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The Angband Ladder: Graine, Ursa Warrior by <angband.oook.cz.rocks@vaevictus.net>

  [EyAngband 0.5.0 Character Dump]

 Name   Graine                                 CB  Base  RB  EB  Stat
 Sex    Female       Age             15  STR: (+3)  18   +3  +3   24
 Race   Ursa         Height          93  INT: (-2)   8   -3  +4    9
 Class  Warrior      Weight         221  WIS: (-1)  11   +0  +0   11
 Title  Hero         Status           6  DEX: (+2)  18   -2  +5   21
 HP     -49/371                          CON: (+1)   8   +2  +4   14
 SP     0/0          Max Depth  1600 Ft  CHR: (-2)   7   -2  +0    5


 Level           33  Armor     [31,+88]  Infra     0 ft  Saving Throw Excellent
 Cur Exp     253478                                      Stealth           Poor
 Max Exp     253478  Melee  (+16, 3d13)  Racial Ability  Fighting     Legendary
 Adv Exp     343750  Blows       2/turn  None            Shooting     Legendary
                                                         Throwing        Heroic
 Gold         42700  Shoot        (+14)                  Disarming    Excellent
 Burden   194.9/180  Shots       2/turn                  Bypass Trap       Poor
                                                         Magic Device      Good
 You are the only cub of an Ursa Hunter and his mate,    Searching         Poor
 a Warrior. Your fur is smooth and coloured light        Search Freq.       Bad
 brown.                                                  Digging         Superb
                                                         Alchemy      Very Good

  [Resists & Abilities]

  No  Blind:.....+........      Light:.....*.+......      Blows:..............
  Free Actn:...........+..      Regen:..............      Shots:.+............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:............+.  See Invis:.....+........     Health:..............
  No Dsease:..............  Invisible:..............      Might:.+............
  No   Stun:+.............       Luck:....+.........      Taint:..............
  No Poison:..+...........    Stealth:.......+......    Disrupt:..............
  No    Cut:..............     Search:..............  Drn Items:..............
  No   Conf:......+.......  Infra-vsn:..............  Drn   Exp:..............
  S. Digest:+.............  Tunneling:..............   Teleport:..............
  Fthr Fall:..............      Speed:..............  Aggravate:..............

  Resistances:
  Acid :55% ......+.++..+.  Dises:17% ............+.  Nethr:8%  ............+.
  Elec :55% ......+.+...+.  Light:34% ........+...+.  Chaos:8%  ............+.
  Fire :55% +.....+.+...+.  Dark :9%  ............+.  Disen:3%  ............+.
  Cold :55% +.....+.+...+.  Sound:34% ......+.....+.
  Water:9%  ............+.  Shard:9%  ............+.
  Poisn:55% ..+.........+.  Nexus:40% ......+..+..+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[()]]]              /}=="~[()]]]              /}=="~[()]]]



  [Last Messages]

> The Faery cat dies.
> The Redcap dies.
> The Faery cat dies. <6x>
> The Redcap dies.
> The Faery cat dies.
> The Brownie picks up a Dark Red Potion.
> It appears beside you.
> The Faery cat misses you. <3x>
> You are surrounded by a white light.
> The Faery cat blinks away.
> The Night hag invokes a darkness storm.
> The Faery cat dies. <2x>
> The Brownie dies.
> The Faery cat dies. <2x>
> You die.


  [Character Equipment]

a) The Pike 'Til-i-arc' (+10, 3d13) [+10] (+2 int)
   It was lying on the floor at a depth of 1100 ft
b) a Long Bow of the Haradrim (+8, x6, 12) (+1 shot)
   It was dropped by a Minor horror at a depth of 1200 ft
c) a Beryl Ring of Resist Poison
d) an Onyx Ring of Protection [+14]
e) an Azure Amulet of Fortune {@w0}
   It was dropped by Ufthak of Cirith Ungol at a depth of 1150 ft
f) a Copper Lantern of Sight <1722>
g) The Full Plate Armour of Isildur [19,+15] (+1 con)
   It was dropped by a Small black ogre at a depth of 1550 ft
h) an Elven Cloak of the Magi [3,+9] (+2)
   It gives its wielder brighter light.  
   It was lying on the floor at a depth of 1350 ft
i) a Wooden Shield of Resistance [1,+8] {Mim, betrayer of Turin}
   It increases resistances: +25% light.  
   It was dropped by Mim, betrayer of Turin at a depth of 1500 ft
j) The Steel Helm of Hammerhand [4,+10] (+3)
   It was a reward for your exploits at a depth of 1500 ft
k) a Set of Gauntlets of Agility [2,+8] (+2)
   It was dropped by a Human priest at a depth of 1100 ft
l) a Pair of Hard Leather Boots of Free Action [2,+8]
   It was bought in a store.


