The Angband Ladder: Fingwin3, Dunadan Paladin by ShadowTechnology

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Fingwin3                                 Self  RB  CB  EB   Best
 Sex    Male         Age             69   Str:  18/29  +1  +3  +0  18/69  18/10
 Race   Dunadan      Height          85   INT:     13  +2  -3  +2     14
 Class  Paladin      Weight         210   WIS:     17  +2  +1  +4  18/60
 Title  Knight       Social       Known   DEX:  18/37  +2  +0  +0  18/57
 HP     -100/315     Maximize         Y   CON:     15  +3  +2  +0  18/20
 SP     11/68                             CHR:     12  +2  +2  +0     16


 Level               30   Armor    [20,+85]     Saving Throw         67%
 Cur Exp         168016   Fight     (+4,+2)     Stealth        Excellent
 Max Exp         168016   Melee    (+10,+9)     Fighting          Heroic
 Adv Exp         215000   Shoot   (+21,+16)     Shooting          Superb
 MaxDepth   2250' (L45)   Blows      3/turn     Disarming            46%
 Turns           603065   Shots      2/turn     Magic Device      Superb
 Gold             30403   Infra        0 ft     Perception       1 in 35
 Burden       139.7 lbs   Speed           2     Searching            15%

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight black hair, and a
 very fair complexion.


rAcid:+.........+.. rConf:.............
rElec:+.....+.+.... Sound:.............
rFire:+............ Shard:.......+.....
rCold:+..+......... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:.........+... Feath:+.........+..

PLite:............. Aggrv:.............
Regen:+............ Stea.:+............
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:+..........+. Tunn.:.............
HLife:............. Speed:..+..........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Your Ring of Ice grows cold!
> You freeze the Young red dragon.
> Your Ring of Ice grows cold!
> You freeze the Young red dragon.
> Your Ring of Ice grows cold!
> You freeze the Young red dragon.
> The Patriarch magically summons an undead adversary!
> The Young red dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Young red dragon misses you.
> You have picked the lock.
> The 7-headed hydra breathes gas.
> The Shade resists a lot.
> You die.

Killed by a 7-headed hydra.

  [Character Equipment]

a) a Spear (Defender) (1d6) (+6,+7) (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 20 vs. creatures not resistant to cold, and 
     12.8 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+17,+16) (+1)
     +1 shooting speed.
     
c) a Ring of Speed (+3)
     +3 speed.
     
d) a Ring of Ice [+16] (charging)
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     When aimed, it grants cold resistance for d20+20 turns and creates 
     a cold ball of damage 75.
     Takes 61 to 120 turns to recharge at your current speed.
     
e) an Amulet of Wisdom (+2)
     +2 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Leather Scale Mail of Resist Lightning (-1) [10,+10]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
h) a Cloak of Protection [1,+11]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Resist Lightning [2,+16]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Gauntlets 'Paurnen' [3,+14]
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
l) a Pair of Leather Boots of Free Action [2,+5]
     Prevents paralysis.  
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 5 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
e) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
f) a Rod of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 60 turns to recharge at your current speed.
     
g) 5 Rods of Light
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 10 turns to recharge at your current speed.
     
h) a Wand of Stone to Mud (6 charges)
     
     When aimed, it turns rock into mud.
     
i) 2 Staves of Identify (3 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
j) 2 Amulets of Regeneration
     Speeds regeneration.  
     
k) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth)
     +2 stealth.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1 blow/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 32.8 vs. evil creatures, 44 vs. creatures not
     resistant to fire, 44 vs. creatures not resistant to cold, and 
     21.7 vs. others.
     
l) a Shovel of Earthquakes (1d2) (+20,+14) (+4)
     +4 strength, tunneling.
     Branded with acid.
     
     Combat info:
     3 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 22.5 vs. creatures not resistant to acid, 22.5
     vs. creatures not resistant to cold, and 19.3 vs. others.
     Sometimes creates earthquakes on impact.
     
m) a Sling of Accuracy (x2) (+18,+5)
n) a Light Crossbow of Extra Shots (x3) (+14,+7) (+1)
     +1 shooting speed.
     
o) 21 Arrows (1d4) (+3,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 74.2.
     35% chance of breaking upon contact.
     
p) 4 Arrows (1d4) (+2,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 77.2.
     35% chance of breaking upon contact.
     
