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The Angband Ladder: Combat Player, Klackon Warrior by Djabanete

  [Entroband 1.7.1 Character Dump]

                          Name  : Combat Player

 Sex      : Male             Age                18   STR!:  18/***
 Race     : Klackon          Height             60   INT!:   18/50
 Class    : Warrior          Weight             80   WIS!:   18/30
                             Social Class       18   DEX!:  18/180
                             Align            Good   CON!:  18/***
                                                     CHR!:   18/70

 Right hand     (+128,+95)   Hit point   1244/1244   Fighting   : Legendary[62]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[72]
 Blows/Round           9+0                           SavingThrow: Legendary[7]
 AverageDmg/Rnd     1044+0   Level              50   Stealth    : Superb
                             Experience   27026803
 Shooting       (+112,+20)   Max Exp      27026803   Perception : Excellent
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Excellent
 Shots/Round          1.00   Gold         11095248   Disarming  : Superb
                                                     MagicDevice: Superb
 AC              [55,+134]   Time    Day 665  8:55
 Speed               (+40)   Play time    46:30:18   Infra-Vision: 20 feet


                         (Character Background)
          You are one of several children of a Serf.  You are a
          credit to the family.  You have blue eyes, curly brown
          hair, and an average complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Klackon       STR!:  18/90  2  4  1  6 18/***         22........2..
 Class : Warrior       INT!: 18/130 -1 -2 -1 -4  18/50         .....23..1..4
 Level : 50            WIS!: 18/100 -1 -2 -2 -2  18/30         .2...23..1.s4
 Hits  : 1244/1244     DEX!: 18/110  1  2  2  2 18/180         ..........2..
 Mana  : 0/0           CON!:  18/90  2  2  0 10 18/***         22.....2..22.
                       CHR!:  18/80 -1 -1  1  0  18/70         .....2.....2.
         |)}=="*[(]]]             |)}=="*[(]]]                 |)}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+..+    Sound : ..........+..    Speed     : ..+++.+...+++
 Elec  : .......+.....    Nether: +.+..+.+.+...    FreeAction: ++......++...
 Fire  : .*.....+.....    Nexus : .......+.....    SeeInvisi.: .+...++.++...
 Cold  : .......+.+*..    Chaos : +.....++.....    Hold Life : +.....++++...
 Poison: .+.......+...    Disnch: ..+......++..    Warning   : .............
 Light : .+...........    Fear  : .+.......+..+    SlowDigest: .............
 Dark  : .....+.+.....    Reflct: .+...........    Regene.   : ..+.........+
 Shard : ...........+.    AuFire: .............    Levitation: .............
 Blind : ...........+.    AuElec: .............    Perm Lite : .............
 Conf  : ++....+.....+    AuCold: .............    Cursed    : +.........*..

             |)                 |)}=="*[(]]]                   |)}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : ..........+..
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .....+.......    Add Stealth : ..+..+..+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........++...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........++..
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .+...........
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .+.........+.    Rnd.Teleport: .........+...
 Vampiric  : +..    Sust Dex  : .............    Aggravate   : +....+....+..
 Chaotic   : ...    Sust Con  : .+.....+...+.    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

   
  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Vanilla Town:       ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100


  [Quest Information]

< Completed Quest >
  Robin Hood, the Outlaw                   (Dungeon level:   6) - level 10
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 15
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 27
  Eihort, the Thing in the Labyrinth       (Dungeon level:  44) - level 34
  Nidhogg the Hel-Drake                    (Dungeon level:  50) - level 37
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 40
  Ymir the Ice Giant                       (Dungeon level:  76) - level 48
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Malekith the Accursed                    (Dungeon level:  38) - level 32
  Raou the Conqueror                       (Dungeon level:  56) - level 39
  The Sewer                                (Danger  level:  15) - level 50
  The Destroyer                            (Dungeon level:  88) - level 50


  [Defeated Monsters]

You have defeated 22318 enemies including 246 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)


  [Virtues]

Your alighnment : Good

You are the living embodiment of Valour.
You are an arch-enemy of Honour.
You are very virtuous in Diligence.
You are the polar opposite of Patience.
You are a great champion of Sacrifice.
You are virtuous in Justice.
You are a great champion of Temperance.
You are the living embodiment of Harmony.


 You were born as Human.


