The Angband Ladder: Ordinary Klaw, Nibelung Monk by <>

  [Entroband 1.7.1 Character Dump]

                          Name  : Ordinary Klaw

 Sex      : Male             Age                41   STR :  18/***
 Race     : Nibelung         Height             43   INT!:  18/***
 Class    : Monk             Weight             92   WIS :  18/***
 Magic    : Nature           Social Class       13   DEX!:  18/***
                             Align         Neutral   CON!:  18/***
                                                     CHR!:  18/***

 Bare hand      (+123,+78)   Hit point   1107/1107   Fighting   : Legendary[25]
 Posture              none   SP (Mana)    437/ 437   Bows/Throw : Legendary[35]
 Blows/Round          12+0                           SavingThrow: Heroic
 AverageDmg/Rnd     1474+0   Level              50   Stealth    : Superb
                             Experience   10225852
 Shooting        (+55,+20)   Max Exp      10225852   Perception : Good
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Very Good
 Shots/Round          1.00   Gold         12239062   Disarming  : Legendary[5]
                                                     MagicDevice: Legendary[5]
 AC              [21,+119]   Time    Day 185  8:26
 Speed               (+20)   Play time    66:32:47   Infra-Vision: 1300 feet

                         (Character Background)
          Klaw you are a Nibelung Nature Monk and proud of it.  You
          are sick and tired of all the Hobbit Life and Craft Monks
          running around proclaiming they are the greatest.  It's
          time to set the record straight and you're going to do it.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Nibelung      STR : 18/126  1  2  0138 18/***         ....4s.s4*5..
 Class : Monk          INT!:  18/90 -1 -1  0128 18/***         ......3s.*...
 Level : 50            WIS : 18/109  2  1  0132 18/***         ......3s4*...
 Hits  : 1107/1107     DEX!: 18/100  0  3  0133 18/***         ....4..s.*.4.
 Mana  : 437/437       CON!: 18/100  2  2  0133 18/***         ....4..s4*...
                       CHR!:  18/70 -2  1  0125 18/***         .......s.*...
           }=="*((]]]               }=="*((]]]                   }=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+...    Sound : ........+....    Speed     : ..+.+.+....++
 Elec  : .......+.+...    Nether: ..+..........    FreeAction: ...........++
 Fire  : .......+.+...    Nexus : .........+.+.    SeeInvisi.: ......+..+...
 Cold  : .......+.+...    Chaos : ......+......    Hold Life : ......++.....
 Poison: .........+...    Disnch: ............+    Warning   : .............
 Light : .........++..    Fear  : .....+.......    SlowDigest: .......+.....
 Dark  : ........++..+    Reflct: .............    Regene.   : .............
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .............    AuElec: .............    Perm Lite : ..+......+...
 Conf  : ..+...+..+...    AuCold: .............    Cursed    : .........*...

                                  }=="*((]]]                     }=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .........+...    Add Blows   : ...+...+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .........+...
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+..........
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .........+...
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .....+.++....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+...+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....

  [*Winning* Message]

  Eat my fingers - they are yummy

  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ON
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Dragon's lair   : level  72
    R'lyeh          : level  81

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Lagduf, the Orc                          (Dungeon level:   6) - level 12
  Orc Camp                                 (Danger  level:  15) - level 15
  Doom Quest 1                             (Danger  level:  15) - level 17
  The Mimic's Treasure                     (Danger  level:  25) - level 18
  The Sewer                                (Danger  level:  15) - level 19
  Old Man Willow Quest                     (Danger  level:  22) - level 20
  Nar, the Dwarf                           (Dungeon level:  12) - level 21
  Dark Elven Lords Quest                   (Danger  level:  25) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 22
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 23
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 26
  Vapor Quest                              (Danger  level:  25) - level 28
  The Tower                                (Danger  level:  30) - level 28
  The Cloning Pits                         (Danger  level:  45) - level 39
  Ariel, Queen of Air                      (Dungeon level:  38) - level 40
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 40
  Haunted House                            (Danger  level:  48) - level 40
  The Old Castle                           (Danger  level:  50) - level 40
  Shudde M'ell                             (Dungeon level:  50) - level 40
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 40
  Fiona the Sorceress                      (Dungeon level:  62) - level 46
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Spawning Pits                            (Danger  level:  65) - level 47
  Node of Nature                           (Danger  level:  65) - level 47
  The Royal Crypt                          (Danger  level:  70) - level 47
  Killing Fields                           (Danger  level:  50) - level 48
  Eric's Stronghold                        (Danger  level:  70) - level 48
  Cantoras, the Skeletal Lord              (Dungeon level:  76) - level 48
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >

 Arena: True Champion

  [Defeated Monsters]

You have defeated 6183 enemies including 181 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Shuma-Gorath                             (level  88)


Your alighnment : Neutral

You are a champion of Faith.
You are the living embodiment of Harmony.
You are virtuous in Temperance.
You are a bitter enemy of Patience.
You are very virtuous in Valour.
You are very virtuous in Nature.
You are virtuous in Justice.
You are an arch-enemy of Compassion.

  [Character Equipment]

a) (nothing)
b) (nothing)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;CfNt;Lu, @A2,!!,Mature
Multi-Hued d-DL 60-Chlvl 38,!k!s!d!v}
d) a Ring of Extra Attacks and Dragon's Flame (+3 attacks) {At,
@A3,!!,Vault-Angband 82-Chlvl 48,!k!s!d!v}
e) The Ring of Tulkas (+10,+10) [+25] (+4) {SpStDxCn, @A4,!!,Vault-DL 72-Chlvl
f) The Torque of Boromir (+0,+16) {Fe(St, @A5,!!,Ahtu-Angband 59-Chlvl
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, @A6,!!,Dworkin-DL
60-Chlvl 38,!k!s!d!v}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
i) The Fur Cloak 'Iintumor' [3,+18] (+4) {StWiCn;DkSo(St, Old Castle Quest-Chlvl
j) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
k) a Set of Gauntlets of Power (+5,+5) [2,+10] (+5) {St;Li, BM Morivant-Chlvl
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx, Cloning Pits Reward-Chlvl 39,!k!s!d!v}

  [Character Inventory]

a) 4 Books of Nature Magic [Call of the Wild] {@ma@ba@Ga,!k!s!d!v}
b) 4 Books of Nature Magic [Nature Mastery] {@mb@bb@Gb,!k!s!d!v}
c) a Book of Nature Magic [Nature's Gifts] {@mc@bc@Gc,!k!s!d!v}
d) 2 Books of Nature Magic [Nature's Wrath] {@md@bd@Gd,!k!s!d!v}
e) 15 Potions of Speed {!*}
f) 36 Potions of Heroism {@q1,!k!s!d!v}
g) 25 Potions of Cure Critical Wounds {@q2,!k!s!d!v}
h) 15 Potions of Healing {@q3,!k!s!d!v}
i) 15 Potions of *Healing* {@q4,!k!s!d!v}
j) 8 Potions of Resistance {!*}
k) 29 Scrolls of Teleportation {!*}
l) 3 Rods of Perception {@z1,!!,!k!s!d!v}
m) 2 Rods of Healing (1 charging) {@z2,!!,!k!s!d!v}
n) a Rod of Restoration {@z3,!!,!k!s!d!v}
o) a Rod of Speed {@z4,!!,!k!s!d!v}
p) 7 Rods of Teleport Other {@z5,!!,!k!s!d!v}
q) 9 Rods of Disarming {@z6,!!,!k!s!d!v}
r) a Staff of Healing (0 charges) {@u1,!k!s!d!v}
s) a Staff of Speed (0 charges) {@u2,!k!s!d!v}
t) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi,
Serpent-Angband 100-Chlvl 50,!k!s!d!v}
u) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele,
@A1,!!,Benedict-DL 72-Chlvl 45,!k!s!d!v}
v) The Dragon Helm 'Amber II' (+5,+6) [8,+18] (+4 to stealth)
{WiDxSlIf;PoLiDkBlCfDiFe;HlRg, Storm Wyrm-Nature Node Quest-Chlvl 47,!k!s!d!v}

