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The Angband Ladder: Mighty Zog, Zombie Berserker by <chriskousky@hotmail.com>

  [Hengband 1.7.0 Character Dump]

                          Name  : Mighty Zog

 Sex      : Male             Age               111   STR :  18/190
 Race     : Zombie           Height             62   INT :       3
 Class    : Berserker        Weight             86   WIS :       3
                             Social Class        2   DEX :  18/187
                             Align    Neutral Evil   CON :  18/197
                                                     CHR :       9

 Right hand       (+5,+79)   Hit point   -302/2003   Fighting   : Legendary[72]
 Left hand        (+1,+68)   SP (Mana)      0/   0   Bows/Throw : Very Bad
 Blows/Round         7+7+1                           SavingThrow: Legendary[5]
 AverageDmg/Rnd    773+546   Level              44   Stealth    : Very Bad
                             Experience    4868143
 Shooting        (+48,+14)   Max Exp       4885173   Perception : Very Bad
 Multiplier          x4.60   Exp to Adv    5040000   Searching  : Very Bad
 Shots/Round          0.83   Gold           554265   Disarming  : Very Bad
                                                     MagicDevice: Very Bad
 AC              [39,+135]   Time     Day 53 18:56
 Speed               (+26)   Play time    05:20:21   Infra-Vision: 20 feet


                         (Character Background)
          You were created by a Necromancer.  You have puke yellow
          eyes, dirty dark purple hair, and black ulcerous skin.



          ...You were killed by Habu the Champion of Chaos on level
          75 of Mine.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Zombie        STR :  18/60  2  8  2  1 18/190         ...1.s......s
 Class : Berserker     INT :  18/55 -6-20 -2  7      3         ...1.....1..4
 Level : 44            WIS :     12 -6-20 -1 18      3         ...1.....1..4
 Hits  : -302/2003     DEX :  18/87  1  4  0  5 18/187         ...1.......4s
 Mana  : 0/0           CON :  18/47  4  4  1  6 18/197         .3.1...2....s
                       CHR :     16 -3 -5  0  1      9         ...1.........
                   ]                        ]                            ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+.+...    Sound : .......+.....    Speed     : ..+.+.+....++
 Elec  : .......+.....    Nether: ............+    FreeAction: .+......++.++
 Fire  : .++....+.....    Nexus : .......+...+.    SeeInvisi.: ...+..+.++..+
 Cold  : .......+.+..+    Chaos : .++..........    Hold Life : ......+.+...+
 Poison: ...+.....+..+    Disnch: .........+...    Warning   : ...+.........
 Light : .+...........    Fear  : .....+...++.#    SlowDigest: ............+
 Dark  : .+.......+...    Reflct: ............+    Regene.   : ............+
 Shard : ..........+..    AuFire: .............    Levitation: ...........+.
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : .......+.....    AuCold: .............    Cursed    : +............

                                          ]                              ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: .+.    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: .*.    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ...+....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ...+....++...
 Slay Orc  : .+.    ESP Dragon: .............
 Slay Troll: .+.    ESP Human : .........+...    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .....+......+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : ...    Sust Dex  : ...........++    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Bloodthirster hits you.
> *** LOW HITPOINT WARNING! ***
> The Bloodthirster misses you.
> You miss the Bloodthirster. <x3>
> You hit the Bloodthirster.
> You miss the Bloodthirster. <x2>
> You hit the Bloodthirster. <x2>
> You miss the Bloodthirster.
> You hit the Bloodthirster. <x3>
> You miss the Bloodthirster.
> You hit the Bloodthirster.
> You hit the Bloodthirster with your tail.
> The Bloodthirster resists a lot.
> The Bloodletter of Khorne misses you. <x3>
> The Blue dragon bat breathes lightning.
> The Bloodletter of Khorne ignores the attack.
> The Clubber demon ignores the attack.
> The Bloodthirster ignores the attack.
> Habu the Champion of Chaos resists a lot.
> *** LOW HITPOINT WARNING! ***
> Habu the Champion of Chaos invokes a mana storm.
> The Blade of Chaos is destroyed!
> The Bloodletter of Khorne roars with pain.
> The Bloodthirster flinches.
> The Bloodthirster ignores the attack.
> The Blue dragon bat dies.
> The Monastic lich flinches.
> The Bloodletter of Khorne hisses in pain.
> I pray you all pray for me.
> Goodbye, Zog!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  40
    Yeek cave       : level   9
    Dragon's lair   : level  60
    Mine            : level  75


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Orfax, Son of Boldor                     (Dungeon level:   6) - level 13
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 24
  The Sewer                                (Danger  level:  15) - level 24
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 26
  Dwar, Dog Lord of Waw                    (Dungeon level:  38) - level 30
  Logrus Master                            (Danger  level:  25) - level 32
  The Vault                                (Danger  level:  30) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 32
  The Old Castle                           (Danger  level:  50) - level 43

< Failed Quest >
  Nothing.


