The Angband Ladder: Mighty Lord of Blades, Golem Warrior by <>

  [Hengband 1.7.0 Character Dump]

                          Name  : Mighty Lord of Blades

 Sex      : Male             Age                42   Str :  18/*** 18/***
 Race     : Golem            Height             66   Int :      15     16
 Class    : Warrior          Weight            197   Wis :      17     18
                             Social Class        4   DEX :  18/218
                             Align            Evil   Con!:  18/*** 18/***
                                                     Chr :   18/25  18/35

 Right hand      (+38,+52)   Hit point    795/ 869   Fighting   : Legendary[47]
 Left hand       (+54,+48)   SP (Mana)      0/   0   Bows/Throw : Legendary[42]
 Blows/Round         9+8+1                           SavingThrow: Legendary[2]
 AverageDmg/Rnd    531+412   Level              36   Stealth    : Good
                             Experience     917631
 Shooting        (+93,+14)   Max Exp        917631   Perception : Very Good
 Multiplier          x4.80   Exp to Adv    1100000   Searching  : Very Good
 Shots/Round          1.43   Gold         10054997   Disarming  : Excellent
                                                     MagicDevice: Good
 AC              [30,+145]   Time    Day 470  8:03
 Speed            (+26+10)   Play time    14:38:10   Infra-Vision: 40 feet

                         (Character Background)
          You were shaped from stone by a Kabbalist.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Golem         Str : 18/101  4  4  2  4 18/*** 18/***  .2.....2.....
 Class : Warrior       Int :  18/65 -5 -2 -2  0     16     15  .....23..1...
 Level : 36            Wis :  18/72 -5 -2 -1  0     18     17  .....23..1...
 Hits  : 795/869       DEX : 18/108 -2  2  0 11 18/218         .2.....2..34.
 Mana  : 0/0           Con!:  18/90  4  2  1  9 18/*** 18/***  32..........4
                       Chr :  18/85 -2 -1  0 -2  18/35  18/25  .....2.......
         /|}=="*[(]]]             /|}=="*[(]]]                 /|}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+..#    Sound : .......+.....    Speed     : ..+.+++....+#
 Elec  : .......+....#    Nether: .....+.......    FreeAction: .+......++.++
 Fire  : ..+....+....#    Nexus : ...........+.    SeeInvisi.: .+...++.++..+
 Cold  : .......+.+..#    Chaos : .+....+......    Hold Life : ......+.+...+
 Poison: .........+..#    Disnch: .........+...    Warning   : .............
 Light : .+...........    Fear  : .........+..+    SlowDigest: ............+
 Dark  : .....+...+...    Reflct: .............    Regene.   : .............
 Shard : ...+.........    AuFire: .............    Levitation: .........+.++
 Blind : .............    AuElec: .............    Perm Lite : .++..........
 Conf  : ......++.....    AuCold: .............    Cursed    : ..+.+........

             /|                 /|}=="*[(]]]                   /|}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : ........+....    Add Blows   : ++...........
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : .....+..+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........++...
 Slay Orc  : .+.    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: +..    ESP Orc   : .+...........    Blessed     : .............
 Elec Brand: ...    ESP Troll : .+...........    No Teleport : .............
 Fire Brand: ...    ESP Giant : .+...........    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .....+.......
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [*Winning* Message]

  How low can you go!?

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
    R'lyeh          : level  80

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 10
  Lagduf, the Snaga                        (Dungeon level:   6) - level 12
  The Sewer                                (Danger  level:  15) - level 18
  The Vault                                (Danger  level:  30) - level 18
  Nar, the Dwarf                           (Dungeon level:  12) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Grendel                                  (Dungeon level:  24) - level 29
  Kokuo, Raou's Steed                      (Dungeon level:  38) - level 29
  The King in Yellow                       (Dungeon level:  44) - level 30
  Biketal of Fire                          (Dungeon level:  56) - level 30
  The Old Castle                           (Danger  level:  50) - level 31
  Fiona the Sorceress                      (Dungeon level:  62) - level 31
  Richard Wong, Master of Time             (Dungeon level:  76) - level 31
  Vapor Quest                              (Danger  level:  25) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 32
  Shudde M'ell                             (Dungeon level:  50) - level 32
  Oberon                                   (Danger  level:  99) - level 35
  Serpent of Chaos                         (Danger  level: 100) - level 35

