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The Angband Ladder: Father McAwesome, Dwarf Priest by Narvius

  [Angband 3.1.1 dev Character Dump]

 Name   Father McAwesome                         Self  RB  CB  EB   Best
 Sex    Male         Age             40   STR:     15  +2  -1  +6  18/40
 Race   Dwarf        Height          49   Int:     10  -3  -3  +0      4      3
 Class  Priest       Weight         143   WIS:  18/51  +2  +3  +6 18/161
 Title  Canon        Social       Liked   DEX:     12  -2  -1  +2     11
 HP     -285/274     Maximize         Y   CON:     17  +2  +0  +3  18/40
 SP     213/218                           CHR:     11  -3  +2  +5     15


 Level               31   Armor    [17,+50]     Saving Throw         91%
 Cur Exp         146837   Fight    (+5,+19)     Stealth             Good
 Max Exp         146837   Melee   (+22,+29)     Fighting          Superb
 Adv Exp         210000   Shoot   (+20,+16)     Shooting       Excellent
 MaxDepth   2450' (L49)   Blows      1/turn     Disarming            43%
 Turns           612874   Shots      1/turn     Magic Device      Superb
 Gold             83822   Infra       60 ft     Perception       1 in 32
 Burden        98.7 lbs   Speed      Normal     Searching            23%

 You are the only child of a Dwarven Prison Guard.  You are a well
 liked child.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.


rAcid:............. rConf:.............
rElec:.....+.+..... Sound:.......+.....
rFire:............. Shard:.............
rCold:............. Nexus:...........+.
rPois:............. Nethr:.............
rFear:.........+... Chaos:.............
rLite:.......+..... Disen:.............
rDark:.......+..... S.Dig:.......+.....
rBlnd:............+ Feath:...........+.

PLite:............. Aggrv:.............
Regen:.........+... Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+............ Infra:......+.....+
FrAct:+.....+...+.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> The lower reaches of the dungeon beckon.
> You have no more Scrolls of Deep Descent (l).
> You feel yourself yanked downwards!
> You have a good feeling...
> You are surrounded by a white light.
> You sense the presence of evil creatures!
> You found a trap!
> You are surrounded by a black gas!
> It grunts with pain.
> The Ancient multi-hued dragon creates a mesmerising illusion.
> You are confused!
> You are no longer confused.
> You have 5 Potions of Cure Critical Wounds (h).
> The Ancient multi-hued dragon breathes gas.
> You die.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) a Ball-and-Chain of Westernesse (2d4) (+17,+10) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 46.1 vs. orcs, 46.1 vs. trolls, 46.1 vs.
     giants, and 35.3 vs. others.
     
b) a Long Bow of Extra Might (x3) (+15,+16) (+1)
     +1 shooting power.
     
c) a Ring of Slaying (+6,+6)
d) a Ring of Damage (+0,+10)
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) The Phial of Hanyamo
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Chain Mail (Dwarven) (-2) [14,+16] (+1)
     +1 strength, constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) The Cloak 'Lindoros' [1,+21] (+3)
     +3 strength, charisma, stealth.
     Provides resistance to lightning, light, dark, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
i) (nothing)
j) an Iron Crown of Lordliness [0,+6] (+2)
     +2 wisdom, charisma.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stability [1,+4]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 5 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
i) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
j) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
k) 4 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
l) a Scroll of Protection from Evil
     When read, it grants you protection from evil for 1d25 plus 3 time
     s your character level turns.
     
m) a Rod of Teleport Other
     When aimed, it teleports a target monster away.
     Takes 25 turns to recharge.
     
n) a Ring of Delving (+5)
     +5 tunneling.
     
     When aimed, it turns rock into mud.
     Takes 17 to 35 turns to recharge.
     
o) 85 Arrows (1d4) (+2,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 94.9.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Mushrooms of Fast Recovery
     
     When eaten, it heals cut damage, and cures stunning, poison and bl
     indness.
     
b) a Mushroom of Vigor
     
     When eaten, it restores all your stats.
     
c) a Rod of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 50 turns to recharge.
     
d) a Rod of Fire Balls
     When aimed, it creates a fire ball with damage 144.
     Takes 30 turns to recharge.
     
e) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
f) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
g) a Ring of Light (+1 searching)
     +5% to searching.
     Provides resistance to light.
     
