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The Angband Ladder: Hirdar IX, High-Elf Rogue by mbell999

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Hirdar IX                                Self  RB  CB  EB   Best
 Sex    Male         Age            109   Str! 18/100  +1  +2  +2 18/150 18/140
 Race   High-Elf     Height         102   INT:  18/33  +3  +1  +2  18/93
 Class  Rogue        Weight         174   WIS:     14  -1  -2  +0     11
 Title  Sharper      Social   Respected   DEX:  18/76  +3  +3  +4 18/176
 HP     -15/397      Maximize         Y   CON:  18/72  +1  +1  +0  18/92
 SP     18/95                             Chr:     18  +5  -1  +3  18/70  18/40


 Level               31   Armor    [49,+92]     Saving Throw         80%
 Cur Exp         298272   Fight   (+35,+27)     Stealth        Legendary
 Max Exp         298975   Melee   (+44,+37)     Fighting          Heroic
 Adv Exp         337500   Shoot   (+44,+13)     Shooting          Heroic
 MaxDepth   4950' (L99)   Blows      5/turn     Disarming           100%
 Turns           289775   Shots      1/turn     Magic Device      Heroic
 Gold            198126   Infra       80 ft     Perception        1 in 1
 Burden       179.4 lbs   Speed           7     Searching            65%

 You are one of several children of a Noldorin Archer.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:......+.+.... rConf:.............
rElec:+.....+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:....+..+.....
rPois:+...+.+...... Nethr:........+....
rFear:......+...... Chaos:.............
rLite:.....+......+ Disen:.............
rDark:+.........+.. S.Dig:.....+.......
rBlnd:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:+...+..++..+.
  ESP:......+...... Sear.:....+....+...
Invis:+........+..+ Infra:....+.......+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:+...+........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You have a Two-Handed Great Flail of Flame (3d6) {splendid} (r).
> You have no room for a Long Sword (2d5) {excellent}.
> You have no room for a Shovel (1d2) {magical}.
> You drop a Two-Handed Great Flail of Flame (3d6) {splendid} (r).
> You have no more Two-Handed Great Flails of Flame (3d6) {splendid} (r).
> You drop a Light Crossbow of Accuracy (x3) {ego} (r).
> You have no more Light Crossbows of Accuracy (x3) {ego} (r).
> You drop a Potion of Restore Mana (g).
> You have no more Potions of Restore Mana (g).
> You drop 2 Staves of Dispel Evil (0 charges) (o).
> You have no more Staves of Dispel Evil (0 charges) (o).
> You feel like a hero!
> The wall turns into mud!
> Carcharoth, the Jaws of Thirst breathes nether.
> You die.

Killed by Carcharoth, the Jaws of Thirst.

  [Character Equipment]

a) The Lead-Filled Mace of Elach (4d3) (+9,+10) (+3)
     +3 charisma, stealth, speed.
     *Slays* undead.
     Branded with lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 64.9 vs. creatures not resistant to
     electricity, 82.7 vs. undead, and 47.2 vs. others.
     
b) a Heavy Crossbow of Extra Might (x4) (+9,+13) (+1)
     +1 shooting power.
     
c) a Ring of Damage (+0,+10)
d) a Ring of Slaying (+3,+7)
e) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Phial 'Curelereb'
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     Radius 3 light.
g) The Mithril Chain Mail of Caryon (-1) [28,+13] (+2)
     +2 strength, intelligence.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Grants telepathy.  
     
h) an Elven Cloak of Aman [6,+8] (+4 stealth)
     +4 stealth.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Mithril Shield of Elvenkind [10,+28] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Jewel Encrusted Crown of Seeing [0,+7] (+2 searching)
     +10% to searching.
     Provides resistance to blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
k) The Set of Gauntlets 'Alacir' [3,+18]
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stealth [2,+6] (+3)
     +3 stealth.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
c) 3 Books of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 2 Books of Magic Spells [Tenser's Transformations] {@m8@b8@G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 9 Potions of Cure Critical Wounds {@q1}
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) 3 Potions of Healing {@q2}
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
g) 30 Scrolls of Phase Door {@r1}
     When read, it teleports you randomly up to 10 squares away.
     
h) 11 Scrolls of Teleport Level {!*}
     When read, it teleports you one level up or down.
     
i) a Scroll of Identify {@r0}
     When read, it reveals to you the extent of an item's magical power
     s.
     
j) 2 Rods of Light {@z0}
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 15 turns to recharge at your current speed.
     
k) 3 Rods of Recall {@z2!*}
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 102 turns to recharge at your current speed.
     
l) 6 Wands of Teleport Other (38 charges) {@a0}
     
     When aimed, it teleports a target monster away.
     
m) a Staff of *Destruction* (3 charges) {!*}
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
n) a Staff of Healing (3 charges) {!*}
     
     When activated, it heals you a really large amount (35% of max HP, 
     minimum 300HP), heals cut damage, and cures stunning, poisoning, b
     lindness, and confusion.
     
o) 2 Staves of Teleportation (3 charges) {@u1!*}
     
     When activated, it teleports you randomly up to 100 squares away.
     
p) 9 Bolts of Lightning (1d5) (+8,+5)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 327.6 vs. creatures not resistant to
     electricity, and 109.2 vs. others.
     25% chance of breaking upon contact.
     
q) 9 Bolts of Slay Dragon (1d5) (+7,+6) {@f0}
     Slays dragons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 343.2 vs. dragons, and 114.4 vs. others.
     25% chance of breaking upon contact.
     
r) 35 Seeker Bolts of Slay Dragon (4d5) (+14,+12)
     Slays dragons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 582.7 vs. dragons, and 194.2 vs. others.
     25% chance of breaking upon contact.
     
