The Angband Ladder: Nimble Dalryn, High-Elf Ranger by <>

  [Hengband 1.7.0 Character Dump]

                          Name  : Nimble Dalryn

 Sex      : Male             Age               124   STR!:  18/170
 Race     : High-Elf         Height             92   INT!:  18/200
 Class    : Ranger           Weight            197   WIS :   18/58
 Magic    : Nature, Sorcery  Social Class       33   DEX :  18/***
                             Align         Neutral   CON :  18/165
                                                     CHR :  18/123

 Right hand      (+97,+60)   Hit point    772/ 772   Fighting   : Legendary[20]
                             SP (Mana)    339/ 339   Bows/Throw : Legendary[50]
 Blows/Round           5+0                           SavingThrow: Superb
 AverageDmg/Rnd      425+0   Level              41   Stealth    : Legendary[5]
                             Experience    3134276
 Shooting        (+95,+22)   Max Exp       3134276   Perception : Superb
 Multiplier          x3.39   Exp to Adv    3600000   Searching  : Superb
 Shots/Round          3.64   Gold           679508   Disarming  : Superb
                                                     MagicDevice: Legendary[5]
 AC              [65,+181]   Time    Day 107  2:52
 Speed            (+15+10)   Play time    09:40:58   Infra-Vision: 40 feet

                         (Character Background)
          You are one of several children of a Teleri Ranger.  You
          have light grey eyes, straight black hair, and a fair

          ...Now, you are in Outpost.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR!: 18/100  1  2 -1  5 18/170         2........3...
 Class : Ranger        INT!:  18/70  3  2  1  7 18/200         .....52......
 Level : 41            WIS :  18/78 -1  0 -1  0  18/58         .............
 Hits  : 772/772       DEX :  18/64  3  1  2 16 18/***         2.3......344.
 Mana  : 339/339       CON : 18/125  1  1 -1  3 18/165         .........3...
                       CHR :  18/73  3  1 -1  2 18/123         ......2......

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.......++.#    Sound : .......+.....    Speed     : +...+.+....+#
 Elec  : .+..........#    Nether: ...+.........    FreeAction: +..+......++.
 Fire  : .+..........#    Nexus : .........+.+.    SeeInvisi.: +...........+
 Cold  : .+..........#    Chaos : .......+.....    Hold Life : ...+..+......
 Poison: ...+........#    Disnch: .+++...+.....    Warning   : .............
 Light : .+..........+    Fear  : ............#    SlowDigest: +............
 Dark  : .+...........    Reflct: .............    Regene.   : +............
 Shard : .......+.....    AuFire: .............    Levitation: ......+....+.
 Blind : .............    AuElec: .............    Perm Lite : +............
 Conf  : ...+.........    AuCold: .............    Cursed    : .............

             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : ..........+..    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : +..    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level  49
    Yeek cave       : level   5
    Dragon's lair   : level  60
    Castle          : level  42
   !Mountain        : level  50

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  The Borshin                              (Dungeon level:   6) - level 11
  Bolg, Son of Azog                        (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 22
  The Sewer                                (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 22
  The Vault                                (Danger  level:  30) - level 23
  The Tower                                (Danger  level:  30) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 33
  Rich, the Thief                          (Dungeon level:  24) - level 38
  The Mimic's Treasure                     (Danger  level:  25) - level 38
  Judge Death                              (Dungeon level:  38) - level 38
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 38
  Node of Nature                           (Danger  level:  65) - level 39

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 23
  Killing Fields                           (Danger  level:  50) - level 30

 Arena: 10 Victories

  [Defeated Monsters]

You have defeated 11289 enemies including 92 unique monsters in total.

< Unique monsters top 10 >
  Atlach-Nacha, the Spider God             (level  75)
  Thorondor                                (level  55)
  Dionysus, the Munchkin of Chaos          (level  55)
  Petshop                                  (level  54)
  The Phoenix                              (level  54)
  Eihort, the Thing in the Labyrinth       (level  53)
  Glaurung, Father of the Dragons          (level  48)
  Charon, Boatman of the Styx              (level  47)
  Fafner the Dragon                        (level  47)
  Itangast the Fire Drake                  (level  47)


Your alighnment : Neutral

You are a champion of Nature.
You are the living embodiment of Temperance.
You are somewhat virtuous in Vitality.
You are the living embodiment of Harmony.
You are the living embodiment of Knowledge.
You are a bitter enemy of Patience.
You are very virtuous in Diligence.
You are the polar opposite of Valour.