  [Home Inventory]

 ( page 1 )
a) 4 Books of Nature Magic [Call of the Wild] {@ma@ba@Ga,!k!s!d!v}
b) 11 Books of Nature Magic [Nature Mastery] {@mb@bb@Gb,!k!s!d!v}
c) 6 Books of Nature Magic [Nature's Gifts] {@mc@bc@Gc,!k!s!d!v}
d) 2 Books of Nature Magic [Nature's Wrath] {@md@bd@Gd,!k!s!d!v}
e) 13 Mushrooms of Restoring {@E0,!k!s!d!v}
f) 4 Potions of Life {!*}
g) a Potion of Enlightenment {!*}
h) 12 Scrolls of Phase Door {!*}
i) a Scroll of Word of Recall {@r0,!k!s!d!v}
j) a Scroll of Protection from Evil {!*}
k) a Scroll of Rune of Protection {!*}
l) 2 Scrolls of Genocide {!*}

 ( page 2 )
a) a Scroll of Mass Genocide {!*}
b) 4 Rods of Recall {@z0,!!,!k!s!d!v}
c) 2 Rods of Detection {@z2,!!,!k!s!d!v}
d) a Rod of Probing {@z2,!!,!k!s!d!v}
e) a Rod of Curing {@z5,!!,!k!s!d!v}
f) a Rod of Pesticide {@z3,!!,!k!s!d!v}
g) 4 Rods of Pesticide {@z4,!!,!k!s!d!v}
h) 7 Rods of Pesticide {@z5,!!,!k!s!d!v}
i) 2 Rods of Disarming {@z5,!!,!k!s!d!v}
j) 4 Rods of Disarming {@z6,!!,!k!s!d!v}
k) 5 Rods of Disarming {@z7,!!,!k!s!d!v}
l) a Rod of Drain Life {@z7,!!,k!s!d!v}

 ( page 3 )
a) 2 Rods of Stone to Mud
b) a Rod of Aggravate Monster {@z3,!!,!k!s!d!v}
c) 4 Wands of Stone to Mud (48 charges) {@a1,!k!s!d!v}
d) 2 Staffs of Starlight (2x 12 charges)
e) a Staff of Speed (8 charges) {@u2,!k!s!d!v}
f) a Staff of Speed (8 charges) {@u3,!k!s!d!v}
g) 6 Staffs of Speed (6x 7 charges) {@u2,!k!s!d!v}
h) 2 Staffs of Speed (2x 6 charges) {@u2,!k!s!d!v}
i) 2 Staffs of Speed (2x 6 charges) {@u3,!k!s!d!v}
j) 3 Staffs of Speed (3x 4 charges) {@u2,!k!s!d!v}
k) a Staff of Dispel Evil (8 charges) {@u3,!k!s!d!v}
l) a Staff of Dispel Evil (5 charges) {@u3,!k!s!d!v}

 ( page 4 )
a) a Staff of Holiness (4 charges)
b) a Staff of Genocide (4 charges) {@u3,!k!s!d!v}
c) a Staff of *Destruction* (5 charges) {@u4,!k!s!d!v}
d) 2 Staffs of *Destruction* (2x 4 charges) {@u3,!k!s!d!v}
e) a Staff of *Destruction* (1 charge) {@u4,!k!s!d!v}
f) a Ring of Poison Resistance {!k!s!d!v}
g) a Ring of See Invisible {!k!s!d!v}
h) a Ring of Damage (+17) {Mature Red d-DL 60-Chlvl 39,!k!s!d!v}
i) a Ring of Slaying and Heroism (+7,+8) {@A1,!!,BM Angwil-Chlvl 18,!k!s!d!v}
j) a Ring of Speed (+10) {Shub-Niggurath-Angband 95-Chlvl 50,!k!s!d!v}
k) a Ring of Speed (+9) {Sp, Cerberus-Angband 88-Chlvl 50,!k!s!d!v}
l) a Ring of Speed (+6) {Sp, Jasra-Angband 50-Chlvl 40,!k!s!d!v}

