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The Angband Ladder: Serious Sam I, High-Elf Rogue by Magnate

  [Angband 3.1.2 dev Character Dump]

 Name   Serious Sam I                            Self  RB  CB  EB   Best
 Sex    Male         Age            127   STR:     18  +1  +2  +0  18/30
 Race   High-Elf     Height          74   INT:     17  +3  +1  +3  18/60
 Class  Rogue        Weight         193   WIS:     11  -1  -2  +5     13
 Title  Filcher      Social       Liked   DEX:     15  +3  +3  +4  18/70
 HP     -13/292      Maximize         Y   CON:     17  +1  +1  +0  18/10
 SP     50/50                             CHR:     10  +5  -1  +3     17

 Level               26   Armor    [30,+80]     Saving Throw         75%
 Cur Exp          50528   Fight     (+3,+3)     Stealth           Heroic
 Max Exp          50528   Melee   (+14,+14)     Fighting          Heroic
 Adv Exp          56250   Shoot     (+7,+9)     Shooting          Heroic
 MaxDepth   3200' (L64)   Blows      2/turn     Disarming            95%
 Game Turns      226403   Shots      1/turn     Magic Device      Heroic
 Player Turns     21690   Infra       40 ft     Perception       1 in 12
 Active Turns     20937   Speed           4     Searching            35%
 Gold             53263   Burden  135.4 lbs

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:........+.... rConf:+............
rElec:........+.... Sound:.............
rFire:........+.... Shard:.............
rCold:+.......+.... Nexus:......+......
rPois:..+.......... Nethr:.............
rFear:.....+....... Chaos:+............
rLite:......+.....+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:........+.... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......++....
  ESP:............. Sear.:.............
Invis:+.........+.+ Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Bolt breaks.
> Illegal object choice (tag)!
> The Bolt (1d5) (+5,+3) hits the Inertia hound.
> The Inertia hound yelps in pain.
> You have 29 Bolts (1d5) (+5,+3) (n).
> You poison the Inertia hound.
> You miss the Inertia hound.
> The Inertia hound claws you.
> The Inertia hound misses you.
> The Inertia hound bites you.
> The Inertia hound claws you.
> The Inertia hound bites you.
> The Inertia hound breathes inertia.
> The Inertia hound resists.
> You die.

Killed by an Inertia hound.

  [Character Equipment]

a) The Lead-Filled Mace 'Lador' (4d3) (+11,+11) (+3)
     +3 intelligence, wisdom.
     Slays trolls.
     Branded with acid, flames, venom.
     Provides resistance to cold, confusion, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     Average damage/hit: 40.6 vs. trolls, 40.6 vs. creatures not
     resistant to acid, 40.6 vs. creatures not resistant to fire, 40.6
     vs. creatures not resistant to poison, and 23.4 vs. others.
     
b) a Light Crossbow (x3) (+4,+9)
c) a Jade Ring of Resist Poison {@w0}
     Provides resistance to poison.
     
d) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
e) an Obsidian Amulet of Charisma (+3) {squelch}
     +3 charisma.
     Sustains charisma.
     
f) The Phial 'Telumbar' {!!}
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 6 to 12 turns to recharge at your current speed.
     
     Radius 3 light.
g) The Chain Mail 'Artharad' (-2) [14,+11] {!!}
     Provides resistance to light, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 144.
     Takes 12 turns to recharge at your current speed.
     
h) an Elven Cloak of Stealth [6,+8] (+5 stealth)
     +5 stealth.
     
i) a Wicker Shield of Elvenkind [2,+16] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Wisdom [3,+11] (+2)
     +2 wisdom.
     Sustains wisdom.
     
k) The Set of Gauntlets 'Falas' [3,+21] {!!}
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 12 turns to recharge at your current speed.
     
l) a Pair of Leather Boots of Speed [2,+10] (+4)
     +4 speed.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v}
b) 13 Brown Speckled Potions of Cure Critical Wounds {@q2}
     
c) 6 Gloopy Green Potions of Heroism {@q1}
d) 12 Scrolls titled "ladve ath" of Phase Door {@r1}
e) 3 Scrolls titled "to rassulin" of Magic Mapping
f) 23 Scrolls titled "thranc inas" of Identify
g) 2 Scrolls of Word of Recall {!r!d!k!v}
h) 2 Scrolls of Deep Descent {!r!d!k!v}
i) a Steel Rod of Fire Balls {@z2!!}
j) 4 Mithril Rods of Light {@z1!!}
k) a Steel Wand of Teleport Other (7 charges) {@a1!d!k!v!!!}
     
l) a Maul of Slay Giant (4d4) (+8,+13)
     Slays giants.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 49.6 vs. giants, and 28 vs. others.
     