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 18
  The Destroyer                            (Dungeon level:  88) - level 32

 Arena: Defeated by Fenghuang in the 37th fight

  [Defeated Monsters]

You have defeated 37302 enemies including 111 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  Yog-Sothoth, the All-in-One              (level  90)
  Fenris Wolf                              (level  90)
  Kronos, Lord of the Titans               (level  87)
  Surtur the Giant Fire Demon              (level  85)
  Pazuzu, Lord of Air                      (level  82)
  Richard Wong, Master of Time             (level  81)
  Klingsor, Evil Master of Magic           (level  78)


Your alighnment : Evil

You are virtuous in Valour.
You are the polar opposite of Honour.
You are an arch-enemy of Justice.
You are the living embodiment of Temperance.
You are the living embodiment of Patience.
You are a great champion of Harmony.
You are an enemy of Compassion.
You are a bitter enemy of Sacrifice.


 You can drive yourself into a berserk frenzy.
 You can emit confusing, blinding radiation.
 You can freeze things with a touch.
 Your body produces alcohol.
 You have horns (dam. 2d6).
 You fade in and out of physical reality.
 You are very resilient (+4 CON).
 You have wings.

  [Character Equipment]

a) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU}
b) The Small Sword 'Sting' (1d6) (+12,+10) (+2 attacks)
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {cursed,
d) a Ring of Shard Resistance
e) a Ring of Speed (+11) {cursed, %all dlvl 79 uriel}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDkDiFe;FaSiLvTe[M .}
k) a Set of Leather Gloves of Genji (+4,+0) [1,-1] (+3)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to

  [Character Inventory]

a) 34 Mushrooms of Restoring {!*}
b) 31 Potions of Speed {!*}
c) 12 Potions of Healing {!*}
d) 10 Potions of *Healing* {!*}
e) 5 Potions of Resistance {!*}
f) 39 Scrolls of Phase Door {!*}
g) 67 Scrolls of Teleportation {!*}
h) 14 Scrolls of Teleport Level {!*!*}
i) 6 Scrolls of Recharging
j) 2 Scrolls of *Destruction* {!*!*}
k) 2 Scrolls of Genocide {!*!*}
l) 2 Scrolls of Mass Genocide {!*!*}
m) 3 Rods of Recall {!*!*}
n) The Stone of Lore

  [Home Inventory]

 ( page 1 )
a) 79 Potions of Speed {!*}
b) 99 Potions of Cure Critical Wounds
c) 99 Potions of Cure Critical Wounds
d) 57 Potions of Cure Critical Wounds
e) 4 Potions of Restore Life Levels
f) 3 Potions of Enlightenment {50% off}
g) 2 Potions of Self Knowledge
h) 93 Scrolls of Phase Door {!*}
i) 58 Scrolls of Teleportation {!*}
j) 39 Scrolls of Teleport Level {!*!*}
k) 4 Scrolls of *Remove Curse*
l) 15 Scrolls of Recharging

 ( page 2 )
a) a Scroll of Mundanity {!*!*!*!*}
b) a Rod of Perception
c) 2 Rods of Recall {!*!*}
d) 6 Rods of Illumination {!!}
e) 3 Rods of Enlightenment {!k!d !!}
f) 4 Rods of Detection {!k!d !!}
g) 7 Rods of Teleport Other {!*}
h) 10 Rods of Disarming {!k!d}
i) 7 Rods of Stone to Mud {!k!d}
j) a Staff of Perception (17 charges)
k) a Staff of Perception (5 charges)
l) 5 Staffs of Speed (5x 6 charges) {!*}

 ( page 3 )
a) a Staff (14 charges) {!u!u}
b) a Ring of Poison Resistance
c) a Ring of Damage (+17) {!k!k!d!d}
d) a Ring of Speed (+8)
e) 2 Rings of Speed (+7)
f) a Ring of Speed (+6)
g) a Ring of Speed (+5)
h) a Ring of Speed and Light (+7)
i) a Ring of Speed and Power Throwing (+4)
j) The Ring 'Frakir' (+1)
k) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx
dlvl 81 vault}
l) a Ring of Light and Darkness Resistance

