question. 1) Which to wield? 2) Under what circumstances would I wield the other? [It seems to me I ought to go with the speed for now, but is there a point at which it is better to take the stat gain?]

On 25.8.2009 22:37 AceRimmer wrote:
Remedied THAT problem! All I had to do is read an un-ID'd scroll of Curse Weapon while wielding Garantilo. Now, there's no ambiguity. Shortly thereafter, I read an un-ID'd scroll of *Remove Curse*, so perhaps you'd think I was even. But I wasn't since I then read an un-ID'd scroll of Curse Armour, and blitzed my swap-in armor of Elvenkind / rConf.

On 26.8.2009 19:06 AceRimmer wrote:
Died to unresisted gas (Bile Demon). What a shame, since I finally found another scroll of *Remove Curse*, and with Limbar, I was slicing through _everything_ like butter.

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