  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2) {SpStDx;FaSiSdRgLu|S/*}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkDi}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
d) a Ring of Lordly Protection and Accuracy (+2,+0) [+18] {PoCfNtDi;FaHl, DL47}
e) a Ring of Speed (+7) {Sp}
f) an Amulet of Intelligence (+5) {In, !s!d!k}
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
h) Balance Dragon Scale Mail (-2) [40,+13] {ShSoCaDi}
i) an Elven Cloak of Stealth [4,+8] (+7 to stealth) {SlSr}
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~o}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}

  [Character Inventory]

a) 2 Nature Spellbooks [Call of the Wild] {@ma!k}
b) 2 Nature Spellbooks [Nature Mastery] {@mb!k}
c) a Nature Spellbook [Nature's Gifts] {@mc!k}
d) a Nature Spellbook [Nature's Wrath] {@md!k}
e) 2 Sorcery Spellbooks [Beginner's Handbook] {@me!k}
f) 2 Sorcery Spellbooks [Master Sorcerer's Handbook] {@mf!k}
g) a Sorcery Spellbook [Pattern Sorcery] {@mg!k}
h) 17 Potions of Heroism
i) 37 Potions of Cure Critical Wounds {25% off}
j) 5 Potions of Healing {!k!q}
k) 10 Potions of Restore Life Levels {@f1=g}
l) 17 Scrolls of Teleportation
m) a Rod of Restoration {!s!d!k!!}
n) 2 Rods of Teleport Other {!s!d!k}
o) 61 Sheaf Arrows (2d4) (+8,+8) (118/429) {@f1=g}

  [Home Inventory]

 ( page 1 )
a) 3 Nature Spellbooks [Call of the Wild] {@ma!k}
b) 5 Nature Spellbooks [Nature Mastery] {@mb!k}
c) 10 Nature Spellbooks [Nature's Gifts] {@mc!k}
d) 2 Nature Spellbooks [Nature's Wrath] {@md!k}
e) a Sorcery Spellbook [Beginner's Handbook] {@me!k}
f) a Sorcery Spellbook [Master Sorcerer's Handbook] {@mf!k}
g) 11 Sorcery Spellbooks [Pattern Sorcery] {@mg!k}
h) Book of Kendo [Gorinnosho]
i) Book of Kendo [Hokusin Ittouryuu Kaiden]
j) a Song Book [Harps of Rivendell]
k) a Crusade Spellbook [Exorcism and Dispelling]
l) 3 Daemon Spellbooks [Demonthoughts]

 ( page 2 )
a) a Daemon Spellbook [Hellfire Tome]
b) 2 Craft Spellbooks [Note of Acting Master]
c) 2 Craft Spellbooks [Spiritual Enlightenment]
d) 2 Trump Spellbooks [Trumps of Doom]
e) 2 Death Spellbooks [Black Channels]
f) 2 Chaos Spellbooks [Chaos Channels]
g) 3 Life Spellbooks [Book of the Unicorn]
h) 19 Mushrooms of Restoring {!E}
i) 4 Rations of Food
j) 33 Potions of Speed {!k!q}
k) 69 Potions of Heroism
l) 45 Potions of Cure Critical Wounds {25% off}

 ( page 3 )
a) 26 Potions of Healing {!k!q}
b) 8 Potions of *Healing* {!k!q}
c) a Potion of Life {!k!q}
d) 17 Potions of Restore Mana {!q!k}
e) 7 Potions of Restore Life Levels {50% off}
f) a Potion of Restore Charisma
g) 5 Potions of Intelligence {!k}
h) 4 Potions of Self Knowledge
i) a Potion of Curing
j) 11 Scrolls of Phase Door
k) 5 Scrolls of Teleportation
l) 10 Scrolls of *Destruction* {!r}