 ( page 4 )
a) a Ring of Nether Resistance
b) a Ring of Nexus Resistance and Light
c) a Ring of Sound Resistance and Experience Drain {!k!k!d!d}
d) a Ring of Confusion Resistance
e) a Ring of Shard Resistance
f) a Ring of Chaos Resistance
g) a Ring of Extra Attacks (+1 attack)
h) a Ring of Extra Shots
i) a Ring of Sustaining
j) The Amulet of Carlammas (+2)
k) an Amulet of Anti-Magic
l) an Amulet of Anti-Teleportation

 ( page 5 )
a) an Amulet of Telepathy and Protection [+5]
b) The Amulet of Faramir (+12,+0) (+3)
c) The Torque of Boromir (+0,+8)
d) The Bead 'Yasaka-no-Magatama' (+3)
e) The Inro of Mito Koumon (+2)
f) The Amulet of Sacred Knights [+10] (+2)
g) The Charmed Pendant [+5] (+2)
h) The Pendant of Gogo (+4)
i) a Feanorian Lamp of Immortal Eye {!k!k!d!d}
j) The Phial of Galadriel (+1 to searching)
k) The Star of Elendil (+1 to speed)
l) The Palantir of Westernesse (+3) {WiCh~Tele}

 ( page 6 )
a) The Levitation Stone of Laputa (+2 to speed)
b) The Metal Scale Mail of Super Speed (-2) [13,+16] (+3)
c) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCfDi~Z}
d) The Chain Mail 'Enlightenment from Heven' (-2) [14,+16] (+4)
e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShCfNx}
f) The Haramakido 'Growth Period' (-2) [17,+12] (+4 to searching)
g) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
h) a Robe of Permanence [2,+13] {AcElFiCoSh;Hl(StInWiDxCnCh}
i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
j) The Hard Leather Armour of Himring [6,+15]
k) Cord Armour of Resistance [6,+12] {AcElFiCoPoCa}
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)

 ( page 7 )
a) a Leather Jacket of Elvenkind (-1) [12,+11] (+3 to stealth) {Sl;AcElFiCoDi}
b) a Cloak of Aman [1,+22] (+1 to stealth) {Sl;Dk}
c) The Cloak 'Colannon' [1,+15] (+3 to stealth)
d) The Elven Cloak 'Abtronic' [4,+20] (+4 to stealth) {WiCnSlSr;El}
e) The Ethereal Cloak 'Aalome' [0,+22] (+4 to searching) {ChSr;CoSo;RfSi}
f) a Shadow Cloak [6,-3] {cursed, !k!d}
g) a Shadow Cloak [6,+6]
h) The Small Leather Shield 'Great unclean one' [3,+17] (+2) {StWi;PoShCfNx;Sd}
i) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCaDi;Fa}
j) The Large Leather Shield of the Hunter [6,+17] (+4) {WiDxCn;So}
k) The Knight's Shield 'Acidic Rain' [10,+15] (+4 to infravision)
l) a Golden Crown of Telepathy [0,+6] {~Tele~P}

 ( page 8 )
a) The Golden Crown of Amber [0,+15] (+3)
b) The Jewel Encrusted Crown 'Chaos Tile' [0,+20] (+4 to speed) {Sp;Cf}
c) The Hard Leather Cap 'Scale of Vrtra' [2,+12] (+4 to infravision)
d) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlFe~Tele}
e) The Iron Helm 'Holhenneth' [5,+10] (+2)
f) a Dragon Helm [8,+15] {Cf}
g) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
h) a Set of Gauntlets of Power (+2,+2) [2,+6] (+2) {St;Di}
i) a Set of Dragon Gloves [4,+21] {ShCfNtNx}
j) a Set of Dragon Gloves [4,+12] {Cf}
k) a Set of Dragon Gloves [4,+2]
l) a Set of Dragon Gloves [4,+15]