 ( page 5 )
a) a Ring of Speed and Accuracy (+5,+0) (+8) {Sp, Vault-DL 72-Chlvl
b) a Ring of Speed and Accuracy (+4,+0) (+7) {Sp, DL 72-Chlvl 44,!k!s!d!v}
c) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr, @A4,!!,Venom Wyrm-DL
60-Chlvl 39,!k!s!d!v}
d) The Ring of Power (Nenya) (+11,+11) (+2)
{SpStInWiDxCnCh;*Co;So;FaSiHlRgLv~EvilUniq(InWi, @A3,!!,Vault-Angband 82-Chlvl
e) a Ring of Sound Resistance {So, !k!s!d!v}
f) a Ring of Confusion Resistance {Cf, !k!s!d!v}
g) a Ring of Shard Resistance {!k!s!d!v}
h) an Amulet of the Magi 'Dragon Hunter',Cave Ogre-Angband 35-Chlvl 27,!k!s!d!v
[+3] (+5 to searching) {SrIf;FaSi~D, }
i) an Amulet of Reflection {DL 60-Chlvl 38,!k!s!d!v}
j) The Necklace of the Dwarves (+3) {StCnIf;Di;FaSiRgLu, Tselakus-Angband
80-Chlvl 48,!k!s!d!v}
k) an Amulet of Anti-Teleportation {[T, !k!s!d!v}
l) The Amulet of Faramir (+24,+0) (+3) {Sl;BlCf(Dx, @A5,!!,Haunted House
Quest-Spectral TRex-Chlvl 40,!k!s!d!v}

 ( page 6 )
a) The Bead 'Yasaka-no-Magatama' (+3) {InDxChSr;ElFiCo;FaSi, Dracolich-DL
65-Chlvl 42,!k!s!d!v}
b) The Inro of Mito Koumon (+2) {InWiChSrIf;Si, @A2,!!,Nidhogg-DL 60-Chlvl
c) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu, Spawning
Pits-Chlvl 47,!k!s!d!v}
d) The Amulet of Sacred Knights [+10] (+2) {SpStWi;CfCa;FaSiHlRgBs,
@A5,!!,Saruman-DL 60-Chlvl 39,!k!s!d!v}
e) The Collar Harness of the Hell (+15,+15) [-5] (-2) {Biketal-DL 72-Chlvl
f) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC, Greater
Balrog-Angband 57-Chlvl 40,!k!s!d!v}
g) The Pendant of Gogo (+4) {InWiDx;SiLu, Judge Death-DL 71-Chlvl 44,!k!s!d!v}
h) a Feanorian Lamp of Immortal Eye {Bl;Si, BM Morivant-Chlvl 31,!k!s!d!v}
i) The Incandescent Light of Yeduson (+3 to infravision) {If[FE, DL 45-Chlvl
j) The Phial of Galadriel (+1 to searching) {Sr;Dk, @A2,!!,Dark Elven Lord's
Quest Reward-Chlvl 21,!k!s!d!v}
k) The Star of Elendil (+1 to speed) {Sp;SiHl, Greater Titan-Angband 61-Chlvl
l) The Stone of Lore {@A1,Bramd-DL 60-Chlvl 37,!k!s!d!v}

 ( page 7 )
a) The Palantir of Westernesse (+3) (charging) {WiCh~Tele, @A6@w4@t4,!!,Ice
Wyrm-DL 72-Chlvl 43,!k!s!d!v}
b) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv, Dracolich-DL
65-Chlvl 42,!k!s!d!v}
c) Balance Dragon Scale Mail (-2) [40,+11] {ShSoCaDi, Spawning Pits Quest
Reward-Chlvl 47,!k!s!d!v}
d) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoLiShNx, Greater
Were-Q-DL 40-Chlvl 31,!k!s!d!v}
e) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoCa, Black Bat-DL 44-Chlvl 33,!k!s!d!v}
g) a Robe of Permanence [2,+18] {AcElFiCoFe;Hl(StInWiDxCnCh, Bile Wyrm-DL
59-Chlvl 37,!k!s!d!v}
h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNt,
Ahtu-Angband 59-Chlvl 41,!k!s!d!v}
i) The Hard Studded Leather 'Righteousness' (-1) [7,+13] (+3) {StWi;Po[E, Storm
Wyrm-Nature Node Quest-Chlvl 47,!k!s!d!v}
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNt,
Itangast-DL 52-Chlvl 36,!k!s!d!v}
k) The Cloak 'Colluin' [1,+15] {AcElFiCoPo, @A6,!!,Rao-Angband 86-Chlvl
l) an Elven Cloak [4,+12] (+4 to stealth) {SlSr, DL 45-Chlvl 35,!k!s!d!v}