m) 13 Bolts of Slay Giant (1d5) (+6,+6) {@f1}
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 163.6 vs. giants, and 54.5 vs. others.
     25% chance of breaking upon contact.
     
n) 29 Bolts (1d5) (+5,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 45.4.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Dark Green Potion of Healing
     
b) a Yellow Speckled Potion of Restore Mana
c) 36 Potions of Heroism
d) 34 Scrolls of Phase Door {@r1}
e) 18 Scrolls of Teleport Level
f) 6 Scrolls of Enchant Weapon To-Dam
g) 35 Scrolls of Identify
h) 26 Scrolls of Word of Recall {!r!d!k!v}
i) 7 Scrolls of Deep Descent
j) a Rod of Curing
     Cannot be harmed by electricity.
     
k) a Zinc Wand of Stone to Mud (0 charges)
l) a Steel Wand of Teleport Other (1 charge) {@a1!d!k!v}
     
m) a Mahogany Staff of *Destruction* (0 charges) {@u2!d!k!v}
n) a Staff of Teleportation (5 charges) {!u!d!k!v}
     
o) a Jet Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
p) a Tortoise Shell Ring of Bodykeeping
     Sustains strength, dexterity, constitution.
     
q) a Diamond Ring of Flames [+14]
     It brands your melee attacks with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
r) an Opal Ring of Ice [+15]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
s) a Pearl Ring of Damage (+0,+11)
t) a Large Metal Shield of Elvenkind [8,+9] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) a Set of Leather Gloves of Slaying (+4,+2) [1,+9]
v) The Long Sword of Varie (4d5) (+8,+19) (+3)
     +3 charisma.
     *Slays* demons.
     Branded with venom.
     Provides resistance to lightning, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it drains up to 120 hit points of life from a target c
     reature.
     Takes 24 turns to recharge at your current speed.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 60.8 vs. creatures not resistant to poison, 86
     vs. demons, and 35.6 vs. others.
     
w) a Quarterstaff (Defender) (1d9) (+12,+6) [+7] (+3 stealth) {@w0}
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     Average damage/hit: 14.7.
     
x) 28 Arrows of Lightning (1d4) (+4,+6)
     Branded with lightning.
     Cannot be harmed by electricity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1141      0'    1   Killed Farmer Maggot
      6684     50'    2   Reached level 2
     15709    150'    3   Reached level 3
     21158    250'    4   Reached level 4
     24726    300'    5   Reached level 5
     28207    300'    5   Killed Fang, Farmer Maggot's dog
     31383    300'    6   Reached level 6
     47587    500'    7   Reached level 7
     51150    550'    8   Reached level 8
     53921    550'    9   Reached level 9
     58520    550'   10   Reached level 10
     68517    700'   11   Reached level 11
     76490    850'   12   Reached level 12
     77982    850'   13   Reached level 13
     81062    950'   13   Killed Grip, Farmer Maggot's dog
     86279   1050'   14   Reached level 14
     94980   1250'   15   Reached level 15
    111404   1550'   16   Reached level 16
    126445   1750'   17   Reached level 17
    130117   1750'   18   Reached level 18
    141102   1950'   19   Reached level 19
    142532   2000'   19   Killed Bullroarer the Hobbit
    144460   2000'   20   Reached level 20
    148429   2100'   21   Reached level 21
    149121   2100'   22   Reached level 22
    151411   2150'   22   Found The Lead-Filled Mace 'Lador'
    153499   2150'   22   Found The Set of Gauntlets 'Falas'
    166543   2350'   22   Killed Nar, the Dwarf
    170218   2350'   23   Reached level 23
    181110   2500'   24   Reached level 24
    186860   2600'   25   Reached level 25
    199253   2800'   25   Found The Chain Mail 'Artharad'
    203480   2950'   25   Found The Long Sword of Varie
    205865   2950'   25   Killed Shagrat, the Orc Captain
    211772   2950'   26   Reached level 26
    216743   3100'   26   Killed Brodda, the Easterling
    219645   3150'   26   Found The Phial 'Telumbar'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.11.2009 12:37

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9132. on the Ladder (of 12460)
2802. on the Angband Ladder (of 3630)
5. for this player (out of 9)

Comments

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On 2.11.2009 12:37 Magnate wrote:
Last time I mess with inertia hounds. Check the weird activation on the randart Phial. I thought it was a linker cockup, but I did a make clean and recompile and it happened again (r1682).

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