 ( page 9 )
a) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
b) a Pair of Soft Leather Boots of Levitation [2,+7] {Nt;Lv}
c) a Pair of Hard Leather Boots of Levitation [3,+2] {Di;Lv}
d) a Pair of Dragon Boots [5,+13] {CoFe}
e) a Pair of Dragon Boots [5,+16] {Po}
f) a Pair of Dragon Boots [5,+18] {Nx}
g) a Pair of Dragon Boots [5,+14] {Po}
h) a Dagger (Trump Weapon) (1d4) (+10,+9) (+2 to searching) {.}
i) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
j) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
k) The Tulwar 'Icicle' (2d4) (+27,+22) (+3 to stealth)
l) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)

 ( page 10 )
a) The Katana 'Cytosine' (3d4) (+17,+12)
b) The Katana of Musashi (3d4) (+28,+17) (+3)
c) The Two-Handed Sword 'Flost Bland' (3d6) (+15,+18) {CoSoDi|FCo}
d) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
e) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
f) a Poison Needle (1d1) (+0,+0)
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
h) a Lucerne Hammer (Defender) (2d5) (+11,+10) [+1] (+2 to stealth)
i) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
j) The Glaive of Pain (9d6) (+9,+30)
k) The Trifurcate Spear of the Kender (2d9) (-24,-15) (-6) {cursed}
l) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)

 ( page 11 )
a) a Scythe of Slicing of Extra Attacks (8d4) (+6,+8) (+2 attacks)
b) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
c) The Mace 'Taratol' (3d4) (+12,+12)
d) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
e) The Mattock 'Belangil' (2d8) (+20,+20) (+3 to speed)
f) a Short Bow of Extra Might (x3) (+11,+10) {Di;Xm}
g) a Long Bow of Velocity (x3) (+14,+23)
h) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
i) The Heavy Crossbow of Energy (x5) (+16,+16) {ElCoShCa;Xm}
j) The Corpse of Wormtongue, Agent of Saruman {!* Wanted}
k) The Corpse of The Borshin {!* Wanted}
l) The Corpse of Utgard-Loke {!* Wanted}

 ( page 12 )
a) The Corpse of Santa Claus {!* Wanted}
b) The Corpse of Saruman of Many Colours {!* Wanted}
c) The Corpse of Julian, Master of Arden Forest {!* Wanted}

  [Check Sum: "0744641889424e05ec"]

Posted on 8.10.2009 06:49
Last updated on 9.10.2009 12:30

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9037. on the Ladder (of 18650)
405. on the Hengband Ladder (of 696)
89. for this player (out of 189)

Related screenshots:
Worst recall ever... a.k.a. why one should always carry ?oTeleportLevel
Low level win :)


Jump to latest

On 8.10.2009 06:53 wrote:
[Dlvl Tower] [Clvl 28] 6:30

Took a look at the ladder and thought about what would be an interesting record to get. Elliott has a clvl 39 Priest winner, and I figured I could target that one. I usually don't kill a lot of uniques anyway, so this seems like a relatively easy thing for me to do.

The main difficulty is low HP. Thus, warrior for the +9 HD. Golem for extra AC, and Mighty for yet another HD.

Farmed 30k Quartz veins for 8 million gold, and then shopped scummed for a near-eternity. Have all resists covered, +4 speed, and 600 HP currently.

Additionally, I have the Ring of Sound Resistance and Experience Drain... I could always use that to bring myself back down before the Serpent fight. I think winning with clvl 30 should be doable.


On 8.10.2009 08:02 wrote:
[Dlvl Cloning Pits] [Clvl 32-> 28] 7:15

Cloning Pits complete, that bumped me up to clvl 32, and so I waited around to be drained back to clvl 28.

Vapor Quest gave me a good set of mutations, with berserk self, extra resilience, and limber muscles (also Extra Fat, which is not so welcome).

Should try to get another weapon at some point to replace the Trump dagger (which I earlier needed for RNexus). Hm, maybe go get the soulsword?

On 8.10.2009 09:15 wrote:
[Dlvl 12] [Clvl 32->28] 7:50

Old Castle complete, and drained myself back to 28 as typical.