  [Mutations]

 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
b) The Small Metal Shield of Anabasis (+10,+10) [5,+25] (+2)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Di;Rg}
d) a Ring of Speed (+16)
e) a Ring of Speed (+15)
f) The Collar Harness of the Hell (+15,+15) [-5] (-2)
g) The Jewel of Judgement (+3 to speed)
h) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) (charging)
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+11] (-1) {Nt;Hl, .}
k) The Set of Gauntlets of Spec (+24,+16) [2,+32] (+2 to speed) {cursed}
l) The Pair of Soft Leather Boots 'fimhen' [2,+19] (+2 to speed)
{SpCnCh;ShBl(WiCn}


  [Character Inventory]

a) 11 Pieces of Elvish Waybread {50% off}
b) 71 Potions of Cure Critical Wounds {25% off}
c) 11 Potions of *Healing* {!k}
d) 3 Potions of Life {!k!q}
e) 13 Potions of Resistance {!k}
f) 58 Scrolls of Phase Door {25% off}
g) 74 Scrolls of Teleportation {50% off}
h) 5 Scrolls of *Identify* {25% off}
i) 2 Rods of Perception
j) 11 Rods of Recall (1 charging)
k) 7 Rods of Illumination {@z4}
l) 7 Rods of Enlightenment (2 charging) {@z3}
m) 9 Rods of Detection (2 charging) {@z2}
n) 2 Rods of Healing
o) 3 Rods of Speed (2 charging)
p) 17 Rods of Teleport Other
q) 17 Rods of Stone to Mud (1 charging) {@z5}
r) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
s) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
t) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
u) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2)
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
w) The Heavy Crossbow 'Advent' (x4) (+18,+19) (+4) {WiDx;Ac;LvXsBs}


  [Home Inventory]

 ( page 1 )
a) 27 Mushrooms of Restoring {!k}
b) a Potion of Resist Heat
c) a Potion of Berserk Strength
d) 31 Potions of Enlightenment {!k}
e) 2 Potions of New Life
f) 3 Scrolls of Teleportation {50% off}
g) 83 Scrolls of Teleport Level {25% off}
h) 7 Scrolls of Protection from Evil
i) 20 Scrolls of *Destruction* {!k!r}
j) 6 Rods of Trap Location {@z2}
k) 6 Rods of Door/Stair Location {@z3}
l) 10 Rods of Illumination {@z4}

 ( page 2 )
a) 3 Rods of Enlightenment {@z3}
b) a Rod of Restoration {50% off}
c) 8 Rods of Pesticide
d) 13 Rods of Disarming
e) The Ring 'Frakir' (+1)
f) The Ring of Tulkas (+10,+10) [+25] (+4)
g) The Ring of Power (Nenya) (+11,+11) (+2)
h) a Ring of Lordly Protection [+19] {LiShFe}
i) a Ring of Extra Attacks (+2 attacks)
j) an Amulet of the Magi of High Rank [+8] (+10 to searching) {~pDo}
k) The Amulet of Ingwe (+3)
l) The Necklace of the Dwarves (+3)

 ( page 3 )
a) an Amulet of Anti-Magic
b) an Amulet of Resistance and See Invisible {PoCf}
c) The Amulet of Faramir (+24,+0) (+3)
d) The Torque of Boromir (+0,+16)
e) The Bead 'Yasaka-no-Magatama' (+3)
f) The Inro of Mito Koumon (+2)
g) The Amulet of The Pitch Dark Night [+5] (+4)
h) The Amulet of Sacred Knights [+10] (+2)
i) The Charmed Pendant [+5] (+2)
j) The Pendant of Gogo (+4)
k) a Feanorian Lamp of Immortal Eye
l) The Incandescent Light of Yeduson (+3 to infravision)

 ( page 4 )
a) The Phial of Galadriel (+1 to searching)
b) The Star of Elendil (+1 to speed)
c) The Palantir of Westernesse (+3)
d) The Levitation Stone of Laputa (+2 to speed)
e) The White Dragon Scale Mail 'Life Matrix' (-2) [40,+19] (+3 to searching)
{WiCnSrIf;AcFiPoDkDiFe;Sd(Cn}
f) Balance Dragon Scale Mail (-2) [40,+11]
g) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Ca}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2)
i) The Augmented Chain Mail 'Scale of Vrtra' (-2) [16,+10] (+3 to speed)
{SpDxCn;AcBlNt;RfWr}
j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Li}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Bl}
l) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)

 ( page 5 )
a) The Full Plate Armour of Isildur [25,+25] (+3)
b) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
c) The Hard Studded Leather 'Hhalfor' (-1) [7,+19] {*Ac;Bl}
d) The Cord Armour of Pyaray [6,+11] (+4) {DxCh;CfCaDi;FaTe(Dx}
e) The Cloak 'Faroth' [1,+14] (+4 to searching) {StInDxCnSr;ElDiFe;Hl(Cn}
f) The Cloak of Aqua Regia [1,+18] (+2 to speed) {SpSr;AcCo;SdRg}
g) The Cloak 'Bullseye' [1,+10] (+3) {Di}
h) The Cloak 'Colluin' [1,+15]
i) The Elven Cloak 'Maelstrom' (+8,+8) [3,+25] (+3) {Nx;Hl}
j) The Elven Cloak 'of Daisy' [4,+20] (+4) {Sh}
k) The Fur Cloak 'Aardokashblaa' [3,+20] (+3 to stealth) {CnSlSr;AcBlSo;Si(Cn}
l) a Shadow Cloak [6,+12]