 ( page 8 )
a) an Elven Cloak of Protection [4,+27] (+2 to stealth) {SlSr, BM Morivant-Chlvl
b) a Fur Cloak of Aman [3,+21] (+1 to stealth) {Sl;Ca, Venom Wyrm-DL 60-Chlvl
c) a Shadow Cloak of Protection [6,+25] {LiDk, Wyrm of Space Time-DL 71-Chlvl
d) a Small Metal Shield of Resistance [5,+10] {AcElFiCoPoCa, @w3@t3,BM
Morivant-Chlvl 28-Traded Robe of Permanence to afford,!k}
e) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkFe, Utgarde
Locke-Angband 62-Chlvl 46,!k!s!d!v}
f) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh,
@w3@t3,Ancient Multi-Hued D-DL 60-Chlvl 38,!k!s!d!v}
g) a Dragon Shield [8,+17] {PoShSo, Dracolisk-DL 70-Chlvl 42,!k!s!d!v}
h) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good, Chaos Wyrm-DL
71-Chlvl 44,!k!s!d!v}
i) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh, Angband
84-Chlvl 49,!k!s!d!v}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfNxCa;SiRgLu,
@A7,!!,Greater Were-Q-DL 40-Chlvl 31,!k!s!d!v}
k) The Jewel Encrusted Crown of Resist Smasher [0,+18] (+3 to infravision)
{StInIf;Po, Storm Wyrm-Nature Node Quest-Chlvl 47,!k!s!d!v}
l) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu,
Tselakus-Angband 80-Chlvl 48,!k!s!d!v}

 ( page 9 )
a) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh, Vault-DL
72-Chlvl 44,!k!s!d!v}
b) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlFe~Tele, Cloning
Pits-Chlvl 39,!k!s!d!v}
c) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M, Ancient Black D-DL 60-Chlvl 37,!k!s!d!v}
d) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
{StCnIf;CoPoDkCfNtFe;SiHlRgLv[C, Dio Brando-DL 72-Chlvl 47,!k!s!d!v}
e) The Steel Helm of Hammerhand [6,+20] (+3) {Serpent Man-DL 60-Chlvl
f) a Dragon Helm [8,+16] {FiCoShSoNtCaFe, Venom Wyrm-DL 70-Chlvl 42,!k!s!d!v}
g) a Set of Leather Gloves of Genji (+4,+0) [1,+10] (+2) {Dx, DL 60-Chlvl
h) a Set of Gauntlets of Slaying (+2,+3) [2,+15] {BM Telmora-Chlvl 38,!k!s!d!v}
i) The Set of Gauntlets of Spec (+24,+16) [2,+32] (+2 to speed) {cursed,
AtSpStDxCn;*Co;SoDi;Ag[M, Serpent-Angband 100-Chlvl 50,!k!s!d!v}
j) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg, @A8,!!,Wyrm
of Chaos-DL 72-Chlvl 47,!k!s!d!v}
k) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh, DL
60-Chlvl 37,!k!s!d!v}
l) a Pair of Dragon Boots [5,+17] {AcPoShBlNxCa, Venom Wyrm-Ryleh 80-Chlvl