 ( page 4 )
a) 2 Scrolls of Genocide {!r}
b) a Scroll of Mass Genocide {!r}
c) 2 Rods of Recall {!z!s!d!k!!}
d) 2 Rods of Detection {@z3!s!d!k}
e) 3 Wands of Teleport Other (35 charges) {@a2!s!d!k}
f) a Wand of Disintegrate (4 charges)
g) a Wand of Rockets (4 charges) {!s!d!k}
h) a Wand of Striking (6 charges) {!s!d!k}
i) a Staff of Perception (10 charges) {@u1!s!d!k}
j) 2 Staffs of Curing (2x 6 charges) {!s!d!k}
k) a Staff of Speed (8 charges) {!s!d!k}
l) 7 Staffs of Speed (7x 6 charges) {!s!d!k}

 ( page 5 )
a) a Staff of Holiness (5 charges) {!s!d!k}
b) a Staff of *Destruction* (5 charges)
c) a Staff of Mana Storm (2 charges) {!s!d!k}
d) a Ring of Constitution (+5) {Cn}
e) a Ring of Damage (+18)
f) a Ring of Slaying (+11,+10)
g) a Ring of Speed (+5)
h) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
i) a Ring of Nether Resistance
j) a Ring of Confusion Resistance
k) a Ring of Extra Attacks (+1 attack)
l) an Amulet of the Magi [+4] (+8 to searching)

 ( page 6 )
a) The Amulet of Carlammas (+2) {Cn;Fi}
b) an Amulet of Resistance {AcElFiCoLi}
c) an Amulet of Resistance {AcElFiCo}
d) an Amulet of Telepathy and See Invisible {Si~Tele, !*!*}
e) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
f) The Pendant of Gogo (+4) {InWiDx;SiLu}
g) Chain Mail of Resistance (-2) [14,+13] {AcElFiCoPoDk, Borshin}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoLiShNx}
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfCa}
j) The Double Chain Mail of Eric (-2) [16,+13] (+4 to searching)
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)

 ( page 7 )
a) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4)
b) an Elven Cloak [4,+9] (+4 to stealth)
c) The Ethereal Cloak 'Terminater' [0,+20] (+3 to searching) {StDxSr;AcCf[F(St}
d) The Ethereal Cloak 'Oblate' [0,+22] (+3 to searching) {Sr;ElPoCf}
e) a Shadow Cloak of Protection [6,+22] {LiDk}
f) The Small Metal Shield 'Icy Princess' [5,+16] (+3) {InWiDx;CoFe}
g) The Large Metal Shield of Thunder [8,+14] (+2 to infravision) {InIf;ElCfSo}
h) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh}
i) a Dragon Shield [8,+15] {CoBlCa}
j) a Dragon Shield [8,+14] {So}
k) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh}
l) an Iron Crown of Might [0,+6] (+2) {StDxCn;Bl;Fa(StDxCn}

 ( page 8 )
a) a Golden Crown of Might [0,+9] (+2) {StDxCn;Fe;Fa(StDxCn}
b) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;ShBl~Tele}
c) The Iron Helm 'Halogen' [5,+8] {AcCa}
d) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
e) a Set of Gauntlets of Agility [2,+6] (+3) {Dx}
f) a Set of Dragon Gloves [4,+24] {DkCfNt}
g) a Set of Dragon Gloves [4,+15] {Co}
h) a Pair of Dragon Boots [5,+17] {AcBl}
i) a Pair of Metal Shod Boots of Levitation [6,+14] {So;Lv}
j) The Pair of Metal Shod Boots of the Demon Lord [6,+14] (+2 to stealth)
k) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)

 ( page 9 )
a) a Poison Needle (1d1) (+0,+0)
b) The Lance of Eorlingas (3d8) (+3,+21) (+3)
c) The Whip of Bolshoi (2d6) (+6,+9) (+4)
d) The War Hammer 'Mjollnir' (5d3) (+6,+15) (+4) {StDx;*El;Th|E/P}
e) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
f) a Long Bow (x3) (+4,+3)
g) a Long Bow (x3) (+0,+0)
h) a Long Bow of Extra Might (x4) (+11,+17) {Di;Xm}
i) 39 Arrows (1d4) (+0,+0) (83/302) {@f1=g}
j) 28 Sheaf Arrows (2d4) (+3,+2) (98/356)
k) 24 Arrows (1d4) (+3,+3) (93/338)
l) 26 Sheaf Arrows (2d4) (+4,+5) (108/393)