 ( page 6 )
a) The Large Leather Shield 'Camelot' [6,+20] (+4 to speed) {Sp;Nx;Si}
b) The Large Leather Shield of Celegorm [6,+20] {Cf}
c) The Large Metal Shield of Anarion [8,+18] {Po}
d) a Dragon Shield [8,+23] {PoLiDkBl}
e) a Dragon Shield [8,+19] {AcFiSoFe}
f) a Dragon Shield [8,+13] {BlCfNt}
g) a Dragon Shield [8,+15] {El}
h) The Knight's Shield 'Guard of Law' [10,+17] (+3 to stealth)
{InDxSlIf;CfCaDi}
i) The Mirror Shield of Gil-Galad [10,+20] (+4)
j) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
k) an Iron Crown of Telepathy [0,+3] {~GoodNolv~pDoTULZ}
l) The Golden Crown of Amber [0,+15] (+3) {Nt}

 ( page 7 )
a) The Hard Leather Cap 'Clear Mind' [2,+20] (+4) {In;PoNt;Rf~Tele(In}
b) The Hard Leather Cap of Indra [2,+18] (+5)
c) The Hard Leather Cap of Thranduil [2,+10] (+2) {Li}
d) The Iron Helm 'Intact' [5,+11] (+4 to speed) {SpDx;Sh;Rf}
e) The Steel Helm 'Shield of Water' [6,+20] (+2 to searching)
{InWiDxChSr;AcFiSoNt(St}
f) The Steel Helm of Barahir [6,+18] {ElNtNx~Good}
g) The Steel Helm of Hammerhand [6,+20] (+3)
h) a Dragon Helm [8,+16] {FiPoLiShBlCfSoCa}
i) a Dragon Helm [8,+18] {ElFiShBlCfNx}
j) a Dragon Helm [8,+15] {PoShFe}
k) a Dragon Helm [8,+13] {CoDkSo}
l) The Dragon Helm of Dor-Lomin [8,+20] (+4)

 ( page 8 )
a) The Set of Dragon Gloves '"Dragon Punch"' [4,+18] (+3 to searching)
{StCnSr;CoLiCfSoNxCaDi;Lv(St}
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Hl}
c) a Pair of Soft Leather Boots of Levitation [2,+4] {Dk}
d) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)
e) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
f) a Pair of Hard Leather Boots of Levitation [3,+6] {Sh}
g) a Pair of Dragon Boots [5,+15] {PoLiNx}
h) a Pair of Dragon Boots [5,+10] {NxDi}
i) a Pair of Dragon Boots [5,+15] {DkNx}
j) a Pair of Dragon Boots [5,+18] {ElPo}
k) a Pair of Dragon Boots [5,+3] {Fe}
l) a Pair of Dragon Boots of Jumping [5,+24] {Nx}

 ( page 9 )
a) a Pair of Metal Shod Boots of Speed [6,+12] (+4)
b) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {So}
c) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (+5,+10) [6,+20] (-1 to
stealth)
d) The Broad Sword 'Chainsword' (11d5) (-30,+15) (-2)
e) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks) {Sd}
f) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
g) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
h) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
i) The Two-Handed Sword 'Gurthang' (4d6) (+13,+17) (+2) {Di}
j) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4)
k) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
l) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4)

 ( page 10 )
a) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
b) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) (charging)
c) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
d) a Scythe of Slicing (Chaotic) (8d4) (+10,+15)
e) The Nunchaku 'Soul Burn' (2d3) (+20,+18) (+2 attacks) {AtCh;Nt;Fa|PV/U}
f) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
g) The Ball-and-Chain 'Iron ball' (25d4) (+10,+10) [+20] (-6) {cursed}
h) The Tetsubo 'Nyoi-bou' (7d7) (+10,+25) [+10] (+5)
i) a Mace of Disruption (Trump Weapon) (5d8) (+18,+12) (+1 to searching) {Bl/U}
j) The Orcish Pick of Trickery (1d3) (+20,+19) (+2 attacks) {AtDxSl}
k) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
l) The Long Bow of Centaurs (x4) (+16,+20) (+4 to searching) {DxSr;Xm}


  [Check Sum: "07d98b18f9f24e05ec"]


Posted on 4.11.2009 18:21
Last updated on 5.12.2009 18:42

Download this dump

887. on the Ladder (of 12675)
23. on the Entroband Ladder (of 299)
Best for this player (out of 46)

Comments

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On 4.11.2009 18:32 Djabanete wrote:
[XP:44][Depth:65]

My best Vanilla-town character so far. Confession: I cheated. There is no way to cure mutations short of a !NewLife, which I'd have to scum the Black Market for, and I had a really nasty mutation set at one point, so I replaced the basic town layout with Zul in the edit files. Now I can cure mutations for $5K a pop. Of course, with chaos resistance, that doesn't matter anymore, but I didn't resist chaos until depth 60 or so.