  [Character Inventory]

a) 6 Pink Mushrooms of Cure Disease
b) 3 Rough Grey Mushrooms of Clear Mind
c) 4 Oils of Burning {10% off}
d) an Azure Potion of Speed
e) 35 Copper Speckled Potions of Cure Critical Wounds {10% off}
f) 3 Blue Potions of Healing
g) a Scroll titled "so iteankh" of Teleportation
h) 3 Scrolls titled "fribin formar" of Teleport Level
i) a Scroll titled "ionmon pleri" of *Identify*
j) 2 Zirconium Rods of Trap Location {@z2=g}
k) 2 Mithril Rods of Door/Stair Location {@z4=g}
l) a Tin Rod of Recall {@z0=g}
m) 4 Nickel-Plated Rods of Illumination (1 charging) {@z3=g}
n) a Lead Rod of Detection (charging) {@z1=g}
o) a Serpent Talisman of Lightning Balls
   It was dropped by a Ghast at a depth of 1550 ft
p) a Redwood Staff of Teleportation (5 charges) {@u3=g}
q) a Cottonwood Staff of Perception (12 charges) {@u1=g}
r) 3 Cottonwood Staffs of Perception (2 charges each) {@u1=g}
s) Double Chain Mail of Resist Acid [12,+4]
   It was conjured forth by magic at a depth of 1550 ft
t) a Claymore of Slay Dragon (+9, 3d15) (+2 con)
   It was dropped by a Stone troll at a depth of 1500 ft
u) a Long Bow (+0, x5, 12)
v) 9 Iron-Tipped Arrows of Frost (+5, 1d4, +0)
   They were lying on the floor at a depth of 1600 ft
w) 8 Biter Arrows (+0, 3d3, +0) {@f1=g, 25% off}


  [Home Inventory]

a) 5 Golden Mushrooms of Cure Confusion
b) 5 Red Spotted Mushrooms of Restore Strength
c) 3 Purple Spotted Mushrooms of Restore Constitution
d) 5 Metallic Green Potions of Restore Strength
e) 46 Scrolls titled "nagpot mur re" of Word of Recall {25% off}
f) 6 Cottonwood Staffs of Perception (0 charges each) {@u1=g, 10% off}
g) 2 Hemlock Staffs of Barriers (5 charges each)
h) a Jasper Ring of Resist Fire and Cold
i) a Granite Ring of Resist Acid and Electricity
j) 2 Pearl Rings of Free Action
k) an Azurite Ring of Bravery
l) a Gold Ring of Resist Disease
m) a Zircon Ring of See Invisible
n) 2 Bronze Amulets of Resist Water {@w0}
o) an Obsidian Amulet of Brightness
p) The Phial of Galadriel
   It was a reward for your exploits at a depth of 900 ft
q) an Aluminum Lantern of Fearlessness <13755>
r) White Dragon Scale Mail [20,+15]
s) a Small Metal Shield of Resist Cold [3,+4]
   It was lying on the floor at a depth of 1000 ft
t) a Large Leather Shield of Resist Fire [4,+7]
   It was dropped by a Marsh hag at a depth of 1300 ft
u) a Large Leather Shield of Resist Acid [4,+4]
   It was lying on the floor at a depth of 1550 ft
v) an Iron Helm of Regeneration [3,+3]
   It was bought in a store.
w) a Steel Helm of Light [4,+4]
   It was dropped by a Mind flayer at a depth of 1550 ft


  [Current Quest]

To fulfill your task, you must kill Adunaphel the Quiet at a depth of 1650
feet.