Getting about 900 damage per round right now, although it's pretty inaccurate with the Glaive of Pain currently. Guess it's not meant to be dual wielded :-P

On 8.10.2009 12:18 wrote:
[Dlvl 61] [Clvl 33->28] 9:05

Killing Santa and Mycen and Saruman bumped my level up to 33 temporarily >_< Didn't want to go any higher, so I left Ancalagon and Habu for next time.

Found my favorite amulet, the Hell Collar. The problem is that I'm getting Telepathy only from my amulet right now. Hm, but I also have Thranduil...

On 9.10.2009 00:02 wrote:
[Dlvl 67] [Clvl 33 -> 29] 10:00

Brand dropped his Xbow!!! Yay!

And in other news, my Magic Device skill really sucks. It took me 150 tries to activate my Rod of Enlightenment. And I had even intentionally boosted my INT for this. Hm, maybe I should stay at level 30 for the boost to Device skill...

On 9.10.2009 00:55 wrote:
Question: How are you going down levels? I would have thought drain xp, but your max xp is the same as current? Are you just resting with Stormbringer?

On 9.10.2009 02:12 wrote:
Exactly. Actually, I started this with my Ring of Sound Resistance and Experience Drain (which as the same effect as Stormbringer). That drains your max XP. When I say clvl 33 -> 29, I mean that the highest I've attained is 33, and currently at 29.

It takes something like 4 game days to drain from clvl 32 to 29 though, so I'm still being careful to avoid killing monsters without good drops (like Chaos Hounds, which used to be one of my favorite levelling targets).

On 9.10.2009 02:54 wrote:
[Dlvl 79] [Clvl 33 -> 30] 11:20

Hm, he's just about ready for taking on the Serpent, with 2 notable sticking issues: (1) No _o*Destruction* sighted yet. And even if he does get some, he'll have lots of problems activating it. I might need to scum for more ?o*Destruction*. (2) HP still a bit low at 761 at level 30, even with maxed CON. Usually I'll insist on 950+ for the Serpent. Need to figure out a good compromise that doesn't kill me when I get double-moved.

On 9.10.2009 09:46 wrote:
[Dlvl 80] [Clvl 34 -> 30] 12:50

Level 34 may be what I'll engage the Serpent with.. 825 HP before Berserk at 34. That's significantly safer than the 731 before Berserk at 30.

Uriel dropped a =oSpeed(+11), which bumps me up to +24 speed. Shop scummed for another 5 ?o*Destruction*, which puts me up to 19. That may be enough?

On 9.10.2009 12:41 wrote:
[Dlvl 100] [Clvl 36] 14:38


I made the final fight harder on myself than it should have been when I *Destructed* the Great Cthulu and caught the Serpent (at 7 stars) as well. Cut the *Destruction* supply way too close... 2 left, so 18 used. I picked a small-ish level for the fight, realizing my low supply of *Destruction*. (I found a couple _o*Destruction*, but couldn't get them to activate after like 200 tries >_<, so I destroyed them rather than let the Serpent heal off them.)

Used about 30 !oHealing and 10 !o*Healing*. The Serpent summoned Uniques many many times (Tiamat, Great Cthulu, Kaschei, Cantoras, Destroyer, Sauron, etc.). I was able to most apart and *Destruct* them except for the Destroyer, which was present in the winning screenshot.

In retrospect, Golem may not have been the best choice for race, because they get stiffed in INT and Magic Device skill. A Half-Titan or Balrog would probably have worked better (2 better HD, higher XP requirement, and bonuses to Device skill).

Oh, and the Oberon fight was really annoying, because Oberon hits to Blind, while I don't have a source of RBlind, so I couldn't Phase Door as much as I liked.

On 9.10.2009 15:35 wrote:
Wow! Does Elliott know his record has been shattered?

Next I think you should go for "lowest uniquest killed" at 2. If the Serpent summons uniques when 259 remain, does he always get strong ones?

On 10.10.2009 00:22 wrote:
Hm, only 2 uniques killed should be doable, but tedious. Every one of my characters kills Maggot and the dlvl 6 unique very early on to get a decent pool of cash to buy consumables with. Also, you wouldn't be able to kill any uniques that spawn in Cloning Pits or Old Castle, so for practical purposes you cannot count on getting either of those rewards. The loss of Shiva's boots will hurt the mid-game. Getting end-game gear with high dragons shouldn't be too bad though.