q) 41 Iron Shots (1d4) (+1,+3)
r) 8 Iron Shots (1d4) (+2,+4)
s) 10 Iron Shots of Slay Evil (1d4) (+12,+5)
     Slays evil creatures.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4130     50'    2   Reached level 2
      4952     50'    3   Reached level 3
     17667    100'    4   Reached level 4
     27587    150'    5   Reached level 5
     32148    150'    5   Killed Fang, Farmer Maggot's dog
     37645    150'    6   Reached level 6
     42960    150'    6   Killed Grip, Farmer Maggot's dog
     47272    150'    7   Reached level 7
     70929    250'    8   Reached level 8
     84214    300'    9   Reached level 9
     97468    300'   10   Reached level 10
    118412    400'   11   Reached level 11
    126912    400'   12   Reached level 12
    130816    450'   13   Reached level 13
    141164    500'   13   Killed Wormtongue, Agent of Saruman
    150662    500'   14   Reached level 14
    151146    500'   14   Killed Grishnakh, the Hill Orc
    154060    500'   15   Reached level 15
    178358    600'   16   Reached level 16
    191314    650'   16   Killed Boldor, King of the Yeeks
    194398    650'   17   Reached level 17
    200484    650'   17   Killed Mughash the Kobold Lord
    204520    700'   17   Killed Bullroarer the Hobbit
    217776    800'   18   Reached level 18
    221718    800'   18   Killed Lagduf, the Snaga
    223118    800'   19   Reached level 19
    242179    850'   20   Reached level 20
    245325    850'   20   Found The Set of Gauntlets 'Paurnen'
    260688    900'   21   Reached level 21
    264188    900'   21   Killed Ulfast, Son of Ulfang
    304653    950'   21   Killed Shagrat, the Orc Captain
    304653    950'   22   Reached level 22
    321050   1050'   23   Reached level 23
    322428   1050'   23   Found The Hard Leather Cap of Thranduil
    344173   1100'   24   Reached level 24
    349646   1100'   24   Killed Golfimbul, the Hill Orc Chief
    366831   1100'   24   Killed Bolg, Son of Azog
    370429   1100'   25   Reached level 25
    423872   1400'   26   Reached level 26
    451270   1500'   26   Killed Khim, Son of Mim
    452884   1500'   27   Reached level 27
    460058   1500'   27   Killed Ulwarth, Son of Ulfang
    465037   1550'   27   Killed Orfax, Son of Boldor
    489201   1600'   27   Killed Sangahyando of Umbar
    500123   1650'   28   Reached level 28
    504110   1700'   28   Found The Flail 'Totila'
    507937   1700'   28   Killed Angamaite of Umbar
    510344   1700'   28   Killed Gorbag, the Orc Captain
    517691   1750'   28   Killed Nar, the Dwarf
    536665   1800'   29   Reached level 29
    543586   1850'   29   Killed Ibun, Son of Mim
    578281   2100'   29   Killed Lokkak, the Ogre Chieftain
    595746   2200'   30   Reached level 30


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.9.2009 10:58
Last updated on 4.10.2009 06:31

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11. on the Competition No.75 Ladder (of 32)

Comments

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On 27.9.2009 10:58 ShadowTechnology wrote:
Slow but steady progress. Only prayer book found so far is 1 copy of PB2. The Defender spear is nice to have, with the slay animals bastard sword as a swap for hounds. Just found the cap of Seeing.

On 28.9.2009 07:29 ShadowTechnology wrote:
Just found Thranduil on a dead snaga. ESP will be nice! Also added PB1 and another copy of PB2 to my collection. I finally feel comfortable dropping all food and ?satisfy hunger and relying on the spell. Also found my first -TO. Just dropped to DL23 and got an excellent feeling. Ready to rock!

On 28.9.2009 20:19 Roch wrote:
My, that's a nice spear. I'm still missing SI and FA. Scary.

On 30.9.2009 07:23 ShadowTechnology wrote:
So, I've got my first =speed (+3), =strength(+2), and PB3. It's nice to have OoD, Sense Surroundings, and some higher level healing. No sign of any dungeon spellbooks yet.

On 1.10.2009 09:49 ShadowTechnology wrote:
Still truckin' along...

On 3.10.2009 12:37 ShadowTechnology wrote:
Found Thorongil, the Phial, and a long bow of extra shots, but I'm out of arrows! I'm also out of ID. Found multiple copies of the first 3 PBs, but no PB4 or dungeon books yet. What the heck are "etherial slippers" good for? They seemed to offer no advantage except for low weight (zero, actually). Dropped them.

On 3.10.2009 17:44 NiJabbieJabba wrote:
If I recall correctly, Ethereal Slippers can't be damaged by acid. Aside from that, they're just a shoe type. I think.

On 4.10.2009 06:31 ShadowTechnology wrote:
Well, it was a good run while it lasted. I never saw a source of poison resistance, and sure enough that's what killed me. Never saw PB4 or any dungeon prayer book. Around DL35 I decided to pick up the pace a little, but it turned into a vicious cycle. Several times I found myself on a level swarming with awake nasties that are faster than me, and no safe place to rest. My only wand of teleport other got destroyed before I got a chance to use it once. I was going through healing, ammo, and other consumables faster than I was accumulating them. I barely managed to escape, but with nowhere to go but down. Repeat scenario, but with nastier nasties. Ironman is a bitch.

On 4.10.2009 07:58 NiJabbieJabba wrote:
My first attempt that got posted on the ladder also died from a lack of poison resist. One good AMHD breath and that was it. My sympathies! Still, this was a pretty good attempt.

PB4 isn't worth a whole lot until considerably higher level than 30, I think. The only very appealing spell in there is heal, which has unacceptably high fail rates for a long time. Both PB5 and PB6 are golden, though.

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