s) 25 Seeker Arrows (4d4) (+4,+9)


  [Home Inventory]

a) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
b) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
c) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
d) 3 Books of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 36 Potions of Cure Critical Wounds {@q1}
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
g) a Potion of *Healing* {!*}
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
h) 7 Scrolls of Teleportation {!*}
     When read, it teleports you randomly up to 100 squares away.
     
i) 2 Staves of Teleportation (8 charges) {@u1!*}
     
     When activated, it teleports you randomly up to 100 squares away.
     
j) 6 Staves of Identify (36 charges) {@u0}
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
k) a Ring of Dexterity (+5)
     +5 dexterity.
     Sustains dexterity.
     
l) a Ring of Acid [+11]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 86 to 170 turns to recharge at your current speed.
     
m) 2 Rings of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
n) an Amulet of Regeneration
     Speeds regeneration.  
     
o) The Metal Cap 'Brith' (+12,+8) [3,+21] (+3)
     +3 wisdom.
     Provides resistance to lightning, light, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Metal Cap of Regeneration [3,+9]
     Speeds regeneration.  
     
q) a Pair of Steel Shod Boots of Stability [6,+4]
     Provides resistance to nexus.
     Feather Falling.  
     
r) The Rapier of Eleren (1d6) (+13,+13) [+8]
     Provides resistance to light, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 44.7.
     
s) The Lead-Filled Mace 'Huath' (7d3) (+8,+11) [+10] (+3)
     +3 intelligence, charisma, stealth.
     +15% to searching.
     Slays evil creatures, orcs.
     *Slays* undead.
     Branded with acid, frost.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 70.1 vs. evil creatures, 85.5 vs. orcs, 85.5
     vs. creatures not resistant to acid, 85.5 vs. creatures not
     resistant to cold, 116.3 vs. undead, and 54.7 vs. others.
     
     Radius 1 light.
t) The Long Bow of Lanwe (x3) (+12,+11) (+1)
     +1 intelligence, wisdom, shooting speed, shooting power.
     Provides resistance to poison, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
u) 19 Bolts of Flame (1d5) (+9,+13)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 452.4 vs. creatures not resistant to fire, and 
     150.8 vs. others.
     25% chance of breaking upon contact.
     
v) 26 Bolts of Slay Undead (1d5) (+10,+9)
     Slays undead.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 390 vs. undead, and 130 vs. others.
     25% chance of breaking upon contact.
     
w) 26 Seeker Bolts (4d5) (+5,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 176.8.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1635      0'    1   Killed Farmer Maggot
      4634    100'    1   Killed Fang, Farmer Maggot's dog
      4634    100'    2   Reached level 2
      4634    100'    3   Reached level 3
      5044    100'    3   Killed Grip, Farmer Maggot's dog
      7296    200'    4   Reached level 4
     10574    250'    5   Reached level 5
     15180    350'    6   Reached level 6
     20924    350'    7   Reached level 7
     24944    400'    8   Reached level 8
     30022    500'    9   Reached level 9
     38197    650'   10   Reached level 10
     42409    800'   11   Reached level 11
     47411    900'   12   Reached level 12
     51856    950'   13   Reached level 13
     54898    950'   13   Killed Ulfast, Son of Ulfang
     55899   1000'   14   Reached level 14
     65789   1200'   15   Reached level 15
     78771   1300'   15   Killed Orfax, Son of Boldor
     80854   1300'   14   Killed Brodda, the Easterling
    107656   1500'   17   Reached level 17
    114371   1450'   18   Reached level 18
    118905   1500'   19   Reached level 19
    127250   1500'   20   Reached level 20
    128746   1500'   21   Reached level 21
    130232   1500'   22   Reached level 22
    130587   1500'   23   Reached level 23
    139238   1500'   24   Reached level 24
    140398   1500'   24   Found The Set of Gauntlets 'Alacir'
    148030   1500'   24   Killed Angamaite of Umbar
    152997   1500'   25   Reached level 25
    163656   1500'   25   Found The Phial 'Curelereb'
    165221   1500'   25   Found The Long Bow of Lanwe
    173971   1500'   26   Reached level 26
    175300   1500'   26   Killed Bullroarer the Hobbit
    181042   1500'   26   Killed Sangahyando of Umbar
    181057   1500'   26   Killed Wormtongue, Agent of Saruman
    186978   1500'   26   Found The Rapier of Eleren
    194210   1500'   26   Found The Set of Leather Gloves 'Vindir' (LOST)
    197851   1500'   26   Killed Ulwarth, Son of Ulfang
    199542   1500'   26   Killed Uldor the Accursed
    210777   2000'   27   Reached level 27
    211550   2000'   27   Killed Azog, King of the Uruk-Hai
    214374   2050'   27   Killed Mim, Betrayer of Turin
    214400   2050'   27   Found The Lead-Filled Mace of Elach
    226427   2850'   27   Found The Studded Leather Armour 'Hirior' (LOST)
    227083   2850'   27   Found The Metal Cap 'Brith'
    230775   2950'   28   Reached level 28
    237590   3150'   29   Reached level 29
    238433   3150'   29   Killed Ugluk, the Uruk
    251127   3950'   29   Found The Lead-Filled Mace 'Huath'
    256436   4350'   29   Found The Mithril Chain Mail of Caryon
    258300   4350'   30   Reached level 30
    263318   4700'   31   Reached level 31
    267952   4850'   31   Found The Metal Scale Mail 'Cuant'
    286202   4850'   31   Killed Rogrog the Black Troll


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.9.2009 17:06

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10674. on the Ladder (of 18331)
4136. on the Angband Ladder (of 6122)
27. for this player (out of 32)

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