I started as a human but got transformed into a Klackon by chaos, which was actually a welcome change since Klackons make better fighters. The speed bonus is nice too.

I have some painful resistance holes: light, dark, shards, and nexus. Come to think of it, a Ring of Light and Darkness Resistance would serve me better than my RoS+3 at this point --- home come I don't have one at home??

The Cloak "Faroth" is really nuts.

My gloves, body armor, rings, and shooter could all do with an upgrade. I was quite disappointed when Brand did not drop his crossbow. I would really like to find that or Crimson.

On 6.11.2009 06:25 Djabanete wrote:
[XP:50][Depth:80]

Just hunting uniques and hoping for good drops! I'm lacking speed right now --- +17 unhasted, or +10 if I want to cover all resists. (Light and Dark are open right now.)

On 6.11.2009 19:31 Djabanete wrote:
I am *this close* to doing a massive equipment shuffle. There are lots of items I want to be able to use --- Fingolfin, Yata-no-Kagami, dual rings of speed +12 --- but that I can't use because it would mess up my resistances grid.

I can't believe I'm at depth 90 without telepathy.

On 6.11.2009 22:00 Djabanete wrote:
[XP:50][Depth:98]

Well, here I am. Any advice from heng/entro players is more than welcome, but I suspect I'm already doing pretty much what I'm supposed to be doing. I dove from 80 to 98 quite fast because the drops get better (I hope) and the danger level is pretty similar --- except that I live in constant, abject fear of the Destroyer, the Norsa, Kronos, Morgoth, Tiamat, and anything else that can melee as well as I can in an anti-summoning corridor. Because if they can drive me out of my hidey-hole, I'm likely to spend the rest of my short life at low HP, teleporting from unsafe spot to another until I get toasted by some massive breath weapon. Seriously, is there any way to deal with some of these uniques without chugging *Healing* nonstop? I try to economize potions but I run out anyway.

On 6.11.2009 22:01 Djabanete wrote:
This dump is without !Resistance because I ran out, but I don't go into the dungeon without them. I'm about to scum the BM.

On 10.11.2009 01:37 Djabanete wrote:
[XP:50][Depth:99]

Killed Oberon!!!

On 10.11.2009 02:03 dzhang@its.caltech.edu wrote:
Takes tons and tons (~300) !oCCW. Dig an anti-summon corridor. Fight the unique until you're at about 1/2 HP. ?oPhaseDoor, and then chug !oCCW. Hopefully you're near topped out when the monster gets to you. You can also Teleport, but then you need to teleport back when you're done healing up.

On 5.12.2009 19:04 Djabanete wrote:
***WINNER***

I finally, finally beat Entroband in Vanilla Town mode with a human warrior. (Yes, I started as a human.) It took two attempts before I could kill the Serpent; on the first, I hadn't yet killed some of the higher-level uniques, so the "summon special opponents" just wrecked me. After a couple weeks away from Entro, I came back and killed Morgoth, Nodens, and the Destroyer, and finally I was ready for the last battle.

Killing the Serpent was vastly more difficult than killing Morgoth in V, or perhaps my character was just weaker. I had to teleport a couple dozen times, and I went through quite a bit of every kind of healing potion --- about 50 CCW, 10 Healing, 10 *Healing*, and 4 Life (I think). Stormbringer's vampirism helped --- when I needed some health, I'd teleport, find some P's or Z's or D's, and kill them for life. NB: Next time, if there is a next time, I won't eat Elvish Waybread right before the last fight. Being gorged half the time really sucks. Also, I forgot to bring Mushrooms of Restoring, and had to chug Potions of Life whenever my DEX dropped too low.

I never did kill the Unicorn or the Chemist (although I did fight the former a couple of times before giving up), and I saw neither hide nor hair of Feanor or the Crossbow of Brand. But to my delight the Serpent did drop Ringil (everyone's all-time favorite, but mine especially because it's been the weapon of two favorite characters). If I were to keep playing, I'd use it, but since I'm retiring this character I thought the last dump should be taken with the winning equipment set, including the trusty Stormbringer which never let me down.

It's been fun and it's been frustrating, and it's time to take a nice, long break from *bands. Peace, and good luck to everyone!

~Djabanete

On 6.12.2009 03:08 HallucinationMushroom wrote:
Yah! I've been waiting for this victory post. After some weeks went by I was afraid something bad had happened. Good job rippin' the wig!

On 31.8.2010 16:13 chris wrote:
I'm still waiting for an encore :D

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