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 4602 enemies including 99 unique monsters in total.

< Unique monsters top 10 >
  Gerard, Strongman of Amber               (level  74)
  Hypnos, Lord of Sleep                    (level  67)
  Bleys, Master of Manipulation            (level  67)
  The Yamata-no-Orochi                     (level  63)
  Vlad Dracula, Prince of Darkness         (level  63)
  Bast, Goddess of Cats                    (level  62)
  Saruman of Many Colours                  (level  60)
  Narse the Black Dragon                   (level  60)
  Bramd the Ice Dragon                     (level  60)
  Druaga                                   (level  59)


  [Virtues]

Your alighnment : Neutral Evil

You are somewhat virtuous in Valour.
You are an enemy of Individualism.
You are a great champion of Unlife.
You are very virtuous in Patience.
You are a champion of Sacrifice.
You are a bitter enemy of Honour.
You are a champion of Justice.
You are a bitter enemy of Compassion.


  [Mutations]

 You have a scorpion tail (poison, 3d7).
 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Glaive of Pain (9d6) (+8,+30) {cursed}
b) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Cn;AcFiLiDkCa;Fa/XD/oTU}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiCa;Xm}
d) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
e) a Ring of Speed (+7) {Sp}
f) The Torque of Boromir (+0,+8) {Fe(St}
g) The Star of Elendil (+1 to speed) {Sp;SiHl}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDkDiFe;FaSiTe[M~p, .}
k) a Set of Dragon Gloves [4,+15] {ShFe}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 2 Potions of Resist Heat {!q}
b) 6 Potions of Resist Cold {!q}
c) 29 Potions of Heroism
d) 74 Potions of Cure Serious Wounds {75% off}
e) 48 Potions of Cure Critical Wounds {25% off}
f) 6 Potions of Restore Life Levels
g) a Potion of Resistance {!k!q}


  [Home Inventory]

 ( page 1 )
a) 6 Mushrooms of Restoring {!E}
b) 20 Potions of Speed {!k!q}
c) 20 Potions of Resist Cold {!q}
d) 3 Potions of Heroism
e) 15 Potions of Cure Serious Wounds {75% off}
f) 16 Potions of Healing {!k!q}
g) 8 Potions of *Healing* {!k!q}
h) 6 Potions of Enlightenment
i) 12 Potions of Resistance {!k!q}
j) 2 Wands of Slow Monster (26 charges)
k) 4 Wands of Stinking Cloud (49 charges)
l) a Ring of Disenchantment Resistance {Di}

 ( page 2 )
a) a Ring of Chaos Resistance
b) a Ring of Extra Attacks (+2 attacks) {At}
c) a Ring of Warning {Wr~Z}
d) an Amulet of Resistance {AcElFiCo}
e) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
f) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
g) The Pendant of Gogo (+4) {InWiDx;SiLu}
h) The Phial of Galadriel (+1 to searching)
i) The Stone of Lore
j) The Chain Mail 'crisglam' (-2) [14,+18] (+6) {StCnCh;CoCf}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSo}
l) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}

 ( page 3 )
a) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkBl}
b) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShFe}
c) The Fur Cloak 'Abtronic' [3,+16] (+3 to stealth) {CnSl;PoSh(Cn}
d) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlSo~Tele}
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Ca}
f) The Small Sword 'Sting' (1d6) (+8,+8) (+2 attacks)
{AtStDxCn;LiSh;FaSiLu/*oL~oTP}
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
h) a Blade of Chaos (6d5) (+8,+8) {Ca}
i) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
j) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}
k) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
l) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}


  [Museum]

 ( page 1 )
a) a Ring of Aggravate Monster {Ag}
b) The Pseudo Dragon Scale Mail of Glass (-2) [40,-25] (-5 to infravision)
{cursed, InIf;LiDk;Ag[T}
c) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
e) The Large Metal Shield of Anarion [8,+18] {AcElFiCoLi(StInWiDxCnCh}
f) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
g) The Long Bow of Misery (x4) (-10,-21) {cursed, XmTe}


  [Check Sum: "0744641889424e05ec"]


Posted on 3.10.2009 00:21
Last updated on 3.10.2009 04:37

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4369. on the Ladder (of 12806)
295. on the Hengband Ladder (of 687)
227. for this player (out of 368)

Comments

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On 3.10.2009 00:21 chriskousky@hotmail.com wrote:
[CL28:DL33] 01:52
Slow start! Finding stairs has been so very annoying. Usually, I will play a nibelung just for this fact alone (forget the traps ... I need to dive!) I got levels cranked small but they always seemed to be large ...

