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The Angband Ladder: Amnesia, Elf Summoner by budswell

  [ToME 2.3.5(CVS) Character Sheet]

 Name  : Amnesia                Age                107       STR:     16       
 Sex   : Male                   Height              63       INT:     33       
 Race  : Elf                    Weight              99       WIS:     30       
 Class : Summoner               Social Class        59       DEX:     31       
 Body  : Player                                              CON:     19       
 God   : Eru Iluvatar                                        CHR:     31       
                                                                               
 + To Melee Hit          -1 Level             32    Hit Points       -3/   366 
 + To Melee Damage      -21 Experience    299264    Spell Points    186/   186 
 + To Ranged Hit          3 Max Exp       299264    Sanity          357/   357 
 + To Ranged Damage      15 Exp to Adv.   320000    Piety                24307 
   AC                26+119 Gold          564081    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Poor         Blows/Round:  4         
 Bows/Throw  : Poor         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  4d4-84    
 Stealth     : Bad          Magic Device: Legendary[10]Infra-Vision: 30 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          Corruption? What could you possibly be on about. I remember          
          nothing. No seriously, I actually remember nothing. That             
          little blue 'p'? Got nothing, not idea what it is. Oh well,          
          I get the fun of learning it all again. And I'm top score!           


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 30 (1500')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        The Sandworm lair: Level 30 (1500')
        A lost temple: Level 20 (1000')

 Your body was a Player.
 You have defeated 600 enemies.
 You saved a young hobbit from an horrible fate.
 You have completed 17 princess quests.
 You have completed 12 lost sword quests.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 16th Quelle of the 2890th year of the third age.
 Your adventure lasted 30 days.

     Your Attributes:
You are dead, killed by a Blue Thunderlord on level 30 of Mirkwood.
You can destroy walls.
You can sense what is beyond walls.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You are lucky.
You are surrounded with electricity.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
Your constitution is sustained.
Your dexterity is sustained.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Int   : .....23..3......            
        Add Wis   : .....23........+            
        Add Dex   : ....4....3......            
        Add Con   : ......3.........            
        Add Chr   : .....2...3......            
        Mul Mana  : ...............+            
        Mul SPower: +........+......            
        Add Sear. : ....4....3......            
        Add Tun.. : ..............4.            
        Add Speed : ...........3....            
        Elec Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+...........            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+.....+.....            
        Hold Life : ................            
        Res Acid  : ......+..+......            
        Res Elec  : ........+.......            
        Res Fire  : .........+......            
        Res Cold  : ................            
        Res Pois  : ....+.+.........            
        Res Fear  : ................            
        Res Light : ..........+....+            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : .........+......            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : .........+......            
        Aura Elec : ........+.......            
        Levitate  : ....+...........            
        Lite      : ..........+.....            
        See Invis : ....+...........            
        Regen     : ....+...........            
        Xtra Might: .+..............            
        Activate  : ......+..++.....            

Skills (points left: 23)
 - Combat                                        03.100 [0.600]
          . Weaponmastery                        00.500 [0.600]
          . Archery                              03.300 [0.500]
 - Sneakiness                                    01.800 [0.700]
          . Stealth                              03.000 [0.700]
          . Disarming                            01.500 [0.500]
 - Magic                                         14.336 [0.800]
          . Magic-Device                         38.600 [1.000]
          . Thaumaturgy                          01.300 [0.400]
 - Spirituality                                  09.750 [0.500]
          . Prayer                               42.500 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  30.760 [1.200]
          . Summoning                            37.400 [0.700]
          . Corpse-preservation                  25.000 [1.000]

 99 of your companions have been killed.

  [Fates]

You may find a Scimitar on level 33.


  [Character Equipment]

a) a Mage Staff of Power [Manathrust] (1d4) (+3,-7) (+7)
    It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 7.  
    You found it lying on the ground on level 26 of The Sandworm lair.
d) a Short Bow of Extra Might (x3) (+6,+15)
e) a Ring of Protection [+14]
f) a Ring of Invisibility
k) The Amulet of Hungion (+4 to searching)
    It increases your dexterity and searching by 4.  It sustains your 
    dexterity.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to levitate.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 2.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and traps every 10 turns if it
    is being worn. It increases your intelligence, wisdom and constitution
     by 3.  It provides resistance to acid, poison, confusion and sound.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature blue dragon on level 34 of Maze.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
p) a Small Metal Shield of Electricity [3,+8]
    It provides resistance to electricity.  It produces an electric
    sheath.  It cannot be harmed by electricity.  
    It was given to you as a reward.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Adunaphel the Quiet on level 35 of Maze.
    