 ( page 10 )
a) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Nt, Vault-DL
72-Chlvl 44,!k!s!d!v}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, DL 60-Chlvl
c) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
d) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele, Serpent-Angband 100-Chlvl 50,!k!s!d!v}
e) a Long Bow of Extra Might (x4) (+16,+15) {Nt;Xm, Mario-DL 37-Chlvl
f) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm, Norsa-Angband 86-Chlvl
g) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm, Ghanatathoa-Angband
47-Chlvl 40,!k!s!d!v}
h) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiBl;Xm,
Tiamat-Angband 83-Chlvl 49,!k!s!d!v}
i) 31 Seeker Arrows (6d4) (+6,+6) {@f1,!k!s!d!v,=g}
j) The Black Arrow of Bard (8d4) (+30,+19) {/XD, @f1,!k!s!d!v,=g}

  [Check Sum: "07d98b188b784e05ec"]

Posted on 7.10.2009 06:11
Last updated on 14.10.2009 18:13

Download this dump

3244. on the Ladder (of 15693)
66. on the Entroband Ladder (of 299)
4. for this player (out of 41)

Related screenshots:
I'll take that
Spawning Pits complete...
Yeah baby it took a while to find the first one but...


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On 7.10.2009 06:11 wrote:
Chlvl 32 - Dragon's Lair 40

I've won Hengband with a Draconian Craft Monk. I've won Entroband with a Draconian Life Monk.
In the interests of completeness I've gone back to my most successfull character type but decided to do it with Nature (even though the other two schools are more powerful) as I want to win the arena as well as complete the game.

This time however I've gone with a Nibelung as Disenchant can be hard to cover and their stats and abilities lend themselves readily to the Monk class.

Klaw was on a tear early with Dex going up and up and up seemingly every levelup. He had his 4 blows at Chlvl 25 and just got his 5th blow now on levelling up to Chlvl 25. He's doing what all my monks do from the mid to late 20's up - he's levelling up in the Dragon's Lair till he's ready for the Cloning Pits to claim his boots. The Amulet of the Magi is redundant except for one important fact - it has ESP Dragons which is nice.

He only just got Amber off the Greater Were-Q and it fits in nicely with the rest of his kit. His only res holes are Sound and Hold Life. Sound he covers with a ring when required (opening up Shards).

The handy Shield he has was bought by trading in an early Robe of Permanence which was dropped by Robin Hood. I may come to regret it but I think it was a good trade as it has res base + Chaos/Poison which was more important than the sustains from the Robe.

This guy is going to win. Come hell or high water.

On 7.10.2009 14:11 wrote:
Not updating dump but a couple of things happened not long after the dump which have helped Klaw along greatly:

Chlvl 33 - Scatha dropped 'Nature's Gifts' - :-)
Chlvl 34 - He found a Ring of Speed +7 just lying on the ground - how careless.... Base speed of +13 which is good for this stage and depth. His base damage is only 190 a round so he won't attempt the Cloning Pits and Castle yet but he's looking very good kit wise already with some key pieces coming early (Amber + ROS + 3rd Nature Spellbook nice and early).

Happy dance. I think he's going to stay around level 45 on the Dragon's Lair for a couple of levels hunting D's.


On 9.10.2009 02:01 wrote:
Chlvl 38 - about to do the Cloning Pits...

He's been camping out in the Dragon's Lair on level 60 (favourite level for power items generated related to effort) and he's picked up some nifty gear last trip (Jewel of Judgement and Crimson and the Inro) which, despite only doing 278 pts of damage a round, means he's more than ready for the Cloning Pits. He also has Anarion but can't really use it as he needs his boots of levitation for the Pits and it takes his weight over).

I know he's ready as 278 pts of damage does not sound high but it's Monk damage baby. Besides - he's taken care of Nidhogg, Ancalagon etc and Ancalagon was done whilst he only had 5 blows for about 208 damage (though it cost him 6 pots of healing and his activation on Amber - now that was a bit profligate with his resources). Smaug, Glaurang and a host of other D uniques are gone so I'm sure he's ready.

Nature Monks rock. I'm so happy I picked a Nibelung as he is only getting res Dark and Disenchant from his race and if he wasn't a Dark Dwarf his kit would not be at the optimum right now (as it is).

The only res hole is Sound and he's got a ring for that (which means he loses 7 speed as the ROS gets swapped out) but his base speed with his kit right now is +20 so he's looking good.

Hopefully the Pits will provide some more nice gear (the boots alone will be worth it).