I recall a while back I challenged you to play an illiterate warrior. After this very agonizing play with a near-deviceless Warrior, I'm no longer sure the illiterate warrior is feasible. While Phase Door and Teleport can be had via mutations, and ?oGenocide and ?oMassGenocide are luxuries, the lack of ?oTeleportLevel and ?o*Destruction* are too much to handle (check out the screenshot with the Shamblers). Even if devices are still allowed and you use _o*Destruction*, you can't recharge them...

On 10.10.2009 00:57 wrote:
Not feasible? Lucky Dyslexibot answered your challenge :)

For device skills though, don't overlook amulets of magical device mastery or even gloves of magical device mastery. Being able to activate _Destruction, _Healing or even -Healing could easily out weigh any alternative gear, such as the Harness's (+15,+15), or Fingolfin's (+10, +10). No destruction for the end battle was a major concern, though, and was the main reason I killed 239 uniques before going in.

Yeah, I guess only killing 2 uniques all game wouldn't really be possible. Eventually, something weak would get in your way and you would accidentally kill it. But going for the lowest total is the challenge. Maybe killing only 30 uniques would be a challenge? Dunno. You really blew my mind with this CL36 win and I'm trying to come up with something :)

Oooh! I know: Lazy Yeek Tourist :)

... Or not! It has been done, and to me, would be *really* tedious.

On 10.10.2009 02:22 wrote:
Oh wow, you actually finished Dyslexibot! (I stopped coming on here for a while, so I didn't realize that.) That's pretty impressive; I don't think I would have been able to do it.

Hm... potion-less? Early game will be annoying without !oCCW, but a mage with access to Life and Eat Magic should be able to do OK in the endgame.

Potion-less and scroll-less? Still should be doable with a Mage with Life/Chaos.

Potion-less and scroll-less and bookless? OK, now I've stumbled onto the realm of absurdity.

On 10.10.2009 02:31 wrote:
Oh wait... potionless might not be so doable after all... I completely forgot about stat potions. Hm, so maybe if you start with 17 to STR, INT, and CON, and get lucky with stat rolls..

On 10.10.2009 02:38 wrote:
And by lucky, I mean scum for the right stat ups for the first 10 levels. Hm,

17->18->18/20->18/40->18/50->18/60->18/70->18/80. That's 8 stat ups. Times 3 important stats (STR, INT, CON... STR for carrying capacity; slightly less important). That's 24 stat ups. Assume two "doubles," so you need 22 correct stat ups. You get to determine 5 of them for multiples of 10. Let's say you scum for the first 4 as well. So you need 13 of your 16 non-picked non-scummed stat-ups to be in the right places. Ouch!

Yeah, I foresee Extra Resilient mutation as a must for this build.

On 10.10.2009 03:14 wrote:
Dyslexibot wasn't hard ... I'm sure you could have done it easier than I could!

So, wait, no scrolls and no potions? That is nuts! Maybe you should let yourself have stat potions at least. Also, what if your life gets drained? Oh, OK, late game life restoration. I'll shut up now cause you'll just win this way anyway!

Hmmm ... Maybe you can find Muramasa and scum it for Strength gain? ;)

On 10.10.2009 03:25 wrote:
Wait, I thought the Muramasa is destroyed with 1/2 probability when you activate it? That means you'll get 1, at most 2 STR boosts that way..

Mages really suck to play. I'm not sure if I like this challenge...

On 10.10.2009 03:44 wrote:
Yeah, but when its like 50% chance I miss a random stat boost, I often miss 12 in a row. So why not make 12 in a row with Muramasa?

Mages do suck. At CL40, you finally get a 200hp damage spell in Chaos. But the fail rate will be like 30-40%, and the cost will be so high you are unlikely to cast it more that 3 or 4 times before running out of mana. I don't get that class ... Its for the masochistic. But I still keep trying it from time to time. If you can make it to CL50, though, they aren't so bad.

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