The Angband Ladder: Gondo 11, High-Elf Assassin by buzzkill

  [FAangband 1.0.3 Character Dump]

 Name    : Gondo 11        Age                   488 STR      18/10
 Sex     : Male            Height                 75 INT      18/20
 Race    : High-Elf        Weight                212 Wis          9       10
 Class   : Assassin        Social Class          100 Dex         18    18/20
                                                     CON         17
                                                     CHR         13

 Max Hit Points      209   Level                24   Max SP (Mana)        17
 Cur Hit Points       -6   Experience        22003   Cur SP (Mana)        17
                           Max Exp           23463
        (Fighting)         Exp to Adv.       27500          (Shooting)
 Blows/Round           2   Gold               1682   Shots/Round         1.0
 + to Skill            5                             + to Skill            7
 Deadliness (%)       45   Base AC/+ To AC  25/ 32   Deadliness (%)       36
                           Game Turn         24330

 Fighting   :Excellent(87) Stealth    :Heroic(14)    Disarming  :Excellent(81)
 Bows/Throw :Excellent(81) Perception :Very Good(39) MagicDevice:Excellent(67)
 SavingThrow:Very Good(49) Searching  :Very Good(38) Infravision:20 feet

                            (Character Background)
          You were born in Nevrast.  You are the only child of a
          Lord.  You have light grey eyes, wavy black hair, and a
          fair complexion.

  [Recent locations]

 Current Location : Angband Level 79
 Previous Location: Angband Level 77

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:......+......  26% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lite:............+  40% Chaos:.............   0%
 Dark:.............  40% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:...+.........      Tunn.:.............
Invis:............+      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............

  [Specialty Abilities]


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     15   2   2   0  18/10            ............
Int:     16   3   1   0  18/20            ............
Wis:     13   0  -3   0     10      9     ............
Dex:     15   3   2   0  18/20     18     ............
Con:     15   2   0   0     17            ............
Chr:     10   5  -2   0     13            ............

  [Last Messages]

> The Cave orc hits you.
> The Cave orc misses you.
> Your Horn Amulet of Escaping is recharged.
> The Cave orc misses you. <2x>
> You feel bolder now.
> The Cave orc misses you. <3x>
> The Longbeard novice priest mumbles, and you hear scary noises.
> You are terrified!
> The Cave orc hits you.
> The Cave orc misses you. <2x>
> The Cave orc hits you.
> The Longbeard novice priest mumbles.
> You resist the effects.
> The Cave ogre hits you.
> You die.

  [Character Equipment]

a) a Lead-Filled Mace (4d5) (+3,+8)
b) a Heavy Crossbow (x4) (+5,+5)
d) a Mother-of-Pearl Ring of Telepathy
e) a Horn Amulet of Escaping {!!}
g) Leather Scale Mail of Resistance (-1) [11,+23]
i) a Body Shield [12,+2]
j) a Hard Leather Cap [2,+5]

n) 27 Bolts (2d5) (+3,+3)
o) 22 Lead Shots (2d3) (+0,+0)

  [Character Inventory]

a) a Tome of Necromancy [Beginner's Curses] {@m1}
b) a Tome of Necromancy [Blood Novitiate] {@m2}
c) a Tome of Necromancy [Mysteries of Utumno] {@m3}
d) a Piece of Elvish Waybread
e) 5 Cakes of the Beornings
f) a Maroon Potion of Detect Invisible
g) 3 Scrolls titled "bie con" of Identify
h) 2 Scrolls titled "nes vlykho" of Reveal Curses
i) a Scroll titled "wedbie miktrol" of Magic Mapping
j) a Scroll titled "canqua botsa" of *Destruction*
k) a Tungsten Rod of Sense Surroundings {!!}
l) a Rhodium Rod of Disarming
m) a Mahogany Staff of Banish Evil (3 charges)
n) a Rosewood Staff of Detection (0 charges)
o) a Starstone Amulet of Magical Item Mastery <+5 to device skill>
p) a Sling (x2) (+0,+0)

Gondo 11 the High-Elf Assassin
Began the quest to kill Morgoth on 12/11/2009 at 03:25 AM

|   TURN  |      LOCATION        |LEVEL| EVENT
|        1|      Anfauglith  58  |  1  | Gained the Unlight specialty.
|     1816|         Angband  64  |  5  | Reached level 5
|     1816|         Angband  64  | 10  | Reached level 10
|     1816|         Angband  64  | 15  | Reached level 15
|    20191|         Angband  79  | 20  | Reached level 20
|    24330|         Angband  79  | 24  | Killed by a Cave ogre.
|    24330|         Angband  79  | 24  | Killed on 12/18/2009 at 04:14 PM.


Adult: Never return to less danger before winning: yes (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : yes (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 17.12.2009 06:00
Last updated on 19.12.2009 02:09

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7. on the Competition No.79 Ladder (of 28)


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On 17.12.2009 06:01 buzzkill wrote:
Off to a fine start. Many escapes to choose from. Now to find some resists and healing.

On 18.12.2009 03:02 buzzkill wrote:
Well, the escapes didn't last long. What's with the non-themed levels where almost everything is awake. My equipment and everything else is severely lacking. In worse shape the when I started. It will only be a matter of minutes now. My staff of teleportation exploded upon recharge :(

On 19.12.2009 02:45 buzzkill wrote:
Well, I never made it off of DL79, though I could have, I thought I'd be better served sticking around on this survivable looking level and try to restock a little.

My first kill was a nurling that appeared next to me, one of a group. I believe he dropped some armour.

My next targets were a group of orcs. I killed several, then banished their leader. That gained me [Blood Noviate]. Another nurling appeared, and he dropped book 3 [Mysteries of Uttumo]. I killed the rest of the orcs then set my sights on some relatively nearby ogres. Killed a few of them when a 'legendary hobbit rogue' showed up and ruined my fun. I used the amulet to teleport, and landed in a room with a hand druj (asleep). He was in the wrong place at the wrong time, and after carefully positioning myself in the corridor between the (no LOS) druj and a death drake I let the druj have it with a bunch of x-bow bolts, while ignoring the stirring of the death drake. I headed north to collect the detected scroll of recharging. There was a wright of some sort that I undertook the task of killing as I has a good long LOS for my bolts. I mistakenly thought that he would have to touch to paralyze, but he only had to gaze, which he did. I was paralyzed, but all he did was close the gap and start melee. I recovered after a turn or two and made the risky decision to finish the battle. Luckily, I got him with a shield bash and confused him. Finished him with an acid bolt. Collected the scroll of recharging and used it on the staff of banish evil. I knew it was risky but I made my way back to the ogres I encountered earlier, this time approaching from the opposite direction. I killed a few and soon the 'legendary hobbit rogue' made another appearance, just as I feared. I used the amulet to teleport again, but it functioned more like a blink. It didn't send me far at all, certainly not far enough. I found myself in a bad situation, no escapes, in a room full of (asleep) demons, with that damn hobbit rogue due to arrive shortly. I swapped in the amulet of magic mastery (I need it to banish evil) because the amulet of escapes would not be recharged in time. A nurling awoke and fell to a single bolt, but that awoke Draebor the Imp who confused me. I used the banish evil to clear the room, but then, as if on cue, the hobbit rouge arrived again. He quickly blinded me, and I thought I was dead, but there was a puff of smoke, and he was gone. The confusion wore off, but I was still blind. I had hope. I stumbled away through the darkness and found a rod on the ground, and then it hit me. It must have been that damn rogue again but this time he paralyzed me before he left. Then came the orcs and the ogre. It took them quite a while to pick my paralyzed body apart, but they got the job done. RIP #12.

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