     Radius 1 light.
h) The Bar Chain Mail of Earos (-2) [18,+10] (+3)
     +3 stealth.
     Provides resistance to dark, shards, nexus, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) Soft Leather Armour of Elvenkind [4,+16] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Broad Axe 'Vanaras' (4d6) (+10,+10)
     *Slays* undead.
     Branded with flames, frost.
     Provides resistance to lightning, light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 74.7 vs. creatures not resistant to fire, 74.7
     vs. creatures not resistant to cold, 104.7 vs. undead, and 44.8
     vs. others.
     
k) a Lucerne Hammer (2d5) (+4,+4)
     Combat info:
     1 blow/round.
     Average damage/hit: 27.6.
     
l) a War Hammer (3d3) (+4,+5)
     Combat info:
     1 blow/round.
     Average damage/hit: 30.6.
     
m) a Heavy Crossbow (x4) (+3,+5)
n) 9 Arrows of Wounding (1d4) (+8,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 108.1.
     35% chance of breaking upon contact.
     
o) 13 Arrows (1d4) (+2,+2) {@f0}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 82.8.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       161     50'    2   Reached level 2
      9323     50'    3   Reached level 3
     16705    100'    3   Killed Grip, Farmer Maggot's dog
     16705    100'    4   Reached level 4
     25148    150'    5   Reached level 5
     29211    150'    6   Reached level 6
     31961    200'    6   Killed Fang, Farmer Maggot's dog
     33184    250'    7   Reached level 7
     48911    350'    8   Reached level 8
     59863    350'    9   Reached level 9
     70063    350'   10   Reached level 10
     80333    400'   11   Reached level 11
     93916    450'   12   Reached level 12
    109131    450'   12   Killed Wormtongue, Agent of Saruman
    110761    450'   12   Found The Cloak 'Lindoros'
    112702    450'   13   Reached level 13
    146813    450'   14   Reached level 14
    156326    500'   14   Killed Lagduf, the Snaga
    159523    500'   15   Reached level 15
    175161    500'   16   Reached level 16
    189441    600'   16   Killed Bullroarer the Hobbit
    193550    650'   17   Reached level 17
    199778    650'   17   Killed Ufthak of Cirith Ungol
    206183    650'   18   Reached level 18
    209911    650'   18   Killed Grishnakh, the Hill Orc
    216890    700'   19   Reached level 19
    222660    700'   19   Killed Boldor, King of the Yeeks
    234196    850'   20   Reached level 20
    238997    900'   21   Reached level 21
    244109      0'   21   Killed Farmer Maggot
    255594    950'   22   Reached level 22
    272979      0'   23   Reached level 23
    281755   1100'   23   Killed Brodda, the Easterling
    297010   1250'   24   Reached level 24
    311957   1250'   24   Killed Azog, King of the Uruk-Hai
    313580   1300'   25   Reached level 25
    317200   1300'   25   Killed Nar, the Dwarf
    323082   1300'   25   Killed Sangahyando of Umbar
    323134   1300'   25   Found The Phial of Hanyamo
    350864   1550'   26   Reached level 26
    396406   1700'   27   Reached level 27
    398547   1700'   27   Killed Gorbag, the Orc Captain
    401309   1700'   27   Found The Broad Axe 'Vanaras'
    407360   1750'   27   Killed Mughash the Kobold Lord
    419657   1800'   27   Killed Uldor the Accursed
    423340   1800'   27   Killed Angamaite of Umbar
    445298   1850'   28   Reached level 28
    495112   1900'   29   Reached level 29
    500458   1900'   29   Killed Ibun, Son of Mim
    500468   1900'   29   Found The Bar Chain Mail of Earos
    547732   1950'   29   Killed Ugluk, the Uruk
    585870      0'   30   Reached level 30
    601941   2300'   30   Killed Ulfast, Son of Ulfang
    606193   2300'   31   Reached level 31


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.11.2009 23:52
Last updated on 8.11.2009 01:23

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7519. on the Ladder (of 12673)
2424. on the Angband Ladder (of 3731)
10. for this player (out of 30)

Comments

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On 7.11.2009 23:52 Narvius wrote:
After a long pause, I've played some Angband again. And, it's going AWESOME currently.

On 8.11.2009 01:23 Narvius wrote:
I somehow hoped to reach Sauron with him, but of course the only resist I didn't have had to be my death :3

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