Anyway, Gachapin dropped Thranduil so now I can see things coming. I'm really tempted to abuse the Tower, though a zerker hardly needs to. Just stay alive, and you'll find good stuff sooner or later. The reason I am tempted, however, is because Hagen stiffed me on his spear. If not for that, I'd probably be posting with Shiva's boots right now :)

On 3.10.2009 00:24 chriskousky@hotmail.com wrote:
Oh, my life stats:
Str: 18/80
Dex: 18/90
Con: 18/70

So much for key stats!
Int: 18/120
Wis: 18/120
Chr: 18/120
Probably, I should commit suicide ;)

Nah!
Life Rating: 123% That sort of resonates with my 40 sided hit dice!

On 3.10.2009 00:29 chriskousky@hotmail.com wrote:
I meant to say 48 sided hit dice, of course ;)

On 3.10.2009 01:27 chriskousky@hotmail.com wrote:
[CL32:Cloning Pits] 02:47
I waited a looong time before attempting the quest. Why was it so darn easy? No resources consumed, not even a single !Speed. OK, it was a standard draw wrt the random monsters, but still, surely base +3 speed is too low?

Anyway, I'm embarrassed that Dave's mindcrafter is almost out damaging me. I think I need to go get Sting and ditch this crummy shield.

On 3.10.2009 02:41 chriskousky@hotmail.com wrote:
[CL40:DL60] 03:51
The top of the lair was very tough at first. With a zerker's "near aggravation" (-100 stealth!!), everything wakes up quickly. You better just assume everything is awake. And no enlightenment (potions are too precious right now), so its hard to gauge what will have line of sight on you. Lots of hp, but no double resistance kind of balances that out.

I still can't face the brain smashing dragons. Nor can I handle Ancalagon, or the darkness breathers (Nidhogg and Narse). So I might as well continue to level up, hoping for a good speed drop like a ring, or crimson or something. You could try carrying your resources (healing, speed, resistance) but they just blow up. Better to save stuff for the end game, or luck into *Co.

On 3.10.2009 02:58 chriskousky@hotmail.com wrote:
[CL40:DL60] 04:01
Yes! Key zerker item! Terror Mask means I can now make a saving throw rather than just failing every time. Also, it boosts my damage per round up to 1200 (partly because I no longer need to wear a ring of disenchantment resistance, though (+18,+18) aint' bad).

Now, I need a lot more speed! C'mon Ringil! C'mon Brand! C'mon Crimson! Tulkas? Lets go!

On 3.10.2009 03:03 chriskousky@hotmail.com wrote:
[CL40:DL60] 04:03
Wahoo! 2 minutes after my last post and I get a ring of speed +7!

OK, I'll shut up now :)

On 3.10.2009 04:22 chriskousky@hotmail.com wrote:
[CL44:DL75] 05:13
OK, this is where I lost my last zerker. Gerard killed me. He only got one move, which was to summon Yig and about 30 formiddable breathers! My last zerker before that died on a recall down to DL72 of the lair and landed next to a pit of 95 great wyrms of space time!! Zerkers are easy to kill!

Brand's bow showed up in the old castle. I don't know where Brand himself is ... I guess at this point he must be a quest monster. I can kill anything. Anything can kill me. Let's see how it goes ...

On 3.10.2009 04:37 chriskousky@hotmail.com wrote:
Dead.

Gerard again. He only got a couple moves before death. However, his blood curse teleported me, and surrounded my with the Demogorgon and Habu and a bunch of higher demons. I had 5000 too few hit points to survive!

I really need to rething my zerker strategies. Would antiteleport have helped? Probably not, as I was running towards the walls to fight Banor=Rupart when Gerard showed up. So I was not near the stairs. Should I have been carrying *Healing*? Probably, but like I said, that stuff blows up quickly. Zerkers that carry healing potions will have 10-20 blow up for every one they drink. So I'm not sure what I could have done differently ... Any ideas?

For me to win a zerker is total luck. I guess I should have scummed the top of the lair for a bit longer before jumping to the Mine ...

On 3.10.2009 06:18 kingvictory2003 wrote:
Every zerker I've tried has ended in such inescapable straits as well, Chris. I guess I'm just too accustomed to having my reliable means of escape in place. I'm also too addicted to hybrid characters to really seriously give a go at such one-dimensional types.

Anyhow, luck to your other current and future characters :)

On 3.10.2009 08:55 chriskousky@hotmail.com wrote:
Yeah, the power comes too easily with these guys. 5+ hours of play to get to where I die to Gerard's blood curse. I really shouldn't be too attached! If they weren't so easy to lose, then they would hardly be balanced.

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