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Speed [2,+10] (+3)
    It increases your speed by 3.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 20 Sheaf Arrows of Lightning (1d5) (+7,+8)
|) a Magical Gnomish Shovel of Digging (+4)


  [Character Inventory]

a) a Fireproof Tome of Knowledge
b) 2 Spellbooks of Listen to the Music
    
c) The Eye of Vecna {Food @A1 !k!d!v!s!y}
    It can be activated for satisfy hunger every 100 turns.  
    You found it lying on the ground on level 1 of A lost temple.
d) a Parchment titled ''Famous Last Words''
e) 4 Potions of Speed {!k!d!v!s!y}
    
f) 15 Potions of Cure Critical Wounds {@q1 !k!d!v!s!y}
    
g) 7 Potions of Restore Mana {!k!d!v!s!y}
    
h) 9 Scrolls of Teleportation {@r9 !k!d!v!s!y}
    
i) 4 Scrolls of Word of Recall {@r0 !k!d!v!s!y}
    
j) a Moonstone Rod of Illumination (75/75) {@z8 !k!d!v!s!y}
    
k) a Silver Rod of Simplicity of Disarming (100/100) {@z7 !k!d!v!s!y}
l) 22 True Totems of a Sandworm
    
m) 3 True Totems of a Lizard king
    
n) 5 True Totems of an Earth hound
    
o) 5 True Totems of a Basilisk
    
p) 6 True Totems of a Mature gold dragon
    
q) an Amulet of Spell
r) an Amulet of Spell
s) The Double Ring Mail 'Ohtar' (-2 to accuracy) [15,+6]
t) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
u) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
v) The Katana 'Aglarang' (8d4) (+0,+0) (+5)
w) a Sickle of Life (2d3) (+4,+13)(20%)


  [Home Inventory - Bree ]

a) Baalzebub's All-seeing Servant {Genocide}
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 29 of The Sandworm lair.
b) Kelek's Wormhole Machine {Destruction}
    It can be activated for Destruction every 100 turns.  
    You found it in the remains of a Black orc on level 21 of Orc Cave.
c) a Parchment titled ``Planar Travel Made Easy'' {Light @A8 !k!d!v!s!y}
    It can be activated for light area (dam 2d15) every 100 turns.  
    You found it lying on the ground on level 2 of A lost temple.
d) Bigby's Big Book of Brutality {Acquire}
    It can be activated for acquirement every 3000 turns.  
    You found it lying on the ground on level 9 of Barrow-Downs.
e) 2 Sprigs of Athelas
    
f) a Potion of Cure Critical Insanity
g) 6 Potions of Healing
    
h) 2 Potions of *Healing*
    
i) a Scroll of *Identify* {50% off}
    
j) a Rod Tip of Recall (80 Mana to cast)
k) a Rod Tip of Detection (80 Mana to cast)
l) a Rod Tip of Disarming (50 Mana to cast) {@z7 !k!d!v!s!y}
m) a Wand of Noxious Cloud[1|25] (9 charges)
n) a Wand of Banishment[8|13] (4 charges)
o) a Wand of Heal Monster[5|21] (13 charges)
p) The Wand of Digging of Thrain (166 charges) {@a1 !k!d!v!s!y}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
q) a Staff of Recovery[1|17] (8 charges)
r) a Ring of See Invisible
s) a Feanorian Lamp
    It provides light (radius 3) forever.  It cannot be harmed by fire.  
t) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}


  [Home Inventory - Gondolin ]

a) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
b) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, sound and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
c) a Golden Crown of Telepathy [0,+9]
    It gives telepathic powers.  It cannot be harmed by acid.  
    You found it lying in a vault on level 28 of The Sandworm lair.
d) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
e) a Steel Helm of Seeing [6,+15] (+4 to searching)
    It increases your searching by 4.  It provides resistance to blindness
    .  It allows you to see invisible monsters.  
    You bought it from the Black Market.


  [Home Inventory - Lothlorien ]

a) 22 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) 15 Mushrooms of Cure Serious Wounds {100% off}
    



Posted on 16.11.2009 15:27

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10476. on the Ladder (of 18523)
1896. on the ToME Ladder (of 3134)
59. for this player (out of 450)

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