  [Discarded/Sold Artifacts]

- The Beacon of Om
- The Dagger 'Idrost' (+4, 3d4) (+4 stealth)
- The Quarterstaff 'Nar-i-vagil' (+10, 1d20) (+3 int)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 150 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 150 ft
Mughash the kobold lord              has been killed at a depth of 1100 ft
Lagduf, the snaga                    has been killed at a depth of 1050 ft
Brodda, the Easterling               has been killed at a depth of 600 ft
Wormtongue, agent of Saruman         has been killed at a depth of 450 ft
Puck                                 has been killed at a depth of 1200 ft
Grishnakh, the hill orc              has been killed at a depth of 750 ft
Golfimbul, the hill orc chief        has been killed at a depth of 900 ft
Ufthak of Cirith Ungol               has been killed at a depth of 1150 ft
Celaeno                              has been killed at a depth of 1150 ft
Ocypete                              has been killed at a depth of 1500 ft
Ulfast, son of Ulfang                has been killed at a depth of 1300 ft
Shagrat, the Orc Captain             has been killed at a depth of 1350 ft
Ugluk, the uruk                      has been killed at a depth of 1550 ft
Bolg, son of Azog                    has been killed at a depth of 1050 ft
Lugdush, the uruk                    has been killed at a depth of 1100 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1300 ft
Sangahyando of Umbar                 has been killed at a depth of 1550 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1500 ft
Bigfoot                              has been killed at a depth of 1600 ft
Mim, betrayer of Turin               has been killed at a depth of 1500 ft
Beorn, the Shape-Changer             has been killed at a depth of 1350 ft
Uldor the Accursed                   has been killed at a depth of 1400 ft
Scuttle                              has been killed at a depth of 1550 ft
The Ghoul King                       has been killed at a depth of 1550 ft
Lokkak, the ogre chieftain           has been killed at a depth of 1600 ft
Bill the stone troll                 has been killed at a depth of 1200 ft
The colossus                         has been killed at a depth of 1300 ft
Total: 32 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 15.1.2003 06:27
Last updated on 19.1.2003 12:24

Download this dump

10373. on the Ladder (of 18740)
116. on the EyAngband Ladder (of 302)
Second best for this player (out of 5)

Comments

Jump to latest

On 15.1.2003 06:27 angband.oook.cz.rocks@vaevictus.net wrote:
My best character ever, as sad as that might be.

On 17.1.2003 07:17 angband.oook.cz.rocks@vaevictus.net wrote:
Just cleaned up some Nameless Horrors at 1600' ... They were really difficult for me... mostly because they could be nearly dead and heal-self back to full health. That and the fact that they were summoning... which wasn't that big of an issue... I can tunnel through granite with that pike at a quick rate. :) anyway... I purchased the ring of poison for 62k, after I was able to rid myself of resistance rings due to the fire and cold from til-i-arc, the electricity from the Blue DSM i just picked up (which also gives res fear, so no more ring of bravery either), and acid from hammerhand. Any suggestions I'm concerned with my quest, because I've never fought a ringwraith before.

On 18.1.2003 02:50 angband.oook.cz.rocks@vaevictus.net wrote:
All my praying to my RNG shrine have paid off as I've Found the Plate of Isildur, so now I don't have to eat off napkins. But seriously, Res_conf is going to be extra handy.
Still don't think i'm ready for Adunaphel, who'll do way to much damage to me with nether.

On 19.1.2003 12:24 angband.oook.cz.rocks@vaevictus.net wrote:
Argh. Darkness Storm. Gotta love getting killed by something that you didn't perceive as being a threat. Also, how can you be hurt by darkness? ;)

On 19.1.2003 13:38 pav wrote:
Darkness storm at 1600'? Nasty... Some darkness resistance would help, but it's not threat in those depths usually...

On 20.1.2003 02:06 eytanz@oook.cz wrote:
Night hags are very dangerous... Probably too powerful. Since Ey adds some early darkness-storm casters, I need to revise the way its damage is calculated a bit to make it balanced.

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