 ( page 10 )
a) 4 Arrows (1d4) (+6,+6) (103/374) {@f1=g}
b) 95 Arrows (1d4) (+7,+7) (106/385) {@f1=g}
c) 99 Sheaf Arrows (2d4) (+8,+8) (118/429) {@f1=g}
d) 99 Sheaf Arrows (2d4) (+8,+8) (118/429) {@f1=g}
e) 35 Sheaf Arrows (2d4) (+8,+8) (118/429) {@f1=g}
f) 12 Sheaf Arrows (2d4) (+6,+10) (125/455)
g) 28 Sheaf Arrows of Hurt Evil (2d4) (+7,+3) (101/367)
h) 25 Sheaf Arrows of Frost (2d4) (+7,+4) (105/382)
i) 27 Sheaf Arrows of Flame (2d4) (+8,+10) (125/455)
j) 26 Sheaf Arrows of Wounding (2d4) (+13,+8) (118/429)
k) 22 Arrows of Wounding (1d4) (+8,+13) (127/462)
l) 34 Arrows of Wounding (1d4) (+14,+13) (127/462)

 ( page 11 )
a) 56 Seeker Arrows (6d4) (+8,+8) (152/553)
b) The Black Arrow of Bard (8d4) (+30,+19) (206/749) {/XD, @f2=g}


 ( page 1 )
a) a Ring of Extra Attacks (-2 attacks) {cursed, At}

  [Check Sum: "0744641889424e05ec"]

Posted on 19.9.2009 23:08
Last updated on 20.9.2009 19:51

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7329. on the Ladder (of 18079)
331. on the Hengband Ladder (of 692)
254. for this player (out of 368)

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On 19.9.2009 23:08 wrote:
[CL26:Killing Fields] 02:18:18
Normal start. Thieves quest immediately, then Wargs. Then Angband for DL6 which netted this nifty armor of resistance (PoDk). Head back to town, and over for the sewer quest when Lo! The Black Market had a Long Bow (+0,+0) for sale for like 1500gp. I had 900gp, and managed scrape up the difference by selling everything I had except my armor of resistance, which is rare this early. Got it! I even made some food and sold that to the General Store for the last 100gp or so. But at that point, I didn't want to enter the sewer with no melee weapon, and an unenchanted long bow, so I hiked it back to Outpost, sold food for a pick, and then dug a bit. 3k allowed me to get a bow up to +9 damage, so I decided to do the DL12 quest. What a hard level! Bolg was somewhat hard, but I was overpowering with my bow at this stage of the game, so I killed him without any haste. But I went from CL11 all the way up to CL20 on that level. There was a pit of acid flies worth 6.5k xp!

So back to complete the Sewer (CL22) and I'm wondering if I will ever be able to afford a 2nd spellbook. Fortunately the orc quest gave me some gold.

Sting was easy as my stealth was heroic at the time. The Tower gave a quick quartz vein, and I really wanted to score a good shooter, which is pretty rare if all you can use is a long bow, so I went a bit overboard on the gold. I got one on day 50 or so with plenty of gold left in my pocket, so I kept on shop scumming just to spend all my loot anyway. I can probably do the Cloning Pits once I level up to 32 or so ...

I then looked for a granite wall, but could not find one. So, I'll do what Dave does and level up in the Killing Fields. With Stoneskin, I can handle the warriors one on one even at speed 0. I don't think I can kill the Maulotaur, though.

On 19.9.2009 23:57 wrote:
[CL31:DL60] 02:59
After failing the Killing Fields (on purpose!), the BM had a wand of rockets!! Again, I sold most of my stuff and could barely afford it. I had a few thousand left over, and decided that a wand of rockets, one of striking, and my sheaf arrows that go for 117 per shot, or 262 per round, would be enough to kill a few greater dragons (storm, ice, Scatha, Smaug, Itangast).

None dead so far, as I immediately came upon a pit of Ancient Black Dragons! 95 times 3k xp each = Ready for Cloning Pits when I am done ;)

Thranduil so far which really helps me lead them out (Santa Claus and a Hell Knight are lurking nearby, so caution is required). And stupid me, I forgot that now I could probably finally cast the identify spell in sorcery, but I left my book at home. Would some nice dragon please drop me another?

19 down. 76 to go ...