On 13.10.2009 10:59 wrote:
Chlvl 47 - Spawning Pits and Royal Crypt Complete....

He's rocking along.

I've played and won with with a Craft Monk (Hengband), Life Monk (Entroband) and now I'm hoping to win with Klaw as a Nature Monk. I can honestly say that Nature is my favourite of the three.

He took in a lot of resources for both the Royal Crypt and Spawning Pits (Healing and *Healing* potions) and only had to use 1 healing in total and he took care of the Reavers pretty easily. The fact that Nature Monks can create their own cover (trees) or hidey holes (stone) or combination thereof really rocks. Don't look as powerful on paper as the other schools but their versatility makes up for it I think (or maybe it's just my playstyle).

In any case - he needs another source of res poison so Frakir slot can be freed up for a nice ring and he is yet to find a ring of Extra Attacks (+2 or +3).

I expect this guy to win.

I'd like to hunt every unique down as well though the Unicorn and the Mad Chemist may have to be left alone (the Chemist definitely).


On 14.10.2009 03:58 wrote:
Chlvl 49 - Vault cleared on Angband 82 and....

It contained my first Ring of Extra Attacks for the game and it was (+3) with Dragon Flame activation no less....

The other un*ID'ed* ring in the vault which he picked up 30 seconds later after dispatching Shuma Gorath was Nenya....

Going to try to rejig his kit and he may be ditching his shield (despite the Telepathy and Reflect it provides) for pure power. Nenya probably won't be used as Tulkas will probably occupy the second ring slot but we'll see.

12 blows for my Monk - the stuff of wet dreams.


On 14.10.2009 04:18 wrote:
Kit rejig done....

Mirror and Amber (believe it or not) are now at home....and Boromir goes in for Faramir (increased damage and his to-hit goes up without the shied to compensate anyway)

Dragon Helm goes in as it has Res Poison/Blind/Light (which frees up Frakir second ring slot as well as taking care of Light/Blind holes left by Amber).

This means he loses Telepathy and Reflection but he goes to 12 blows and his damage output goes from 985 in the old configuration to 1529 in the new.

Time to take care of the Gwop and the Babble (Collar harness of the Hell will go in for babble as well as the Shield obviously).


On 14.10.2009 07:28 wrote:
What, no Diatribe? That's worth another 240 damage!

On 14.10.2009 11:56 wrote:
He beat the Babble in the Arena so he has his scroll of Artifact Creation.....

If he draws well on the Angband 88 quest then he will truly have a perfect record (assuming he kills Oberon and the Serpent as well of course). I'm almost sure he could do it now (certainly deals out enough damage).

Anyone have any ideas what to use the Scroll on? I've stored it at home until I find something really nice to use it on.


On 14.10.2009 13:04 wrote:
Chlvl 50 - Angband 86

Mandatory Chlvl 50 dump. He levelled up when he killed the Wahh Wahh man. 12 blows for 1534 pts of damage now though I am missing Telepathy from the Mirror so I may change the setup when Klaw goes to town next (probably dive to Angband 87 - rejig kit - then go back to do the Angband 88 quest.

He's only just recently taken care of critters like Tiamat with no problem so the offence is quite impressive. This level also has Atlas, Godzilla and my previous character's (Lord Alkaline the lvl 50 Magic Eater) nemesis the Norsa. Gonna clear them out then head back to town after picking up the loot.

On 14.10.2009 18:04 wrote:
Oberon and the Serpent down....

I got impatient. I stupidly took staves into the fight with the Serpent and had to drop them quickly (duh). No matter as he teleported round the level and melee'd the serpent down to nothing.

In the end I reverted to my previous shield setup. Base speed was a bit low but I liked having Telepathy and all resists covered and as it was 1306 pts of damage a round was enough (I double attacked the serpent as much as possible).

Too many uniques in this variant to try to take them all out. Chemist and Unicorn both avoided.

This is he first character that has finished arena + all quests. Gotta love those Monks (especially Nature).

I might put the crown on just for the hell of it.....

On 14.10.2009 18:13 wrote:
***True Winner*** dump...

I only put the Crown of Chaos on for the dump...

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