On 20.9.2009 01:29 wrote:
[CL33:Cloning Pits] 04:06
Uh, oh! It started bad with the Bokrugs summoning Greater Basilisks at one of the random monsters (Jurt, I think ... Is he good?) Well, I contained that. Routine until one of the dagons ran away from me *towards* the queens. I dashed out to kill him, but took 300hp damage in the single round I was in the open: Judge Fear! Well, he started it. What hurt me was a Spectral Tyrannosaurus. Also a Dread Master and a flock of Dread! Yikes. I forgot to grab some healing on the way in, and I could really use some about now!

I darted across the top for Judge Fear, and managed to polish him off (I did the Spectral T and the Dreadmaster earlier without many problems). Now, I /might/ have things under control. We'll see ...

Combo of the day: Recharging on my 2 lone staves of speed :)

On 20.9.2009 01:59 wrote:
[CL34:Cloning Pits] 04:22
Disaster narrowly averted. In some sort of miracle, the queens and Judge Fear separated, with the latter sitting on the forest blocked by chasms while the former staying put in their initial room, hemmed in by giant red ants. Judge Fear and his undead army had managed to spank all the external ants, so the judge stopped summoning. Fortunately, his spectral t-rex, dreadmaster and pack of dread were all that managed to get going, and they all got lured out for me to kill on my safe half of the level. I was really worried there for a bit :)

Hmmm ... even with all my firepower, I did the quest mostly with melee! I shot the Rogrogs and a few of the Grendels, but generally, Sting was sufficient to get the job done. I probably recharged my staff of healing 6x without incident. Oh, and a 197AC helped *immensely* :)

On 20.9.2009 03:27 wrote:
[CL36:DL60] 05:04
"One, two! One, two! And through, and through, the vorpal blade went snicker-snack!"

On 20.9.2009 16:32 wrote:
[CL39:DL46] 07:02
Well, Ebra the Water Dragon nearly did me in. I lacked Chaos resistance, and he did his piss off ability, which does something like 200hp damage, -10 speed, causes hallucination, and blasts you mana down to 0. I managed to crawl back to the stairs quaffing !healing every other step or so and made it out with just 100hp to spare. Oy! For the future, cast stair creation before waking him up! Or better yet, shoot him from a distance while standing on stairs.

So, after that close call, I decided that DL60 in the lair was too tough for me, and I headed over to Angband were at DL40 I ran into Benedict the Ideal Warrior, The Witch King of Angmar, Hastur the Unspeakable, Tselakus the Dreadlord, and half a dozen other uniques all in the range of level 50-80! Yikes! The vault wasn't even a checkerboard or bubble, just your run of the mill tough vault. Hmmm ... poor little ranger is out to be destroyed by the RNG, who wants that Vorpal Blade back apparently! I just quaked the vault (losing a ring of speed that was being guarded by Benedict and the Witch King, so doubtful I could have recovered it). I then stayed away from the quadrant containing Tselakus. The only take was Anarion.

I really need more hp. As usual, base con is screwed (18/80) while base charisma is buff (18/130). In fact, wisdom is buff as well (18/110) which really ticks me off, so I'll need to conquer the mountain again. Hopefully, I can do it before leveling up to CL40.

Good News: Node of Nature had a ring of speed in it! Well, one of the storm wyrms dropped it for me anyway ...

On 20.9.2009 18:51 wrote:
[CL40:DL46] 09:00
I'm looking for stat potions ... and I finally finally found a !Con. However, it was in the middle of a nasty vault, and the freakin' Norsa was smack dab in the middle. Fortunately, I am quite stealthy, and was able to burgle it! Yay! If I can get enough Con, then I can put my ring of speed back on.

Potions seen so far since the hunt began (These are estimates):
Int: Maybe 10-12 ... I stopped picking them up.
Wis: Maybe 6 or 7
Chr: Maybe 5
Dex: 2
Str: 2
*Enlightenment*: 2
Con: 1
Aug: 0

On 20.9.2009 19:51 wrote:
[CL41:DL49] 09:40
OK, 4 out of my next 9 stat potions were con. Then, I picked up an Augmentation. I think I can go deeper now! In a surprise upset, I killed Atlach Nacha 26 levels out of depth. It seems he can not hit a 246AC.

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